| | | 0006272 | 1 | 2 |
| tweak | new | 19/03/2025 | Wardrobe prefab door clips through frame |
| | | 0004915 | 5 | |
| tweak | | 19/03/2025 | Create HD version of briefing_video |
| | | 0006477 | 1 | |
| normal | new | 12/03/2025 | func_peek view in wrong position on Linux |
| | | 0003984 | 10 | |
| normal | | 10/03/2025 | GPU vertex skinning |
| | | 0006608 | 2 | |
| feature | | 08/03/2025 | Support last game frame as in-game main menu background |
| | | 0006597 | 3 | |
| normal | new | 02/03/2025 | If menu doesn't have enough time to open from the game when summoned the first time then it will never open |
| | | 0006609 | | |
| feature | new | 01/03/2025 | Assign the last 4 weapon slots to null entities the FM can modify to add custom weapons |
| | | 0006499 | 1 | |
| normal | new | 26/02/2025 | tdm_safe_lock_small prefab doesn't work if rotated |
| | | 0006607 | 1 | |
| normal | | 17/02/2025 | HD carpet runner textures use incorrect editor image |
| | | 0006312 | 10 | 3 |
| normal | | 15/02/2025 | Borked UV's on Stove models |
| | | 0006254 | 8 | |
| major | acknowledged | 13/02/2025 | AI ragdolls not sustaining any damage from any fall height |
| | | 0006578 | 1 | 1 |
| normal | new | 06/02/2025 | Candles in candle holders sometimes spontaneously relight |
| | | 0005856 | 2 | |
| feature | new | 30/01/2025 | Looping multi-sound shaders only loop the first file in the list |
| | | 0006565 | 1 | |
| major | new | 28/01/2025 | func_static entities that start hidden don't become solid when triggered to be visible |
| | | 0006150 | 2 | |
| normal | resolved | 25/01/2025 | On Launch, Distorted First Frame When AA |
| | | 0006594 | 2 | |
| normal | new | 25/01/2025 | FOV settings not saved correctly in save games |
| | | 0006579 | 6 | 14 |
| normal | | 21/01/2025 | There are several issue with the this window series: |
| | | 0006595 | 2 | |
| minor | | 20/01/2025 | texture and/or skin of ai atdm:ai_revenant_spirit broken |
| | | 0006599 | | |
| normal | new | 18/01/2025 | First connected gamepad does not always control TDM |
| | | 0006470 | 3 | |
| crash | new | 16/01/2025 | Issues with the savegame tool object which may crash TDM |
| | | 0006589 | 5 | 4 |
| normal | | 16/01/2025 | Please add to core mod - shaded_lamp_with_grill.lwo |
| | | 0005656 | 3 | 1 |
| normal | | 16/01/2025 | Saves broken if "darkmod" occurs in path twice |
| | | 0006601 | 2 | |
| normal | | 16/01/2025 | 2.13 dev: missing textures for carpet/rugs/plain_redgreen_design_HD |
| | | 0006561 | 1 | |
| normal | new | 15/01/2025 | A saved game created by a savegame tool object does not show a thumbnail when selected |
| | | 0006551 | 1 | |
| normal | | 13/01/2025 | Replace placeholder broken_glass and ice footstep sounds |
| | | 0004991 | 5 | 1 |
| normal | | 13/01/2025 | Add material dependent climb_slide sounds |
| | | 0006603 | | |
| feature | new | 13/01/2025 | New compression type |
| | | 0006346 | 5 | 1 |
| normal | | 12/01/2025 | Occasional volume = 0 in sound emitter parameters works unexpectedly |
| | | 0006354 | 3 | |
| normal | | 12/01/2025 | Envmap stage works very differently with bumpmap and without |
| | | 0006600 | 2 | 2 |
| normal | | 10/01/2025 | Stock model with ZF on part of the windiow frame |
| | | 0006586 | | 1 |
| feature | new | 10/01/2025 | Please add the following models to the core: |
| | | 0005453 | 5 | |
| feature | | 09/01/2025 | Rethink how FM's should override cvars |
| | | 0006434 | 15 | 2 |
| feature | | 09/01/2025 | Try to fully support nested/recursive subviews |
| | | 0006117 | 8 | |
| normal | | 09/01/2025 | Popup message in upper-left corner fade in has wrong first frame |
| | | 0006591 | 1 | |
| normal | | 08/01/2025 | Lightgem produces unexpected results during lean actions |
| | | 0006245 | 4 | 1 |
| normal | new | 08/01/2025 | Fixing the console warnings (pt2) |
| | | 0006493 | | |
| normal | new | 08/01/2025 | Moveable freezes in-air if moveable below it is removed |
| | | 0005772 | 1 | 1 |
| normal | confirmed | 08/01/2025 | Ambient sound: volume does not change if sound is the same |
| | | 0005906 | | 1 |
| normal | new | 08/01/2025 | Dropping dead or KO'ed AI into water falls slowly |
| | | 0006482 | 1 | |
| trivial | new | 08/01/2025 | Fix no spawnfunc or spawnclass warning on aas_flood |
| | | 0005670 | 5 | 3 |
| minor | confirmed | 08/01/2025 | Overbright pixels |
| | | 0005889 | 2 | |
| feature | new | 08/01/2025 | Finalize volumetric fog lights |
| | | 0005896 | | |
| normal | new | 08/01/2025 | Add screenshots to Tracy profiling |
| | | 0006091 | 1 | |
| normal | | 08/01/2025 | Idle animations can cause ai to see the player behind him. |
| | | 0006350 | 1 | 1 |
| normal | | 08/01/2025 | Support particle deform on animated models |
| | | 0006305 | 3 | 5 |
| normal | | 08/01/2025 | forcefield impulse increases or applies more often as FPS increases |
| | | 0005282 | 3 | |
| minor | acknowledged | 08/01/2025 | Readables look stretched in widescreen modes |
| | | 0005189 | 4 | |
| normal | | 08/01/2025 | noshadows mask spawnarg for shadows optimization |
| | | 0005666 | 20 | |
| normal | confirmed | 08/01/2025 | Shooting a noise arrow then picking it up, sound keeps playing - at HIGH FPS |
| | | 0006291 | | |
| feature | | 08/01/2025 | Use particle softening for all particle types? |