View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0005906||The Dark Mod||Physics||public||21.02.2022 14:11||15.11.2022 04:58|
|Product Version||TDM 2.10|
|Target Version||TDM 2.12|
|Summary||0005906: Dropping dead or KO'ed AI into water falls slowly|
Sometimes when dropping unconscious bodies, they fall very slowly and their physics reacts slowly. This seems to always happen over water, as if they were already under the water.
I found this bug again in Written in Stone, dropping a thief's body into the sewer water caused him to fall slow.
I created a test map where I was able to reproduce this behaviour.
It's when you drop the body into a Monsterclip brush that is close or over top of a atdm:liquid_water entity. Having a visportal intersect this brush may cause the body to fall even slower, but that might be placebo.
|Steps To Reproduce||Load up the provided map, KO/kill the beggar, and drop his body into the water, he falls slowly.|
I've enlarged the monsterclip brush and made a small border on the floor next to the beggar.
He only falls slow when he's dropped over top of the liquid entity.
|Tags||No tags attached.|
|21.02.2022 14:11||AluminumHaste||New Issue|
|21.02.2022 14:11||AluminumHaste||File Added: maps.zip|
|15.11.2022 04:58||nbohr1more||Target Version||TDM 2.11 => TDM 2.12|