Viewing Issues 351 - 400 / 2238

    PID CategorySeverityStatusUpdated Summary
   00048282  
[The Dark Mod]  Sound System
minor
assigned (Springheel)
25/12/2020Player voice is played when you restart St.Lucia mission
   0005443   
[DarkRadiant]  GUI
normal
resolved (greebo)
25/12/2020Size display of lights doesn't change when modifying "light_radius"
   0005457   
[DarkRadiant]  GUI
trivial
resolved (greebo)
25/12/2020Grid size not shown at startup
   00054511  
[DarkRadiant]  Saving and loading
minor
resolved (greebo)
25/12/2020Layer operations do not mark the map as unsaved
   00049477  
[The Dark Mod]  Sound System
normal
resolved
23/12/2020Add some form of impact sound to mantling
   00051694  
[The Dark Mod]  Coding
minor
assigned (cabalistic)
23/12/2020Clean multithreading routines
   000536441
[DarkRadiant]  GUI
feature
resolved (orbweaver)
22/12/2020Better visual representation of light entities in views
   000544731
[DarkRadiant]  Compilation/Build
major
resolved
22/12/2020DR won't start after cmake migration: Cannot find the main module in any of the paths
   0005452   
[DarkRadiant]  Scripting
normal
resolved (greebo)
21/12/2020Upgrade pybind11 dependencies
   00054483  
[DarkRadiant]  Map Editing
block
resolved (greebo)
20/12/2020Loading 16 bit PNG is crashing DarkRadiant, and greyscale PNGs are not loaded correctly
   0005440   
[DarkRadiant]  General
normal
resolved (greebo)
19/12/2020Overwriting protection of newer files: alert the player when the file has been modified on disk before saving
   00052841  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
17/12/2020Remove outdated rendering cvars
   0005252   
[The Dark Mod]  Distribution
normal
assigned (stgatilov)
17/12/2020Create official mirror for code repo on GitHub
   0004660337
[The Dark Mod]  Graphics
normal
suspended (stgatilov)
17/12/2020Soft shadows: sometimes light leaks near edges (in complete darkness)
   000462712  
[The Dark Mod]  Sound
normal
feedback
17/12/2020Sound volume option is not respected
   00052911  
[The Dark Mod]  Graphics
normal
resolved (cabalistic)
17/12/2020Gamma/brightness have no effect underwater
   00043063  
[The Dark Mod]  Graphics
feature
feedback
17/12/2020Semi-opaque water
   00049312  
[The Dark Mod]  Design/Coding
normal
confirmed
17/12/2020Investigate frob highlight accuracy improvements
   00042994  
[The Dark Mod]  AI
normal
confirmed
17/12/2020Wench head flutters when using an elevator
   000495581
[The Dark Mod]  Mapping
minor
confirmed
17/12/2020Wrongly black interaction light on a crate
   00052513  
[The Dark Mod]  Graphics
minor
resolved
17/12/2020Visual glitch - scissors?
   00040601  
[The Dark Mod]  GUI
normal
new
17/12/2020Examine mission names and how they're displayed on the GUIs
   000472731
[The Dark Mod]  Physics
normal
new
17/12/2020Noisemaker arrow will cling to a func_fracture instead of breaking it or bouncing off
   00044787  
[The Dark Mod]  GUI
normal
assigned
17/12/2020Highlighted menu items are sometimes difficult to read
   00041403  
[The Dark Mod]  Animation
normal
new
17/12/2020Ai head butting during combat
   000543682
[DarkRadiant]  GUI
feature
resolved (greebo)
16/12/2020Feature request: User control of font size of "size" numbers on ortho screen
   00053163  
[The Dark Mod]  Design/Coding
feature
resolved (stgatilov)
15/12/2020Hot reload feature
   00042227  
[The Dark Mod]  Coding
normal
assigned
15/12/2020Might be a Mission Stats problem with registering alerts
   00017282  
[The Dark Mod]  Textures
normal
new
15/12/2020Need an altered glass texture or decal for when glass has been moss-arrowed
   00046233  
[The Dark Mod]  Design/Coding
tweak
new
15/12/2020Tweak the "Click when ready" screen rendered views order
   0004501   
[The Dark Mod]  Graphics
normal
resolved (duzenko)
14/12/2020Remove unused obsolete rendering paths
   00054411  
[The Dark Mod]  Coding
crash
resolved (stgatilov)
14/12/2020r_useParallelAddModels crashes when the Lightgem is hidden via Gameplay Settings
   0002642122
[The Dark Mod]  Coding
feature
assigned (stgatilov)
14/12/2020Add multiple particles to func_emitter
   00040902  
[The Dark Mod]  AI
normal
assigned (Springheel)
14/12/2020Chain mail shadows
   00027589  
[The Dark Mod]  GUI
normal
assigned
14/12/2020Arms detach from body on pause
   0005442   
[DarkRadiant]  Scripting
feature
resolved (greebo)
13/12/2020Expose LayerManager interface to Python scripts
   0005382   
[DarkRadiant]  Map Editing
feature
resolved (greebo)
13/12/2020Merge patch connect patches
   00053094  
[DarkRadiant]  Renderer
minor
resolved (orbweaver)
13/12/2020Creating a model entity creates a "phantom light" near the world origin
   0005425   
[DarkRadiant]  Saving and loading
major
resolved (greebo)
13/12/2020Automatic map saving can crash DarkRadiant
   00054261  
[DarkRadiant]  Compilation/Build
block
resolved (greebo)
13/12/2020Can't build Radiant on current arch due to pybind breaking change
   0005424   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
13/12/2020Up/down strafe movement not working in camera free look mode
   00051082  
[DarkRadiant]  Saving and loading
feature
resolved (greebo)
13/12/2020Allow DR to open .maps that are inside .pk4s
   000543011
[DarkRadiant]  GUI
normal
resolved (greebo)
13/12/2020World geometry is blue and cannot be changed when no worldspawn entityDef is defined
   0005429   
[DarkRadiant]  Design/Coding
normal
resolved (greebo)
13/12/2020EntityClassManager vs. VirtualFileSystem initialisation order might prevent .def file parsing
   00054374  
[The Dark Mod]  Graphics
feature
resolved (stgatilov)
09/12/2020Particles: static collision with "linear" mapLayout
   00054092  
[The Dark Mod]  Coding
crash
resolved (stgatilov)
06/12/2020Unbinding entity B in C->B->A bind hierarchy broken
   00051912  
[The Dark Mod]  Def / Setup
feature
feedback (duzenko)
05/12/2020Create x-ray material
   000436413  
[The Dark Mod]  Feature proposal
normal
confirmed
05/12/2020RGTC Normal Map compression
   00044303  
[The Dark Mod]  Coding
normal
assigned (duzenko)
05/12/2020Allow TDM to run on non-primary monitors
   00047691  
[The Dark Mod]  Coding
trivial
assigned (duzenko)
05/12/2020Remove DirectInput --- last dependency on Windows SDK