View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0005989 | The Dark Mod | Models | public | 22.06.2022 21:40 | 09.07.2022 18:51 |
Reporter | Frost_Salamander | Assigned To | Obsttorte | ||
Priority | normal | Severity | normal | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Platform | PC | OS | Windows | OS Version | 10 |
Product Version | TDM 2.10 | ||||
Target Version | TDM 2.11 | Fixed in Version | TDM 2.11 | ||
Summary | 0005989: kitchen_cupboard_openable.pfb broken | ||||
Description | The kitchen_cupboard_openable.pfb has a problem where the doors become unfrobable. I'm not sure what the problem is, as both doors have immune_to_target_setfrobable = 1 and they both target the correctly-named atdm:target_set_frobable entity. I thought it might be because they open separately so when one opens/closes it makes the other door unfrobable, but not sure now. | ||||
Steps To Reproduce | 1. Add the kitchen_cupboard_openable.pfb prefab to a map 2. start the game and open the left door, and then the right door. The right door immediately becomes unfrobable after it opens. 3. close and open the left door 2 more times. It will then become unfrobable as well. The same thing happens if you reverse the order of the doors (right first, then left). | ||||
Tags | No tags attached. | ||||
The doors both have the "immune_to_target_setfrobable" "1" spawnarg, and they aren't even touching the setfrobable brush, so it's unclear why they're going unfrobable. Noticed some more mistakes though: 1) the doors need both "trigger_on_open" and "trigger_on_close" set to 1. Right now frobability will only change whenever the cupboard is opened, not when it's closed, so it quickly gets out of sync. 2) each door should have its own setfrobable brush (as for example in cabinet03a.pfbx). Otherwise one door would affect the frobability of items in the other half of the cupboard. |
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The door handles need to have the immunity, too, which wasn't the case. Fixed with rev 16499 |
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Rev 16521 Also fixed the problems I mentioned in the comment above - frobability of cupboard contents now works as expected. |
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Date Modified | Username | Field | Change |
---|---|---|---|
22.06.2022 21:40 | Frost_Salamander | New Issue | |
23.06.2022 10:08 | Dragofer | Note Added: 0014915 | |
25.06.2022 06:24 | Obsttorte | Assigned To | => Obsttorte |
25.06.2022 06:24 | Obsttorte | Status | new => assigned |
25.06.2022 06:28 | Obsttorte | Status | assigned => resolved |
25.06.2022 06:28 | Obsttorte | Resolution | open => fixed |
25.06.2022 06:28 | Obsttorte | Note Added: 0014917 | |
09.07.2022 15:10 | Dragofer | Note Added: 0014983 | |
09.07.2022 18:51 | Dragofer | Fixed in Version | => TDM 2.11 |
09.07.2022 18:51 | Dragofer | Target Version | => TDM 2.11 |