| | | 0006407 | 2 | |
| normal | new | 05/06/2024 | Unexpected object rotation in direction pitch for gamepad |
| | | 0006539 | 1 | |
| normal | | 03/06/2024 | atdm:ai_vocal_set_drunk_civilian_01 - missing sleeping sounds |
| | | 0006288 | 3 | 3 |
| normal | | 01/06/2024 | endtable_001.lwo has no shadow mesh |
| | | 0006538 | 6 | |
| major | | 28/05/2024 | Volumetric Lights and Certain Alpha Effects Not Visible in Xray Subview as of 2.11 |
| | | 0006511 | 4 | |
| crash | new | 27/05/2024 | fails to compile: plugins/vcs/Repository.cpp: invalid conversion: ‘const git_commit**’ to ‘git_commit* const*’ |
| | | 0004514 | 11 | 1 |
| major | | 22/05/2024 | Game runs sluggish randomly |
| | | 0005575 | 12 | |
| major | | 22/05/2024 | When Uncapped FPS is Off, Video Cutscene Loses Audio Sync |
| | | 0005453 | 5 | |
| feature | | 19/05/2024 | Rethink how FM's should override cvars |
| | | 0005670 | 5 | 3 |
| minor | confirmed | 19/05/2024 | Overbright pixels |
| | | 0005172 | 13 | 2 |
| minor | | 15/05/2024 | Improve interaction culling: case when player-visible object is not visible from light |
| | | 0005616 | 2 | |
| normal | resolved | 11/05/2024 | MerryChest prefabs are broken |
| | | 0006534 | | |
| normal | new | 10/05/2024 | invalid conversion from ‘const git_commit**’ to ‘git_commit* const*’ |
| | | 0006533 | | |
| text | new | 07/05/2024 | Wrong instructions for picking locks in Training Mission when using gamepad |
| | | 0006408 | 1 | |
| normal | new | 07/05/2024 | Allow changing gamepad control for moving object closer and further away |
| | | 0006532 | | |
| normal | new | 07/05/2024 | Custom main menu music doesn't always play if sound shader has 'leadin' property |
| | | 0006465 | | |
| normal | new | 07/05/2024 | Frobbable objects competing over higlighting space |
| | | 0006531 | | 2 |
| normal | new | 07/05/2024 | "Cushion" material causes player stutter |
| | | 0002784 | 3 | |
| normal | new | 07/05/2024 | Moss patches need work |
| | | 0001728 | 2 | |
| normal | new | 07/05/2024 | Need an altered glass texture or decal for when glass has been moss-arrowed |
| | | 0006530 | 2 | |
| feature | | 06/05/2024 | Make script constants customizable by mission |
| | | 0005600 | 11 | |
| crash | | 04/05/2024 | Crashes due to cvarSystem not being threadsafe |
| | | 0006529 | | |
| normal | new | 04/05/2024 | Crashing on ctrl-z to undo |
| | | 0006509 | 11 | |
| feature | | 28/04/2024 | Add GUI debriefing stage to main menu |
| | | 0002933 | 1 | |
| feature | | 28/04/2024 | Add ability to select player start points to mission briefing |
| | | 0006517 | 1 | 1 |
| minor | new | 28/04/2024 | Can't load .obj model exported from Blender without tweaks |
| | | 0006528 | 2 | |
| normal | new | 28/04/2024 | Feature request: Support for nested .pk4s in FM releases |
| | | 0006454 | | |
| normal | new | 25/04/2024 | Objects on floor sound sometimes loops |
| | | 0006526 | | 2 |
| normal | new | 24/04/2024 | Rotation hack causes brightening of iron_pipe_ models |
| | | 0006527 | 1 | 1 |
| feature | | 21/04/2024 | Sound for 'charge post' model |
| | | 0006362 | 13 | |
| normal | new | 21/04/2024 | It is possible to walk through some stone walls |
| | | 0005928 | 4 | 1 |
| normal | | 20/04/2024 | Save game while bow is strung yields broken bow on fresh load |
| | | 0006278 | 4 | 2 |
| normal | new | 20/04/2024 | Func_Peek lightgem glitch |
| | | 0006207 | 1 | |
| normal | new | 20/04/2024 | When peeking, lightgem matches lighting on the other side of the door |
| | | 0006354 | 2 | |
| normal | | 20/04/2024 | Envmap stage works very differently with bumpmap and without |
| | | 0006346 | 4 | 1 |
| normal | | 20/04/2024 | Occasional volume = 0 in sound emitter parameters works unexpectedly |
| | | 0006434 | 15 | 2 |
| feature | | 14/04/2024 | Try to fully support nested/recursive subviews |
| | | 0005502 | 17 | 6 |
| normal | | 13/04/2024 | Surfaces render through other surfaces on AMD cards |
| | | 0006245 | 4 | 1 |
| normal | new | 11/04/2024 | Fixing the console warnings (pt2) |
| | | 0006497 | 1 | |
| minor | new | 11/04/2024 | Add objectives to the victory screen |
| | | 0006524 | | |
| normal | new | 10/04/2024 | Using parallelsky with some lights shaders is broken. |
| | | 0005802 | 4 | |
| feature | new | 10/04/2024 | Texture fitting on patches to work the same as it does on brushes. |
| | | 0006127 | 11 | 3 |
| normal | new | 10/04/2024 | Pick Shader via MMB not working. |
| | | 0006250 | 2 | |
| normal | new | 10/04/2024 | Firefox somehow preventing DR window from restoring |
| | | 0006455 | 1 | |
| normal | new | 10/04/2024 | Feature request: toggle option for Volumetric lights |
| | | 0006357 | 6 | |
| normal | new | 10/04/2024 | Volumetric light shadows broken in Written In Stone Memorial: |
| | | 0006505 | 13 | 3 |
| normal | new | 10/04/2024 | Crashing on map load: The Painters Wife |
| | | 0006519 | | |
| minor | new | 08/04/2024 | Using spyglass prevents player from toggling other items |
| | | 0006518 | | |
| normal | new | 08/04/2024 | Add setting to control player's rotation similar to objects' rotation |
| | | 0006361 | 4 | |
| normal | | 08/04/2024 | Stepping on some things may render player immobile except turn, lean, and crouch |
| | | 0006523 | 1 | 1 |
| normal | | 08/04/2024 | Path finding console code broken |