Viewing Issues 201 - 250 / 2273

    PID CategorySeverityStatusUpdated Summary
   0000426   
[DarkRadiant]  General
minor
resolved (jonri)
11/03/2021Suggest same origin clone manager tool
   00054883  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
11/03/2021dmap: faster optimize algorithm
   00021327  
[DarkRadiant]  GUI
feature
resolved (greebo)
07/03/20213D grid feature
   00052575  
[The Dark Mod]  Graphics
tweak
resolved (duzenko)
07/03/2021Tools glitch
   00055461  
[DarkRadiant]  Renderer
minor
resolved (orbweaver)
05/03/2021Attached light radii are the wrong colour if "Override light volume colour" is active
   00002897  
[DarkRadiant]  GUI
minor
resolved (orbweaver)
05/03/2021ESC to close dialogs with Cancel
   0005560 1
[The Dark Mod]  Design/Coding
normal
new
05/03/2021Bus error crash when loading painter's wife (backtrace)
   000552943
[The Dark Mod]  Textures
normal
new
04/03/2021Projected lights can't use appropriate falloff images
   0005559   
[The Dark Mod]  Design/Coding
normal
new
04/03/2021Clipping into brush corners
   00055541  
[The Dark Mod]  Sound
normal
new
03/03/2021Strafing left sounds very quiet, while strafing right sounds normal, like moving forward or backward
   0005556   
[DarkRadiant]  Saving and loading
normal
resolved (greebo)
03/03/2021Add missing image dimension reads to Quake 3 legacy brush parser
   000469812  
[The Dark Mod]  Coding
minor
assigned (stgatilov)
01/03/2021Timescale command doesn't work with uncapped FPS / com_fixedTic 1
   0005553 1
[The Dark Mod]  Graphics
normal
new
28/02/2021looking in keyhole crash
   0005295 1
[The Dark Mod]  Design/Coding
crash
new
28/02/2021Func_Peek crash for 2.07 & 2.08 in 32-bit TDM
   000439091
[The Dark Mod]  Models
normal
new
28/02/2021Models with surfaces using "Default' or nonexistent material
   0005307111
[The Dark Mod]  Graphics
normal
acknowledged
28/02/2021Accountant 1: machine arrows have black background
   00055441  
[The Dark Mod]  Textures
normal
new
27/02/2021DDS normalmap textures seem to be ignored
   00055492  
[The Dark Mod]  Coding
feature
assigned (Dragofer)
27/02/2021Add Secrets System
   00050229  
[The Dark Mod]  Graphics
feature
assigned (cabalistic)
27/02/2021Implement a forward+ render
   0005459   
[The Dark Mod]  Coding
normal
assigned (stgatilov)
27/02/2021Optimize idRenderWorldLocal::CreateLightDefInteractions for ambient_world light
   00049444  
[The Dark Mod]  GUI
normal
resolved (Obsttorte)
27/02/2021Adjust names for launching mission
   00047264  
[The Dark Mod]  Distribution
normal
new
27/02/2021Check I18N links on Mission web pages
   0005550 1
[The Dark Mod]  GUI
normal
new
26/02/2021Message GUIs become black after loading a save
   0005548   
[DarkRadiant]  GUI
feature
acknowledged
26/02/2021GUI Chooser
   00050493  
[The Dark Mod]  GUI
normal
resolved (Obsttorte)
26/02/2021Checkboxes and objective states missing from Objectives Screen when displayed after Mission Failure
   00049787  
[The Dark Mod]  GUI
normal
acknowledged
26/02/2021Review Mission Details for already downloaded missions
   00037734  
[The Dark Mod]  Feature proposal
feature
acknowledged
26/02/2021Add Player Ability to Push AI
   00043353  
[The Dark Mod]  Feature proposal
normal
acknowledged
26/02/2021Spawn arrow results independent of projected arrows
   0005547 2
[DarkRadiant]  GUI
normal
new
24/02/2021Bring texture coordinates closer to 0,0
   00017091  
[DarkRadiant]  GUI
normal
resolved (orbweaver)
24/02/2021Show light_radius on 'other' entities
   0005545   
[The Dark Mod]  Models
normal
assigned (kingsal)
24/02/2021Replace female_head03 texture
   00054852  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
23/02/2021mirrorRenderMap doesn't accept resolution parameters anymore
   00055431  
[The Dark Mod]  Objectives
normal
resolved (Dragofer)
22/02/2021add getObjectiveVisible() scriptevent to the idPlayer spawnclass
   00014382  
[The Dark Mod]  Physics
normal
confirmed
22/02/2021Grabber: Can manipulate at infinite distance if object is not stuck
   000552241
[DarkRadiant]  Models
minor
acknowledged
21/02/2021DR .ase importer should remove vertex doubles, .lwo importer should not
   000511542
[DarkRadiant]  Models
normal
resolved (greebo)
21/02/2021Export patches: .lwo loses smooth shading
   0004615403
[The Dark Mod]  Saving/Loading
normal
resolved (duzenko)
21/02/2021Remote camera lost when saving\loading
   0004731343
[The Dark Mod]  Models
feature
resolved (Dragofer)
21/02/2021Add Epifire's security camera model
   0005540   
[DarkRadiant]  GUI
minor
acknowledged
20/02/2021Add ReloadDefs and Reload Skins buttons to Entity Chooser and Skin Chooser
   00043526  
[The Dark Mod]  Feature proposal
normal
assigned (kingsal)
18/02/2021Add Vine Arrow Practice to the Training Mission
   000293541
[The Dark Mod]  Physics
minor
assigned (stgatilov)
18/02/2021Mines tossed onto a thin func_static can have a physics problem
   0005539 1
[DarkRadiant]  Models
feature
confirmed
17/02/2021OBJ files: loader supports usemtl keywords directly referencing material names (without .mtl file)
   00052853  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
16/02/2021Remove old backend's depth/interaction/stencil stages
   00049751  
[The Dark Mod]  GUI
feature
new
16/02/2021Add proper scaling to the new inventory grid
   00049152  
[The Dark Mod]  GUI
tweak
assigned (Goldwell)
16/02/2021Create HD version of briefing_video
   00052581  
[The Dark Mod]  Sound
normal
acknowledged
16/02/2021func_listener not working in a cinematic?
   00048814  
[The Dark Mod]  Sound
normal
acknowledged
16/02/2021Apply EFX to location of player's ear, and not the player's origin
   0004939122
[The Dark Mod]  Graphics
normal
confirmed (duzenko)
15/02/2021Wrong mirror reflection on model - bc_teatray
   0005186102
[The Dark Mod]  Mapping
normal
resolved (stgatilov)
15/02/2021Make prefabs with rotation hacks comply with new rules
   0005536 3
[DarkRadiant]  GUI
feature
acknowledged
14/02/2021FX Editor