Viewing Issues 51 - 100 / 2655

    PID CategorySeverityStatusUpdated Summary
  00063543  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
12/01/2025Envmap stage works very differently with bumpmap and without
  000660022
[The Dark Mod]  Models
normal
resolved (Amadeus)
10/01/2025Stock model with ZF on part of the windiow frame
  0006586 1
[The Dark Mod]  Models
feature
new
10/01/2025Please add the following models to the core:
  00054535  
[The Dark Mod]  Design/Coding
feature
resolved (stgatilov)
09/01/2025Rethink how FM's should override cvars
  0006434152
[The Dark Mod]  Graphics
feature
resolved (stgatilov)
09/01/2025Try to fully support nested/recursive subviews
  00061178  
[The Dark Mod]  GUI
normal
confirmed (duzenko)
09/01/2025Popup message in upper-left corner fade in has wrong first frame
  00065911  
[The Dark Mod]  Coding
normal
resolved (nbohr1more)
08/01/2025Lightgem produces unexpected results during lean actions
  000624541
[The Dark Mod]  Tweaking
normal
new
08/01/2025Fixing the console warnings (pt2)
  0006493   
[The Dark Mod]  Physics
normal
new
08/01/2025Moveable freezes in-air if moveable below it is removed
  0006323   
[The Dark Mod]  Physics
normal
new
08/01/2025Drowned AI not marked as 'player responsible' if shallow water
  000577211
[The Dark Mod]  Script/Def
normal
confirmed
08/01/2025Ambient sound: volume does not change if sound is the same
  0005906 1
[The Dark Mod]  Physics
normal
new
08/01/2025Dropping dead or KO'ed AI into water falls slowly
  00064821  
[The Dark Mod]  Coding
trivial
new
08/01/2025Fix no spawnfunc or spawnclass warning on aas_flood
  000567053
[The Dark Mod]  Graphics
minor
confirmed
08/01/2025Overbright pixels
  00058892  
[The Dark Mod]  Graphics
feature
new
08/01/2025Finalize volumetric fog lights
  0005896   
[The Dark Mod]  Feature proposal
normal
new
08/01/2025Add screenshots to Tracy profiling
  00060911  
[The Dark Mod]  AI
normal
assigned (Obsttorte)
08/01/2025Idle animations can cause ai to see the player behind him.
  000635011
[The Dark Mod]  Coding
normal
assigned (stgatilov)
08/01/2025Support particle deform on animated models
  000630535
[The Dark Mod]  Physics
normal
assigned (stgatilov)
08/01/2025forcefield impulse increases or applies more often as FPS increases
  00052823  
[The Dark Mod]  GUI
minor
acknowledged
08/01/2025Readables look stretched in widescreen modes
  00051894  
[The Dark Mod]  Coding
normal
assigned (stgatilov)
08/01/2025noshadows mask spawnarg for shadows optimization
  000566620  
[The Dark Mod]  Sound System
normal
confirmed
08/01/2025Shooting a noise arrow then picking it up, sound keeps playing - at HIGH FPS
  0006291   
[The Dark Mod]  Graphics
feature
assigned (stgatilov)
08/01/2025Use particle softening for all particle types?
  00058671  
[The Dark Mod]  Graphics
feature
new
08/01/2025Try to support interactions on projected decals
  00064834  
[The Dark Mod]  Physics
normal
new
08/01/2025Stacked moveables drop into each other after you touch them
  00063494  
[The Dark Mod]  Graphics
normal
feedback (stgatilov)
07/01/2025Cleaning the scissors mess
  0004352171
[The Dark Mod]  Feature proposal
normal
resolved (nbohr1more)
07/01/2025Add Vine Arrow Practice to the Training Mission
  000498019  
[The Dark Mod]  Graphics
normal
acknowledged (cabalistic)
07/01/2025Front-facing shadow face casts back-shadow when it should not
  00041095  
[The Dark Mod]  Coding
major
assigned (stgatilov)
07/01/2025Updates not showing up in the internal downloader if 'VERSION' of a mission isn't updated
  000648161
[The Dark Mod]  Models
normal
resolved (nbohr1more)
07/01/2025Add HMart's new Hedge model or other reduced-poly Hedge models to the core
  0003135343
[The Dark Mod]  Coding
feature
new
07/01/2025Add per-pixel material definitions ("material maps")
  000625822
[The Dark Mod]  Graphics
normal
assigned (stgatilov)
07/01/2025Proxy models (_roth_gen) are not generated on saved game load
  0005835   
[The Dark Mod]  Coding
minor
assigned (stgatilov)
07/01/2025Refactor: merge cubic and other lights
  00052396  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
07/01/2025Reflection probes support in the engine
  0004634325
[The Dark Mod]  Graphics
minor
assigned (stgatilov)
07/01/2025Decal depth fighting (Inn Business: "rug in tavern is not smooth")
  0005333   
[The Dark Mod]  Coding
feature
assigned (stgatilov)
07/01/2025Reimplement AF editor: either in-game with FLTK, or in DarkRadiant with game connection
  00051696  
[The Dark Mod]  Coding
minor
assigned (cabalistic)
07/01/2025Clean multithreading routines
  00051901  
[The Dark Mod]  Coding
normal
assigned (stgatilov)
07/01/2025Frontend optimizations due to connectedness of entities/surfaces
  00065713  
[The Dark Mod]  Graphics
feature
resolved (stgatilov)
07/01/2025Investigate parallax mapping
  00065466  
[The Dark Mod]  Coding
feature
assigned (stgatilov)
05/01/2025Proper system for measuring light factor of bodies
  000560011  
[The Dark Mod]  Coding
crash
resolved (stgatilov)
04/01/2025Crashes due to cvarSystem not being threadsafe
  0006463   
[The Dark Mod]  Coding
normal
new
04/01/2025Cannot immediately use touchpad when rotating objects or when moving
  0006485   
[The Dark Mod]  Physics
normal
new
02/01/2025Ragdoll twitches when AI is hit on the head after waking up and sitting up
  00064274  
[The Dark Mod]  Models
normal
resolved (Amadeus)
02/01/2025Unexpected behavior when locking and unlocking chest in Training Mission
  00065764  
[The Dark Mod]  GUI
minor
resolved (Daft Mugi)
01/01/2025Mouse cursor should be hidden during briefing/debriefing videos
  0006442   
[The Dark Mod]  AI
normal
new
01/01/2025Levitating rats
  0006400   
[The Dark Mod]  Feature proposal
normal
new
01/01/2025Add a test function to test mapping of buttons and keys and mouse from GUI
  00056961  
[The Dark Mod]  Coding
normal
new
01/01/2025D-input gamepads aren't recognized, only X-input is functional
  0006541   
[The Dark Mod]  Physics
normal
new
01/01/2025Ragdolls fall through supporting objects
  00049895  
[The Dark Mod]  Animation
normal
new
31/12/2024Player can use repeated jumping to climb up ladders faster