Viewing Issues 51 - 100 / 2198

    PID CategorySeverityStatusUpdated Summary
   0004825111
[The Dark Mod]  Graphics
tweak
resolved (stgatilov)
13/01/2021Investigate approach to avoid/reduce light toggling on surfaces
   0004692126
[The Dark Mod]  Models
normal
resolved (Dragofer)
12/01/2021An openable version of display_case01.lwo
   00054892  
[The Dark Mod]  Models
normal
resolved (Dragofer)
12/01/2021Finish Rodin's Eve Statue
   00054642  
[The Dark Mod]  Physics
normal
new
12/01/2021TDM 2.08-2.09 beta 1: uncapped FPS causing weird player physics
   000440917  
[The Dark Mod]  Coding
normal
resolved (duzenko)
12/01/2021Add an option to lift the 60 fps lock
   0004493355
[The Dark Mod]  Physics
normal
resolved (duzenko)
12/01/2021Some physics events have changed in 2.05 due to faster fps
   000543844
[The Dark Mod]  Textures
normal
resolved (nbohr1more)
12/01/2021Editor (_ed) texture dosent reflect in-game texture.
   000531941
[The Dark Mod]  Script/Def
normal
new
10/01/2021Trigger_multiple stops working if AI stops moving
   0005460414
[DarkRadiant]  Map Editing
normal
confirmed
10/01/2021Newly drawn brushes don't use height of previous selection with "Show Size Info" switched off
   00054878  
[The Dark Mod]  Graphics
major
resolved (cabalistic)
10/01/2021"image_preload 0" breaks rendering if SSAO or Bloom are enabled
   00054041  
[The Dark Mod]  Objectives
normal
new
09/01/2021Unreliable "item is in location" objective
   00054794  
[DarkRadiant]  Design/Coding
feature
assigned (jonri)
09/01/2021Auto-reload models, skins, materials, etc
   0005293   
[The Dark Mod]  Coding
minor
new
08/01/2021Mouse cursor is moved to the screen center when alt-tab switching (Linux)
   0005488   
[The Dark Mod]  Coding
feature
assigned (stgatilov)
08/01/2021dmap: faster optimize algorithm
   000548641
[The Dark Mod]  Coding
normal
assigned (stgatilov)
08/01/2021dmap: close vertices due to numeric errors, and bloomed sparklies
   00054766  
[The Dark Mod]  Graphics
minor
assigned (cabalistic)
06/01/2021Bindless Textures causes freezes and stutter when changing Anisotropic Filtering in a loaded Mission
   0005433101
[The Dark Mod]  Coding
normal
resolved (stgatilov)
06/01/2021Random crash when dynamically loading textures
   000495711  
[The Dark Mod]  Feature proposal
feature
resolved (stgatilov)
06/01/2021Snow and rain particles stopping on brushes
   00051374  
[The Dark Mod]  Coding
major
resolved (stgatilov)
05/01/2021Dmap optimization breaks rain patches
   00054712  
[DarkRadiant]  Map Editing
crash
resolved (greebo)
05/01/2021Collapsing a brush while undoing cannot be undone
   000548032
[DarkRadiant]  Models
feature
acknowledged
05/01/2021Feature: ability to import model geometry as brushwork
   000548312
[DarkRadiant]  GUI
feature
acknowledged
05/01/2021Visual representation for .liquid models
   00053885  
[DarkRadiant]  GUI
minor
resolved (greebo)
05/01/2021Skin Chooser starts with expanded All Skins root folder
   0005485   
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
05/01/2021mirrorRenderMap doesn't accept resolution parameters anymore
   00053203  
[The Dark Mod]  Design/Coding
feature
resolved (AluminumHaste)
05/01/2021When Always Run is enabled, the Creep modifier does nothing
   0005484   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
04/01/2021Projected lights don't rotate around their origin anymore
   00054773  
[DarkRadiant]  Models
normal
feedback
04/01/2021Model Export: "Use Entity Origin as export Origin" doesn't work
   000533231
[The Dark Mod]  Def / Setup
crash
resolved (Dragofer)
04/01/2021Dice thrower model missing
   00054742  
[DarkRadiant]  GUI
major
resolved (greebo)
04/01/2021Default scale & natural function producing stretched results
   00054501  
[DarkRadiant]  Map Editing
minor
resolved (greebo)
04/01/2021Surface inspector "Natural" causes random stretch texture (2.10.0)
   0004190142
[The Dark Mod]  Design/Coding
normal
resolved (cabalistic)
04/01/2021A patch to allow alt-tabbing under Linux
   000503721
[The Dark Mod]  Mapping
crash
resolved (stgatilov)
03/01/2021dmap crashes on specific map
   00042331  
[The Dark Mod]  Coding
crash
resolved (stgatilov)
03/01/2021Crash during runAAS
   00052124  
[The Dark Mod]  Coding
crash
resolved (stgatilov)
03/01/2021dmap: crash when merging leaf nodes in AAS
   00052803  
[The Dark Mod]  Graphics
normal
resolved (cabalistic)
02/01/2021r_useDebugGroups crashes with AMD cards
   00046804  
[The Dark Mod]  Graphics
tweak
assigned (cabalistic)
01/01/2021Falloff and projection textures replacement
   0001731   
[The Dark Mod]  Coding
normal
new
01/01/2021head_joint vs. head_jointname
   00010734  
[The Dark Mod]  Physics
normal
new
01/01/2021Butcher Knife & Kitchen Knife Levitating
   00054811  
[The Dark Mod]  Models
minor
resolved (Dragofer)
01/01/2021Ornate chandeliers look too bright because of duplicate geometry
   00050229  
[The Dark Mod]  Graphics
feature
assigned (cabalistic)
31/12/2020Implement a forward+ render
   00054782  
[The Dark Mod]  Design/Coding
feature
new
31/12/2020Extend basic LOD system spawnargs to support other entities
   00016633  
[The Dark Mod]  GUI
normal
feedback
31/12/2020Shop not cleared between map loads
   00005405  
[The Dark Mod]  Coding
minor
new
31/12/2020Add entity scriptfunctions for getting/setting animation rates
   00039132  
[The Dark Mod]  Animation
normal
feedback
30/12/2020SetRate frame command
   00048661  
[The Dark Mod]  Graphics
normal
resolved (cabalistic)
30/12/2020Make use of MultiDraw functions
   0005238   
[The Dark Mod]  Graphics
normal
resolved (cabalistic)
30/12/2020Reduce CPU draw call overhead in the backend
   0002266101
[The Dark Mod]  Coding
normal
new
30/12/2020target_endlevel causes a TDM crash
   00052394  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
30/12/2020Reflection probes support in the engine
   00036845  
[The Dark Mod]  Graphics
feature
new
30/12/2020Investigate GPL Renderer Improvements
   0005007   
[The Dark Mod]  Feature proposal
normal
new
30/12/2020Implement OpenGL Instancing