View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0002903||The Dark Mod||AI||public||05.11.2011 19:28||20.06.2022 12:26|
|Product Version||TDM 1.07|
|Target Version||TDM 1.07||Fixed in Version||TDM 1.07|
|Summary||0002903: The distance check added for warnings in 1.07 leads to alerts being spread too wide|
|Description||During 1.07 testing, it was noticed that AI were more easily passing warning among themselves, so it's feasible that an entire map could become alerted quickly to the player's presence.|
This might be due to the distance check added to make the passing of warnings more realistic.
|Tags||No tags attached.|
Changed the warning/greeting distance check back to the way it was in 1.06.
Next phase: the distance check wasn’t the problem. Implemented a check for how far the warning AI is from the original alert position. If beyond a certain distance, don’t allow the warning.
This fix includes a fix to keep two AI from standing at the same examination spot when examining a rope.
It also includes a fix for AI to draw their weapons immediately if they find an item’s missing.
|05.11.2011 19:28||grayman||New Issue|
|05.11.2011 19:28||grayman||Status||new => assigned|
|05.11.2011 19:28||grayman||Assigned To||=> grayman|
|06.11.2011 23:39||grayman||Note Added: 0004127|
|06.11.2011 23:39||grayman||Status||assigned => resolved|
|06.11.2011 23:39||grayman||Resolution||open => fixed|
|06.11.2011 23:39||grayman||Fixed in Version||=> TDM 1.07|
|11.11.2011 01:45||grayman||Note Added: 0004140|
|16.11.2011 22:39||grayman||Relationship added||has duplicate 0002929|
|20.06.2022 12:26||Dragofer||Relationship added||related to 0005987|