Viewing Issues 851 - 900 / 2646

    PID CategorySeverityStatusUpdated Summary
  00055546  
[The Dark Mod]  Sound
normal
resolved (AluminumHaste)
23/04/2022Strafing left sounds very quiet, while strafing right sounds normal, like moving forward or backward
  0005881171
[The Dark Mod]  Coding
minor
resolved (stgatilov)
22/04/2022Revise conan dependencies
  000564831
[The Dark Mod]  Coding
normal
resolved (stgatilov)
15/04/2022AAS: expanding brush generated almost parallel faces
  0005929   
[DarkRadiant]  Map Editing
normal
acknowledged
03/04/2022Bring back the Cycle Cap Texture function
  00058711  
[DarkRadiant]  Selection System
normal
acknowledged
02/04/20224 minor problems manipulating an entity composed of primitives
  00059217  
[The Dark Mod]  Coding
major
resolved (stgatilov)
27/03/2022fails to compile: missing file: unzip.h
  0005922 2
[DarkRadiant]  Map Editing
normal
acknowledged
18/03/2022Brushe issues when working on angles (it added + 0.0001 on brush coordinates )
  00035712  
[DarkRadiant]  Map Editing
normal
feedback
18/03/2022Angled brushes can warp and resize on move
  000583910  
[The Dark Mod]  Coding
major
resolved (stgatilov)
17/03/2022conanfile.py: no longer available: zlib/1.2.11
  00031602  
[The Dark Mod]  GUI
normal
new
15/03/2022Find a way to designate "community favourite" maps
  00058202  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
10/03/2022Migrate all VC projects to MSVC 2022
  00054955  
[The Dark Mod]  Distribution
normal
resolved (stgatilov)
07/03/2022Terminate tdm_update support
  00059041  
[DarkRadiant]  GUI
crash
acknowledged
01/03/2022Changing Blending Modes in Material Editor can crash Dark Radiant
  000589511
[DarkRadiant]  GUI
normal
feedback
01/03/2022Editor tooltips not shown if multiple entities selected
  00057442  
[The Dark Mod]  Models
normal
acknowledged
26/02/2022Desk3 cabinet doors can get player stuck
  00058943  
[The Dark Mod]  Coding
normal
resolved
17/02/2022Cubemap/Envshot dont line up with geometry
  0004214141
[The Dark Mod]  GUI
normal
resolved (SteveL)
16/02/2022Underwater GUI overlay drawn over lightgem
  00059031  
[DarkRadiant]  Map Editing
normal
new
13/02/2022Feature Request: Prevent Stealth Retexturing
  000553121
[The Dark Mod]  Coding
normal
resolved (Dragofer)
04/02/2022Compare security cameras between 2.09 and 2.10beta
  00048283  
[The Dark Mod]  Sound System
minor
resolved (Dragofer)
01/02/2022Player voice is played when you restart St.Lucia mission
  0005898   
[The Dark Mod]  Mapping
minor
new
01/02/2022func_rotate quality loss on large surfaces
  00055741  
[The Dark Mod]  GUI
normal
resolved (stgatilov)
01/02/2022Debrief Video: Cuts to Menu Before Start
  000245413  
[The Dark Mod]  GUI
feature
resolved (duzenko)
30/01/2022Implement CC (closed captions, subtitles)
  00048573  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
30/01/2022Build Error due to reference to cpuid.h on PPC64
  000436413  
[The Dark Mod]  Feature proposal
normal
resolved (stgatilov)
30/01/2022RGTC Normal Map compression
  00057162  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
30/01/2022Implement RGTC compressor
  00055946  
[The Dark Mod]  Sound
normal
resolved (kingsal)
30/01/2022A New Job Reverb Polish
  00055494  
[The Dark Mod]  Coding
feature
resolved (Dragofer)
25/01/2022Add Secrets System
  00000611  
[DarkRadiant]  Renderer
minor
confirmed (orbweaver)
18/01/2022Choice of model render modes
  0005883   
[The Dark Mod]  Coding
normal
new
17/01/2022backport into stable: openal compiler fix
  000587653
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
13/01/2022Stripped bright line on the boundary of light volume
  000586072
[The Dark Mod]  Textures
normal
resolved (stgatilov)
11/01/2022Texture broken by 2.10: lights/cloudscroll
  000587031
[The Dark Mod]  Textures
normal
resolved (nbohr1more)
07/01/2022Broken particle - simple fix
  000532512  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
04/01/2022New error reported about texture stain01b_s
  000552997
[The Dark Mod]  Textures
normal
resolved (duzenko)
04/01/2022Projected lights can't use appropriate falloff images
  0005863   
[The Dark Mod]  Coding
normal
new
04/01/2022Game sometimes refuses to relinquish focus on alt+tab
  0005866   
[DarkRadiant]  Renderer
feature
new
03/01/2022Feature: show _color of entities in camera viewport
  00058591  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
30/12/2021Collision models for patch-only entities have not BSP optimization
  00054852  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
19/12/2021mirrorRenderMap doesn't accept resolution parameters anymore
  00051913  
[The Dark Mod]  Def / Setup
feature
resolved (Dragofer)
19/12/2021Create x-ray material
  00057622  
[The Dark Mod]  Design/Coding
feature
assigned (stgatilov)
17/12/2021pk4dir support
  0005676101
[The Dark Mod]  GUI
normal
resolved (duzenko)
16/12/2021Screens for security cameras won't work with textures/common/camera/camera# textures
  0005833   
[DarkRadiant]  GUI
feature
new
04/12/2021Feature: show lines between entities bound to each other
  0005832   
[DarkRadiant]  GUI
feature
new
03/12/2021Feature: ability to undo "hide" and "unhide"
  0005830   
[The Dark Mod]  Sound
minor
new
30/11/2021At least two female vocal sets contain male barks
  000488854
[The Dark Mod]  Coding
normal
resolved (stgatilov)
28/11/2021Terrible precision in light frustums
  0005823   
[The Dark Mod]  Feature proposal
normal
new
23/11/2021Feature request - auto-delete old compilation files upon DMAP
  0003727   
[The Dark Mod]  Coding
normal
new
18/11/2021idLight::GetBounds() should handle projected lights correctly
  00058122  
[DarkRadiant]  GUI
feature
acknowledged
15/11/2021Darkmod/Theme for DR
  0005806 1
[DarkRadiant]  GUI
normal
acknowledged
12/11/2021DR 2.14pre1: normalised UV islands shouldn't overlap