View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003987 | The Dark Mod | Def / Setup | public | 25.12.2014 14:02 | 09.07.2022 19:43 |
Reporter | SteveL | Assigned To | Dragofer | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 2.03 | ||||
Target Version | TDM 2.11 | Fixed in Version | TDM 2.11 | ||
Summary | 0003987: atdm:nature_pine needs a LOD tweak | ||||
Description | The model and particle effect visibly shift a bit in different directions when the first LOD stage is passed. It needs a tweak to its lod offset spawnargs. | ||||
Tags | No tags attached. | ||||
Rev 16529 Adjust LOD offset values for the pine skeleton LOD models (which all have slightly different shapes and origins) to minimise jumping/popping. Also replaced atdm:nature_pine, since its particle-based leaves looked unconvincing compared to the alternatives. It has only been used once in any released FM - I've therefore given it the same entityDef as another, similar-sized pine entity with pre-attached leaves and adjusted the editor tooltip. |
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Date Modified | Username | Field | Change |
---|---|---|---|
25.12.2014 14:02 | SteveL | New Issue | |
28.03.2018 09:48 |
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Relationship added | related to 0003771 |
09.07.2022 19:42 | Dragofer | Note Added: 0014997 | |
09.07.2022 19:43 | Dragofer | Assigned To | => Dragofer |
09.07.2022 19:43 | Dragofer | Status | new => resolved |
09.07.2022 19:43 | Dragofer | Resolution | open => fixed |
09.07.2022 19:43 | Dragofer | Fixed in Version | => TDM 2.11 |
09.07.2022 19:43 | Dragofer | Target Version | => TDM 2.11 |