Viewing Issues 501 - 550 / 2193

    PID CategorySeverityStatusUpdated Summary
   000423012
[The Dark Mod]  Physics
normal
resolved (grayman)
23/02/2020Flinders spawning with no velocity
   00051391  
[The Dark Mod]  Def / Setup
normal
resolved (stgatilov)
21/02/2020Renew particle declarations for rain
   000515619  
[The Dark Mod]  AI
major
resolved (grayman)
19/02/2020Physics failures: Huge translation
   000515721
[The Dark Mod]  Physics
normal
resolved (stgatilov)
17/02/2020Random collisions force player to drop held item
   00035161  
[The Dark Mod]  Coding
normal
resolved (grayman)
17/02/2020AI can be blocked by simple movable
   000494073
[The Dark Mod]  AI
major
resolved (grayman)
16/02/2020Various AI get dead/unconscious before you get to them
   0005118 1
[The Dark Mod]  Mapping
major
new
14/02/2020No 'Press attack to start' if an error message stops map loading
   0005152   
[DarkRadiant]  Map Editing
minor
acknowledged
14/02/2020'Select Group Parts' is disabled by going into Vertices mode
   00051434  
[The Dark Mod]  Graphics
major
resolved (duzenko)
11/02/2020Allow to run TDM on GL3 core profile
   0005146   
[The Dark Mod]  GUI
minor
new
09/02/2020Can't double click to load savegames during a mission
   00051441  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
09/02/2020Fix render tools on GL Core profile
   000514212
[The Dark Mod]  Script/Def
normal
new
09/02/2020Calling scripts via console breaks future saves
   0005065121
[The Dark Mod]  Coding
crash
resolved (cabalistic)
03/02/2020target_endlevel causes a crash
   000480822
[The Dark Mod]  Design/Coding
trivial
resolved (stgatilov)
01/02/2020Make SCons Python3 compatible (Patch included)
   0003878182
[The Dark Mod]  Feature proposal
normal
resolved (SteveL)
01/02/2020Soft particles
   00039505  
[The Dark Mod]  Graphics
feature
resolved (SteveL)
01/02/2020Let particle effects use world axis instead of emitter axis
   00050184  
[The Dark Mod]  Textures
normal
new
28/01/2020FM-overridden material definitions do not automatically load in-game
   00051331  
[DarkRadiant]  Map Editing
normal
acknowledged
28/01/2020Replacing brush-based func_static's model spawnarg from the textbox does not remove their primitives
   00051201  
[The Dark Mod]  Def / Setup
minor
new
22/01/2020Campaigns: make changes to 'Mission Complete' text and sound mission-specific
   00051294  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
18/01/2020dmap: add diagnostics for visportal problems
   00049812  
[The Dark Mod]  Graphics
minor
resolved (stgatilov)
16/01/2020Urn in Chalice of Kings gets wrongly pruned
   000512811
[DarkRadiant]  Map Editing
normal
acknowledged
14/01/2020Texture Tools: rotate function and selection improvements
   0003818114
[The Dark Mod]  Coding
normal
resolved (stgatilov)
11/01/2020Parallel lights glitch
   0005119   
[DarkRadiant]  General
tweak
confirmed
10/01/2020Feature: Factory Settings
   000510922
[The Dark Mod]  Coding
normal
resolved (grayman)
07/01/2020Problems with double sliding doors.
   0005068124
[The Dark Mod]  Graphics
normal
resolved (duzenko)
07/01/2020View shrinks while underwater
   00004352  
[The Dark Mod]  Script/Def
major
confirmed
04/01/2020Maps with custom scripts fail when loaded from savegame
   00014381  
[The Dark Mod]  Physics
normal
confirmed
04/01/2020Grabber: Can manipulate at infinite distance if object is not stuck
   00036432  
[The Dark Mod]  AI
normal
resolved (grayman)
04/01/2020AI need to use switches to open and close doors
   00039794  
[The Dark Mod]  Animation
normal
feedback
03/01/2020Archer needs better combat turn
   000464721
[The Dark Mod]  Mapping
tweak
assigned
03/01/2020St. Lucia --Ladder model has a gap between faces
   00048522  
[The Dark Mod]  Graphics
normal
resolved (nbohr1more)
03/01/2020Player lantern pulses when Player is on a ladder
   00011043  
[The Dark Mod]  AI
normal
resolved (grayman)
03/01/2020Gas arrows leak through glass and doors
   00051021  
[The Dark Mod]  Script/Def
normal
new
02/01/2020These script events don't seem to work
   000503232
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
30/12/2019A case of bad particle clipping with FBO and soft particles
   000508524
[The Dark Mod]  Graphics
minor
resolved (duzenko)
29/12/2019r_fboResolution greater than 1: skybox and flame
   0005055113
[The Dark Mod]  Graphics
normal
resolved (duzenko)
29/12/2019Incorrect shadow mapping when using Stencil shadows + Soft shadowing
   00050661  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
29/12/2019"r_usePersistentMapping 0" is broken
   00050833  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
29/12/2019Player-held weapons are no longer lit
   0005080   
[The Dark Mod]  Map Editing
minor
new
27/12/2019Saveragdolls saves to darkmod/maps, not darkmod/fms/*mission*/maps
   00050793  
[The Dark Mod]  Coding
major
resolved (stgatilov)
26/12/2019Thread-safety of idFileSystem and background image loading
   00035671  
[The Dark Mod]  Design/Coding
crash
assigned (taaaki)
25/12/2019TDM incapable of being ran from a read-only directory as a normal user
   000491382
[The Dark Mod]  Graphics
minor
resolved (stgatilov)
25/12/2019Object proportions depend on aspect ratio
   00050674  
[The Dark Mod]  Graphics
minor
resolved (duzenko)
16/12/2019Postprocessing doesn't work in core profile (RB_DrawFullScreenQuad)
   0004232132
[The Dark Mod]  Coding
normal
resolved (SteveL)
14/12/2019skins do not change collision data
   00050721  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
14/12/2019Lightning broken: baseLightProject invert failed
   00047791  
[The Dark Mod]  Graphics
normal
resolved (nbohr1more)
08/12/2019Resized models have overblown specular in GLSL enhanced ambient
   00050383  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
07/12/2019'M' key (cycle maps) not behaving
   00050691  
[The Dark Mod]  Physics
tweak
resolved (stgatilov)
05/12/2019Improve rope swinging
   00048398  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
05/12/2019Sword animation can get stuck on screen.