| | | 0005720 | | |
| normal | new | 21/08/2021 | Left-side mouse not well supported |
| | | 0005719 | | 2 |
| normal | new | 21/08/2021 | weird behavior teleporting when climbing a rope |
| | | 0005715 | 1 | |
| normal | | 18/08/2021 | Lock picking stops working if interrupted |
| | | 0004401 | 8 | |
| tweak | | 18/08/2021 | Faster texture loading via native OpenGL Mipmap Generation |
| | | 0005714 | | |
| feature | new | 16/08/2021 | Improve selection projection: Allow "floor selection" to work in all axes, support camera projection if possible |
| | | 0005683 | 8 | |
| feature | | 11/08/2021 | Support more properties in hot-reload |
| | | 0005703 | 2 | |
| normal | new | 10/08/2021 | Wayland compatible engine for Linux users |
| | | 0005701 | 1 | 1 |
| normal | new | 09/08/2021 | Entities spawned by atdm:seed randomly appear in absurd locations |
| | | 0005699 | 2 | |
| normal | new | 09/08/2021 | hide_distance not initialized for attached lights, ignores entities that were hidden or lights which are turned off |
| | | 0005341 | 5 | |
| normal | | 08/08/2021 | Menu Music can't be switched off during a mission |
| | | 0005696 | | |
| normal | new | 07/08/2021 | D-input gamepads aren't recognized, only X-input is functional |
| | | 0005695 | | |
| feature | new | 07/08/2021 | Force feedback support |
| | | 0005691 | 4 | 2 |
| normal | | 07/08/2021 | noshadows_lod_# won't work without hide_distance |
| | | 0005012 | 17 | |
| crash | | 05/08/2021 | Shader loaded from frontend crashes on AMD (Crash from heathaze GUI overlay) |
| | | 0005668 | 19 | 10 |
| normal | | 01/08/2021 | hide_distance won't work for lights |
| | | 0005688 | 1 | 2 |
| major | new | 30/07/2021 | Sitting AI gets stuck standing in table when alerted |
| | | 0005685 | | |
| feature | | 28/07/2021 | Brush creation via script is incomplete |
| | | 0005414 | 1 | |
| trivial | | 28/07/2021 | Remove "g_entityBindNew 0" old code |
| | | 0005543 | 2 | |
| normal | | 27/07/2021 | add getObjectiveVisible() scriptevent to the idPlayer spawnclass |
| | | 0005316 | 3 | |
| feature | | 27/07/2021 | Hot reload feature |
| | | 0002246 | 4 | |
| feature | acknowledged | 22/07/2021 | Continuing interrupted conversations |
| | | 0005478 | 2 | |
| feature | new | 19/07/2021 | Extend basic LOD system spawnargs to support other entities |
| | | 0005674 | | |
| minor | new | 18/07/2021 | Shift-Alt-LMB can't cycle beyond grouped primitives/entities |
| | | 0005597 | 6 | |
| feature | | 18/07/2021 | Generic map container |
| | | 0005439 | 4 | |
| normal | | 18/07/2021 | Alleviate entity limit |
| | | 0004520 | 7 | |
| minor | | 17/07/2021 | Make savegames of x86 and x64 builds interchangeable |
| | | 0005661 | 4 | |
| normal | | 17/07/2021 | In-game downloader does not show updates of the currently installed mission |
| | | 0005665 | 1 | |
| normal | | 14/07/2021 | Remove DevIL library |
| | | 0003984 | 10 | |
| normal | | 29/06/2021 | GPU vertex skinning |
| | | 0005657 | 3 | 1 |
| normal | acknowledged | 29/06/2021 | DarkRadiant occasionally crashes when using undo |
| | | 0005653 | | |
| normal | new | 28/06/2021 | DarkRadiant becomes unresponsive when alt-tab switching to other applications |
| | | 0005647 | 3 | |
| feature | acknowledged | 24/06/2021 | Render faces with material-defined color |
| | | 0005645 | 1 | |
| major | new | 18/06/2021 | The game doesn't close |
| | | 0005618 | 2 | |
| normal | | 12/06/2021 | Compiler versions are hard-coded |
| | | 0005631 | 1 | |
| minor | new | 12/06/2021 | Support for the apropos command in console |
| | | 0005636 | | |
| tweak | acknowledged | 03/06/2021 | Selection Sets (faces and vertices). |
| | | 0000048 | 11 | |
| major | new | 01/06/2021 | Stim Response through walls |
| | | 0005626 | 1 | |
| major | | 28/05/2021 | Fails to build: Missing flag: CMAKE_EXE_LINKER_FLAGS="-no-pie" |
| | | 0005625 | 8 | |
| major | | 27/05/2021 | Fails to build on GCC10: libopenal has multiple definition of global variables |
| | | 0005611 | 5 | |
| feature | | 19/05/2021 | No category for tdm_installer |
| | | 0005496 | 2 | |
| normal | | 19/05/2021 | Revise wiki article about TDM releases |
| | | 0003351 | 2 | |
| crash | | 18/05/2021 | Game crashes on load if no FM in fms folder. |
| | | 0002962 | | |
| normal | | 18/05/2021 | Move tdmlauncher functionality into the game engine |
| | | 0002904 | | |
| normal | | 18/05/2021 | Steam: FM does not stay installed and Saved games don't run |
| | | 0004095 | 1 | |
| feature | resolved | 18/05/2021 | Add freyk's graphical TDM installer |
| | | 0005617 | | 2 |
| normal | acknowledged | 18/05/2021 | "Open Map From Project" prevents pointfile from loading |
| | | 0005616 | | |
| normal | new | 17/05/2021 | MerryChest prefabs are broken |
| | | 0005245 | 5 | 1 |
| normal | | 17/05/2021 | Broken prefab: chest_old_loot1 |
| | | 0004729 | 2 | |
| normal | | 17/05/2021 | MerryChest2 fails to open |
| | | 0004711 | 1 | |
| normal | | 16/05/2021 | bugs.thedarkmod.com/view_all_bug_page.php stops working after setting page size to 1000 |