| | | 0006373 | | |
| normal | new | 18/03/2024 | Failure to pick lock of chest |
| | | 0006463 | | |
| normal | new | 17/03/2024 | Cannot immediately rotate objects using touchpad |
| | | 0006278 | 4 | 2 |
| normal | new | 16/03/2024 | Func_Peek lightgem glitch |
| | | 0006271 | 11 | |
| normal | | 15/03/2024 | Merge old and new backend |
| | | 0006504 | 1 | 2 |
| normal | new | 15/03/2024 | grime_corners_medium material shows as inverted in DarkRadiant but correct in-game |
| | | 0006496 | 1 | 1 |
| normal | new | 10/03/2024 | Request: make parallelsky a validated argument |
| | | 0006503 | 2 | |
| feature | | 10/03/2024 | Jobs system improvements |
| | | 0006498 | 4 | |
| normal | | 09/03/2024 | Store core missions uncompressed in assets SVN |
| | | 0006490 | 4 | 1 |
| normal | | 07/03/2024 | Incorrect Specular Response on Translucent Materials in Stencil Shadows Implementation |
| | | 0006349 | 2 | |
| normal | | 05/03/2024 | Cleaning the scissors mess |
| | | 0006500 | 1 | |
| normal | | 05/03/2024 | Envmap stage does not support bumpmap texture transforms |
| | | 0003984 | 10 | |
| normal | | 05/03/2024 | GPU vertex skinning |
| | | 0006480 | 5 | 2 |
| normal | | 04/03/2024 | Dmap rounds all floats in .proc file to integers |
| | | 0005772 | 1 | 1 |
| normal | confirmed | 04/03/2024 | Ambient sound: volume does not change if sound is the same |
| | | 0003090 | 2 | |
| normal | new | 01/03/2024 | AI get stuck in corners when blocked by moveables |
| | | 0006484 | 1 | |
| minor | new | 01/03/2024 | If cancelling a throw by dropping, the next item the player picks up will get thrown |
| | | 0006371 | | |
| normal | new | 01/03/2024 | AIs sometimes freeze or get stuck during battle |
| | | 0004352 | 13 | 1 |
| normal | | 01/03/2024 | Add Vine Arrow Practice to the Training Mission |
| | | 0006425 | 6 | 1 |
| normal | | 29/02/2024 | See through ceiling glitch when mantling top shelf |
| | | 0006444 | | |
| normal | new | 28/02/2024 | Small box on top does not move when bottom large box is pushed |
| | | 0001459 | 3 | |
| normal | new | 28/02/2024 | Include external sources in authors or license or credits text file |
| | | 0006416 | | |
| tweak | new | 28/02/2024 | Add option restore game on the Death screen |
| | | 0006485 | | |
| normal | new | 28/02/2024 | Ragdoll twitches when AI is hit on the head after waking up and sitting up |
| | | 0006493 | | |
| normal | new | 28/02/2024 | Moveable freezes in-air if moveable below it is removed |
| | | 0006454 | | |
| normal | new | 28/02/2024 | Objects on floor sound sometimes loops |
| | | 0006389 | 2 | |
| text | | 27/02/2024 | Rephrase message about healing potions in Training Mission |
| | | 0006495 | | |
| normal | new | 26/02/2024 | Player can tunnel through some objects by frobbing them |
| | | 0006375 | | |
| tweak | new | 26/02/2024 | Locked doors have no keyholes |
| | | 0005048 | 4 | |
| normal | new | 25/02/2024 | Horses may still glide when rotating |
| | | 0006494 | | |
| normal | new | 25/02/2024 | Feature Request: Add option to remove selected brush when creating any patch type |
| | | 0005172 | 13 | 2 |
| minor | | 25/02/2024 | Improve interaction culling: case when player-visible object is not visible from light |
| | | 0006489 | 4 | 1 |
| crash | | 24/02/2024 | Volta 2 crashes on mission completion |
| | | 0006264 | 4 | |
| normal | | 20/02/2024 | Subtitle improvements |
| | | 0006164 | 24 | 1 |
| feature | | 20/02/2024 | New features in GUI engine |
| | | 0006276 | 5 | 1 |
| major | new | 20/02/2024 | Frequent saving and reloading/"idle_animations_interval" manipulation po causing ai to path find into monster clip and get stuck |
| | | 0006285 | 16 | 6 |
| normal | | 19/02/2024 | church_altar.pfb prefab missing an entire layer of steps |
| | | 0006487 | 1 | 1 |
| normal | | 18/02/2024 | The distant_cityscape_01 material not seamless |
| | | 0006492 | 1 | 1 |
| normal | | 18/02/2024 | Editor image for geometric02_red_end_HD material is missing |
| | | 0006491 | | |
| feature | new | 18/02/2024 | Estimate current volume of played sound for subtitles |
| | | 0006488 | | 1 |
| major | new | 16/02/2024 | Inventory bug (two items on single button press) |
| | | 0005887 | 3 | |
| minor | | 16/02/2024 | Raise trace model limits and optimize memory |
| | | 0006448 | | |
| normal | new | 12/02/2024 | Analogue lean |
| | | 0006436 | 3 | |
| normal | new | 12/02/2024 | Climbing on tall objects allows beating AI to death with the blackjack without the AI ever noticing the player's presence |
| | | 0006412 | | |
| minor | new | 12/02/2024 | It is possible to mantle and stand on end tip of hanging rope |
| | | 0006486 | | |
| normal | new | 11/02/2024 | Rat disappeared when hit with blackjack |
| | | 0003401 | 7 | |
| normal | | 11/02/2024 | Drowning broken? |
| | | 0006369 | | |
| text | new | 11/02/2024 | Unexpected behavior when frobbing an item when maximum inventory for that item type has already been reached |
| | | 0004996 | | |
| normal | new | 11/02/2024 | Hands remaining animated when an AI has become a ragdoll |
| | | 0003972 | 5 | |
| normal | | 11/02/2024 | Ai twitching after death. |
| | | 0003797 | 1 | |
| normal | new | 11/02/2024 | Knocking out sleeping AI with heavy objects |