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IDProjectCategoryView StatusLast Update
0006606The Dark ModGraphicspublic26.01.2025 10:04
Reporterstgatilov Assigned Tostgatilov  
PrioritynormalSeveritynormalReproducibilityhave not tried
Status assignedResolutionopen 
Product VersionTDM 2.13 
Target VersionTDM 2.14 
Summary0006606: Apply tonemap to 3D game only, don't change HUDs
DescriptionIn the original Doom 3, gamma and brightness changed global OS settings, and thus applied to everything.
Then it was replaced with tonemap, which also applied to everything.

After that we had an attempt to make tonemap only work on 3d rendering but not to GUI overlays/menus.
It failed because we found that some GUI overlays are part of the game, e.g. underwater overlays.

In 2.13 we have r_tonemapOnlyGame3d, which disables tonemap for main menus.
However, it still applies to everything including HUD when the game is rendered.

It would be great to put tonemap to its proper place finally!
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Issue History

Date Modified Username Field Change
26.01.2025 10:04 stgatilov New Issue
26.01.2025 10:04 stgatilov Status new => assigned
26.01.2025 10:04 stgatilov Assigned To => stgatilov