| | | | 0006605 | 4 | 2 |
| normal | | 15/05/2026 | Bizzare bug - every texture is rotated slightly |
| | | | 0006126 | 10 | 2 |
| normal | | 15/05/2026 | DR not remembering last exported/saved-to folder |
| | | | 0006123 | 4 | 1 |
| normal | | 15/05/2026 | DR displaying some particles incorrectly: |
| | | | 0006707 | 1 | 2 |
| normal | | 15/05/2026 | Preferences panel: missing options and resizing issue |
| | | | 0006716 | | |
| normal | new | 09/05/2026 | Texture has wrong ladder material type - textures/darkmod/fabric/ship_rigging1 |
| | | | 0006703 | 5 | |
| normal | | 09/05/2026 | Sharp movements in AI animation transitions on high FPS |
| | | | 0006701 | 1 | |
| major | | 09/05/2026 | Broken AI with vsync off, uncap FPS on and high FPS |
| | | | 0006705 | 2 | 1 |
| normal | new | 07/05/2026 | Rendering issues in camera lighting preview |
| | | | 0006200 | 7 | 3 |
| normal | acknowledged | 06/05/2026 | Objectives editor lagginess when editing components in maps with many entities |
| | | | 0006155 | 5 | |
| normal | acknowledged | 06/05/2026 | DR windows refusing to restore |
| | | | 0005802 | 5 | |
| feature | new | 06/05/2026 | Texture fitting on patches to work the same as it does on brushes. |
| | | | 0006712 | | |
| feature | new | 06/05/2026 | Dark mode for Darkradiant. |
| | | | 0005812 | 2 | |
| feature | acknowledged | 06/05/2026 | Darkmod/Theme for DR |
| | | | 0006122 | 4 | 1 |
| minor | acknowledged | 06/05/2026 | DR 'flashes' all white on opening of program |
| | | | 0006347 | 3 | 3 |
| feature | new | 06/05/2026 | Clipping in Camerview/Orthoview when grid is set to less than 0.125 |
| | | | 0006715 | 1 | |
| normal | | 03/05/2026 | Crash to desktop when parallax occlusion mapping with animated strength is used |
| | | | 0006714 | | 1 |
| normal | new | 03/05/2026 | Brush vertices don't move independently |
| | | | 0006709 | | 1 |
| normal | new | 30/04/2026 | Player gets stuck in the 'jumping & climbing' area during training |
| | | | 0006708 | | |
| major | new | 30/04/2026 | Stutter if you dmap & map in the same session |
| | | | 0006704 | | 1 |
| feature | new | 26/04/2026 | Request for widgets in camera lighting preview mode |
| | | | 0006494 | 2 | |
| normal | new | 21/04/2026 | Feature Request: Add option to remove selected brush when creating any patch type |
| | | | 0006121 | | 1 |
| feature | acknowledged | 07/04/2026 | Move Mouse Bindings and Keyboard Shortcuts to the preferences screen |
| | | | 0006700 | | |
| normal | new | 30/03/2026 | Sometimes NPC will make a 180 turn without playing a 'turn' animation |
| | | | 0006699 | | |
| minor | new | 30/03/2026 | Using safe lock interferes with player animations |
| | | | 0006677 | 3 | |
| normal | | 22/03/2026 | Add more dynamic HUD options to make the game more immersive |
| | | | 0005428 | 3 | |
| feature | | 22/03/2026 | Add a different frob-highlight for loot objects to make them better distinguishable from junk |
| | | | 0006555 | 6 | 19 |
| feature | | 22/03/2026 | Please add the following models and particles to the core mod |
| | | | 0006561 | 4 | |
| normal | | 21/03/2026 | A saved game created by a savegame tool object does not show a thumbnail when selected |
| | | | 0006674 | 8 | |
| normal | | 19/03/2026 | mission.cfg makes no sense |
| | | | 0006697 | 1 | |
| normal | | 19/03/2026 | More issues with mission overrides |
| | | | 0006618 | 3 | 1 |
| major | | 12/03/2026 | fails to build: openal: incompatible with cmake 4 |
| | | | 0005796 | 31 | 6 |
| feature | | 12/03/2026 | Envshot is broken again - 2.41 b07 |
| | | | 0006470 | 7 | |
| crash | | 12/03/2026 | Issues with the savegame tool object which may crash TDM |
| | | | 0006245 | 5 | 2 |
| normal | new | 08/03/2026 | Fixing the console warnings (pt2) |
| | | | 0000061 | 1 | |
| minor | | 08/03/2026 | Choice of model render modes |
| | | | 0006668 | 2 | |
| normal | | 07/03/2026 | Add hold-frob mechanic to doors to open them slowly |
| | | | 0006658 | 3 | |
| normal | | 07/03/2026 | Refactor frob handling to better support different frob control styles |
| | | | 0003830 | 2 | |
| feature | | 01/03/2026 | Add the possibility for mappers to alter the savegame-mechanics. |
| | | | 0006263 | | |
| normal | new | 28/02/2026 | Feature request: Animation selector for path_anim and path_cycleanim entities |
| | | | 0006686 | 1 | 1 |
| crash | new | 28/02/2026 | Script errors in map scripts cause game to hang/crash |
| | | | 0006608 | 4 | |
| feature | | 28/02/2026 | Support last game frame as in-game main menu background |
| | | | 0006680 | 1 | |
| normal | new | 28/02/2026 | Slowly move grabber objects towards the center of the screen when using TDM(inv) frob control style |
| | | | 0000447 | 2 | |
| feature | acknowledged | 28/02/2026 | Model viewer does not give a scale or sense of size |
| | | | 0005355 | 5 | 5 |
| normal | acknowledged | 28/02/2026 | Very simple 4x4 floor, trying to export as .OBJ results in distorted UV |
| | | | 0006564 | | 2 |
| normal | new | 28/02/2026 | Model exporter breaking UV map on existing stock tdm models |
| | | | 0005522 | 4 | 1 |
| minor | acknowledged | 28/02/2026 | DR .ase importer should remove vertex doubles, .lwo importer should not |
| | | | 0001820 | 3 | |
| normal | feedback | 28/02/2026 | Texture lock unfriendliness for vertex dragging |
| | | | 0005995 | | 2 |
| normal | new | 28/02/2026 | DR-exported models that are only partially solid |
| | | | 0005006 | 7 | |
| normal | new | 28/02/2026 | Pressing shift-LMB select, is selecting multiple back ground items. |
| | | | 0006251 | 1 | 3 |
| normal | new | 28/02/2026 | light_center should not be transformed when the light is rotated |