View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0006493 | The Dark Mod | Physics | public | 24.02.2024 11:00 | 28.02.2024 21:25 |
Reporter | stgatilov | Assigned To | |||
Priority | normal | Severity | normal | Reproducibility | have not tried |
Status | new | Resolution | open | ||
Product Version | TDM 2.12 | ||||
Target Version | TDM 2.13 | ||||
Summary | 0006493: Moveable freezes in-air if moveable below it is removed | ||||
Description | Moveables are deactivated when the are at rest. The game reactivates them if they might start moving. However, it seems that merely deleting the other moveable which moveable A stands on does not reactivate moveable A. Perhaps remove setLinearVelocity call in frob_item_skip_candles after fixing this. | ||||
Steps To Reproduce | 1) Put moveables on top of each other. 2) Use "remove" command to delete some of them in the middle. 3) The entities above it should fall down immediately. | ||||
Additional Information | See also this discussion about lootable candles: https://forums.thedarkmod.com/index.php?/topic/22306-devs-212-is-branched-out/&do=findComment&comment=492138 | ||||
Tags | model, Physics, realism | ||||
related to | 0006444 | new | Small box on top does not move when bottom large box is pushed |