|
0006309 |
Func_Smoke does not correctly loop particles with multiple stages with differing lifespans Def / Setup - 10.01.2026 23:00 |
|
0006652 |
Borked UV on model Models - 09.01.2026 21:30 |
|
0006651 |
Project Proposal: change lit/selflit/moonlit window texture method. Textures - 05.01.2026 21:40 |
|
0006463 |
Cannot immediately use touchpad when rotating objects or when moving Coding - 20.12.2025 16:47 |
|
0006483 |
Stacked moveables drop into each other after you touch them Physics - 13.12.2025 18:23 |
|
0006646 |
celtic_ornament01 editor images are inaccurate Textures - 11.12.2025 21:07 |
|
0006641 |
Blackjack hit sounds are inconsistent and propagation barely makes a difference Script/Def - 06.12.2025 20:08 |
|
0004727 |
Noisemaker arrow will cling to a func_fracture instead of breaking it or bouncing off Physics - 06.12.2025 20:06 |
|
0006578 |
Candles in candle holders sometimes spontaneously relight Coding - 25.10.2025 19:52 |
|
0006642 |
Extend Mason Font to All Cyrillic Characters GUI - 15.10.2025 01:04 |
|
0006610 |
OBJ model import issues Coding - 04.01.2026 12:07 |
|
0006503 |
Jobs system improvements Coding - 01.01.2026 12:16 |
|
0005485 |
mirrorRenderMap doesn't accept resolution parameters anymore Graphics - 27.12.2025 22:31 |
|
0006649 |
Light estimate system returns full shadow for parallel lights Coding - 27.12.2025 22:30 |
|
0006608 |
Support last game frame as in-game main menu background Graphics - 23.12.2025 09:45 |
|
0005314 |
While loading a game there are weird texts or graphics displayed in the first second Graphics - 21.12.2025 19:12 |
|
0006648 |
Next mission of campaign does not start if all menu states are disabled GUI - 20.12.2025 16:44 |
|
0006434 |
Try to fully support nested/recursive subviews Graphics - 18.12.2025 21:52 |
|
0006647 |
In-game main menu music doesn't loop when "leadin" value is applied to custom soundshader. Sound - 13.12.2025 23:45 |
|
0006617 |
The live 3D menu in Blackheart Manor is broken as of 2.14 (dev17343-11008) GUI - 21.11.2025 13:31 |
|
0006309 |
Func_Smoke does not correctly loop particles with multiple stages with differing lifespans Def / Setup - 10.01.2026 23:00 |
|
0006652 |
Borked UV on model Models - 09.01.2026 21:30 |
|
0006651 |
Project Proposal: change lit/selflit/moonlit window texture method. Textures - 05.01.2026 21:40 |
|
0006610 |
OBJ model import issues Coding - 04.01.2026 12:07 |
|
0006517 |
Can't load .obj model exported from Blender without tweaks Models - 04.01.2026 12:07 |
|
0006650 |
Improvements of r_useParallelAddModels Coding - 01.01.2026 12:43 |
|
0006503 |
Jobs system improvements Coding - 01.01.2026 12:16 |
|
0006618 |
fails to build: openal: incompatible with cmake 4 Coding - 31.12.2025 00:40 |
|
0005485 |
mirrorRenderMap doesn't accept resolution parameters anymore Graphics - 27.12.2025 22:31 |
|
0006649 |
Light estimate system returns full shadow for parallel lights Coding - 27.12.2025 22:30 |