| | | 0006541 | | |
| normal | new | 01/01/2025 | Ragdolls fall through supporting objects |
| | | 0004989 | 5 | |
| normal | new | 31/12/2024 | Player can use repeated jumping to climb up ladders faster |
| | | 0006570 | 4 | |
| normal | | 27/12/2024 | Add GUI features used by mission lists and search |
| | | 0006209 | 2 | |
| trivial | | 23/12/2024 | Mission downloader- sorting by name changes list of missions to download |
| | | 0003821 | 1 | |
| normal | | 03/12/2024 | Model viewer filters apply to the whole editor and cause unexpected results. |
| | | 0005742 | 1 | |
| feature | confirmed | 03/12/2024 | Feature: extend asset deprecation to more asset types |
| | | 0006562 | | |
| crash | | 03/12/2024 | wxGTK assertion on opening Stim/Response Editor |
| | | 0006020 | 1 | |
| normal | | 28/11/2024 | Further improvements to security cameras |
| | | 0000354 | 3 | |
| minor | | 26/11/2024 | Add min/max magnitude to responses system |
| | | 0006359 | 6 | 1 |
| normal | | 26/11/2024 | LOD system - min_lod_bias broken |
| | | 0006593 | | |
| normal | new | 21/11/2024 | Compass renderdef model disappears underwater. |
| | | 0001744 | 8 | |
| minor | | 20/11/2024 | Method for controlling readable brightness |
| | | 0006592 | 1 | |
| feature | | 19/11/2024 | Inventory Item sorting same in both classic inventory and grid |
| | | 0005862 | 12 | 2 |
| feature | | 17/11/2024 | Backface lighting + bumpmapping broken |
| | | 0006543 | 13 | |
| normal | new | 13/11/2024 | Change TDM codemap to add 2 new characters |
| | | 0006590 | 4 | 13 |
| feature | new | 10/11/2024 | Please add models and prefab to core: Walk-in-safe door |
| | | 0006376 | 4 | |
| normal | new | 09/11/2024 | Wrong trigger for the hint about the hammer |
| | | 0006588 | | |
| normal | new | 08/11/2024 | Func_fracture infinite decal spawn |
| | | 0004177 | 2 | |
| normal | new | 08/11/2024 | Func_fractures overhaul |
| | | 0006514 | 3 | 1 |
| crash | | 03/11/2024 | DarkRadiant crashes when typing in the Skin Name field of the Skin Editor menu |
| | | 0005569 | | |
| normal | confirmed | 03/11/2024 | Material Editor: ability to set the shader parms |
| | | 0006191 | 2 | |
| normal | confirmed | 03/11/2024 | Cloning objects from a group using selection focus places the new objects in a new group |
| | | 0006585 | 4 | 4 |
| normal | | 02/11/2024 | ornament_relief_mold_eaglelshield has broken normal map |
| | | 0006584 | 2 | 2 |
| normal | new | 01/11/2024 | Ornate book readable covered by notation text |
| | | 0006583 | | 1 |
| minor | new | 25/10/2024 | Particles in skybox render in front of everything else |
| | | 0006580 | 2 | 1 |
| normal | | 24/10/2024 | stove_open02.lwo has broken material |
| | | 0006581 | 2 | 2 |
| normal | | 24/10/2024 | Models with gaps in the mesh and malformed UVmap |
| | | 0005782 | 3 | 5 |
| normal | | 24/10/2024 | Floating decals on model - ext_timber01_window01.lwo |
| | | 0006582 | | |
| normal | new | 23/10/2024 | atdm:seed ignores the skin of the template entity |
| | | 0006567 | 3 | |
| normal | new | 23/10/2024 | alarm_sound does not respect the team spawnarg |
| | | 0006339 | 8 | 1 |
| normal | | 21/10/2024 | Revamp mission and download list screens |
| | | 0006449 | 7 | |
| normal | | 21/10/2024 | Add search to mission and download list screens |
| | | 0006426 | 2 | |
| normal | | 14/10/2024 | Add the tool slow match to Training Mission |
| | | 0006368 | 2 | |
| normal | | 14/10/2024 | Missions queued during an ongoing download are not downloaded |
| | | 0004291 | 5 | |
| minor | | 14/10/2024 | List of missions in Downloadable Missions is not cleared if network connection is lost after update of mission list |
| | | 0006577 | 2 | |
| normal | | 13/10/2024 | Hold-frob on candle holders with candles will sometimes not extinguish |
| | | 0006392 | 2 | |
| tweak | new | 13/10/2024 | Add objectives to Training Mission |
| | | 0006575 | 1 | 2 |
| normal | | 11/10/2024 | Extremely low-res editor images for textures/darkmod/metal/detailed folder |
| | | 0006006 | 1 | |
| minor | | 04/10/2024 | Training Mission: chest in "Keys and Lockpicks" is not linked to its lid |
| | | 0006574 | 1 | 1 |
| normal | | 02/10/2024 | Low-res 512x512 normal map for cobblestone_blue_black material |
| | | 0006286 | 2 | 1 |
| normal | | 01/10/2024 | handle_curved02_latch.pfb prefab has wrong rotate value |
| | | 0006573 | 2 | 1 |
| normal | | 01/10/2024 | Broken UV for longbanner_ragged.lwo |
| | | 0006572 | 1 | 1 |
| normal | | 30/09/2024 | Cubemap Reflections Only Take the First Bump Stage and Don’t Check For Conditions |
| | | 0006563 | 5 | |
| normal | new | 23/09/2024 | trigger_inactivity ignores delay when set to 1 second or less |
| | | 0006568 | 2 | 7 |
| normal | | 19/09/2024 | Broken model: models/darkmod/readables/newspaper01.lwo |
| | | 0006550 | 1 | 2 |
| normal | | 18/09/2024 | Gaps in model mesh - |
| | | 0006436 | 4 | |
| normal | new | 13/09/2024 | Climbing on tall objects allows beating AI to death with the blackjack without the AI ever noticing the player's presence |
| | | 0006566 | 1 | 1 |
| normal | new | 13/09/2024 | Player's model is clipped when using the bow |
| | | 0006564 | | 2 |
| normal | new | 12/09/2024 | Model exporter breaking UV map on existing stock tdm models |
| | | 0006544 | 11 | 3 |
| crash | | 08/09/2024 | fails to build: ThirdParty/custom/openal |