Viewing Issues 51 - 100 / 2371

    PID CategorySeverityStatusUpdated Summary
  0005761   
[DarkRadiant]  Map Editing
feature
resolved (greebo)
03/04/2022Cut functionality to complement copy and paste
  0005925   
[DarkRadiant]  GUI
normal
resolved (greebo)
02/04/2022Objective GUI doesn't display properly in some places
  000565412
[DarkRadiant]  GUI
normal
resolved (greebo)
02/04/2022The Item category of the Edit Objective window disappears after cycling through more than two components
  00058711  
[DarkRadiant]  Selection System
normal
acknowledged
02/04/20224 minor problems manipulating an entity composed of primitives
  0005893   
[DarkRadiant]  Renderer
normal
resolved (greebo)
02/04/2022Entity-to-light mapping structures for lighting mode rendering
  0005920   
[DarkRadiant]  Design/Coding
normal
resolved (greebo)
01/04/2022Update solution and build dependencies to Visual Studio 2022
  0005927   
[DarkRadiant]  Design/Coding
normal
resolved (greebo)
01/04/2022Save user settings by application version
  000592841
[The Dark Mod]  Coding
normal
resolved (stgatilov)
27/03/2022Save game while bow is strung yields broken bow on fresh load
  00058551  
[The Dark Mod]  Coding
normal
assigned (stgatilov)
27/03/2022Cutscenes sound out of sync without uncapped FPS
  00059191  
[DarkRadiant]  Saving and loading
crash
resolved (greebo)
27/03/2022Crash on loading certain maps
   00002191  
[DarkRadiant]  Renderer
minor
resolved (greebo)
27/03/2022Realtime shadow mode
  00059217  
[The Dark Mod]  Coding
major
resolved (stgatilov)
27/03/2022fails to compile: missing file: unzip.h
  0005926   
[The Dark Mod]  Design/Coding
normal
assigned (kingsal)
21/03/2022tdm_player_thief.def needs to contain default pm_runmod value
  0005924   
[DarkRadiant]  Renderer
normal
resolved (greebo)
20/03/2022Renderer to operate on single-precision floats
  0005923   
[DarkRadiant]  Renderer
normal
resolved (greebo)
19/03/2022TargetLineNodes are updating their geometry every frame
  000590912
[DarkRadiant]  Renderer
normal
resolved (greebo)
18/03/2022Revisit Interaction Shader to get closer to the TDM looks
  0005922 2
[DarkRadiant]  Map Editing
normal
acknowledged
18/03/2022Brushe issues when working on angles (it added + 0.0001 on brush coordinates )
  00035712  
[DarkRadiant]  Map Editing
normal
feedback
18/03/2022Angled brushes can warp and resize on move
  000583910  
[The Dark Mod]  Coding
major
resolved (stgatilov)
17/03/2022conanfile.py: no longer available: zlib/1.2.11
  00031602  
[The Dark Mod]  GUI
normal
new
15/03/2022Find a way to designate "community favourite" maps
  000542710  
[The Dark Mod]  Graphics
normal
assigned (stgatilov)
13/03/2022Remove frob-highlight stages from materials
  00059121  
[DarkRadiant]  Renderer
normal
resolved (greebo)
12/03/2022Move GL draw calls to central location
  0005916 2
[DarkRadiant]  Renderer
normal
resolved (greebo)
12/03/2022Vertex colours do not show on models in lighting mode
  000555311
[The Dark Mod]  Graphics
normal
new
12/03/2022looking in keyhole crash
  00058202  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
10/03/2022Migrate all VC projects to MSVC 2022
  0005918   
[The Dark Mod]  Saving/Loading
normal
new
09/03/2022Save game crash on Linux
  00058291  
[DarkRadiant]  GUI
major
resolved (greebo)
08/03/2022Entity inspector shows inherited spawnargs of previous selection
  00059131  
[The Dark Mod]  Sound System
normal
new
08/03/2022Negative sound loss on location separator makes everybody alert
  0005915 1
[The Dark Mod]  Distribution
normal
assigned (stgatilov)
07/03/2022Investigate storing uncompressed FMs in SVN
  00054955  
[The Dark Mod]  Distribution
normal
resolved (stgatilov)
07/03/2022Terminate tdm_update support
  0005914   
[The Dark Mod]  Sound
feature
new
07/03/2022Add subtitles to New Job
  0005911   
[DarkRadiant]  Design/Coding
normal
resolved (greebo)
03/03/2022Unify Declaration Parsers
  000585332
[DarkRadiant]  Shader System
normal
resolved (greebo)
02/03/2022DR overwrite order for defs is different from TDM's
  00058383  
[DarkRadiant]  Map Editing
normal
resolved (greebo)
02/03/2022Rotating a brush results in erratic movement
  0005897   
[DarkRadiant]  GUI
normal
resolved (greebo)
01/03/2022[Mouse Bindings] X/Y and Camera View bindings don't save properly
  00059041  
[DarkRadiant]  GUI
crash
acknowledged
01/03/2022Changing Blending Modes in Material Editor can crash Dark Radiant
  0005908   
[DarkRadiant]  Renderer
normal
resolved (greebo)
01/03/2022Fix Material Preview rendering
  000589511
[DarkRadiant]  GUI
normal
feedback
01/03/2022Editor tooltips not shown if multiple entities selected
  0005858   
[DarkRadiant]  Map Editing
minor
resolved (greebo)
01/03/2022"Replace Selection with exported Model" sets classname to "func_static".
  0005882   
[The Dark Mod]  GUI
normal
new
01/03/2022'target_changetarget' entity has the same look & colour as 'info_locationsperator' - please change
  0005873   
[DarkRadiant]  GUI
normal
resolved (greebo)
01/03/2022Entity inspector should recognise spawnargs beginning with "sprS_" as def spawnargs
  0005864   
[DarkRadiant]  GUI
crash
resolved (greebo)
01/03/2022Map -> Edit Package Info (darkmod.txt)... crashes DarkRadiant
  000585432
[DarkRadiant]  Map Editing
normal
resolved (greebo)
01/03/2022Rotating Prefab breaks texturing on some brushes
  0005846   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
01/03/2022Rotating a func_static result to random stretch textures
  0005848   
[DarkRadiant]  GUI
feature
resolved (greebo)
28/02/2022MD5 Animation Viewer: show current frame & total frames
  000584911
[DarkRadiant]  GUI
feature
resolved (greebo)
28/02/2022MD5 Animation Viewer: jump to frame
  0005840   
[DarkRadiant]  General
crash
resolved (greebo)
28/02/2022DR crashes when syncing with remote Git repository
  0005847   
[DarkRadiant]  General
crash
resolved (greebo)
28/02/2022Switching visibility of Github repo from public to private causes crash
  0005841   
[DarkRadiant]  GUI
normal
resolved (greebo)
28/02/2022Dockable window layout doesn't save new floating XY views
  0005844   
[DarkRadiant]  GUI
normal
resolved (greebo)
27/02/2022"Choose skin..." button on custom model spawnargs shows skins for main model spawnarg