Viewing Issues 1 - 50 / 2237

    PID CategorySeverityStatusUpdated Summary
   0005613 1
[DarkRadiant]  GUI
feature
new
13/05/2021Show shared keyvalues when multiple entities are selected
   000560972
[DarkRadiant]  General
normal
resolved (greebo)
13/05/2021Model previewer not displaying ASE or LWO models
   000560782
[DarkRadiant]  General
crash
resolved (greebo)
13/05/2021Crash when selecting an MD5 model in "Create Model..." menu
   0005118101
[The Dark Mod]  Mapping
major
resolved (stgatilov)
13/05/2021No 'Press attack to start' anymore if error message stops first attempt to load map
   00055332  
[DarkRadiant]  GUI
normal
new
13/05/2021Pick Shader via MMB not working.
   0005612   
[The Dark Mod]  Design/Coding
major
new
13/05/2021Downloading the game is unnecesarily slow
   0005611   
[The Dark Mod]  Design/Coding
block
new
13/05/2021No category for tdm_installer
   0005610   
[The Dark Mod]  Coding
normal
new
13/05/2021tdm_installer: fails to compile on Linux: linking fails for: libBLAKE2.a
   00055513  
[The Dark Mod]  Distribution
feature
assigned (stgatilov)
13/05/2021Rework FM database to use SVN as primary storage
   0005598325
[The Dark Mod]  Coding
normal
assigned (cabalistic)
12/05/2021Performance regression on hedge01_square_long
   0005608   
[DarkRadiant]  GUI
normal
acknowledged
11/05/2021Path entites rotate 15 degrees, each time when dragged.
   00050392  
[DarkRadiant]  Renderer
feature
acknowledged
11/05/2021A way to highlight models with no material defined in DR render
   0005538241
[The Dark Mod]  Objectives
crash
resolved (stgatilov)
11/05/2021Segmentation fault when receiving a new objective in mission "WS3: Cleighmoor"
   00055951  
[The Dark Mod]  Graphics
minor
assigned (cabalistic)
10/05/2021Black screen temporarily shown while mission loading GUI is active
   00055975  
[The Dark Mod]  Coding
feature
assigned (stgatilov)
08/05/2021Generic map container
   0005601   
[The Dark Mod]  GUI
normal
resolved (cabalistic)
07/05/2021Add weapons to inventory grid
   000501215  
[The Dark Mod]  Coding
crash
confirmed (cabalistic)
07/05/2021Shader loaded from frontend crashes on AMD (Crash from heathaze GUI overlay)
   00055993  
[The Dark Mod]  Physics
normal
assigned (stgatilov)
07/05/2021Improve grabber on lightweight objects
   00038717  
[The Dark Mod]  Physics
normal
resolved (nbohr1more)
06/05/2021Number of ActivateContacs is hard-coded to 10
   000554261
[The Dark Mod]  Coding
crash
resolved (stgatilov)
06/05/2021Crash in idEntity::Event_Frob when lockpick is selected
   0005604   
[DarkRadiant]  Compilation/Build
major
acknowledged
06/05/2021wxgtk dependency renamed in Arch Linux
   000560612
[The Dark Mod]  Graphics
crash
new
05/05/2021The default 64-bit texture color depth isn't compatible with all hardware
   0005602144
[DarkRadiant]  General
crash
resolved (greebo)
05/05/2021Crash when activating the Material Editor in Doom3 game config
   0005603   
[DarkRadiant]  GUI
feature
assigned (orbweaver)
04/05/2021Ability to choose from several different pointfiles
   0005600   
[The Dark Mod]  Coding
normal
assigned (stgatilov)
02/05/2021Crashes due to cvarSystem not being threadsafe
   00055551  
[DarkRadiant]  Map Editing
crash
confirmed
01/05/2021Dark radiant crash on update entities on every change
   0001081   
[The Dark Mod]  Physics
major
assigned (Ishtvan)
01/05/2021Grabber: Repeated collision sounds when sliding
   00035431  
[The Dark Mod]  Physics
normal
new
01/05/2021Bad physics for small moveables
   000535417  
[The Dark Mod]  Feature proposal
normal
resolved (stgatilov)
30/04/2021Feature: Pointfiles for Debugging of Info_Location Overlaps
   00055106  
[The Dark Mod]  Coding
normal
resolved (cabalistic)
30/04/2021Avoid changing desktop resolution on Linux (as on Windows)
   00048456  
[The Dark Mod]  Coding
major
resolved (stgatilov)
29/04/2021Restrict set of features in FFmpeg cinematics
   0004634325
[The Dark Mod]  Graphics
minor
assigned (stgatilov)
29/04/2021Decal depth fighting (Inn Business: "rug in tavern is not smooth")
   00054273  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
29/04/2021Remove frob-highlight stages from materials
   00026261  
[The Dark Mod]  GUI
feature
resolved (Obsttorte)
28/04/2021Add mouse-over help for menu entries
   00039849  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
25/04/2021GPU vertex skinning
   00052931  
[The Dark Mod]  Coding
minor
resolved (cabalistic)
24/04/2021Mouse cursor is moved to the screen center when alt-tab switching (Linux)
   00052087  
[The Dark Mod]  GUI
normal
resolved (cabalistic)
24/04/2021Support for extra mouse buttons
   0005528401
[The Dark Mod]  Coding
normal
assigned (Dragofer)
24/04/2021Improvements to security cameras
   00050204  
[The Dark Mod]  GUI
normal
resolved (stgatilov)
23/04/2021The Gatehouse mission lacks screenshots on the mission downloader
   0004488186
[The Dark Mod]  GUI
normal
resolved (stgatilov)
23/04/2021Image previews are sometimes black
   0005596   
[The Dark Mod]  Graphics
tweak
new
23/04/2021r_lockSurfaces broken
   00053142  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
23/04/2021While loading a game there are weird texts or graphics displayed in the first second
   000559310  
[The Dark Mod]  Coding
trivial
resolved (stgatilov)
23/04/2021idList::Clear refactoring
   00055945  
[The Dark Mod]  Sound
normal
assigned (kingsal)
21/04/2021A New Job Reverb Polish
   00049078  
[The Dark Mod]  Sound System
feature
confirmed
21/04/2021Make OpenAL settings more configurable inside TDM
   00055876  
[The Dark Mod]  Sound
feature
resolved (nbohr1more)
20/04/2021Add setting to control EFX Reverb Strength
   00052615  
[The Dark Mod]  Design/Coding
minor
resolved (stgatilov)
18/04/2021Extend localization system to understand string placeholders
   00055921  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
18/04/2021dmap: shorter leak files
   00048364  
[The Dark Mod]  Coding
tweak
feedback (cabalistic)
16/04/2021Early texture loading
   00055912  
[The Dark Mod]  Coding
normal
resolved (cabalistic)
16/04/2021Reduce map load time