Viewing Issues 51 - 100 / 1937

    PID CategorySeverityStatusUpdated Summary
   00048972  
[The Dark Mod]  Design/Coding
feature
new
30/08/2019Vines don't grow on trees (or wooden surfaces generally, however rough)
   00048991  
[The Dark Mod]  Script/Def
normal
new
30/08/2019Vine patches don't grow on LOD entity classes
   0005048   
[The Dark Mod]  Animation
normal
new
30/08/2019Horses may still glide when rotating
   00023746  
[The Dark Mod]  AI
normal
confirmed
25/08/2019Horse - player can walk through the dead horse
   0004996   
[The Dark Mod]  Animation
normal
new
25/08/2019Hands remaining animated when an AI has become a ragdoll
   00023731  
[The Dark Mod]  AI
normal
new
25/08/2019Horse - frobbing dead horse runs idle animations on ears
   00023659  
[The Dark Mod]  AI
major
resolved (Arcturus)
25/08/2019Horse - rotating in alert mode
   000504711
[The Dark Mod]  Animation
normal
new
25/08/2019Drunk women spawn in T-pose and don't idle properly
   0004972   
[The Dark Mod]  Graphics
feature
acknowledged
25/08/2019Screen-Space Ambient Occlusion
   000464822
[The Dark Mod]  Coding
normal
new
21/08/2019Particle 'orbit' and 'drip' paths are supported internally, but have loading bugs
   000439081
[The Dark Mod]  Models
normal
new
19/08/2019Models with surfaces using "Default' or nonexistent material
   0005044   
[The Dark Mod]  Graphics
normal
new
18/08/2019Adjusting specular RGB in material stages fails under enhanced interaction shader
   00050341  
[The Dark Mod]  Def / Setup
normal
new
17/08/2019Missing assets for sparks.fx
   000322418  
[The Dark Mod]  Coding
crash
resolved (grayman)
13/08/2019TheDarkMod.exe crashes after updating a 1.07 installation to 1.08
   00050412  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
12/08/2019Resurrect projectile shooting "spread"
   00050403  
[The Dark Mod]  Coding
minor
assigned (stgatilov)
11/08/2019AVX implementation of DeriveTangents and NormalizeTangents
   0005024   
[The Dark Mod]  Textures
normal
new
04/08/2019Missing dark_redwood materials
   0004731152
[The Dark Mod]  Models
feature
assigned (Obstler)
10/06/2019Add Epifire's security camera model
   0005037 1
[The Dark Mod]  Mapping
crash
new
24/05/2019dmap crashes on specific map
   0005036 1
[The Dark Mod]  Graphics
normal
new
22/05/2019Skybox totally black in Tears of Saint.Lucia
   0004660327
[The Dark Mod]  Graphics
normal
suspended (stgatilov)
18/05/2019Soft shadows: sometimes light leaks near edges (in complete darkness)
   000495361
[The Dark Mod]  Coding
feature
resolved (stgatilov)
16/05/2019Better GPU detection for Laptops
   000482041
[The Dark Mod]  Coding
tweak
resolved (stgatilov)
16/05/2019Remove M4 from Linux build | GL linking system
   000503222
[The Dark Mod]  Graphics
normal
new
12/05/2019A case of bad particle clipping with FBO and soft particles
   0004986247
[The Dark Mod]  GUI
normal
resolved (stgatilov)
12/05/2019Compass turns white when using stencil shadows
   0004961151
[The Dark Mod]  Graphics
crash
resolved (duzenko)
12/05/2019Tdm v2.07 crashes as soon as you enter the game if "Maps" was chosen as shadow implementation.
   00050225  
[The Dark Mod]  Graphics
feature
new
11/05/2019Implement a forward+ render
   0005033   
[DarkRadiant]  GUI
feature
new
08/05/2019Feature: consistent Esc & Enter keys functionality across all openable windows in DR
   00050311  
[The Dark Mod]  Graphics
major
resolved (duzenko)
06/05/2019Lighting is wrong on recent AMD drivers (normal map ignored)
   0004993102
[The Dark Mod]  Graphics
normal
resolved (duzenko)
06/05/2019r_showportals 1 doesn't do its job correctly
   0004962194
[The Dark Mod]  Graphics
normal
resolved (duzenko)
06/05/2019Lightning stops working in TDM v2.07
   000470515  
[The Dark Mod]  Graphics
normal
assigned
05/05/2019Soft gamma
   000503042
[The Dark Mod]  Coding
crash
resolved (duzenko)
05/05/2019TDM sometimes crashes after finishing mission v2
   00048227  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
02/05/2019Restructure third-party libraries in code SVN
   0005015 1
[The Dark Mod]  Models
normal
assigned (Springheel)
23/04/2019Gap in pillar model
   0004615383
[The Dark Mod]  Saving/Loading
normal
resolved (duzenko)
21/04/2019Remote camera lost when saving\loading
   00046863  
[The Dark Mod]  Tweaking
normal
resolved (duzenko)
20/04/2019Interaction table
   00048892  
[DarkRadiant]  Models
feature
resolved (orbweaver)
17/04/2019A method to deprecate models without breaking existing maps:
   0004964221
[The Dark Mod]  Saving/Loading
normal
resolved (STiFU)
16/04/2019Version check fails
   00050274  
[The Dark Mod]  Coding
tweak
resolved (stgatilov)
15/04/2019Fine-tune "Debug with Inlines" configuration for development
   000501963
[The Dark Mod]  AI
normal
feedback (grayman)
14/04/2019Reaction time of AI too fast when spotting player in full light
   0003135173
[The Dark Mod]  Coding
feature
assigned (duzenko)
14/04/2019Add per-pixel material definitions ("material maps")
   000498011  
[The Dark Mod]  Graphics
normal
new
13/04/2019Front-facing shadow face casts back-shadow when it should not
   00050263  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
13/04/2019Move to non-XP VC toolset
   00050066  
[DarkRadiant]  GUI
normal
new
12/04/2019Presseing shift-LMB select - is selecting mutltiple back ground items
   00050162  
[DarkRadiant]  GUI
normal
new
12/04/2019RMB clicks randomly but reproducably not recognised in DR
   00048104  
[The Dark Mod]  Design/Coding
normal
resolved (stgatilov)
10/04/2019Stop shipping/using outdated bundles of dependencies
   00048262  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
09/04/2019Remove ID hacks from third-party libraries: minizip and libjpeg
   00049059  
[The Dark Mod]  GUI
normal
assigned (duzenko)
05/04/2019Please add support for Ultrawide Resolutions
   00050202  
[The Dark Mod]  GUI
normal
new
01/04/2019The Gatehouse mission lacks screenshots on the mission downloader