Viewing Issues 101 - 150 / 2126

    PID CategorySeverityStatusUpdated Summary
   00052601  
[The Dark Mod]  Tweaking
normal
new
24/05/2020Stealth score: bodies found incorrect
   00052611  
[The Dark Mod]  Design/Coding
minor
new
23/05/2020Extend localization system to understand string placeholders
   00043612  
[The Dark Mod]  Graphics
feature
assigned (nbohr1more)
22/05/2020Create new light type "customLight"
   0005258   
[The Dark Mod]  Sound
normal
assigned (grayman)
21/05/2020func_listener not working in a cinematic?
   00042885  
[The Dark Mod]  GUI
normal
resolved
21/05/2020Minimizing TDM
   00051912  
[The Dark Mod]  Def / Setup
feature
feedback (duzenko)
21/05/2020Create x-ray material
   00049751  
[The Dark Mod]  GUI
feature
assigned (Obstler)
20/05/2020Add proper scaling to the new inventory grid
   00051211  
[The Dark Mod]  Feature proposal
feature
resolved (stgatilov)
20/05/2020Convenient parallel light for moon or sun
   00048813  
[The Dark Mod]  Sound
normal
assigned (grayman)
20/05/2020Apply EFX to location of player's ear, and not the player's origin
   00049312  
[The Dark Mod]  Design/Coding
normal
confirmed
20/05/2020Investigate frob highlight accuracy improvements
   00052402  
[The Dark Mod]  Textures
normal
resolved (Springheel)
20/05/2020Clothed zombie missing textures
   00041242  
[The Dark Mod]  Coding
normal
acknowledged
20/05/2020System auto-detection: for main menu config settings
   000498019  
[The Dark Mod]  Graphics
normal
assigned (duzenko)
20/05/2020Front-facing shadow face casts back-shadow when it should not
   00049465  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
20/05/2020Candle Flame Particle Behind Wall Shows in a Mirror
   00045504  
[The Dark Mod]  Coding
minor
assigned (stgatilov)
19/05/2020Cleanup of SIMD code
   0005257   
[The Dark Mod]  Graphics
tweak
assigned (duzenko)
17/05/2020Tools glitch
   0005180   
[DarkRadiant]  Design/Coding
tweak
confirmed
16/05/2020Simplify Commands and Event registration
   0004660327
[The Dark Mod]  Graphics
normal
suspended (stgatilov)
15/05/2020Soft shadows: sometimes light leaks near edges (in complete darkness)
   00027588  
[The Dark Mod]  GUI
normal
assigned (grayman)
15/05/2020Arms detach from body on pause
   0005236105
[The Dark Mod]  Script/Def
normal
resolved (duzenko)
15/05/2020In scripting, string variables are limited to 127 characters
   00024541  
[The Dark Mod]  GUI
feature
assigned (duzenko)
15/05/2020Implement CC (closed captions, subtitles)
   000226671
[The Dark Mod]  Coding
normal
new
15/05/2020target_endlevel causes a TDM crash
   0001084   
[The Dark Mod]  Coding
normal
new
15/05/2020Grabber doesn't allow frobbing after held item is removed
   000293541
[The Dark Mod]  Physics
minor
assigned (stgatilov)
15/05/2020Mines tossed onto a thin func_static can have a physics problem
   0001640   
[The Dark Mod]  Coding
normal
assigned (STiFU)
14/05/2020Swimming should be slower when carrying junk objects
   0005254   
[The Dark Mod]  Websites
major
assigned (taaaki)
14/05/2020Linux compilation guide on wiki is out of date
   00043063  
[The Dark Mod]  Graphics
feature
feedback
13/05/2020Semi-opaque water
   000462712  
[The Dark Mod]  Sound
normal
feedback
13/05/2020Sound volume option is not respected
   00043524  
[The Dark Mod]  Feature proposal
normal
confirmed
13/05/2020Add Vine Arrow Practice to the Training Mission
   00048132  
[The Dark Mod]  Graphics
tweak
assigned
13/05/2020Consider OpenGL "no-error context" option
   00017282  
[The Dark Mod]  Textures
normal
new
13/05/2020Need an altered glass texture or decal for when glass has been moss-arrowed
   0005253 1
[The Dark Mod]  Models
tweak
assigned (Springheel)
12/05/2020Bad model: ElevatorButtonPost2
   0005252   
[The Dark Mod]  Distribution
normal
assigned (stgatilov)
11/05/2020Create official mirror for code repo on GitHub
   00048333  
[The Dark Mod]  TDM Updater
feature
resolved (stgatilov)
11/05/2020zsync-like differential updates (unofficial prototype)
   0005249 2
[The Dark Mod]  GUI
minor
new
10/05/2020Some mission names are not displayed well in the Start mission screen
   0005247   
[DarkRadiant]  GUI
normal
new
10/05/2020'Show/hide light volumes' shows a light volume in the model chooser.
   000524383
[DarkRadiant]  GUI
crash
resolved (greebo)
09/05/2020DR lockup/freeze while cleaning up brushes using subtract/cutting tools.
   0005098152
[DarkRadiant]  GUI
minor
acknowledged
08/05/2020The texture inspoector will not show all the 'in-use' textures.
   00049174  
[The Dark Mod]  Graphics
normal
resolved (cabalistic)
07/05/2020vid_restart causes buggy shadow map overlays when new shadow map feature is activated
   00050634  
[The Dark Mod]  Graphics
normal
resolved (cabalistic)
07/05/2020Soft shadows not always enabled
   00046233  
[The Dark Mod]  Design/Coding
tweak
new
07/05/2020Tweak the "Click when ready" screen rendered views order
   00049563  
[The Dark Mod]  Graphics
normal
resolved (nbohr1more)
07/05/2020Spectrum keyword on materials dysfunctional
   00052162  
[The Dark Mod]  Script/Def
normal
new
07/05/2020atdm:lamp_wall_gasflame03_lit - playing lit sound when extinguished/unlit
   0005245   
[The Dark Mod]  Models
normal
new
07/05/2020Broken prefab: chest_old_loot1
   00041092  
[The Dark Mod]  Coding
major
acknowledged
05/05/2020Updates not showing up in the internal downloader if 'VERSION' of a mission isn't updated
   000509711
[DarkRadiant]  GUI
normal
new
05/05/2020Layers child window exibiting weird selection behavour.
   000509611
[DarkRadiant]  GUI
normal
new
05/05/2020Selected objects/entites (grouped or selected) will randomly rotate about non-center pivot point, rather than on the spot,
   000511061
[DarkRadiant]  Scripting
normal
acknowledged
05/05/2020Exported .ASE models become non-solid
   000523511
[DarkRadiant]  GUI
feature
confirmed
05/05/2020Highlight a model in orthoview and its selected in 'map info' inspector
   0005244   
[The Dark Mod]  Coding
normal
new
05/05/2020Can't move in noclip whith shouldered AI