| | | 0005024 | 2 | |
| normal | | 09/07/2022 | Missing dark_redwood materials |
| | | 0005993 | 4 | 2 |
| normal | | 07/07/2022 | Remove console warnings from AIs at startup |
| | | 0004491 | 3 | |
| normal | new | 03/07/2022 | "Remove Mission" button in "New Missions" menu |
| | | 0005995 | | 2 |
| normal | new | 02/07/2022 | DR-exported models that are only partially solid |
| | | 0003031 | 1 | |
| feature | | 02/07/2022 | Security Levels for Locations & AI (e.g., AI start friendly, but turn to enemy if see a crime in low sec area, etc) |
| | | 0005008 | 2 | |
| minor | new | 02/07/2022 | "is_lantern" spawnarg breaks the "should_be_vert" spawnarg |
| | | 0004409 | 17 | |
| normal | | 02/07/2022 | Add an option to lift the 60 fps lock |
| | | 0004924 | 9 | |
| normal | | 02/07/2022 | Rope physics mad when FPS is low and uncapped |
| | | 0004604 | 2 | |
| normal | | 02/07/2022 | Paintings have inconsistent loot values |
| | | 0002398 | 4 | |
| feature | | 02/07/2022 | Add "foreach" to triggers to expand 'call' spawnarg. |
| | | 0004002 | 10 | |
| normal | | 02/07/2022 | Review Stealth Score Reporting |
| | | 0004222 | 7 | |
| normal | new | 02/07/2022 | Might be a Mission Stats problem with registering alerts |
| | | 0003213 | | |
| feature | new | 02/07/2022 | triggers need "callobjectfunction" |
| | | 0005970 | 2 | 2 |
| normal | | 25/06/2022 | scorch circle decal in fireplace prefab doesn't render |
| | | 0005076 | 2 | |
| normal | | 25/06/2022 | Switch updater/packager Linux build from SCons to CMake. |
| | | 0005984 | 5 | |
| normal | | 25/06/2022 | Add the possibility to "multiloot". |
| | | 0005987 | 5 | |
| normal | | 25/06/2022 | AIs always enter agitated searching after noticing missing items regardless of "absence_alert" |
| | | 0005891 | 1 | |
| normal | | 23/06/2022 | Remove excessive code for bindless texture support |
| | | 0005973 | 2 | |
| minor | | 21/06/2022 | Change crouch state on key down with crouch toggle |
| | | 0002903 | 2 | |
| normal | | 20/06/2022 | The distance check added for warnings in 1.07 leads to alerts being spread too wide |
| | | 0005983 | | 1 |
| normal | acknowledged | 18/06/2022 | Rotating brush / group / func_static at 90° result to invalid texture matrix |
| | | 0005980 | 2 | |
| normal | acknowledged | 18/06/2022 | Feature request: Global rotation value option |
| | | 0005978 | 1 | |
| normal | | 17/06/2022 | AI should notice if func_fracture entities (e.g. breakable glass) got broken. |
| | | 0005976 | 1 | |
| normal | | 15/06/2022 | Add script functions for adding/removing frob peers |
| | | 0005975 | | |
| tweak | new | 13/06/2022 | cvar given wrong intial value. Obsolete? |
| | | 0005961 | 2 | |
| normal | resolved | 12/06/2022 | Fix rope/ladder speed while crouched |
| | | 0005958 | 2 | |
| minor | confirmed | 12/06/2022 | (3.0.0pre5) Version Control feature ignores some folders |
| | | 0005842 | 1 | |
| tweak | | 12/06/2022 | Show asterisk or sharp at the beginning of mission name in in-game downloader. |
| | | 0005967 | 4 | |
| feature | | 11/06/2022 | Allow to silenty change the state of an objective. |
| | | 0005678 | 6 | 1 |
| feature | | 11/06/2022 | Track pickpockets in mission statistics |
| | | 0005930 | 3 | |
| normal | | 11/06/2022 | Fix The Graffiti Sign Materials |
| | | 0005045 | 2 | |
| normal | new | 06/05/2022 | Implement a "boids" system |
| | | 0005957 | | |
| normal | new | 04/05/2022 | "add_precompiled_header" wrongly used with multiple parameters at "CMakeLists.txt" |
| | | 0005554 | 6 | |
| normal | | 23/04/2022 | Strafing left sounds very quiet, while strafing right sounds normal, like moving forward or backward |
| | | 0005881 | 17 | 1 |
| minor | | 22/04/2022 | Revise conan dependencies |
| | | 0005648 | 3 | 1 |
| normal | | 15/04/2022 | AAS: expanding brush generated almost parallel faces |
| | | 0005929 | | |
| normal | acknowledged | 03/04/2022 | Bring back the Cycle Cap Texture function |
| | | 0005871 | 1 | |
| normal | acknowledged | 02/04/2022 | 4 minor problems manipulating an entity composed of primitives |
| | | 0005921 | 7 | |
| major | | 27/03/2022 | fails to compile: missing file: unzip.h |
| | | 0005922 | | 2 |
| normal | acknowledged | 18/03/2022 | Brushe issues when working on angles (it added + 0.0001 on brush coordinates ) |
| | | 0003571 | 2 | |
| normal | feedback | 18/03/2022 | Angled brushes can warp and resize on move |
| | | 0005839 | 10 | |
| major | | 17/03/2022 | conanfile.py: no longer available: zlib/1.2.11 |
| | | 0003160 | 2 | |
| normal | new | 15/03/2022 | Find a way to designate "community favourite" maps |
| | | 0005820 | 2 | |
| minor | | 10/03/2022 | Migrate all VC projects to MSVC 2022 |
| | | 0005495 | 5 | |
| normal | | 07/03/2022 | Terminate tdm_update support |
| | | 0005904 | 1 | |
| crash | acknowledged | 01/03/2022 | Changing Blending Modes in Material Editor can crash Dark Radiant |
| | | 0005895 | 1 | 1 |
| normal | feedback | 01/03/2022 | Editor tooltips not shown if multiple entities selected |
| | | 0005744 | 2 | |
| normal | acknowledged | 26/02/2022 | Desk3 cabinet doors can get player stuck |
| | | 0005894 | 3 | |
| normal | resolved | 17/02/2022 | Cubemap/Envshot dont line up with geometry |
| | | 0004214 | 14 | 1 |
| normal | | 16/02/2022 | Underwater GUI overlay drawn over lightgem |