| | | 0002989 | 4 | |
| feature | new | 21/12/2022 | Add UnregisterFont() |
| | | 0002960 | 11 | 3 |
| minor | | 21/12/2022 | Add Mason font and translate the huge GUI headlines |
| | | 0002926 | 4 | |
| normal | | 21/12/2022 | Changed l10n files need a new PK4 download |
| | | 0005286 | 7 | 3 |
| minor | | 20/12/2022 | Number of times seen: not increased when civilian detects player at close range |
| | | 0004854 | 4 | |
| minor | confirmed | 16/12/2022 | dmap: player can go through brush sides (large coordinates) |
| | | 0005170 | 26 | 2 |
| minor | | 15/12/2022 | Fix console warnings |
| | | 0005223 | 7 | 1 |
| normal | | 15/12/2022 | 2.08 Bad internal format console error |
| | | 0006194 | | 1 |
| normal | new | 14/12/2022 | Subtitle Editor |
| | | 0005242 | 3 | |
| tweak | | 14/12/2022 | Online Mission Downloader should include "last updated" field not just "release date" |
| | | 0005879 | 1 | |
| normal | | 14/12/2022 | Discuss location to store community assets (which did not get into core) |
| | | 0006090 | 14 | 5 |
| normal | | 14/12/2022 | Restore ambientCubicMap |
| | | 0003881 | 7 | 5 |
| feature | | 14/12/2022 | Create a new Light type "cubicLight" |
| | | 0001326 | 3 | |
| normal | feedback | 14/12/2022 | Bug With idEntity::GetTeamChildren |
| | | 0002058 | 5 | |
| minor | feedback | 14/12/2022 | Sleeping zombies immune to damage |
| | | 0005409 | 2 | |
| crash | | 14/12/2022 | Unbinding entity B in C->B->A bind hierarchy broken |
| | | 0003051 | 2 | |
| major | | 13/12/2022 | Targeting a bind children causes endless "trigger" loops |
| | | 0006193 | | |
| normal | new | 12/12/2022 | Show number of shadowcasting polys in Model Chooser |
| | | 0006192 | | |
| normal | new | 11/12/2022 | Unhandled exception when dragging orthoview during 3-way merge preview |
| | | 0005252 | 9 | |
| normal | | 11/12/2022 | Create official mirror for code repo on GitHub |
| | | 0005023 | 2 | 1 |
| normal | confirmed | 09/12/2022 | Certain surfaces overbright in fog |
| | | 0003667 | 4 | 3 |
| normal | | 09/12/2022 | Incorrect Russian font "ellianerelle" |
| | | 0005564 | 2 | |
| normal | | 09/12/2022 | OpenAL: bsinc resampler buggy in 1.19.1 |
| | | 0005861 | 1 | |
| normal | resolved | 09/12/2022 | Alt+Enter breaks the graphics |
| | | 0005560 | 1 | 1 |
| normal | new | 09/12/2022 | Bus error crash when loading painter's wife (backtrace) |
| | | 0004247 | 3 | |
| normal | | 09/12/2022 | Using the crouch key when climbing a ladder or a pipe |
| | | 0001746 | 4 | |
| normal | | 09/12/2022 | Climbing physics should use crouched player bounding box |
| | | 0005962 | 4 | 1 |
| normal | | 09/12/2022 | Add "new toggle crouch" |
| | | 0004465 | 1 | 1 |
| minor | resolved | 08/12/2022 | Profiling timer gives bogus times |
| | | 0005324 | 1 | |
| minor | | 08/12/2022 | Refactor times and clocks |
| | | 0003724 | 2 | |
| normal | | 08/12/2022 | Keymap |
| | | 0004289 | 8 | |
| normal | | 07/12/2022 | Examine blackjacking rules |
| | | 0005427 | 13 | |
| normal | | 06/12/2022 | Remove frob-highlight stages from materials |
| | | 0006016 | 1 | |
| feature | | 04/12/2022 | Camgoyle improvements |
| | | 0004934 | 3 | |
| minor | confirmed | 04/12/2022 | Screenshot command works inproperly with larger resolutions |
| | | 0005869 | 4 | |
| normal | | 04/12/2022 | Better diagnostic for syntax errors in GUI code |
| | | 0005828 | 2 | |
| minor | | 03/12/2022 | Try to reduce duplication among shader code. |
| | | 0006186 | 2 | 2 |
| normal | | 03/12/2022 | Tactile alerts don't increment the totalTimePlayerSeen mission statistic |
| | | 0005395 | 1 | |
| feature | new | 01/12/2022 | Player needs horizontal movement to fall to the ground when the "gravity" spawnarg is set |
| | | 0006076 | 5 | 1 |
| minor | | 28/11/2022 | Optimize soft stencil shadows limit expensive sampling for near-penumbra regions |
| | | 0005314 | 4 | |
| normal | | 27/11/2022 | While loading a game there are weird texts or graphics displayed in the first second |
| | | 0006149 | 1 | |
| normal | | 27/11/2022 | Quick loading graphics glitch |
| | | 0005875 | 5 | |
| minor | | 27/11/2022 | Render same frame in frontend and backend when SMP if off |
| | | 0005596 | 6 | |
| tweak | | 26/11/2022 | r_lockSurfaces broken |
| | | 0005673 | 7 | 1 |
| minor | | 26/11/2022 | Crash with r_showViewEntities and LOD |
| | | 0006184 | 1 | |
| minor | | 25/11/2022 | Ability to disable/ allow random headturning |
| | | 0006175 | 5 | 1 |
| minor | | 25/11/2022 | Models hidden at map start are nonsolid and can't be frobbed after show() |
| | | 0005886 | 8 | |
| feature | | 24/11/2022 | Add BVH-based optimization for whole-surface processing in renderer frontend |
| | | 0006182 | 1 | |
| normal | | 23/11/2022 | Ability to disable / allow idle animations |
| | | 0006177 | 1 | 3 |
| normal | new | 22/11/2022 | Weird map corruption: map splinter |
| | | 0004116 | 5 | |
| normal | | 21/11/2022 | LOD objects blocking player after map start |