Viewing Issues 101 - 150 / 2170

    PID CategorySeverityStatusUpdated Summary
   000527531
[DarkRadiant]  Shader System
minor
resolved (orbweaver)
16/08/2020DarkRadiant will not show DDS textures that are stored uncompressed (non-DXT)
   0005050113
[The Dark Mod]  Script/Def
normal
new
12/08/2020Electric lights don't toggle hide/show of targeted entities
   00053171  
[The Dark Mod]  Mapping
feature
new
11/08/2020Feature: skins for brush & patch-based entities
   00009943  
[DarkRadiant]  Map Editing
major
assigned (orbweaver)
11/08/2020Show attached (light) entities
   00053221  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
04/08/2020Allow paths with hyphens in skins
   0005319 1
[The Dark Mod]  Script/Def
normal
new
04/08/2020Trigger_multiple stops working if AI stops moving
   0005321   
[The Dark Mod]  Coding
normal
new
03/08/2020Leaning cannot be triggered if previous leaning animation did not end yet
   00053181  
[The Dark Mod]  AI
crash
resolved (stgatilov)
02/08/2020Crash when opening golden door in "Hidden Hands: The Lost Citadel"
   00050241  
[The Dark Mod]  Textures
normal
assigned (Springheel)
02/08/2020Missing dark_redwood materials
   000475082
[DarkRadiant]  Scripting
normal
resolved (greebo)
01/08/2020Export Selected as .LWO Model: Exported models loose smooth shading after export.
   00042892  
[The Dark Mod]  AI
normal
new
01/08/2020Examine blackjacking rules
   00052996  
[The Dark Mod]  GUI
normal
new
31/07/2020AF Editor: typing into fields doesn't update the ragdoll
   000511522
[DarkRadiant]  Models
normal
new
31/07/2020Export patches: .lwo loses smooth shading
   00052561  
[The Dark Mod]  Script/Def
major
new
31/07/2020Lose ability to frob if trying to read a readable with invalid xdata
   00053032  
[The Dark Mod]  GUI
normal
new
31/07/2020AF Editor: view settings aren't remembered
   0005315   
[The Dark Mod]  GUI
normal
new
31/07/2020AF Editor: duplicate body/constraint
   0005314   
[The Dark Mod]  Graphics
normal
new
30/07/2020While loading a game there are weird texts or graphics displayed in the first second
   0005313   
[The Dark Mod]  Graphics
normal
new
30/07/2020Wall or other background visible before mission start window appears
   0005312   
[The Dark Mod]  Sound
normal
new
30/07/2020While lockpicking there is an additional lockpicking failed sound when failing or switching to other lockpick
   00053115  
[The Dark Mod]  GUI
minor
resolved (stgatilov)
30/07/2020Positive feedback highlight on lockpicking sometimes looks wrong
   00052782  
[DarkRadiant]  General
minor
resolved (orbweaver)
26/07/2020Config files should go under ".config"
   0004488186
[The Dark Mod]  GUI
normal
resolved (stgatilov)
26/07/2020Image previews are sometimes black
   0004825101
[The Dark Mod]  Graphics
tweak
feedback (stgatilov)
26/07/2020Investigate approach to avoid/reduce light toggling on surfaces
   000528711
[The Dark Mod]  General
normal
resolved (taaaki)
23/07/2020Misspellings in the forum security questions.
   0005308 3
[DarkRadiant]  Map Editing
normal
new
21/07/2020DR Sorting issue with particles/ transparent textures and selection.
   00049249  
[The Dark Mod]  Physics
normal
resolved (stgatilov)
21/07/2020Rope physics mad when FPS is low and uncapped
   0005305   
[The Dark Mod]  GUI
normal
new
20/07/2020AF Editor: shafts not shown for currently selected joint
   00052509  
[The Dark Mod]  Distribution
major
assigned (stgatilov)
19/07/2020New differential update and weekly builds
   000530221
[The Dark Mod]  Coding
crash
resolved (stgatilov)
18/07/2020House of Locked Secrets: crash because inventory cursor points to empty category
   000299312  
[The Dark Mod]  Design/Coding
normal
resolved (STiFU)
18/07/2020Removing an inventory item can invalidate cursor, resulting in crash
   0005304   
[The Dark Mod]  GUI
normal
new
18/07/2020AF Editor: remember which body & constraint was selected when switching between ragdolls
   00052963  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
17/07/2020Implement FP exceptions handling: crash on NaN
   0005291   
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
17/07/2020Gamma/brightness have no effect underwater
   0005295 1
[The Dark Mod]  Design/Coding
crash
new
15/07/2020Func_Peek crash for 2.07 & 2.08 in 32-bit TDM
   000529442
[The Dark Mod]  GUI
normal
resolved (stgatilov)
13/07/2020Some book fonts look wrong: thick & not antialiasing
   00052921  
[The Dark Mod]  Sound System
normal
new
12/07/2020Stuttering sound and performance loss when using OpenAL HRTF
   00052831  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
12/07/2020Update GLAD loader to GL 3.3
   0005293   
[The Dark Mod]  Coding
minor
new
11/07/2020Mouse cursor is moved to the screen center when alt-tab switching
   000526611
[DarkRadiant]  Map Editing
normal
new
11/07/2020Twosided models can only be selected from one side
   000470518  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
11/07/2020Soft gamma
   0005281   
[DarkRadiant]  Saving and loading
feature
new
10/07/2020Feature: remember layer visibilities
   00052771  
[DarkRadiant]  GUI
minor
resolved (orbweaver)
09/07/2020Improve usability of class selection in Difficulty editor
   000528621
[The Dark Mod]  AI
minor
assigned (stgatilov)
06/07/2020Number of times seen: not increased when civilian detects player at close range
   00030632  
[The Dark Mod]  AI
major
resolved (grayman)
06/07/2020Ai ramp up too quickly when player is seen
   0005238   
[The Dark Mod]  Graphics
normal
resolved (cabalistic)
02/07/2020Reduce CPU draw call overhead in the backend
   0005285   
[The Dark Mod]  Graphics
normal
new
02/07/2020Remove old backend's depth/interaction/stencil stages
   0005237   
[The Dark Mod]  Coding
normal
resolved (cabalistic)
02/07/2020Improve FBO management
   000518414  
[The Dark Mod]  Models
normal
new
28/06/2020Issues with new manbeast/werebeast/zombie assets
   00052393  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
28/06/2020Reflection probes support in the engine
   00052741  
[The Dark Mod]  Def / Setup
normal
resolved (Dragofer)
28/06/2020Elementals sometimes make zombie sounds