| | | 0002645 | 1 | |
| normal | new | 10/02/2024 | Gas arrows can, in rare cases, impart an impulse to an AI that throws it a good distance. |
| | | 0002400 | 2 | 1 |
| normal | feedback | 10/02/2024 | Multiple-AI animations and barks can become synchronized |
| | | 0002372 | | |
| major | new | 10/02/2024 | Horse (rideable only) - player clipping into geometry |
| | | 0002368 | 1 | |
| major | new | 10/02/2024 | Horse - head penetrates through things |
| | | 0002364 | 1 | |
| minor | new | 10/02/2024 | Horse - "could not find animation" |
| | | 0002246 | 4 | |
| feature | acknowledged | 10/02/2024 | Continuing interrupted conversations |
| | | 0002240 | | |
| normal | new | 10/02/2024 | Need new AF for spiders |
| | | 0002073 | 4 | |
| normal | suspended | 10/02/2024 | Rats do not avoid fire or other strong light sources |
| | | 0001738 | | |
| major | new | 10/02/2024 | AI check for melee range does not take leaned players into account |
| | | 0003543 | 1 | |
| normal | new | 10/02/2024 | Bad physics for small moveables |
| | | 0000665 | 2 | |
| normal | new | 10/02/2024 | Moveables stacked on top of eachother begin to levitate up |
| | | 0005598 | 33 | 5 |
| normal | | 10/02/2024 | Performance regression on hedge01_square_long |
| | | 0004244 | 3 | 1 |
| normal | new | 08/02/2024 | Add Bob's new textures |
| | | 0006316 | 8 | |
| normal | | 08/02/2024 | Add Hold Frob for Alternate Interaction |
| | | 0006383 | 5 | 1 |
| normal | | 07/02/2024 | Broken/Borked texture: covered grandfatherclock_victorian_01 |
| | | 0006384 | 1 | 2 |
| normal | | 06/02/2024 | Broken sound file: \sound\machinery\machines\m3_loop |
| | | 0006478 | 1 | 1 |
| normal | | 05/02/2024 | Incorrect autumn skins for bush_small/large models, lack of editor image |
| | | 0006268 | 1 | |
| normal | | 02/02/2024 | Wall safe prefab lock clasps translate wildly if prefab is rotated |
| | | 0006479 | 1 | 1 |
| normal | | 01/02/2024 | Backplate in switch prefab has incorrect skin |
| | | 0004848 | 36 | 1 |
| crash | | 30/01/2024 | Crashes when quick loading | Lightgem as Subview |
| | | 0005284 | 3 | |
| normal | | 29/01/2024 | Remove outdated rendering cvars |
| | | 0006457 | 2 | 1 |
| normal | | 29/01/2024 | Incorrect frobstage_texture for a number of sign models |
| | | 0006459 | 1 | |
| normal | | 29/01/2024 | Quality-of-life and bug fixes for Merry Chest prefabs |
| | | 0006281 | 2 | |
| normal | | 29/01/2024 | blocks_large_sandstone material file calls incorrect diffusemap |
| | | 0006464 | 2 | 1 |
| normal | | 29/01/2024 | Material "stone/sculpted/rough_grey_dirty_sepia_grey_trim" has wrong normal map. |
| | | 0004668 | 2 | |
| normal | | 29/01/2024 | textures/darkmod/nature/dirt/dirt_packed_muddy_local.tga does not tile seamlessly |
| | | 0006475 | 1 | |
| normal | | 29/01/2024 | tdm_fabric.mtr - incorrect entry - cloth_coarse_cream_dirty |
| | | 0004631 | 3 | 1 |
| normal | | 29/01/2024 | textures/darkmod/stone/brick/red_sloppymortar_local.tga does not tile properly |
| | | 0006355 | 8 | 5 |
| normal | | 29/01/2024 | Normal texture for banners broken. |
| | | 0006474 | 1 | |
| normal | | 29/01/2024 | atdm:fireplace_wooden - def attached models floating above main model |
| | | 0006472 | 3 | 1 |
| feature | confirmed | 28/01/2024 | XPath game queries fail to due change to xmlReadFile - can't open Darkradiant |
| | | 0006473 | 1 | |
| normal | suspended | 28/01/2024 | Move core algorithms to Python Scripts |
| | | 0006467 | | |
| normal | | 27/01/2024 | Support saving entity key/value pairs containing double quotes |
| | | 0006265 | 3 | |
| normal | | 27/01/2024 | Objective Description flumoxed by double-quotes |
| | | 0006378 | | |
| normal | new | 26/01/2024 | Sometimes when going from game to the Main menu, the Death screen is shown |
| | | 0005535 | 1 | |
| major | new | 26/01/2024 | It should be easier to clear rats stuck in doors |
| | | 0004242 | | |
| normal | | 26/01/2024 | Ragdoll can block doorways |
| | | 0006468 | | |
| normal | new | 26/01/2024 | After blocking opening a door then next attempt to open it will fail |
| | | 0003633 | 9 | |
| normal | new | 26/01/2024 | Can't use doors when pressed up against them |
| | | 0004830 | 2 | |
| normal | | 26/01/2024 | AI refuses to leave a door he can't close because a corpse is in the way |
| | | 0006402 | 1 | |
| normal | new | 26/01/2024 | Improve use of analogue triggers on gamepads |
| | | 0006466 | | |
| normal | new | 26/01/2024 | Inconcistent mouse pointer speed between menues for gamepad |
| | | 0006420 | 1 | |
| minor | new | 26/01/2024 | Mouse pointer speed as setting |
| | | 0003729 | 3 | |
| normal | | 26/01/2024 | St. Lucia alarm |
| | | 0003698 | 2 | |
| normal | | 26/01/2024 | Statue alarm in St. Lucia |
| | | 0006374 | | |
| normal | new | 26/01/2024 | Chandeliers in church hall |
| | | 0001453 | 3 | |
| normal | | 26/01/2024 | Grabber: rotation is backward on Z axis - right should be clockwise, left should be counterclckwz |
| | | 0005208 | 7 | |
| normal | | 26/01/2024 | Support for extra mouse buttons |
| | | 0005720 | 2 | |
| normal | new | 26/01/2024 | Left-side mouse not well supported |
| | | 0004797 | 5 | |
| normal | | 26/01/2024 | Put keybinds into it's own cfg file. |