Viewing Issues 1 - 50 / 2640

    PID CategorySeverityStatusUpdated Summary
  00054535  
[The Dark Mod]  Design/Coding
feature
feedback (stgatilov)
05/01/2025Rethink how FM's should override cvars
  00065466  
[The Dark Mod]  Coding
feature
assigned (stgatilov)
05/01/2025Proper system for measuring light factor of bodies
  000560011  
[The Dark Mod]  Coding
crash
resolved (stgatilov)
04/01/2025Crashes due to cvarSystem not being threadsafe
  0006463   
[The Dark Mod]  Coding
normal
new
04/01/2025Cannot immediately use touchpad when rotating objects or when moving
  0006485   
[The Dark Mod]  Physics
normal
new
02/01/2025Ragdoll twitches when AI is hit on the head after waking up and sitting up
  00063614  
[The Dark Mod]  Physics
normal
confirmed (stgatilov)
02/01/2025Stepping on some things may render player immobile except turn, lean, and crouch
  00064274  
[The Dark Mod]  Models
normal
resolved (Amadeus)
02/01/2025Unexpected behavior when locking and unlocking chest in Training Mission
  00065764  
[The Dark Mod]  GUI
minor
resolved (Daft Mugi)
01/01/2025Mouse cursor should be hidden during briefing/debriefing videos
  0006442   
[The Dark Mod]  AI
normal
new
01/01/2025Levitating rats
  0006599   
[The Dark Mod]  Coding
normal
new
01/01/2025First connected gamepad does not always control TDM
  0006400   
[The Dark Mod]  Feature proposal
normal
new
01/01/2025Add a test function to test mapping of buttons and keys and mouse from GUI
  0006598   
[The Dark Mod]  Physics
normal
new
01/01/2025Eating food drops mines
  00056961  
[The Dark Mod]  Coding
normal
new
01/01/2025D-input gamepads aren't recognized, only X-input is functional
  0006541   
[The Dark Mod]  Physics
normal
new
01/01/2025Ragdolls fall through supporting objects
  00065972  
[The Dark Mod]  GUI
normal
new
01/01/2025If menu doesn't have enough time to open from the game when summoned the first time then it will never open
  00049895  
[The Dark Mod]  Animation
normal
new
31/12/2024Player can use repeated jumping to climb up ladders faster
  00061501  
[The Dark Mod]  Graphics
normal
new
27/12/2024On Launch, Distorted First Frame When AA
  00065704  
[The Dark Mod]  GUI
normal
resolved (Daft Mugi)
27/12/2024Add GUI features used by mission lists and search
  00062092  
[The Dark Mod]  GUI
trivial
resolved (Daft Mugi)
23/12/2024Mission downloader- sorting by name changes list of missions to download
  0006595   
[The Dark Mod]  AI
minor
new
11/12/2024texture and/or skin of ai atdm:ai_revenant_spirit broken
  00065941  
[The Dark Mod]  Saving/Loading
normal
new
04/12/2024FOV settings not saved correctly in save games
  00038211  
[DarkRadiant]  Models
normal
assigned (orbweaver)
03/12/2024Model viewer filters apply to the whole editor and cause unexpected results.
  00057421  
[DarkRadiant]  Shader System
feature
confirmed
03/12/2024Feature: extend asset deprecation to more asset types
  0006562   
[DarkRadiant]  GUI
crash
resolved (orbweaver)
03/12/2024wxGTK assertion on opening Stim/Response Editor
  00060201  
[The Dark Mod]  Coding
normal
assigned (Dragofer)
28/11/2024Further improvements to security cameras
  00003543  
[The Dark Mod]  Design/Coding
minor
assigned (Dragofer)
26/11/2024Add min/max magnitude to responses system
  000635961
[The Dark Mod]  Design/Coding
normal
resolved (stgatilov)
26/11/2024LOD system - min_lod_bias broken
  0006593   
[The Dark Mod]  GUI
normal
new
21/11/2024Compass renderdef model disappears underwater.
  00017448  
[The Dark Mod]  GUI
minor
assigned (nbohr1more)
20/11/2024Method for controlling readable brightness
  00065921  
[The Dark Mod]  GUI
feature
resolved (nbohr1more)
19/11/2024Inventory Item sorting same in both classic inventory and grid
  00065911  
[The Dark Mod]  Coding
normal
resolved (nbohr1more)
18/11/2024Lightgem produces unexpected results during lean actions
  0005862122
[The Dark Mod]  Graphics
feature
resolved (stgatilov)
17/11/2024Backface lighting + bumpmapping broken
  0006164261
[The Dark Mod]  GUI
feature
feedback (stgatilov)
14/11/2024New features in GUI engine
  000654313  
[The Dark Mod]  GUI
normal
new
13/11/2024Change TDM codemap to add 2 new characters
  0006590413
[The Dark Mod]  Models
feature
new
10/11/2024Please add models and prefab to core: Walk-in-safe door
  00064834  
[The Dark Mod]  Physics
normal
new
09/11/2024Stacked moveables drop into each other after you touch them
  00063764  
[The Dark Mod]  Map Editing
normal
new
09/11/2024Wrong trigger for the hint about the hammer
  000658922
[The Dark Mod]  Models
normal
new
08/11/2024Please add to core mod - shaded_lamp_with_grill.lwo
  0006588   
[The Dark Mod]  Coding
normal
new
08/11/2024Func_fracture infinite decal spawn
  00041772  
[The Dark Mod]  Design/Coding
normal
new
08/11/2024Func_fractures overhaul
  0006586 1
[The Dark Mod]  Models
feature
new
04/11/2024Please add the following models to the core:
  000651431
[DarkRadiant]  GUI
crash
resolved (jonri)
03/11/2024DarkRadiant crashes when typing in the Skin Name field of the Skin Editor menu
  0005569   
[DarkRadiant]  GUI
normal
confirmed
03/11/2024Material Editor: ability to set the shader parms
  00061912  
[DarkRadiant]  General
normal
confirmed
03/11/2024Cloning objects from a group using selection focus places the new objects in a new group
  000658544
[The Dark Mod]  Textures
normal
resolved (nbohr1more)
02/11/2024ornament_relief_mold_eaglelshield has broken normal map
  000658422
[The Dark Mod]  GUI
normal
new
01/11/2024Ornate book readable covered by notation text
  00065713  
[The Dark Mod]  Graphics
feature
assigned (stgatilov)
27/10/2024Investigate parallax mapping
  0006583 1
[The Dark Mod]  Graphics
minor
new
25/10/2024Particles in skybox render in front of everything else
  0006579414
[The Dark Mod]  Textures
normal
resolved (Amadeus)
24/10/2024There are several issue with the this window series:
  000499141
[The Dark Mod]  Sound
normal
new
24/10/2024Add material dependent climb_slide sounds