Viewing Issues 1 - 50 / 2101

    PID CategorySeverityStatusUpdated Summary
   000529442
[The Dark Mod]  GUI
normal
resolved (stgatilov)
13/07/2020Some book fonts look wrong: thick & not antialiasing
   00052921  
[The Dark Mod]  Sound System
normal
new
12/07/2020Stuttering sound and performance loss when using OpenAL HRTF
   0005231   
[DarkRadiant]  Design/Coding
feature
assigned (greebo)
12/07/2020Extract Radiant core such that it can be instantiated from outside the main executable
   00052831  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
12/07/2020Update GLAD loader to GL 3.3
   0005293   
[The Dark Mod]  Coding
minor
new
11/07/2020Mouse cursor is moved to the screen center when alt-tab switching
   000526611
[DarkRadiant]  Map Editing
normal
new
11/07/2020Twosided models can only be selected from one side
   0005291   
[The Dark Mod]  Graphics
normal
assigned (duzenko)
11/07/2020Gamma/brightness have no effect underwater
   000470518  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
11/07/2020Soft gamma
   0005290   
[DarkRadiant]  GUI
minor
new
10/07/2020'Delete property' is greyed out when multiple properties are selected
   0005281   
[DarkRadiant]  Saving and loading
feature
new
10/07/2020Feature: remember layer visibilities
   00052508  
[The Dark Mod]  Distribution
major
assigned (stgatilov)
09/07/2020New differential update and weekly builds
   00052771  
[DarkRadiant]  GUI
minor
resolved (orbweaver)
09/07/2020Improve usability of class selection in Difficulty editor
   0005248   
[DarkRadiant]  GUI
normal
new
09/07/2020Difficulty editor doesn't show classnames
   0005289   
[DarkRadiant]  Saving and loading
normal
new
09/07/2020Particle editor creates .prt files incorrectly
   0005288   
[DarkRadiant]  GUI
feature
new
09/07/2020Exit search field in child window by pressing escape
   0005287 1
[The Dark Mod]  General
normal
new
09/07/2020Misspellings in the forum security questions.
   000528621
[The Dark Mod]  AI
minor
assigned (stgatilov)
06/07/2020Number of times seen: not increased when civilian detects player at close range
   00030632  
[The Dark Mod]  AI
major
resolved (grayman)
06/07/2020Ai ramp up too quickly when player is seen
   00043413  
[The Dark Mod]  Sound
normal
new
05/07/2020Conversation sound will abort during a save
   0005238   
[The Dark Mod]  Graphics
normal
resolved (cabalistic)
02/07/2020Reduce CPU draw call overhead in the backend
   00046984  
[The Dark Mod]  Map Editing
minor
feedback (nbohr1more)
02/07/2020Timescale command doesn't work with uncapped FPS / com_fixedTic 1
   0005285   
[The Dark Mod]  Graphics
normal
new
02/07/2020Remove old backend's depth/interaction/stencil stages
   0005284   
[The Dark Mod]  Graphics
normal
new
02/07/2020Remove outdated rendering cvars
   0005237   
[The Dark Mod]  Coding
normal
resolved (cabalistic)
02/07/2020Improve FBO management
   000518414  
[The Dark Mod]  Models
normal
new
28/06/2020Issues with new manbeast/werebeast/zombie assets
   00052393  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
28/06/2020Reflection probes support in the engine
   0005028201
[The Dark Mod]  Coding
crash
assigned (grayman)
28/06/2020Crash on loading game in March of Rahena (EV_UpdateCameraTarget)
   00052741  
[The Dark Mod]  Def / Setup
normal
resolved (Dragofer)
28/06/2020Elementals sometimes make zombie sounds
   00052731  
[The Dark Mod]  Def / Setup
feature
resolved (Dragofer)
28/06/2020Blue flame elementals added
   00052721  
[The Dark Mod]  Def / Setup
normal
resolved (Dragofer)
28/06/2020Duplicate material/skin/sound defs causing console warnings at startup (beta 2.08)
   00049253  
[The Dark Mod]  Def / Setup
normal
resolved (Springheel)
28/06/2020Sounds not referenced in soundshaders
   00038664  
[The Dark Mod]  Sound
normal
resolved (Springheel)
28/06/2020Barks for getting help not used
   00049152  
[The Dark Mod]  GUI
tweak
assigned (Springheel)
28/06/2020Create HD version of briefing_video
   0004905142
[The Dark Mod]  GUI
normal
resolved (AluminumHaste)
28/06/2020Please add support for Ultrawide Resolutions
   0005282   
[The Dark Mod]  GUI
normal
assigned (AluminumHaste)
28/06/2020Readables look stretched in widescreen modes
   0005280   
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
25/06/2020r_useDebugGroups crashes with AMD cards
   00052781  
[DarkRadiant]  General
minor
confirmed
25/06/2020Config files should go under ".config"
   0005279   
[The Dark Mod]  Models
normal
new
24/06/2020Prefabs: potted_large01.pfb is identical to potted_lily1.pfb
   00052761  
[DarkRadiant]  GUI
tweak
resolved (orbweaver)
23/06/2020Render mode icons are difficult to distinguish in certain environments
   0005275 1
[DarkRadiant]  Shader System
minor
assigned (orbweaver)
23/06/2020DarkRadiant will not show DDS textures that are stored uncompressed (non-DXT)
   00052046  
[The Dark Mod]  Models
normal
resolved (Dragofer)
21/06/20202.08 beta issues with new assets
   00052703  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
17/06/2020Better report on events overflow
   00052713  
[The Dark Mod]  Textures
normal
resolved (Dragofer)
17/06/2020Missing texture - models/darkmod/loot/jewellery/lionhead_amulet.lwo
   0005268265
[The Dark Mod]  AI
major
resolved (grayman)
17/06/2020AI in King of Diamonds gets stuck on a chair, mission fails
   0005269   
[DarkRadiant]  General
trivial
acknowledged
01/06/2020Escaped EOLN in entity spawnarg is turned into real EOLN
   000495711  
[The Dark Mod]  Feature proposal
feature
resolved (stgatilov)
01/06/2020Snow and rain particles stopping on brushes
   000525951
[The Dark Mod]  AI
minor
assigned (grayman)
29/05/2020Crash in game code
   0003989427
[The Dark Mod]  AI
normal
resolved (grayman)
29/05/2020Examine returning to sitting position after interruption
   00052654  
[The Dark Mod]  AI
normal
resolved (grayman)
28/05/2020Problem with allowing sitting/sleeping when AI is far away.
   0005267 1
[DarkRadiant]  Map Editing
normal
new
28/05/2020Duplicating model and moving with Alt-arrow results in pivot on original model when trying to rotate afterwards