Viewing Issues 101 - 150 / 2371

    PID CategorySeverityStatusUpdated Summary
  0005826 1
[DarkRadiant]  GUI
trivial
resolved (greebo)
27/02/2022Entity inspector considers inherited colors black
  0005825 1
[DarkRadiant]  General
normal
resolved (greebo)
27/02/2022Absolute paths for snapshots
  00057442  
[The Dark Mod]  Models
normal
acknowledged
26/02/2022Desk3 cabinet doors can get player stuck
  00055843  
[DarkRadiant]  Renderer
normal
resolved (greebo)
25/02/2022Move openGL render calls to Backend
  00058781  
[DarkRadiant]  GUI
normal
assigned (orbweaver)
22/02/2022Can only rotate along 3 axis now.
  0005906 1
[The Dark Mod]  Physics
normal
new
21/02/2022Dropping dead or KO'ed AI into water falls slowly
  0005307184
[The Dark Mod]  Graphics
normal
acknowledged
18/02/2022Accountant 1: machine arrows have black background
  00058943  
[The Dark Mod]  Coding
normal
resolved
17/02/2022Cubemap/Envshot dont line up with geometry
  00059022  
[DarkRadiant]  GUI
normal
resolved (orbweaver)
17/02/2022Right click conteaxt menu
  000567371
[The Dark Mod]  Coding
minor
assigned (cabalistic)
16/02/2022Crash with r_showViewEntities and LOD
  00052521  
[The Dark Mod]  Distribution
normal
assigned (stgatilov)
16/02/2022Create official mirror for code repo on GitHub
  0004214141
[The Dark Mod]  GUI
normal
resolved (SteveL)
16/02/2022Underwater GUI overlay drawn over lightgem
  00059031  
[DarkRadiant]  Map Editing
normal
new
13/02/2022Feature Request: Prevent Stealth Retexturing
  00058851  
[DarkRadiant]  GUI
normal
resolved (orbweaver)
13/02/2022ReloadDefs moves def_attached light crystals to entity origin
  00059012  
[DarkRadiant]  Map Editing
normal
resolved (orbweaver)
13/02/2022.lin files can't be opened if different case than .map name
  00058721  
[DarkRadiant]  GUI
feature
resolved (orbweaver)
13/02/2022Option to filter skins out of search results in the Choose Model dialogue
  000588431
[DarkRadiant]  GUI
normal
resolved (orbweaver)
13/02/2022Model chooser radio box selection issue:
  000588831
[The Dark Mod]  AI
normal
new
12/02/2022AI alerts not always reflected in stealth status
  0005459   
[The Dark Mod]  Coding
normal
assigned (stgatilov)
08/02/2022Optimize idRenderWorldLocal::CreateLightDefInteractions for ambient_world light
  0005528461
[The Dark Mod]  Coding
normal
resolved (Dragofer)
04/02/2022Improvements to security cameras
  000553121
[The Dark Mod]  Coding
normal
resolved (Dragofer)
04/02/2022Compare security cameras between 2.09 and 2.10beta
  00043526  
[The Dark Mod]  Feature proposal
normal
assigned (kingsal)
04/02/2022Add Vine Arrow Practice to the Training Mission
  0005900   
[The Dark Mod]  Script/Def
normal
new
03/02/2022Unlit skin for 6-candle chandelier incomplete
  0005899 1
[The Dark Mod]  Sound
tweak
new
02/02/2022Sound bug leaning against rotated door
  00048283  
[The Dark Mod]  Sound System
minor
resolved (Dragofer)
01/02/2022Player voice is played when you restart St.Lucia mission
  0005898   
[The Dark Mod]  Mapping
minor
new
01/02/2022func_rotate quality loss on large surfaces
  000586292
[The Dark Mod]  Graphics
feature
resolved (stgatilov)
01/02/2022Backface lighting + bumpmapping broken
  00055741  
[The Dark Mod]  GUI
normal
resolved (stgatilov)
01/02/2022Debrief Video: Cuts to Menu Before Start
  000585711
[The Dark Mod]  Textures
normal
new
01/02/2022Updated window asset: round_spokes01
  00049343  
[The Dark Mod]  Graphics
minor
feedback (nbohr1more)
01/02/2022Screenshot command works inproperly with larger resolutions
  000532313  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
31/01/2022Improve menu GUI and remove unexpected overrides of menu GUI files
  00055997  
[The Dark Mod]  Physics
normal
resolved (stgatilov)
31/01/2022Improve grabber on lightweight objects
  00055514  
[The Dark Mod]  Distribution
feature
resolved (stgatilov)
30/01/2022Rework FM database to use SVN as primary storage
  00040903  
[The Dark Mod]  AI
normal
assigned (Springheel)
30/01/2022Chain mail shadows
  000245413  
[The Dark Mod]  GUI
feature
resolved (duzenko)
30/01/2022Implement CC (closed captions, subtitles)
  000581572
[The Dark Mod]  Coding
major
resolved (stgatilov)
30/01/2022Projected lights behavior has changed since 2.08
  00048573  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
30/01/2022Build Error due to reference to cpuid.h on PPC64
  000436413  
[The Dark Mod]  Feature proposal
normal
resolved (stgatilov)
30/01/2022RGTC Normal Map compression
  00057162  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
30/01/2022Implement RGTC compressor
  00055946  
[The Dark Mod]  Sound
normal
resolved (kingsal)
30/01/2022A New Job Reverb Polish
  000528631
[The Dark Mod]  AI
minor
confirmed
30/01/2022Number of times seen: not increased when civilian detects player at close range
  0005896   
[The Dark Mod]  Feature proposal
normal
new
29/01/2022Add screenshots to Tracy profiling
  0005892   
[The Dark Mod]  Feature proposal
normal
new
26/01/2022Cant mantle while carring a body
  00055494  
[The Dark Mod]  Coding
feature
resolved (Dragofer)
25/01/2022Add Secrets System
  0005891   
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
24/01/2022Remove excessive code for bindless texture support
  000584331
[The Dark Mod]  Coding
normal
assigned (stgatilov)
24/01/2022Dmap computes wrong shadows on version 4 of NHAT
  00052855  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
24/01/2022Remove old backend's depth/interaction/stencil stages
  0005842   
[The Dark Mod]  Tweaking
tweak
new
24/01/2022Show asterisk or sharp at the beginning of mission name in in-game downloader.
  0005890   
[The Dark Mod]  Coding
normal
new
24/01/2022Constant mouse cursor drift upwards in menu and game
  00058891  
[The Dark Mod]  Graphics
feature
new
24/01/2022Finalize volumetric fog lights