Viewing Issues 501 - 550 / 2273

    PID CategorySeverityStatusUpdated Summary
   00053502  
[DarkRadiant]  Map Editing
normal
confirmed
10/10/2020Pasting textures with Ctrl-MMB-dragging rapidly fills up undo queue
   0005244   
[The Dark Mod]  Coding
normal
new
09/10/2020Can't move in noclip whith shouldered AI
   000535545
[DarkRadiant]  Saving and loading
normal
acknowledged
09/10/2020Very simple 4x4 floor, trying to export as .OBJ results in distorted UV
   0005340   
[The Dark Mod]  Coding
normal
new
21/09/2020OSPathToRelativePath mystery warning
   0005339   
[The Dark Mod]  Coding
normal
new
21/09/2020OSPathToRelativePath warning about tdm_collision_metal
   0005234 1
[The Dark Mod]  Coding
normal
new
19/09/2020compilation: scons configuration and documentation
   0005335   
[The Dark Mod]  Coding
minor
new
06/09/2020Missing "math.h" include in "tdm_update/ConsoleUpdater.cpp"
   00052978  
[The Dark Mod]  GUI
normal
suspended
01/09/2020AF Editor: make spawned ragdolls frobable
   0005333   
[The Dark Mod]  Coding
feature
assigned (stgatilov)
01/09/2020Reimplement AF editor: either in-game with FLTK, or in DarkRadiant with game connection
   00037935  
[The Dark Mod]  Feature proposal
normal
suspended
01/09/2020Replace script interpreter with a JIT implementation
   00045457  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
01/09/2020Gamma and brightness controls have no effect on external monitor
   00045327  
[The Dark Mod]  Sound System
normal
resolved (stgatilov)
01/09/2020TDM crashes at startup if no sound device is available on Windows
   00050535  
[The Dark Mod]  AI
minor
resolved (stgatilov)
01/09/2020Lanternbot still has lit appearance after 'knockout'
   0005301   
[The Dark Mod]  GUI
normal
new
31/08/2020AF Editor Useability
   00051413  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
27/08/2020idImage::ActuallyLoadImage should always load CPU-side data
   00053318  
[The Dark Mod]  Physics
major
resolved (stgatilov)
23/08/2020Doors get stuck sometimes: neither player nor AI can open them
   0005330 1
[The Dark Mod]  GUI
normal
new
18/08/2020Inconsistent handling of ' character
   0005329 1
[The Dark Mod]  Graphics
normal
new
18/08/2020Proximity-dependent glitch with particles and water in In The Black
   00053257  
[The Dark Mod]  Graphics
normal
new
18/08/2020New error reported about texture stain01b_s
   00050445  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
17/08/2020Adjusting specular RGB in material stages fails under enhanced interaction shader
   0005050113
[The Dark Mod]  Script/Def
normal
new
12/08/2020Electric lights don't toggle hide/show of targeted entities
   00053171  
[The Dark Mod]  Mapping
feature
new
11/08/2020Feature: skins for brush & patch-based entities
   00053221  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
04/08/2020Allow paths with hyphens in skins
   0005321   
[The Dark Mod]  Coding
normal
new
03/08/2020Leaning cannot be triggered if previous leaning animation did not end yet
   00053181  
[The Dark Mod]  AI
crash
resolved (stgatilov)
02/08/2020Crash when opening golden door in "Hidden Hands: The Lost Citadel"
   00050241  
[The Dark Mod]  Textures
normal
assigned (Springheel)
02/08/2020Missing dark_redwood materials
   00052996  
[The Dark Mod]  GUI
normal
new
31/07/2020AF Editor: typing into fields doesn't update the ragdoll
   00052561  
[The Dark Mod]  Script/Def
major
new
31/07/2020Lose ability to frob if trying to read a readable with invalid xdata
   00053032  
[The Dark Mod]  GUI
normal
new
31/07/2020AF Editor: view settings aren't remembered
   0005315   
[The Dark Mod]  GUI
normal
new
31/07/2020AF Editor: duplicate body/constraint
   0005313   
[The Dark Mod]  Graphics
normal
new
30/07/2020Wall or other background visible before mission start window appears
   00053115  
[The Dark Mod]  GUI
minor
resolved (stgatilov)
30/07/2020Positive feedback highlight on lockpicking sometimes looks wrong
   000528711
[The Dark Mod]  General
normal
resolved (taaaki)
23/07/2020Misspellings in the forum security questions.
   0005308 3
[DarkRadiant]  Map Editing
normal
new
21/07/2020DR Sorting issue with particles/ transparent textures and selection.
   00049249  
[The Dark Mod]  Physics
normal
resolved (stgatilov)
21/07/2020Rope physics mad when FPS is low and uncapped
   0005305   
[The Dark Mod]  GUI
normal
new
20/07/2020AF Editor: shafts not shown for currently selected joint
   0005304   
[The Dark Mod]  GUI
normal
new
18/07/2020AF Editor: remember which body & constraint was selected when switching between ragdolls
   00052963  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
17/07/2020Implement FP exceptions handling: crash on NaN
   000529442
[The Dark Mod]  GUI
normal
resolved (stgatilov)
13/07/2020Some book fonts look wrong: thick & not antialiasing
   00052831  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
12/07/2020Update GLAD loader to GL 3.3
   000470518  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
11/07/2020Soft gamma
   0005281   
[DarkRadiant]  Saving and loading
feature
new
10/07/2020Feature: remember layer visibilities
   00030632  
[The Dark Mod]  AI
major
resolved (grayman)
06/07/2020Ai ramp up too quickly when player is seen
   0005237   
[The Dark Mod]  Coding
normal
resolved (cabalistic)
02/07/2020Improve FBO management
   00052741  
[The Dark Mod]  Def / Setup
normal
resolved (Dragofer)
28/06/2020Elementals sometimes make zombie sounds
   00052731  
[The Dark Mod]  Def / Setup
feature
resolved (Dragofer)
28/06/2020Blue flame elementals added
   00049253  
[The Dark Mod]  Def / Setup
normal
resolved (Springheel)
28/06/2020Sounds not referenced in soundshaders
   00038664  
[The Dark Mod]  Sound
normal
resolved (Springheel)
28/06/2020Barks for getting help not used
   0004905142
[The Dark Mod]  GUI
normal
resolved (AluminumHaste)
28/06/2020Please add support for Ultrawide Resolutions
   0005279   
[The Dark Mod]  Models
normal
new
24/06/2020Prefabs: potted_large01.pfb is identical to potted_lily1.pfb