| | | 0005181 | | |
| normal | new | 10/07/2022 | Make several smaller moveables out of models/darkmod/junk/stoup_broken.ase |
| | | 0005013 | 1 | |
| normal | | 10/07/2022 | Collision mesh on models/darkmod/junk/stoup_broken.ase causes error on atdm:moveable_junk_stoup_broken |
| | | 0005120 | 2 | |
| minor | | 10/07/2022 | Campaigns: make changes to 'Mission Complete' text and sound mission-specific |
| | | 0005319 | 13 | 1 |
| normal | | 10/07/2022 | Trigger_multiple stops working if AI stops moving |
| | | 0005323 | 13 | |
| normal | | 10/07/2022 | Improve menu GUI and remove unexpected overrides of menu GUI files |
| | | 0005050 | 15 | 3 |
| normal | new | 10/07/2022 | Electric lights don't toggle hide/show of targeted entities |
| | | 0006001 | | |
| normal | acknowledged | 10/07/2022 | Zoom in Particle Editor/Chooser doesn't reset when switching between particles |
| | | 0003022 | 1 | |
| feature | new | 09/07/2022 | Windows (door type) need texture fade action when opening |
| | | 0003014 | 1 | |
| feature | new | 09/07/2022 | Feature: Slashable tapestries and other destructible objects |
| | | 0005690 | 6 | 4 |
| normal | | 09/07/2022 | Assets with invalid data |
| | | 0001293 | 3 | |
| tweak | | 09/07/2022 | Add a burnt top to torches |
| | | 0005317 | 2 | |
| feature | resolved | 09/07/2022 | Feature: skins for brush & patch-based entities |
| | | 0003987 | 1 | |
| minor | | 09/07/2022 | atdm:nature_pine needs a LOD tweak |
| | | 0005563 | 3 | 4 |
| normal | | 09/07/2022 | Unreferenced Assets |
| | | 0005178 | 2 | 1 |
| normal | | 09/07/2022 | Unused decal texture files |
| | | 0005877 | 2 | |
| normal | | 09/07/2022 | Typo in shouldered name of manbeasts |
| | | 0005989 | 3 | |
| normal | | 09/07/2022 | kitchen_cupboard_openable.pfb broken |
| | | 0004798 | 1 | 2 |
| normal | | 09/07/2022 | Red wallpaper: diffuse doesn't match normalmap |
| | | 0005466 | 1 | |
| minor | | 09/07/2022 | Some undead post useless console warnings about joints at map start |
| | | 0005034 | 3 | |
| normal | | 09/07/2022 | Missing assets for sparks.fx |
| | | 0005363 | 5 | 2 |
| normal | | 09/07/2022 | Func_fractures have incorrect sounds after loading save game |
| | | 0000540 | 9 | |
| minor | | 09/07/2022 | Add entity scriptfunctions for getting/setting animation rates |
| | | 0004748 | 3 | |
| normal | | 09/07/2022 | Missing sound & alerted Ai. |
| | | 0001868 | 2 | |
| normal | | 09/07/2022 | Soundprop sound needed for windows shattering |
| | | 0005899 | 8 | 1 |
| tweak | | 09/07/2022 | Sound bug leaning against rotated door |
| | | 0005992 | 3 | 1 |
| normal | | 09/07/2022 | Experiment with game tics longer than 17 ms |
| | | 0004474 | 1 | |
| normal | | 09/07/2022 | Missing bump map for certain window textures |
| | | 0005024 | 2 | |
| normal | | 09/07/2022 | Missing dark_redwood materials |
| | | 0005993 | 4 | 2 |
| normal | | 07/07/2022 | Remove console warnings from AIs at startup |
| | | 0004491 | 3 | |
| normal | new | 03/07/2022 | "Remove Mission" button in "New Missions" menu |
| | | 0005995 | | 2 |
| normal | new | 02/07/2022 | DR-exported models that are only partially solid |
| | | 0003031 | 1 | |
| feature | | 02/07/2022 | Security Levels for Locations & AI (e.g., AI start friendly, but turn to enemy if see a crime in low sec area, etc) |
| | | 0005008 | 2 | |
| minor | new | 02/07/2022 | "is_lantern" spawnarg breaks the "should_be_vert" spawnarg |
| | | 0004409 | 17 | |
| normal | | 02/07/2022 | Add an option to lift the 60 fps lock |
| | | 0004924 | 9 | |
| normal | | 02/07/2022 | Rope physics mad when FPS is low and uncapped |
| | | 0004604 | 2 | |
| normal | | 02/07/2022 | Paintings have inconsistent loot values |
| | | 0002398 | 4 | |
| feature | | 02/07/2022 | Add "foreach" to triggers to expand 'call' spawnarg. |
| | | 0004002 | 10 | |
| normal | | 02/07/2022 | Review Stealth Score Reporting |
| | | 0004222 | 7 | |
| normal | new | 02/07/2022 | Might be a Mission Stats problem with registering alerts |
| | | 0003213 | | |
| feature | new | 02/07/2022 | triggers need "callobjectfunction" |
| | | 0005970 | 2 | 2 |
| normal | | 25/06/2022 | scorch circle decal in fireplace prefab doesn't render |
| | | 0005076 | 2 | |
| normal | | 25/06/2022 | Switch updater/packager Linux build from SCons to CMake. |
| | | 0005984 | 5 | |
| normal | | 25/06/2022 | Add the possibility to "multiloot". |
| | | 0005987 | 5 | |
| normal | | 25/06/2022 | AIs always enter agitated searching after noticing missing items regardless of "absence_alert" |
| | | 0005891 | 1 | |
| normal | | 23/06/2022 | Remove excessive code for bindless texture support |
| | | 0005973 | 2 | |
| minor | | 21/06/2022 | Change crouch state on key down with crouch toggle |
| | | 0002903 | 2 | |
| normal | | 20/06/2022 | The distance check added for warnings in 1.07 leads to alerts being spread too wide |
| | | 0005983 | | 1 |
| normal | acknowledged | 18/06/2022 | Rotating brush / group / func_static at 90° result to invalid texture matrix |
| | | 0005980 | 2 | |
| normal | acknowledged | 18/06/2022 | Feature request: Global rotation value option |
| | | 0005978 | 1 | |
| normal | | 17/06/2022 | AI should notice if func_fracture entities (e.g. breakable glass) got broken. |