Viewing Issues 101 - 150 / 2636

    PID CategorySeverityStatusUpdated Summary
  00064072  
[The Dark Mod]  Def / Setup
normal
new
05/06/2024Unexpected object rotation in direction pitch for gamepad
  00065391  
[The Dark Mod]  Sound
normal
resolved (Amadeus)
03/06/2024atdm:ai_vocal_set_drunk_civilian_01 - missing sleeping sounds
  000628833
[The Dark Mod]  Models
normal
resolved (Amadeus)
01/06/2024endtable_001.lwo has no shadow mesh
  00065386  
[The Dark Mod]  Graphics
major
resolved (nbohr1more)
28/05/2024Volumetric Lights and Certain Alpha Effects Not Visible in Xray Subview as of 2.11
  00065114  
[DarkRadiant]  Design/Coding
crash
new
27/05/2024fails to compile: plugins/vcs/Repository.cpp: invalid conversion: ‘const git_commit**’ to ‘git_commit* const*’
  0004514111
[The Dark Mod]  Tweaking
major
resolved (stgatilov)
22/05/2024Game runs sluggish randomly
  000557512  
[The Dark Mod]  Sound
major
resolved (stgatilov)
22/05/2024When Uncapped FPS is Off, Video Cutscene Loses Audio Sync
  00054535  
[The Dark Mod]  Design/Coding
feature
feedback (stgatilov)
19/05/2024Rethink how FM's should override cvars
  000567053
[The Dark Mod]  Graphics
minor
confirmed
19/05/2024Overbright pixels
  0005172132
[The Dark Mod]  Coding
minor
resolved (stgatilov)
15/05/2024Improve interaction culling: case when player-visible object is not visible from light
  00056162  
[The Dark Mod]  Models
normal
resolved
11/05/2024MerryChest prefabs are broken
  0006534   
[DarkRadiant]  Compilation/Build
normal
new
10/05/2024invalid conversion from ‘const git_commit**’ to ‘git_commit* const*’
  0006533   
[The Dark Mod]  Map Editing
text
new
07/05/2024Wrong instructions for picking locks in Training Mission when using gamepad
  00064081  
[The Dark Mod]  Def / Setup
normal
new
07/05/2024Allow changing gamepad control for moving object closer and further away
  0006532   
[The Dark Mod]  Sound
normal
new
07/05/2024Custom main menu music doesn't always play if sound shader has 'leadin' property
  0006465   
[The Dark Mod]  Coding
normal
new
07/05/2024Frobbable objects competing over higlighting space
  0006531 2
[The Dark Mod]  Textures
normal
new
07/05/2024"Cushion" material causes player stutter
  00027843  
[The Dark Mod]  Coding
normal
new
07/05/2024Moss patches need work
  00017282  
[The Dark Mod]  Textures
normal
new
07/05/2024Need an altered glass texture or decal for when glass has been moss-arrowed
  00065302  
[The Dark Mod]  Script/Def
feature
assigned (stgatilov)
06/05/2024Make script constants customizable by mission
  000560011  
[The Dark Mod]  Coding
crash
resolved (stgatilov)
04/05/2024Crashes due to cvarSystem not being threadsafe
  0006529   
[DarkRadiant]  General
normal
new
04/05/2024Crashing on ctrl-z to undo
  000650911  
[The Dark Mod]  GUI
feature
suspended (stgatilov)
28/04/2024Add GUI debriefing stage to main menu
  00029331  
[The Dark Mod]  GUI
feature
resolved (grayman)
28/04/2024Add ability to select player start points to mission briefing
  000651711
[The Dark Mod]  Models
minor
new
28/04/2024Can't load .obj model exported from Blender without tweaks
  00065282  
[The Dark Mod]  Feature proposal
normal
new
28/04/2024Feature request: Support for nested .pk4s in FM releases
  0006454   
[The Dark Mod]  Sound
normal
new
25/04/2024Objects on floor sound sometimes loops
  0006526 2
[The Dark Mod]  Models
normal
new
24/04/2024Rotation hack causes brightening of iron_pipe_ models
  000652711
[The Dark Mod]  Sound
feature
resolved (nbohr1more)
21/04/2024Sound for 'charge post' model
  000636213  
[The Dark Mod]  Models
normal
new
21/04/2024It is possible to walk through some stone walls
  000592841
[The Dark Mod]  Coding
normal
resolved (stgatilov)
20/04/2024Save game while bow is strung yields broken bow on fresh load
  000627842
[The Dark Mod]  Mapping
normal
new
20/04/2024Func_Peek lightgem glitch
  00062071  
[The Dark Mod]  Coding
normal
new
20/04/2024When peeking, lightgem matches lighting on the other side of the door
  00063542  
[The Dark Mod]  Graphics
normal
assigned (stgatilov)
20/04/2024Envmap stage works very differently with bumpmap and without
  000634641
[The Dark Mod]  Sound System
normal
assigned (stgatilov)
20/04/2024Occasional volume = 0 in sound emitter parameters works unexpectedly
  0006434152
[The Dark Mod]  Graphics
feature
feedback (stgatilov)
14/04/2024Try to fully support nested/recursive subviews
  0005502176
[DarkRadiant]  Renderer
normal
resolved (orbweaver)
13/04/2024Surfaces render through other surfaces on AMD cards
  000624541
[The Dark Mod]  Tweaking
normal
new
11/04/2024Fixing the console warnings (pt2)
  00064971  
[The Dark Mod]  Feature proposal
minor
new
11/04/2024Add objectives to the victory screen
  0006524   
[The Dark Mod]  Mapping
normal
new
10/04/2024Using parallelsky with some lights shaders is broken.
  00058024  
[DarkRadiant]  GUI
feature
new
10/04/2024Texture fitting on patches to work the same as it does on brushes.
  0006127113
[DarkRadiant]  GUI
normal
new
10/04/2024Pick Shader via MMB not working.
  00062502  
[DarkRadiant]  GUI
normal
new
10/04/2024Firefox somehow preventing DR window from restoring
  00064551  
[The Dark Mod]  Feature proposal
normal
new
10/04/2024Feature request: toggle option for Volumetric lights
  00063576  
[The Dark Mod]  Design/Coding
normal
new
10/04/2024Volumetric light shadows broken in Written In Stone Memorial:
  0006505133
[The Dark Mod]  Distribution
normal
new
10/04/2024Crashing on map load: The Painters Wife
  0006519   
[The Dark Mod]  Coding
minor
new
08/04/2024Using spyglass prevents player from toggling other items
  0006518   
[The Dark Mod]  Feature proposal
normal
new
08/04/2024Add setting to control player's rotation similar to objects' rotation
  00063614  
[The Dark Mod]  Physics
normal
confirmed (stgatilov)
08/04/2024Stepping on some things may render player immobile except turn, lean, and crouch
  000652311
[The Dark Mod]  Coding
normal
resolved (nbohr1more)
08/04/2024Path finding console code broken