View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0005891 | The Dark Mod | Graphics | public | 24.01.2022 15:41 | 23.06.2022 06:14 |
Reporter | stgatilov | Assigned To | stgatilov | ||
Priority | normal | Severity | normal | Reproducibility | N/A |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 2.10 | ||||
Target Version | TDM 2.11 | Fixed in Version | TDM 2.11 | ||
Summary | 0005891: Remove excessive code for bindless texture support | ||||
Description | Bindless textures are disabled by default, and not exposed to players in any way (except for cvar). The main benefit of removing them would be cleaning shaders of the new backend. | ||||
Additional Information | Originally, the idea was posted here: https://forums.thedarkmod.com/index.php?/topic/20949-on-bindless-textures-multidraws-and-improvements-to-the-new-render-backend/ | ||||
Tags | No tags attached. | ||||
parent of | 0005476 | closed | cabalistic | Bindless Textures causes freezes and stutter when changing Anisotropic Filtering in a loaded Mission |
child of | 0005285 | closed | cabalistic | Remove old backend's depth/interaction/stencil stages |
Date Modified | Username | Field | Change |
---|---|---|---|
24.01.2022 15:41 | stgatilov | New Issue | |
24.01.2022 15:41 | stgatilov | Status | new => assigned |
24.01.2022 15:41 | stgatilov | Assigned To | => cabalistic |
24.01.2022 15:52 | nbohr1more | Relationship added | child of 0005285 |
24.01.2022 17:04 | nbohr1more | Relationship added | parent of 0005476 |
23.06.2022 06:14 | stgatilov | Note Added: 0014914 | |
23.06.2022 06:14 | stgatilov | Assigned To | cabalistic => stgatilov |
23.06.2022 06:14 | stgatilov | Status | assigned => resolved |
23.06.2022 06:14 | stgatilov | Resolution | open => fixed |
23.06.2022 06:14 | stgatilov | Fixed in Version | => TDM 2.11 |