| | | 0002933 | 1 | |
| feature | | 28/04/2024 | Add ability to select player start points to mission briefing |
| | | 0006517 | 1 | 1 |
| minor | new | 28/04/2024 | Can't load .obj model exported from Blender without tweaks |
| | | 0006528 | 2 | |
| normal | new | 28/04/2024 | Feature request: Support for nested .pk4s in FM releases |
| | | 0006454 | | |
| normal | new | 25/04/2024 | Objects on floor sound sometimes loops |
| | | 0006526 | | 2 |
| normal | new | 24/04/2024 | Rotation hack causes brightening of iron_pipe_ models |
| | | 0006527 | 1 | 1 |
| feature | | 21/04/2024 | Sound for 'charge post' model |
| | | 0006362 | 13 | |
| normal | new | 21/04/2024 | It is possible to walk through some stone walls |
| | | 0005928 | 4 | 1 |
| normal | | 20/04/2024 | Save game while bow is strung yields broken bow on fresh load |
| | | 0005502 | 17 | 6 |
| normal | | 13/04/2024 | Surfaces render through other surfaces on AMD cards |
| | | 0006497 | 1 | |
| minor | new | 11/04/2024 | Add objectives to the victory screen |
| | | 0006524 | | |
| normal | new | 10/04/2024 | Using parallelsky with some lights shaders is broken. |
| | | 0005802 | 4 | |
| feature | new | 10/04/2024 | Texture fitting on patches to work the same as it does on brushes. |
| | | 0006127 | 11 | 3 |
| normal | new | 10/04/2024 | Pick Shader via MMB not working. |
| | | 0006250 | 2 | |
| normal | new | 10/04/2024 | Firefox somehow preventing DR window from restoring |
| | | 0006455 | 1 | |
| normal | new | 10/04/2024 | Feature request: toggle option for Volumetric lights |
| | | 0006357 | 6 | |
| normal | new | 10/04/2024 | Volumetric light shadows broken in Written In Stone Memorial: |
| | | 0006505 | 13 | 3 |
| normal | new | 10/04/2024 | Crashing on map load: The Painters Wife |
| | | 0006519 | | |
| minor | new | 08/04/2024 | Using spyglass prevents player from toggling other items |
| | | 0006518 | | |
| normal | new | 08/04/2024 | Add setting to control player's rotation similar to objects' rotation |
| | | 0006523 | 1 | 1 |
| normal | | 08/04/2024 | Path finding console code broken |
| | | 0006521 | 4 | 1 |
| normal | | 08/04/2024 | Texture missings its normal - stainglass_saint_03 |
| | | 0006501 | 1 | |
| normal | new | 07/04/2024 | sit_down_angle ignored if AI is sleeping |
| | | 0003108 | 8 | |
| feature | | 06/04/2024 | Merge 7318's 3D Skybox Code |
| | | 0006520 | 1 | |
| normal | new | 05/04/2024 | Stepping on some things may push them through the surface |
| | | 0006447 | | |
| normal | new | 05/04/2024 | Knocking the stool under the desk may cause it to cut through the floor |
| | | 0006422 | | |
| minor | new | 05/04/2024 | Make it possible to toggle lightgem |
| | | 0006510 | 3 | 3 |
| crash | new | 04/04/2024 | Northdale 1 crash while frobbing some pictures |
| | | 0006515 | 1 | 2 |
| normal | resolved | 03/04/2024 | Very low qaulity versions of the following texture series - panel_carved_rectangles_01 |
| | | 0006462 | | |
| normal | new | 01/04/2024 | Missing configuration for rotating objects in direction roll for gamepad |
| | | 0004430 | 17 | |
| normal | | 01/04/2024 | Allow TDM to run on non-primary monitors |
| | | 0006513 | | 1 |
| normal | new | 01/04/2024 | Modules: Interior corner has left window but no right window version |
| | | 0006512 | | |
| tweak | new | 31/03/2024 | Wiki: Compiling with "n" cores |
| | | 0006502 | | |
| normal | | 31/03/2024 | Replace libxml2 with pugixml |
| | | 0006203 | 7 | |
| major | | 31/03/2024 | Incorrect mouse movement in 3D / 2D views on Plasma Wayland |
| | | 0006469 | | |
| normal | new | 25/03/2024 | Broadhead arrows can block doors |
| | | 0006330 | 4 | 1 |
| normal | | 25/03/2024 | Looping WAV sounds continue playing in main menu |
| | | 0003321 | 3 | |
| normal | new | 24/03/2024 | idStr::ToUpper(), idStr::ToLower() etc. don't work properly |
| | | 0006506 | | |
| normal | new | 18/03/2024 | Not everything is sorted alphabetically on favourites tab |
| | | 0006373 | | |
| normal | new | 18/03/2024 | Failure to pick lock of chest |
| | | 0006271 | 11 | |
| normal | | 15/03/2024 | Merge old and new backend |
| | | 0006504 | 1 | 2 |
| normal | new | 15/03/2024 | grime_corners_medium material shows as inverted in DarkRadiant but correct in-game |
| | | 0006503 | 2 | |
| feature | | 10/03/2024 | Jobs system improvements |
| | | 0006498 | 4 | |
| normal | | 09/03/2024 | Store core missions uncompressed in assets SVN |
| | | 0006490 | 4 | 1 |
| normal | | 07/03/2024 | Incorrect Specular Response on Translucent Materials in Stencil Shadows Implementation |
| | | 0006500 | 1 | |
| normal | | 05/03/2024 | Envmap stage does not support bumpmap texture transforms |
| | | 0006480 | 5 | 2 |
| normal | | 04/03/2024 | Dmap rounds all floats in .proc file to integers |
| | | 0003090 | 2 | |
| normal | new | 01/03/2024 | AI get stuck in corners when blocked by moveables |
| | | 0006484 | 1 | |
| minor | new | 01/03/2024 | If cancelling a throw by dropping, the next item the player picks up will get thrown |
| | | 0006371 | | |
| normal | new | 01/03/2024 | AIs sometimes freeze or get stuck during battle |
| | | 0006425 | 6 | 1 |
| normal | | 29/02/2024 | See through ceiling glitch when mantling top shelf |