Viewing Issues 351 - 400 / 1914

    PID CategorySeverityStatusUpdated Summary
   00038205  
[The Dark Mod]  AI
normal
resolved (grayman)
26/09/2018New code to recognize Ai falling asleep & waking up in/from sitting position.
   000487381
[DarkRadiant]  Design/Coding
normal
resolved (greebo)
25/09/2018Game/Project Setup should show recently used custom paths in the mission drop down list
   00048593  
[DarkRadiant]  General
normal
resolved (greebo)
24/09/2018DR thinks an entity name of the form "Cylinder01" is the same as "Cylinder1"
   00048851  
[DarkRadiant]  Scripting
normal
resolved (greebo)
24/09/2018Syntax error in "Test for missing targets" script
   00048802  
[DarkRadiant]  Models
normal
resolved (greebo)
20/09/2018Bad normals produced by .ASE exporter
   00048762  
[DarkRadiant]  Models
normal
resolved (greebo)
20/09/2018No confirmation dialogue box when exporting combined models
   00048614  
[DarkRadiant]  General
normal
resolved (greebo)
20/09/2018Undo/Redo Does Not Restore Light Color
   00048841  
[The Dark Mod]  Models
normal
new
19/09/2018Street light model path has changed.
   000487421
[DarkRadiant]  Compilation/Build
normal
resolved (greebo)
10/09/2018Compile error with gcc-7 (and gcc-8)
   00046201  
[The Dark Mod]  Sound
feature
resolved (grayman)
07/09/2018Set player ear location
   00048784  
[The Dark Mod]  Sound
normal
resolved (stgatilov)
03/09/2018Problem with efx file syntax
   00048792  
[The Dark Mod]  Coding
major
resolved (stgatilov)
02/09/2018TDM binary crashes during startup on old Linux
   000485132
[The Dark Mod]  Graphics
normal
resolved (cabalistic)
01/09/2018Soft shadows with multisampling produces sparklies near wall edges
   00048621  
[DarkRadiant]  Renderer
normal
feedback
27/08/2018Phantom Models Left-Over in 3D Viewport
   00048721  
[The Dark Mod]  Physics
normal
new
07/08/2018Fix Moveable Water Physics
   00024541  
[The Dark Mod]  GUI
feature
new
06/08/2018Implement CC (closed captions, subtitles)
   0002778113
[The Dark Mod]  GUI
normal
confirmed
04/08/2018Add support for Umlauts like 'Ä' in the fonts
   00048753  
[The Dark Mod]  TDM Updater
minor
resolved (stgatilov)
01/08/2018Update and Improve VCRedist installation
   00048455  
[The Dark Mod]  Coding
major
resolved (stgatilov)
30/07/2018Restrict set of features in FFmpeg cinematics
   0004848361
[The Dark Mod]  Coding
crash
resolved (duzenko)
30/07/2018Crashes when quick loading | Lightgem as Subview
   00047491  
[The Dark Mod]  Mapping
normal
resolved (nbohr1more)
25/07/2018Reloading textures makes the soft shadows disappear
   00035763  
[The Dark Mod]  AI
feature
resolved (grayman)
25/07/2018Player needs a type spawnarg
   00024914  
[The Dark Mod]  Coding
normal
acknowledged
25/07/2018Consider method for mappers to change entity properties in-game
   00048492  
[The Dark Mod]  Graphics
normal
resolved (cabalistic)
21/07/2018Replace VBO implementation with the one similar to D3BFG
   000486942
[The Dark Mod]  Graphics
minor
resolved (duzenko)
21/07/2018Somewhere Above the City: some objects are sometimes perfectly white
   00048683  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
20/07/2018Envshot is broken as of TDM 2.06
   00048151  
[The Dark Mod]  Sound System
feature
resolved (stgatilov)
20/07/2018Implement Version 2 of EFX with OpenAL parameters
   00040854  
[The Dark Mod]  Design/Coding
normal
resolved (duzenko)
20/07/2018Figure out a way to make envshot capture the skybox
   000472571
[The Dark Mod]  GUI
normal
resolved (Obstler)
18/07/2018When clicking EAX on/off there's 2 mouse cursors on screen
   00033684  
[The Dark Mod]  Coding
major
resolved (taaaki)
17/07/2018Envshot is broken in TheDarkMod.exe
   000486032
[The Dark Mod]  Graphics
normal
resolved (duzenko)
14/07/2018Soft particles not visible with AA on
   00048194  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
14/07/2018Fix warnings about uninitialized members in debug build
   0004863   
[DarkRadiant]  Map Editing
minor
acknowledged
12/07/2018Selecting within groups.
   00043353  
[The Dark Mod]  Feature proposal
normal
assigned (Obstler)
11/07/2018Spawn arrow results independent of projected arrows
   00035555  
[The Dark Mod]  Coding
crash
resolved (Obstler)
11/07/2018TDM crashes if one FM contains a darkmod.txt file with invalid order.
   00048501  
[The Dark Mod]  Graphics
major
resolved (cabalistic)
10/07/2018Implement antialiasing compatible with FBO
   000442544  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
10/07/2018Framebuffer objects for color, depth, stencil
   00048348  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
10/07/2018Dynamic Internal Images do not scale to match r_fboResolution Results in HOM artifact
   00048434  
[The Dark Mod]  Coding
normal
resolved (nbohr1more)
10/07/2018Game isn't frozen during screenshot command with jitter
   0004858   
[DarkRadiant]  GUI
normal
acknowledged
08/07/2018Orthographic windows still in focus after opening popup window via right-click
   000485523
[The Dark Mod]  Graphics
normal
resolved (cabalistic)
07/07/2018Screen render duplicated in left-bottom quarter (start screen)
   00047688  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
05/07/2018Support high-DPI mouse
   00043062  
[The Dark Mod]  Graphics
feature
feedback
05/07/2018Semi-opaque water
   00048572  
[The Dark Mod]  Coding
normal
new
05/07/2018Build Error due to reference to cpuid.h on PPC64
   00033956  
[The Dark Mod]  Sound
normal
resolved (grayman)
04/07/2018Create/re-enable voice volume slider in main menu
   00042891  
[The Dark Mod]  AI
normal
feedback
04/07/2018Examine blackjacking rules
   000485611
[The Dark Mod]  Coding
normal
resolved (stgatilov)
01/07/2018Bad homegrown offsetof macro implementation may trigger undefined behaviour , break compilation
   0004713   
[The Dark Mod]  Script/Def
minor
assigned (stgatilov)
01/07/2018Starting new script thread with method is wrong
   00048541  
[The Dark Mod]  Physics
minor
new
30/06/2018dmap: player can go through brush sides (large coordinates)
   00048536  
[The Dark Mod]  Physics
major
resolved (stgatilov)
30/06/2018Player gets stuck on edge between two slanted polygons (Volta2)