View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0005178 | The Dark Mod | Textures | public | 13.03.2020 22:13 | 09.07.2022 18:52 |
Reporter | VanishedOne | Assigned To | Dragofer | ||
Priority | normal | Severity | normal | Reproducibility | N/A |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 2.07 | ||||
Target Version | TDM 2.11 | Fixed in Version | TDM 2.11 | ||
Summary | 0005178: Unused decal texture files | ||||
Description | textures/darkmod/decals/stone/StonesGround and textures/darkmod/decals/stone/StonesGround2 have normal map files packaged under textures/darkmod/decals/stone/ but they aren't referenced by the material decls, and apart from the file extensions they have the same names as the diffusemaps. Also, I can find no diffuse textures or material decls corresponding to these _ed and _local files: textures/darkmod/decals/window/shutters_decal01* textures/darkmod/decals/stone/sculpted/alcove_hammer* The _ed files are TGAs for some reason, but they're only half the resolution of the normal maps, making them unattractive as replacement diffusemaps. | ||||
Tags | No tags attached. | ||||
Rev 16525 Restore decals for 4 incomplete stone decals (1 window, 1 alcove, 2 scattered stones), including using Wellingtoncrab's TopazAI to upscale diffusemaps from the editor images. |
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Date Modified | Username | Field | Change |
---|---|---|---|
13.03.2020 22:13 | VanishedOne | New Issue | |
13.03.2020 22:25 | VanishedOne | Description Updated | |
09.07.2022 16:24 | Dragofer | Assigned To | => Dragofer |
09.07.2022 16:24 | Dragofer | Status | new => resolved |
09.07.2022 16:24 | Dragofer | Resolution | open => fixed |
09.07.2022 16:24 | Dragofer | Fixed in Version | => TDM 2.11 |
09.07.2022 16:24 | Dragofer | Note Added: 0014988 | |
09.07.2022 16:24 | Dragofer | Note Added: 0014989 | |
09.07.2022 16:24 | Dragofer | File Added: darkmod (2022-07-09 18-22-08) (71.79 -61.98 -315.75).jpg | |
09.07.2022 18:52 | Dragofer | Target Version | => TDM 2.11 |