| | | 0006317 | 5 | 2 |
| normal | new | 03/12/2023 | New Feature - Tell gui the subtitle verbosity type |
| | | 0006329 | 1 | |
| normal | | 27/11/2023 | CFrobLock doesn't support basic "locked" script events |
| | | 0006338 | 1 | |
| normal | | 26/11/2023 | Fix presentation of official FMs in mission list |
| | | 0006243 | 3 | 2 |
| normal | | 26/11/2023 | Light volumes that should be culled bleeding into other vizleafs |
| | | 0006319 | 2 | |
| normal | | 26/11/2023 | Allow weapon select while climbing and mantling |
| | | 0006342 | | |
| normal | | 23/11/2023 | Add a "Fade In Fast" Option for the FrobHelper |
| | | 0006227 | 9 | 1 |
| crash | | 22/11/2023 | Dictionary \ Hash crash in mission CoS: Pearls and Swine ( Linux ) |
| | | 0006289 | 5 | 5 |
| feature | | 22/11/2023 | Please added the following covered models to TDM 2.12 |
| | | 0006325 | 4 | 2 |
| feature | | 17/11/2023 | Text entity - should include necessary args by default; have to manually create |
| | | 0005179 | 1 | |
| feature | | 12/11/2023 | Add support for scripts in user addons |
| | | 0006333 | 1 | |
| minor | | 11/11/2023 | Jumping player sometimes pauses at top on very high FPS |
| | | 0004696 | 27 | 1 |
| major | | 11/11/2023 | At high FPS player footsteps don't always play |
| | | 0006215 | 8 | |
| normal | | 06/11/2023 | 2D views revert to original ortho layout each time running DR. |
| | | 0005819 | 3 | |
| normal | | 30/10/2023 | Feature request - add location to screenshot filename |
| | | 0004341 | 4 | |
| normal | | 29/10/2023 | Conversation sound will abort during a save |
| | | 0003815 | 3 | |
| normal | | 19/10/2023 | Side-on visportals can cause game freezes |
| | | 0006327 | 1 | 1 |
| normal | | 18/10/2023 | WX assertion failure when docking windows on top of the Properties panel on Linux |
| | | 0005542 | 6 | 1 |
| crash | | 17/10/2023 | Crash in idEntity::Event_Frob when lockpick is selected |
| | | 0006283 | 4 | |
| feature | | 15/10/2023 | Support aspect ratio corrections for fonts |
| | | 0006297 | 2 | 2 |
| normal | new | 08/10/2023 | ambient_dynamic_light_cap not respected with ambient_light_falloff > 0 |
| | | 0006324 | | |
| normal | new | 06/10/2023 | upstreaming patch: openal: mxcsr.patch |
| | | 0005892 | 32 | 9 |
| feature | | 28/09/2023 | Cant mantle while carring a body |
| | | 0006294 | 5 | |
| minor | | 19/09/2023 | Final save name is cut off in the GUI |
| | | 0006311 | 3 | |
| normal | | 12/09/2023 | Add usability/accessibility settings to menu |
| | | 0006318 | 1 | |
| normal | | 12/09/2023 | tdm_frobhelper_alwaysVisible is not always visible |
| | | 0004990 | 1 | |
| normal | | 10/09/2023 | Add a FrobHelper toggle |
| | | 0006315 | 1 | |
| normal | | 04/09/2023 | atdm:lamp_electric_square_3_lit_unattached - mistakes in def |
| | | 0006257 | 6 | |
| feature | | 27/08/2023 | Add auto-search bodies option |
| | | 0006310 | 1 | |
| normal | | 27/08/2023 | Add simplified head bob cvar |
| | | 0006312 | 6 | 1 |
| normal | | 27/08/2023 | Borked UV's on Stove models |
| | | 0006308 | | |
| normal | new | 16/07/2023 | onTime in GUIs is slow if Uncapped FPS is off |
| | | 0006307 | 4 | 1 |
| major | | 15/07/2023 | tdm_installer: fails to build: missing include: cstdint |
| | | 0006299 | 1 | |
| minor | new | 15/07/2023 | Don't permanently change the selected FM when launching a map test from DarkRadiant |
| | | 0006292 | 2 | 2 |
| major | | 27/06/2023 | Projectiles don't collide with player at certain angles |
| | | 0005121 | 1 | |
| feature | | 22/06/2023 | Convenient parallel light for moon or sun |
| | | 0003818 | 11 | 4 |
| normal | | 22/06/2023 | Parallel lights glitch |
| | | 0006296 | 3 | |
| minor | | 18/06/2023 | CreateLightDefInteractions optimization |
| | | 0006099 | 15 | 4 |
| normal | | 16/06/2023 | Entity bounds not conservative for animated models |
| | | 0006262 | 6 | |
| feature | | 16/06/2023 | Allow subtitles to display beyond sound duration |
| | | 0006224 | 3 | |
| feature | | 15/06/2023 | Extend location separator dmap warnings to portal settings |
| | | 0003042 | 6 | |
| normal | | 11/06/2023 | Open visportals do not propagate sound loss to player. |
| | | 0006293 | 1 | 2 |
| normal | | 22/05/2023 | Please add to core mod |
| | | 0006290 | | |
| feature | new | 14/05/2023 | EFX: Account for sound origin in reverb, not just where the player is hearing it |
| | | 0004004 | 2 | |
| normal | | 01/05/2023 | Covered models |
| | | 0005868 | 1 | |
| feature | | 24/04/2023 | Interactions rendering with polygonOffset |
| | | 0006287 | 2 | 5 |
| normal | new | 12/04/2023 | DMAP visual glitches |
| | | 0006280 | 4 | |
| tweak | | 07/04/2023 | Default constructor and initialization |
| | | 0006282 | 2 | 2 |
| feature | | 31/03/2023 | Add noPortalFog flag to light entities |
| | | 0006279 | 2 | |
| text | | 29/03/2023 | Clarify matrix conventions in the code |
| | | 0006165 | 2 | |
| crash | acknowledged | 28/03/2023 | Crash/exit when launching some dialogs |