View Issue Details

IDProjectCategoryView StatusLast Update
0004352The Dark ModFeature proposalpublic13.10.2024 03:45
ReporterBikerdude Assigned Tonbohr1more  
PrioritynormalSeveritynormalReproducibilityhave not tried
Status feedbackResolutionopen 
Product VersionTDM 2.04 
Target VersionTDM 2.13 
Summary0004352: Add Vine Arrow Practice to the Training Mission
DescriptionConsider adding vine arrow training to the training mission. This may or may not require adding a small section to the current architecture. There are a couple vine arrows in the tower next to the archery range. Perhaps the outside of the tower could be used to teach the player how to use them.
TagsNo tags attached.

Activities

grayman

grayman

16.09.2017 18:50

viewer   ~0009266

Not enough time to add this to the training mission in 2.06.

Moving to 2.07.
nbohr1more

nbohr1more

30.12.2018 05:01

developer   ~0011185

The outside of the tower is vine friendly.

The quickest completion of this task:

1) Create player notes that pop-up in vicinity of the vine arrows
2) Add a few more vine arrows
3) Add some water arrows to grow the vine arrows
STiFU

STiFU

30.12.2018 10:16

developer   ~0011187

As we are finishing 2.07 beta, this should be moved to 2.08.
nbohr1more

nbohr1more

13.05.2020 04:24

developer   ~0012497

Moving to 2.09
Bikerdude

Bikerdude

26.12.2020 12:47

reporter   ~0013227

TAs this hasent been touched in 2 years, is this something I could do for 2.09..?
grayman

grayman

26.12.2020 16:44

viewer   ~0013261

It’s too late to add it to 2.09, which should be considered frozen.

Move it to 2.10.
Bikerdude

Bikerdude

23.12.2023 10:39

reporter   ~0016262

As 2.12 is looming and I was the last person I beleive to work on this map, I am happy do so again and add this feature.
nbohr1more

nbohr1more

25.01.2024 05:25

developer   ~0016428

Rev 16936 and 16937
nbohr1more

nbohr1more

27.01.2024 04:10

developer   ~0016445

Rev 16946 final fixes after release candidate testing
stgatilov

stgatilov

28.01.2024 18:02

administrator   ~0016461

Noticed some black portals.
The coordinates are embedded in filename.
Bikerdude

Bikerdude

28.01.2024 19:03

reporter   ~0016463

Those patches and the accompanying func_portal's should have been removed.

Update tm archive - https://drive.google.com/file/d/1u4shJN3hK-ef08YXVS2dR5s-Gri3iB3y/view?usp=sharing
nbohr1more

nbohr1more

29.01.2024 01:49

developer   ~0016464

Rev 16952
nbohr1more

nbohr1more

01.03.2024 16:18

developer   ~0016555

Late in 2.12 beta testing, it was discovered that the latest version was much more taxing to low-end hardware

Rev 16985 has a performance optimizations but still has some performance issues

An even newer uncommitted version was created to address those but it was decided that all this last minute work has not gone
through enough testing this late in the development cycle.

Moving this to 2.13
datiswous

datiswous

01.10.2024 12:03

reporter   ~0016851

Since we're now in 2.13 dev, I was wondering what the status is. I recently found players strugling with the Vine arrow in HH BAM and then thought of this.

I think now is the time to start with implementing this, before beta arrives.
Bikerdude

Bikerdude

07.10.2024 21:40

reporter   ~0016862

Last edited: 08.10.2024 08:31

- Implemented slick new system for the archey range, which cuts down on CPU usesage and makes the archery range more realistic - Dragofer & Bikerdude
- Added vine-arrows to archery setion where the player is taught how to use them - Bikerdude, Amadeus and Daftmugi
- Did a detail pass on the apartment hallway
- All outside area have a LOD based (better or above) single proper moonlight, so we get shadows that lightup with the moon. Setting is accessable on LOD, 'better' setting.
- Added LOD based - (better or above), direction correct moon casting window lights.
- Fixed the terrain patch in the archer section, as it has some weird normals.
- Created a vertex blended terrain patch for the climbing area, outside stealth area.
- Tweaked the lighting and shadow casting items in the archery section to keep the DC under control.
- Added a trigger popup message for when the player finds the gold status in bikerdude apartment in the canal section.
- created updated signs for the hub area.
- Added clutter the very bare spots, in the canal rope up spot, stealth outside alleyway, the gamma room, archery area and others.
- Enhancing the down firing lights in the stealth section to VL (LOD based - better or above)
- Fixed a boatr load of MC through out the map where NPCs were present.
- Fixed a bunch of the roof FS around the map, where there was a hard cut-off in the roof-lines.
- Created vertex blended terrain patches for the climbing/stealth areas.
- Created a new small room in the canal section for one of the health potions (secret potion quest).
- Converted the health-potions secrets to use official TDM method.
- Fixed any remaining old mapping bugs that were spotted.
- Added new windows to the handling area, stealth outside alleyway and some of the hub-to-room hallways.
- Did a perf pass on the archery shed and made the inside the archery shed its own vizleaf to improve perf.
- Fixed the looping sound for the machine in the lock-picking area, as it has a break in the playback (relevent tracker logged.
- Where there are VL/Moon lights, there are accessable on LOD - better. All the original lights are present on LOD - normal.

