Viewing Issues 801 - 850 / 2387

    PID CategorySeverityStatusUpdated Summary
  0004232132
[The Dark Mod]  Coding
normal
resolved (SteveL)
14/12/2019skins do not change collision data
  00050721  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
14/12/2019Lightning broken: baseLightProject invert failed
  00047791  
[The Dark Mod]  Graphics
normal
resolved (nbohr1more)
08/12/2019Resized models have overblown specular in GLSL enhanced ambient
  00050383  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
07/12/2019'M' key (cycle maps) not behaving
  00050691  
[The Dark Mod]  Physics
tweak
resolved (stgatilov)
05/12/2019Improve rope swinging
  00048398  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
05/12/2019Sword animation can get stuck on screen.
  000506024
[The Dark Mod]  Graphics
major
resolved (duzenko)
30/11/2019GL_FloatColor broken: test/glass look has changed
  0005064   
[DarkRadiant]  General
trivial
new
24/11/2019turning off windows with DR still open crashes the editor
  00047632  
[The Dark Mod]  Design/Coding
normal
assigned (taaaki)
22/11/2019Tracker/wiki still have modetwo.net links
  00048641  
[The Dark Mod]  TDM Installer
tweak
resolved (stgatilov)
22/11/2019Remove pk4 timestamps fixes from updater
  000459515  
[The Dark Mod]  TDM Installer
normal
resolved (stgatilov)
16/11/2019Install VC++ redistributable in tdm_update
  00048753  
[The Dark Mod]  TDM Installer
minor
resolved (stgatilov)
16/11/2019Update and Improve VCRedist installation
  000506122
[The Dark Mod]  Graphics
major
resolved (duzenko)
15/11/2019r_useDrawMulti broken
  00050562  
[The Dark Mod]  AI
feature
resolved (grayman)
15/11/2019Can't stop an AI during patrol
  0005059 2
[The Dark Mod]  Graphics
feature
new
13/11/2019Stereoscopy support
  0005058   
[The Dark Mod]  Coding
minor
new
13/11/2019TDM doesn't automatically suspend desktop compositing in KDE
  00050439  
[The Dark Mod]  Graphics
normal
new
14/09/2019RGBA keywords have no effect in cubemap stages if material has light interaction
  00050466  
[The Dark Mod]  Feature proposal
feature
new
14/09/2019Controllable gloss for specular maps
  00039444  
[The Dark Mod]  Graphics
normal
resolved (SteveL)
14/09/2019Fix most water shaders so they don't distort foreground objects
  0004798 2
[The Dark Mod]  Textures
normal
new
13/09/2019Red wallpaper: diffuse doesn't match normalmap
  0005052 1
[The Dark Mod]  Models
normal
new
10/09/2019Spade models have a gap when viewed from behind
  00037712112
[The Dark Mod]  Models
normal
acknowledged
10/09/2019Models with corrupt or badly scaled textures - ongoing
  0002564   
[The Dark Mod]  Script/Def
feature
new
08/09/2019add "toggleTargets" to tdm_light_holder script object
  0002247301
[The Dark Mod]  Animation
normal
new
01/09/2019Facial Animations
  00050451  
[The Dark Mod]  Feature proposal
normal
new
31/08/2019Implement a "boids" system
  00048972  
[The Dark Mod]  Design/Coding
feature
new
30/08/2019Vines don't grow on trees (or wooden surfaces generally, however rough)
  0005048   
[The Dark Mod]  Animation
normal
new
30/08/2019Horses may still glide when rotating
  00023746  
[The Dark Mod]  AI
normal
confirmed
25/08/2019Horse - player can walk through the dead horse
  0004996   
[The Dark Mod]  Animation
normal
new
25/08/2019Hands remaining animated when an AI has become a ragdoll
  00023731  
[The Dark Mod]  AI
normal
new
25/08/2019Horse - frobbing dead horse runs idle animations on ears
  00023659  
[The Dark Mod]  AI
major
resolved (Arcturus)
25/08/2019Horse - rotating in alert mode
  000504711
[The Dark Mod]  Animation
normal
new
25/08/2019Drunk women spawn in T-pose and don't idle properly
  000464822
[The Dark Mod]  Coding
normal
new
21/08/2019Particle 'orbit' and 'drip' paths are supported internally, but have loading bugs
  000322418  
[The Dark Mod]  Coding
crash
resolved (grayman)
13/08/2019TheDarkMod.exe crashes after updating a 1.07 installation to 1.08
  00050412  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
12/08/2019Resurrect projectile shooting "spread"
  000495361
[The Dark Mod]  Coding
feature
resolved (stgatilov)
16/05/2019Better GPU detection for Laptops
  000482041
[The Dark Mod]  Coding
tweak
resolved (stgatilov)
16/05/2019Remove M4 from Linux build | GL linking system
  0004986247
[The Dark Mod]  GUI
normal
resolved (stgatilov)
12/05/2019Compass turns white when using stencil shadows
  0004961151
[The Dark Mod]  Graphics
crash
resolved (duzenko)
12/05/2019Tdm v2.07 crashes as soon as you enter the game if "Maps" was chosen as shadow implementation.
  00050311  
[The Dark Mod]  Graphics
major
resolved (duzenko)
06/05/2019Lighting is wrong on recent AMD drivers (normal map ignored)
  0004993102
[The Dark Mod]  Graphics
normal
resolved (duzenko)
06/05/2019r_showportals 1 doesn't do its job correctly
  0004962194
[The Dark Mod]  Graphics
normal
resolved (duzenko)
06/05/2019Lightning stops working in TDM v2.07
  000503042
[The Dark Mod]  Coding
crash
resolved (duzenko)
05/05/2019TDM sometimes crashes after finishing mission v2
  00048227  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
02/05/2019Restructure third-party libraries in code SVN
  0005015 1
[The Dark Mod]  Models
normal
assigned (Springheel)
23/04/2019Gap in pillar model
  00046863  
[The Dark Mod]  Tweaking
normal
resolved (duzenko)
20/04/2019Interaction table
  00050274  
[The Dark Mod]  Coding
tweak
resolved (stgatilov)
15/04/2019Fine-tune "Debug with Inlines" configuration for development
  00050263  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
13/04/2019Move to non-XP VC toolset
  00050066  
[DarkRadiant]  GUI
normal
new
12/04/2019Presseing shift-LMB select - is selecting mutltiple back ground items
  00050162  
[DarkRadiant]  GUI
normal
new
12/04/2019RMB clicks randomly but reproducably not recognised in DR