Viewing Issues 501 - 550 / 2581

    PID CategorySeverityStatusUpdated Summary
  00062213  
[DarkRadiant]  GUI
feature
new
16/01/2023Ability to export modified entity to a custom def
  00037471  
[The Dark Mod]  Feature proposal
feature
resolved (grayman)
15/01/2023Holster key used to draw the last weapon
  00059542  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
14/01/2023Optimize idClip: broad-phase collision detection
  0005553188
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
11/01/2023looking in keyhole crash
  00048822  
[The Dark Mod]  Sound
feature
resolved (grayman)
10/01/2023When a remote listener is active, allow the player to still hear the sounds around him
  000535417  
[The Dark Mod]  Feature proposal
normal
resolved (stgatilov)
09/01/2023Feature: Pointfiles for Debugging of Info_Location Overlaps
  0006220   
[DarkRadiant]  General
minor
new
09/01/2023Readable Editor always duplicates entries if you rename the XData path
  00015473  
[The Dark Mod]  Coding
normal
suspended
06/01/2023Many inherited properties not shown due to missing editor_var fields
  00058804  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
05/01/2023Shadow maps backend should use shadow surfaces
  000621764
[The Dark Mod]  Models
normal
resolved (Dragofer)
05/01/2023Model with mis-aligned UV
  00035655  
[The Dark Mod]  Feature proposal
feature
assigned (stgatilov)
03/01/2023Have scroll keys page through the Objectives
  00050186  
[The Dark Mod]  Textures
normal
resolved (stgatilov)
03/01/2023FM-overridden material definitions do not automatically load in-game
  00053391  
[The Dark Mod]  Coding
normal
resolved (Dragofer)
03/01/2023OSPathToRelativePath warning about tdm_collision_metal
  00060191719
[The Dark Mod]  Models
normal
resolved (Dragofer)
03/01/2023Auto-detecting asset bugs
  00062131  
[The Dark Mod]  GUI
tweak
new
02/01/2023Pickpocket stats wrong when stealing an arrow out of a quiver
  00047951  
[The Dark Mod]  AI
normal
resolved (Dragofer)
02/01/2023Material error - shingles_clay_blocky
  00053132  
[The Dark Mod]  Graphics
normal
new
02/01/2023Wall or other background visible before mission start window appears
  00058521  
[The Dark Mod]  GUI
minor
resolved (stgatilov)
02/01/2023Refactor objectives GUI and fix checkboxes in restart GUI
  000576664
[The Dark Mod]  Design/Coding
major
resolved (stgatilov)
02/01/2023Support overriding individual decls in FM
  00046233  
[The Dark Mod]  Design/Coding
tweak
new
02/01/2023Tweak the "Click when ready" screen rendered views order
  00042911  
[The Dark Mod]  Coding
crash
assigned (Agent Jones)
02/01/2023Downloader crash after connection loss
  00055514  
[The Dark Mod]  Distribution
feature
resolved (stgatilov)
01/01/2023Rework FM database to use SVN as primary storage
  00055997  
[The Dark Mod]  Physics
normal
resolved (stgatilov)
01/01/2023Improve grabber on lightweight objects
  0001609   
[The Dark Mod]  Physics
feature
new
01/01/2023Grabber: Handling Heavy Objects
  000588861
[The Dark Mod]  AI
normal
resolved (Dragofer)
01/01/2023AI alerts not always reflected in stealth status
  00030632  
[The Dark Mod]  AI
major
resolved (grayman)
01/01/2023Ai ramp up too quickly when player is seen
  00062111  
[The Dark Mod]  AI
normal
resolved (Dragofer)
01/01/2023Stealth score not increased if player escapes into darkness while AI is in combat setup
  0006210   
[DarkRadiant]  GUI
normal
new
01/01/2023Anim Chooser
  00061792  
[DarkRadiant]  GUI
normal
acknowledged
31/12/2022Skin Editor: preview doesn't show models without extensions
  000620063
[DarkRadiant]  GUI
normal
acknowledged
31/12/2022Objectives editor lagginess when editing components in maps with many entities
  0006209   
[The Dark Mod]  GUI
trivial
new
31/12/2022Mission downloader- sorting by name changes list of missions to download
  00060082  
[The Dark Mod]  Models
normal
resolved (Dragofer)
30/12/2022Integrate Wellingtoncrab's custom assets into the core mod
  000619782
[The Dark Mod]  GUI
normal
resolved (stgatilov)
28/12/2022Subtitles not shown during cutscenes
  000608816  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
26/12/2022Quickloading from bright area to dark area, the player is fully lit for a few frames
  00061901  
[DarkRadiant]  Saving and loading
normal
feedback
26/12/2022DR warns about missing .darkradiant file after loading has started
  00062081  
[The Dark Mod]  Def / Setup
normal
resolved (Dragofer)
26/12/2022Female AI missing "sleep on floor" anims
  00062071  
[The Dark Mod]  Coding
normal
new
26/12/2022When peeking, lightgem matches lighting on the other side of the door
  0006206   
[The Dark Mod]  Map Editing
normal
new
25/12/2022No warning given for failed compilation if mappers use "testmap" command
  0001081   
[The Dark Mod]  Physics
major
new
24/12/2022Grabber: Repeated collision sounds when sliding
  0001399   
[The Dark Mod]  Textures
minor
new
24/12/2022Moth particle
  0001419   
[The Dark Mod]  Physics
normal
new
24/12/2022Melee strike can start on other side of solids when player leans
  00044787  
[The Dark Mod]  GUI
normal
new
24/12/2022Highlighted menu items are sometimes difficult to read
  000464721
[The Dark Mod]  Mapping
tweak
new
24/12/2022St. Lucia --Ladder model has a gap between faces
  0003447   
[The Dark Mod]  Animation
normal
new
24/12/2022Try a death animation for the head
  00026992  
[The Dark Mod]  Animation
normal
new
24/12/2022Make proper eating/drinking animations
  00024842  
[The Dark Mod]  AI
normal
new
24/12/2022Spider ragdoll still floating
  00037591  
[The Dark Mod]  Animation
normal
new
24/12/2022Noisycricket's animations
  00040992  
[The Dark Mod]  Models
normal
new
24/12/2022Try out the .obj exporter for DR
  00028751  
[The Dark Mod]  GUI
normal
new
24/12/2022Changing language during FM does not change open books/scrolls
  0002614   
[The Dark Mod]  SEED
normal
new
24/12/2022SEED: trace to floor entities need work