|
0006362 |
It is possible to walk through some stone walls Models - 16.05.2026 15:03 |
|
0006692 |
TDM's precision errors are based on models that are smaller than one unit Design/Coding - 16.05.2026 14:12 |
|
0006716 |
Texture has wrong ladder material type - textures/darkmod/fabric/ship_rigging1 Textures - 09.05.2026 19:12 |
|
0006710 |
Vine patches prevent player from climbing through the window Physics - 30.04.2026 20:45 |
|
0006709 |
Player gets stuck in the 'jumping & climbing' area during training Physics - 30.04.2026 20:37 |
|
0006708 |
Stutter if you dmap & map in the same session Mapping - 30.04.2026 14:43 |
|
0006700 |
Sometimes NPC will make a 180 turn without playing a 'turn' animation Animation - 30.03.2026 15:57 |
|
0006699 |
Using safe lock interferes with player animations Animation - 30.03.2026 15:44 |
|
0005282 |
Readables look stretched in widescreen modes GUI - 12.03.2026 21:49 |
|
0006245 |
Fixing the console warnings (pt2) Tweaking - 08.03.2026 10:39 |
|
0006703 |
Sharp movements in AI animation transitions on high FPS Coding - 09.05.2026 17:56 |
|
0006701 |
Broken AI with vsync off, uncap FPS on and high FPS AI - 09.05.2026 14:10 |
|
0006715 |
Crash to desktop when parallax occlusion mapping with animated strength is used Graphics - 03.05.2026 20:16 |
|
0006561 |
A saved game created by a savegame tool object does not show a thumbnail when selected Coding - 21.03.2026 12:35 |
|
0006674 |
mission.cfg makes no sense Coding - 19.03.2026 22:37 |
|
0006470 |
Issues with the savegame tool object which may crash TDM Saving/Loading - 12.03.2026 07:11 |
|
0003830 |
Add the possibility for mappers to alter the savegame-mechanics. Feature proposal - 01.03.2026 11:36 |
|
0006608 |
Support last game frame as in-game main menu background Graphics - 28.02.2026 21:34 |
|
0006690 |
2.14-5 long-frobbing with nothing to frob causes immediate CTD Saving/Loading - 28.02.2026 12:34 |
|
0006652 |
Borked UV on model Models - 28.02.2026 12:33 |
|
0006362 |
It is possible to walk through some stone walls Models - 16.05.2026 15:03 |
|
0006692 |
TDM's precision errors are based on models that are smaller than one unit Design/Coding - 16.05.2026 14:12 |
|
0006656 |
Improve Carleton 24pt Font GUI - 11.05.2026 07:22 |
|
0006716 |
Texture has wrong ladder material type - textures/darkmod/fabric/ship_rigging1 Textures - 09.05.2026 19:12 |
|
0006703 |
Sharp movements in AI animation transitions on high FPS Coding - 09.05.2026 17:56 |
|
0001450 |
Stutter in animation upon reaching path_corner Animation - 09.05.2026 17:56 |
|
0006701 |
Broken AI with vsync off, uncap FPS on and high FPS AI - 09.05.2026 14:10 |
|
0004772 |
Bow draw speed: slower than 2.05 Animation - 09.05.2026 10:58 |