| | | | 0006680 | 1 | |
| normal | new | 28/02/2026 | Slowly move grabber objects towards the center of the screen when using TDM(inv) frob control style |
| | | | 0006608 | 4 | |
| feature | | 28/02/2026 | Support last game frame as in-game main menu background |
| | | | 0006529 | 1 | |
| normal | new | 28/02/2026 | Crashing on pressing ctrl-z to undo |
| | | | 0000447 | 2 | |
| feature | acknowledged | 28/02/2026 | Model viewer does not give a scale or sense of size |
| | | | 0005355 | 5 | 5 |
| normal | acknowledged | 28/02/2026 | Very simple 4x4 floor, trying to export as .OBJ results in distorted UV |
| | | | 0006564 | | 2 |
| normal | new | 28/02/2026 | Model exporter breaking UV map on existing stock tdm models |
| | | | 0005522 | 4 | 1 |
| minor | acknowledged | 28/02/2026 | DR .ase importer should remove vertex doubles, .lwo importer should not |
| | | | 0006692 | | 1 |
| normal | new | 28/02/2026 | TDM's precision errors are bas on model that are smaller than one unit |
| | | | 0001820 | 3 | |
| normal | feedback | 28/02/2026 | Texture lock unfriendliness for vertex dragging |
| | | | 0005995 | | 2 |
| normal | new | 28/02/2026 | DR-exported models that are only partially solid |
| | | | 0005006 | 7 | |
| normal | new | 28/02/2026 | Pressing shift-LMB select, is selecting multiple back ground items. |
| | | | 0006251 | 1 | 3 |
| normal | new | 28/02/2026 | light_center should not be transformed when the light is rotated |
| | | | 0006275 | 1 | |
| normal | new | 28/02/2026 | Texture stretches when rotating brush 90 degrees |
| | | | 0005798 | 8 | |
| normal | acknowledged | 28/02/2026 | Texture rotation and fit on patches broken on 2.14 |
| | | | 0006347 | 2 | 3 |
| feature | new | 28/02/2026 | Clipping in Camerview/Orthoview when grid is set to less than 0.125 |
| | | | 0006123 | 3 | 1 |
| normal | acknowledged | 28/02/2026 | DR displaying some particles incorrectly: |
| | | | 0005096 | 7 | 1 |
| normal | acknowledged | 28/02/2026 | Selected objects/entites (grouped or selected) will randomly rotate about non-center pivot point, rather than on the spot, |
| | | | 0006124 | | 1 |
| minor | acknowledged | 28/02/2026 | Get DR to remember size abd location of all windows: Use main window to calculate position and size of child windows? |
| | | | 0006122 | 3 | 1 |
| minor | acknowledged | 28/02/2026 | DR 'flashes' all white on opening of program |
| | | | 0005812 | 2 | |
| feature | acknowledged | 28/02/2026 | Darkmod/Theme for DR |
| | | | 0006605 | 3 | 2 |
| normal | acknowledged | 28/02/2026 | Bizzare bug - every texture is rotated slightly |
| | | | 0006690 | 2 | |
| crash | | 28/02/2026 | 2.14-5 long-frobbing with nothing to frob causes immediate CTD |
| | | | 0006652 | 1 | 2 |
| normal | | 28/02/2026 | Borked UV on model |
| | | | 0006547 | 2 | 3 |
| normal | new | 28/02/2026 | Copy/paste shader doesn't always work with angled surfaces |
| | | | 0006353 | 1 | |
| normal | new | 27/02/2026 | Feature request: Make 'Shift Textures randomly' work with patches |
| | | | 0006494 | 1 | |
| normal | new | 27/02/2026 | Feature Request: Add option to remove selected brush when creating any patch type |
| | | | 0006656 | 2 | |
| normal | new | 26/02/2026 | Improve Carleton 24pt Font |
| | | | 0006691 | | 18 |
| normal | new | 26/02/2026 | Please add the following models to the core: |
| | | | 0006606 | 4 | 1 |
| normal | | 24/02/2026 | Apply tonemap to 3D game only, don't change HUDs |
| | | | 0005867 | 7 | |
| feature | | 24/02/2026 | Try to support interactions on projected decals |
| | | | 0006349 | 4 | |
| normal | | 24/02/2026 | Cleaning the scissors mess |
| | | | 0006254 | 8 | |
| major | acknowledged | 24/02/2026 | AI ragdolls not sustaining any damage from any fall height |
| | | | 0006309 | 12 | 4 |
| normal | | 24/02/2026 | Func_Smoke does not correctly loop particles with multiple stages with differing lifespans |
| | | | 0006650 | 4 | 3 |
| feature | | 24/02/2026 | Improvements of r_useParallelAddModels |
| | | | 0006117 | 8 | |
| normal | confirmed | 24/02/2026 | Popup message in upper-left corner fade in has wrong first frame |
| | | | 0005772 | 1 | 1 |
| normal | confirmed | 24/02/2026 | Ambient sound: volume does not change if sound is the same |
| | | | 0005666 | 20 | |
| normal | confirmed | 24/02/2026 | Shooting a noise arrow then picking it up, sound keeps playing - at HIGH FPS |
| | | | 0006278 | 7 | 2 |
| normal | new | 23/02/2026 | Func_Peek lightgem glitch |
| | | | 0006245 | 4 | 1 |
| normal | new | 23/02/2026 | Fixing the console warnings (pt2) |
| | | | 0006613 | | |
| normal | new | 23/02/2026 | Swing mission: fix player launcher. |
| | | | 0006482 | 1 | |
| trivial | new | 23/02/2026 | Fix no spawnfunc or spawnclass warning on aas_flood |
| | | | 0005906 | | 1 |
| normal | new | 23/02/2026 | Dropping dead or KO'ed AI into water falls slowly |
| | | | 0005889 | 2 | |
| feature | new | 23/02/2026 | Finalize volumetric fog lights |
| | | | 0006578 | 2 | 1 |
| normal | new | 23/02/2026 | Candles in candle holders sometimes spontaneously relight |
| | | | 0006612 | 1 | |
| normal | new | 23/02/2026 | Gas mine knockouts are not accounted to player |
| | | | 0006323 | 1 | 1 |
| normal | new | 23/02/2026 | Drowned AI not marked as 'player responsible' if shallow water |
| | | | 0005896 | | |
| normal | new | 23/02/2026 | Add screenshots to Tracy profiling |
| | | | 0006594 | 2 | |
| normal | new | 23/02/2026 | FOV settings not saved correctly in save games |
| | | | 0005670 | 5 | 3 |
| minor | confirmed | 23/02/2026 | Overbright pixels |
| | | | 0006637 | | |
| normal | new | 23/02/2026 | Mines explode underwater. |