Viewing Issues 101 - 150 / 2655

    PID CategorySeverityStatusUpdated Summary
  0006541   
[The Dark Mod]  Physics
normal
new
01/01/2025Ragdolls fall through supporting objects
  00049895  
[The Dark Mod]  Animation
normal
new
31/12/2024Player can use repeated jumping to climb up ladders faster
  00065704  
[The Dark Mod]  GUI
normal
resolved (Daft Mugi)
27/12/2024Add GUI features used by mission lists and search
  00062092  
[The Dark Mod]  GUI
trivial
resolved (Daft Mugi)
23/12/2024Mission downloader- sorting by name changes list of missions to download
  00038211  
[DarkRadiant]  Models
normal
assigned (orbweaver)
03/12/2024Model viewer filters apply to the whole editor and cause unexpected results.
  00057421  
[DarkRadiant]  Shader System
feature
confirmed
03/12/2024Feature: extend asset deprecation to more asset types
  0006562   
[DarkRadiant]  GUI
crash
resolved (orbweaver)
03/12/2024wxGTK assertion on opening Stim/Response Editor
  00060201  
[The Dark Mod]  Coding
normal
assigned (Dragofer)
28/11/2024Further improvements to security cameras
  00003543  
[The Dark Mod]  Design/Coding
minor
assigned (Dragofer)
26/11/2024Add min/max magnitude to responses system
  000635961
[The Dark Mod]  Design/Coding
normal
resolved (stgatilov)
26/11/2024LOD system - min_lod_bias broken
  0006593   
[The Dark Mod]  GUI
normal
new
21/11/2024Compass renderdef model disappears underwater.
  00017448  
[The Dark Mod]  GUI
minor
assigned (nbohr1more)
20/11/2024Method for controlling readable brightness
  00065921  
[The Dark Mod]  GUI
feature
resolved (nbohr1more)
19/11/2024Inventory Item sorting same in both classic inventory and grid
  0005862122
[The Dark Mod]  Graphics
feature
resolved (stgatilov)
17/11/2024Backface lighting + bumpmapping broken
  000654313  
[The Dark Mod]  GUI
normal
new
13/11/2024Change TDM codemap to add 2 new characters
  0006590413
[The Dark Mod]  Models
feature
new
10/11/2024Please add models and prefab to core: Walk-in-safe door
  00063764  
[The Dark Mod]  Map Editing
normal
new
09/11/2024Wrong trigger for the hint about the hammer
  0006588   
[The Dark Mod]  Coding
normal
new
08/11/2024Func_fracture infinite decal spawn
  00041772  
[The Dark Mod]  Design/Coding
normal
new
08/11/2024Func_fractures overhaul
  000651431
[DarkRadiant]  GUI
crash
resolved (jonri)
03/11/2024DarkRadiant crashes when typing in the Skin Name field of the Skin Editor menu
  0005569   
[DarkRadiant]  GUI
normal
confirmed
03/11/2024Material Editor: ability to set the shader parms
  00061912  
[DarkRadiant]  General
normal
confirmed
03/11/2024Cloning objects from a group using selection focus places the new objects in a new group
  000658544
[The Dark Mod]  Textures
normal
resolved (nbohr1more)
02/11/2024ornament_relief_mold_eaglelshield has broken normal map
  000658422
[The Dark Mod]  GUI
normal
new
01/11/2024Ornate book readable covered by notation text
  0006583 1
[The Dark Mod]  Graphics
minor
new
25/10/2024Particles in skybox render in front of everything else
  000658021
[The Dark Mod]  Models
normal
resolved (Amadeus)
24/10/2024stove_open02.lwo has broken material
  000658122
[The Dark Mod]  Models
normal
resolved (Amadeus)
24/10/2024Models with gaps in the mesh and malformed UVmap
  000578235
[The Dark Mod]  Models
normal
resolved (Amadeus)
24/10/2024Floating decals on model - ext_timber01_window01.lwo
  0006582   
[The Dark Mod]  SEED
normal
new
23/10/2024atdm:seed ignores the skin of the template entity
  00065673  
[The Dark Mod]  AI
normal
new
23/10/2024alarm_sound does not respect the team spawnarg
  000633981
[The Dark Mod]  GUI
normal
resolved (Daft Mugi)
21/10/2024Revamp mission and download list screens
  00064497  
[The Dark Mod]  Feature proposal
normal
resolved (Daft Mugi)
21/10/2024Add search to mission and download list screens
  00064262  
[The Dark Mod]  Feature proposal
normal
resolved (Amadeus)
14/10/2024Add the tool slow match to Training Mission
  00063682  
[The Dark Mod]  GUI
normal
resolved (Daft Mugi)
14/10/2024Missions queued during an ongoing download are not downloaded
  00042915  
[The Dark Mod]  Coding
minor
resolved (Daft Mugi)
14/10/2024List of missions in Downloadable Missions is not cleared if network connection is lost after update of mission list
  00065772  
[The Dark Mod]  Coding
normal
resolved (Daft Mugi)
13/10/2024Hold-frob on candle holders with candles will sometimes not extinguish
  00063922  
[The Dark Mod]  Mapping
tweak
new
13/10/2024Add objectives to Training Mission
  000657512
[The Dark Mod]  Map Editing
normal
resolved (Amadeus)
11/10/2024Extremely low-res editor images for textures/darkmod/metal/detailed folder
  00060061  
[The Dark Mod]  Mapping
minor
resolved (Dragofer)
04/10/2024Training Mission: chest in "Keys and Lockpicks" is not linked to its lid
  000657411
[The Dark Mod]  Textures
normal
resolved (Amadeus)
02/10/2024Low-res 512x512 normal map for cobblestone_blue_black material
  000628621
[The Dark Mod]  Models
normal
resolved (Amadeus)
01/10/2024handle_curved02_latch.pfb prefab has wrong rotate value
  000657321
[The Dark Mod]  Models
normal
resolved (Amadeus)
01/10/2024Broken UV for longbanner_ragged.lwo
  000657211
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
30/09/2024Cubemap Reflections Only Take the First Bump Stage and Don’t Check For Conditions
  00065635  
[The Dark Mod]  Coding
normal
new
23/09/2024trigger_inactivity ignores delay when set to 1 second or less
  000656827
[The Dark Mod]  Models
normal
resolved (Amadeus)
19/09/2024Broken model: models/darkmod/readables/newspaper01.lwo
  000655012
[The Dark Mod]  Models
normal
resolved (nbohr1more)
18/09/2024Gaps in model mesh -
  00064364  
[The Dark Mod]  AI
normal
new
13/09/2024Climbing on tall objects allows beating AI to death with the blackjack without the AI ever noticing the player's presence
  000656611
[The Dark Mod]  Graphics
normal
new
13/09/2024Player's model is clipped when using the bow
  0006564 2
[DarkRadiant]  Design/Coding
normal
new
12/09/2024Model exporter breaking UV map on existing stock tdm models
  0006544113
[The Dark Mod]  Design/Coding
crash
resolved (stgatilov)
08/09/2024fails to build: ThirdParty/custom/openal