download link to follow.
Bikerdude

Bikerdude

09.10.2024 20:12

reporter   ~0016863

Last edited: 10.10.2024 06:20

Release candidate v4 - https://drive.google.com/file/d/1DpLJ-ZszGT49qohtnMskbj9K_B8Z7nCP/view?usp=sharing
nbohr1more

nbohr1more

13.10.2024 03:45

developer   ~0016867

Rev 17148

Issue History

Date Modified Username Field Change
15.07.2016 13:21 grayman New Issue
21.10.2016 15:30 grayman Target Version TDM 2.05 => TDM 2.06
16.09.2017 18:50 grayman Note Added: 0009266
16.09.2017 18:50 grayman Target Version TDM 2.06 => TDM 2.07
30.12.2018 05:01 nbohr1more Note Added: 0011185
30.12.2018 05:02 nbohr1more Status new => confirmed
30.12.2018 10:16 STiFU Note Added: 0011187
30.12.2018 10:16 STiFU Target Version TDM 2.07 => TDM 2.08
13.05.2020 04:24 nbohr1more Note Added: 0012497
13.05.2020 04:24 nbohr1more Target Version TDM 2.08 => TDM 2.09
17.12.2020 02:26 nbohr1more Target Version TDM 2.09 => TDM 2.10
26.12.2020 12:47 Bikerdude Note Added: 0013227
26.12.2020 12:47 Bikerdude Reporter grayman => Bikerdude
26.12.2020 16:44 grayman Note Added: 0013261
18.02.2021 15:39 stgatilov Assigned To => kingsal
18.02.2021 15:39 stgatilov Status confirmed => assigned
04.02.2022 08:26 Dragofer Target Version TDM 2.10 => TDM 2.11
04.12.2022 03:00 nbohr1more Target Version TDM 2.11 => TDM 2.12
14.12.2023 14:18 nbohr1more Target Version TDM 2.12 => TDM 2.13
23.12.2023 10:39 Bikerdude Note Added: 0016262
25.01.2024 05:25 nbohr1more Note Added: 0016428
25.01.2024 05:25 nbohr1more Assigned To kingsal => nbohr1more
25.01.2024 05:25 nbohr1more Status assigned => resolved
25.01.2024 05:25 nbohr1more Resolution open => fixed
25.01.2024 05:25 nbohr1more Fixed in Version => TDM 2.12
25.01.2024 05:25 nbohr1more Target Version TDM 2.13 => TDM 2.12
27.01.2024 04:10 nbohr1more Note Added: 0016445
28.01.2024 18:02 stgatilov Note Added: 0016461
28.01.2024 18:02 stgatilov File Added: training_mission (2024-01-28 18-56-15) (-970.26 -811.83 743.7).jpg
28.01.2024 19:03 Bikerdude Note Added: 0016463
29.01.2024 01:49 nbohr1more Note Added: 0016464
01.03.2024 16:14 nbohr1more Status resolved => feedback
01.03.2024 16:14 nbohr1more Resolution fixed => reopened
01.03.2024 16:14 nbohr1more Fixed in Version TDM 2.12 =>
01.03.2024 16:14 nbohr1more Target Version TDM 2.12 => TDM 2.13
01.03.2024 16:18 nbohr1more Note Added: 0016555
01.10.2024 12:03 datiswous Note Added: 0016851
07.10.2024 21:40 Bikerdude Note Added: 0016862
07.10.2024 21:40 Bikerdude Status feedback => assigned
08.10.2024 08:31 Bikerdude Note Edited: 0016862
09.10.2024 20:12 Bikerdude Note Added: 0016863
10.10.2024 06:20 Bikerdude Note Edited: 0016863
13.10.2024 03:45 nbohr1more Note Added: 0016867
13.10.2024 03:45 nbohr1more Status assigned => feedback
13.10.2024 03:45 nbohr1more Resolution reopened => open