| | | 0006227 | 8 | 1 |
| crash | | 13/01/2023 | Dictionary \ Hash crash in mission CoS: Pearls and Swine ( Linux ) |
| | | 0006228 | 1 | 1 |
| minor | new | 12/01/2023 | Fog has banding in "Marsh of Rahena" |
| | | 0001744 | 4 | |
| minor | | 11/01/2023 | Method for controlling readable brightness |
| | | 0005553 | 18 | 8 |
| normal | | 11/01/2023 | looking in keyhole crash |
| | | 0004882 | 2 | |
| feature | | 10/01/2023 | When a remote listener is active, allow the player to still hear the sounds around him |
| | | 0006224 | | |
| feature | | 09/01/2023 | Extend location separator dmap warnings to portal settings |
| | | 0005354 | 17 | |
| normal | | 09/01/2023 | Feature: Pointfiles for Debugging of Info_Location Overlaps |
| | | 0006220 | | |
| minor | new | 09/01/2023 | Readable Editor always duplicates entries if you rename the XData path |
| | | 0006091 | 1 | |
| normal | | 08/01/2023 | Idle animations can cause ai to see the player behind him. |
| | | 0005249 | 4 | 4 |
| minor | | 07/01/2023 | Some mission names are not displayed well in the Start mission screen |
| | | 0006214 | 3 | 3 |
| normal | | 07/01/2023 | Cleaning the scissors mess |
| | | 0001547 | 3 | |
| normal | suspended | 06/01/2023 | Many inherited properties not shown due to missing editor_var fields |
| | | 0005880 | 4 | |
| minor | | 05/01/2023 | Shadow maps backend should use shadow surfaces |
| | | 0006212 | 1 | |
| normal | | 05/01/2023 | Support new frob-related material keywords |
| | | 0006216 | 2 | |
| crash | | 05/01/2023 | Light Inspector crashes on Linux |
| | | 0006217 | 6 | 4 |
| normal | | 05/01/2023 | Model with mis-aligned UV |
| | | 0006215 | | |
| normal | new | 03/01/2023 | 2D views revert to original ortho layout each time running DR. |
| | | 0003565 | 5 | |
| feature | | 03/01/2023 | Have scroll keys page through the Objectives |
| | | 0005018 | 6 | |
| normal | | 03/01/2023 | FM-overridden material definitions do not automatically load in-game |
| | | 0005339 | 1 | |
| normal | | 03/01/2023 | OSPathToRelativePath warning about tdm_collision_metal |
| | | 0006019 | 17 | 19 |
| normal | | 03/01/2023 | Auto-detecting asset bugs |
| | | 0006213 | 1 | |
| tweak | new | 02/01/2023 | Pickpocket stats wrong when stealing an arrow out of a quiver |
| | | 0004795 | 1 | |
| normal | | 02/01/2023 | Material error - shingles_clay_blocky |
| | | 0005313 | 2 | |
| normal | new | 02/01/2023 | Wall or other background visible before mission start window appears |
| | | 0005852 | 1 | |
| minor | | 02/01/2023 | Refactor objectives GUI and fix checkboxes in restart GUI |
| | | 0005766 | 6 | 4 |
| major | | 02/01/2023 | Support overriding individual decls in FM |
| | | 0004623 | 3 | |
| tweak | new | 02/01/2023 | Tweak the "Click when ready" screen rendered views order |
| | | 0004291 | 1 | |
| crash | | 02/01/2023 | Downloader crash after connection loss |
| | | 0005551 | 4 | |
| feature | | 01/01/2023 | Rework FM database to use SVN as primary storage |
| | | 0005802 | 3 | |
| feature | new | 01/01/2023 | Texture fitting on patches to work the same as it does on brushes. |
| | | 0005599 | 7 | |
| normal | | 01/01/2023 | Improve grabber on lightweight objects |
| | | 0001609 | | |
| feature | new | 01/01/2023 | Grabber: Handling Heavy Objects |
| | | 0006185 | | 4 |
| normal | | 01/01/2023 | Models glitch out when filtering then showing them |
| | | 0005888 | 6 | 1 |
| normal | | 01/01/2023 | AI alerts not always reflected in stealth status |
| | | 0003063 | 2 | |
| major | | 01/01/2023 | Ai ramp up too quickly when player is seen |
| | | 0006211 | 1 | |
| normal | | 01/01/2023 | Stealth score not increased if player escapes into darkness while AI is in combat setup |
| | | 0006210 | | |
| normal | new | 01/01/2023 | Anim Chooser |
| | | 0006179 | 2 | |
| normal | acknowledged | 31/12/2022 | Skin Editor: preview doesn't show models without extensions |
| | | 0006200 | 6 | 3 |
| normal | acknowledged | 31/12/2022 | Objectives editor lagginess when editing components in maps with many entities |
| | | 0006176 | | 1 |
| normal | | 31/12/2022 | Skin Editor: models not centered well in preview |
| | | 0006183 | 1 | 1 |
| trivial | | 31/12/2022 | Silence sound shader button |
| | | 0006180 | | |
| normal | | 31/12/2022 | "Copy Resource Path" includes top level folders |
| | | 0006209 | | |
| trivial | new | 31/12/2022 | Mission downloader- sorting by name changes list of missions to download |
| | | 0006201 | 1 | |
| normal | | 30/12/2022 | Add Reload Definitions button to Model Chooser |
| | | 0006008 | 2 | |
| normal | | 30/12/2022 | Integrate Wellingtoncrab's custom assets into the core mod |
| | | 0006181 | | |
| normal | | 30/12/2022 | Skin Editor: internal test skins are shown if Material Editor was open previously |
| | | 0006189 | 1 | |
| normal | | 30/12/2022 | Changing Game/Project doesn't update loaded assets correctly |
| | | 0006197 | 8 | 2 |
| normal | | 28/12/2022 | Subtitles not shown during cutscenes |
| | | 0006088 | 16 | |
| normal | | 26/12/2022 | Quickloading from bright area to dark area, the player is fully lit for a few frames |
| | | 0006199 | | |
| normal | | 26/12/2022 | Model Chooser: initially hidden materials aren't revealed when enabling them |