View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0006482 | The Dark Mod | Coding | public | 10.02.2024 09:17 | 10.02.2024 09:19 |
Reporter | stgatilov | Assigned To | |||
Priority | normal | Severity | trivial | Reproducibility | always |
Status | new | Resolution | open | ||
Target Version | TDM 2.13 | ||||
Summary | 0006482: Fix no spawnfunc or spawnclass warning on aas_flood | ||||
Description | Here is the warning: WARNING:aas32_flood doesn't include a spawnfunc or spawnclass on 'aas32_flood_1'. Given that aas_flood only exists as a hint for dmap to generate AAS data, entities of this class should not even try to spawn. | ||||
Steps To Reproduce | 1) Install "Arena" FM. 2) Start game. 3) See the warning in console. | ||||
Tags | No tags attached. | ||||
We already have a concept called "inhibit spawn", see function idGameLocal::InhibitEntitySpawn. However, right now it is hardcoded in C++ code. I think we should support some spawnarg like "inhibit_spawn" for that. Then just add this spawnarg to aasXX_flood entityDefs. Also I'd say add this spawnarg to func_group entityDef and remove the hardcoded case from C++ code. |
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