Viewing Issues 1 - 50 / 2024

    PID CategorySeverityStatusUpdated Summary
   0005163   
[The Dark Mod]  GUI
normal
new
01/04/2020Allow to configure gamma/brightness in menu with quick preview
   00049923  
[The Dark Mod]  Sound
normal
feedback
01/04/2020Add swim burst sounds for various speeds and especially for underwater
   0005207   
[DarkRadiant]  GUI
feature
acknowledged
01/04/2020Add 'Move up' and 'Move down' buttons to conversations list
   00052051  
[The Dark Mod]  Animation
normal
resolved (STiFU)
31/03/2020Player is temporarily suspended mid-air when shouldering a body mid-air
   00052061  
[The Dark Mod]  Animation
tweak
resolved (STiFU)
31/03/2020Player view rotation should not be locked while shouldering animation is played out
   00036075  
[The Dark Mod]  Def / Setup
normal
resolved (STiFU)
31/03/2020Add dip to shouldering bodies
   0005203   
[DarkRadiant]  Design/Coding
normal
acknowledged
31/03/2020Let DR look for either 32-bit or 64-bit TDM .exe's
   00052041  
[The Dark Mod]  Models
normal
new
30/03/20202.08 beta issues with new assets
   0004523392
[The Dark Mod]  Tweaking
tweak
resolved (nbohr1more)
30/03/2020Romanian Translation fix slated for 2.06
   00019324  
[The Dark Mod]  Tweaking
normal
suspended
30/03/2020Gameplay balance between shouldering and dragging of bodies / Add shouldering ragdoll
   00051621  
[DarkRadiant]  GUI
major
new
30/03/2020Textures browser keeps hiding in-use textures
   0005154 1
[DarkRadiant]  GUI
normal
resolved (greebo)
30/03/2020Edit Objectives dialog doesn't adjust its height when selecting a component
   0004731183
[The Dark Mod]  Models
feature
assigned (Obstler)
29/03/2020Add Epifire's security camera model
   0005122   
[DarkRadiant]  Selection System
minor
assigned (greebo)
29/03/2020Feature: Selection by Filter
   00052011  
[The Dark Mod]  AI
major
resolved (Springheel)
28/03/20202.08 Ape beasts missing wearables.
   00051762  
[DarkRadiant]  GUI
feature
feedback
28/03/2020Let DR remember the shader in ShaderClipboard after closing
   00049072  
[The Dark Mod]  Sound System
feature
confirmed
28/03/2020Make OpenAL settings more configurable inside TDM
   0002626   
[The Dark Mod]  GUI
feature
assigned (Obstler)
28/03/2020Add mouse-over help for menu entries
   0005188   
[DarkRadiant]  Shader System
normal
resolved (greebo)
28/03/2020DR can't find materials whose names start with table
   0005199   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
28/03/2020It's possible to delete the classname spawnarg through the context menu
   00051963  
[DarkRadiant]  Map Editing
normal
resolved (greebo)
28/03/2020All spawnargs with the same value as the "name" spawnarg iterate when the entity is cloned
   0005200   
[DarkRadiant]  Design/Coding
normal
acknowledged
28/03/2020Unit testing infrastructure
   00046744  
[The Dark Mod]  Coding
normal
new
27/03/2020Particles that look different or are invisible since 2.06
   000519311
[DarkRadiant]  GUI
normal
resolved (greebo)
27/03/2020Removing a Stim/Response entry can break the remaining entries
   0005198   
[The Dark Mod]  Textures
normal
new
27/03/2020textures/sfx/bubbles material missing
   0005197   
[The Dark Mod]  Coding
normal
new
26/03/2020Problems with 'Error during initialization' messages about scripting bugs
   00051951  
[The Dark Mod]  Models
normal
resolved (Dragofer)
26/03/2020Missing painting_dead* material decls for dead* painting skins
   000515531
[DarkRadiant]  GUI
minor
resolved (greebo)
26/03/2020Model chooser doesn't list .md3 models
   00051713  
[DarkRadiant]  GUI
minor
suspended
26/03/2020Edit Filter bug - Index field problem
   0005194   
[The Dark Mod]  GUI
normal
new
26/03/2020Is console "editguis" (Quake IV GUI Editor) still supported? If so, currently unusable
   00051741  
[DarkRadiant]  Design/Coding
normal
resolved (greebo)
24/03/2020Loading error caused by non-Latin character in filename
   00051352  
[DarkRadiant]  Map Editing
crash
resolved (greebo)
24/03/2020Texture Tool: crashes on brush surfaces with texture scale 0
   0005192   
[DarkRadiant]  Shader System
normal
confirmed
23/03/2020Failure to apply material name through Surface Inspector's entry box
   000513211
[DarkRadiant]  Map Editing
crash
resolved (greebo)
23/03/2020Undo after thickening a cylinder cap along vertex normals causes crash
   00050893  
[DarkRadiant]  Selection System
feature
resolved (greebo)
23/03/2020Preserve grouping information in prefabs
   000505063
[The Dark Mod]  Script/Def
normal
new
23/03/2020Electric lights don't toggle hide/show of targeted entities
   00044303  
[The Dark Mod]  Coding
normal
assigned (duzenko)
22/03/2020Allow TDM to run on non-primary monitors
   0004866   
[The Dark Mod]  Graphics
normal
assigned (duzenko)
22/03/2020Make use of MultiDraw functions
   00046802  
[The Dark Mod]  Graphics
tweak
assigned (duzenko)
22/03/2020Falloff and projection textures replacement
   000436412  
[The Dark Mod]  Feature proposal
normal
assigned (duzenko)
22/03/2020RGTC Normal Map compression
   000490510  
[The Dark Mod]  GUI
normal
resolved (duzenko)
22/03/2020Please add support for Ultrawide Resolutions
   0003135173
[The Dark Mod]  Coding
feature
assigned (duzenko)
22/03/2020Add per-pixel material definitions ("material maps")
   00051492  
[DarkRadiant]  Map Editing
crash
resolved (greebo)
22/03/2020Readable Editor Crash
   0005191   
[The Dark Mod]  Def / Setup
feature
new
22/03/2020Create x-ray material
   00040902  
[The Dark Mod]  AI
normal
assigned (Springheel)
22/03/2020Chain mail shadows
   0004692   
[The Dark Mod]  Models
normal
assigned (Springheel)
22/03/2020An openable version of display_case01.lwo
   00048282  
[The Dark Mod]  Sound System
minor
assigned (Springheel)
22/03/2020Player voice is played when you restart St.Lucia mission
   00044787  
[The Dark Mod]  GUI
normal
assigned
22/03/2020Highlighted menu items are sometimes difficult to read
   00049253  
[The Dark Mod]  Def / Setup
normal
resolved (Springheel)
22/03/2020Sounds not referenced in soundshaders
   00040042  
[The Dark Mod]  Models
normal
resolved (Dragofer)
22/03/2020Covered models