|
0006700 |
Sometimes NPC will make a 180 turn without playing a 'turn' animation Animation - 30.03.2026 15:57 |
|
0006699 |
Using safe lock interferes with player animations Animation - 30.03.2026 15:44 |
|
0005282 |
Readables look stretched in widescreen modes GUI - 12.03.2026 21:49 |
|
0006245 |
Fixing the console warnings (pt2) Tweaking - 08.03.2026 10:39 |
|
0006686 |
Script errors in map scripts cause game to hang/crash Script/Def - 28.02.2026 21:34 |
|
0006680 |
Slowly move grabber objects towards the center of the screen when using TDM(inv) frob control style Design/Coding - 28.02.2026 16:59 |
|
0006692 |
TDM's precision errors are bas on model that are smaller than one unit Design/Coding - 28.02.2026 14:58 |
|
0006656 |
Improve Carleton 24pt Font GUI - 26.02.2026 20:35 |
|
0006691 |
Please add the following models to the core: Models - 26.02.2026 13:16 |
|
0006254 |
AI ragdolls not sustaining any damage from any fall height Physics - 24.02.2026 19:34 |
|
0006701 |
Broken AI with vsync off, uncap FPS on and high FPS AI - 19.04.2026 12:54 |
|
0006561 |
A saved game created by a savegame tool object does not show a thumbnail when selected Coding - 21.03.2026 12:35 |
|
0006674 |
mission.cfg makes no sense Coding - 19.03.2026 22:37 |
|
0006470 |
Issues with the savegame tool object which may crash TDM Saving/Loading - 12.03.2026 07:11 |
|
0003830 |
Add the possibility for mappers to alter the savegame-mechanics. Feature proposal - 01.03.2026 11:36 |
|
0006608 |
Support last game frame as in-game main menu background Graphics - 28.02.2026 21:34 |
|
0006690 |
2.14-5 long-frobbing with nothing to frob causes immediate CTD Saving/Loading - 28.02.2026 12:34 |
|
0006652 |
Borked UV on model Models - 28.02.2026 12:33 |
|
0006606 |
Apply tonemap to 3D game only, don't change HUDs Graphics - 24.02.2026 19:35 |
|
0005867 |
Try to support interactions on projected decals Graphics - 24.02.2026 19:35 |
|
0006703 |
Sharp movements in AI animation transitions on high FPS Coding - 20.04.2026 15:02 |
|
0006701 |
Broken AI with vsync off, uncap FPS on and high FPS AI - 19.04.2026 12:54 |
|
0000071 |
Player lantern doesn't rotate with the players view. AI - 18.04.2026 04:12 |
|
0000070 |
Colour of player light is wrong Script/Def - 18.04.2026 04:11 |
|
0000066 |
Lightgem Breaks Water Effects Coding - 18.04.2026 04:01 |
|
0006700 |
Sometimes NPC will make a 180 turn without playing a 'turn' animation Animation - 30.03.2026 15:57 |
|
0006699 |
Using safe lock interferes with player animations Animation - 30.03.2026 15:44 |