Viewing Issues 201 - 250 / 1938

    PID CategorySeverityStatusUpdated Summary
   000496711  
[The Dark Mod]  GUI
normal
new
22/01/2019Quicksave causes disruptions to HUD
   0004228   
[The Dark Mod]  Sound
normal
resolved (Springheel)
21/01/2019No pickpocket reaction for Builder set?
   0004245   
[The Dark Mod]  Models
normal
resolved (Springheel)
21/01/2019Update Prefabs
   00049253  
[The Dark Mod]  Def / Setup
normal
assigned (Springheel)
20/01/2019Sounds not referenced in soundshaders
   00048333  
[The Dark Mod]  TDM Updater
feature
resolved (stgatilov)
20/01/2019zsync-like differential updates (unofficial prototype)
   00049071  
[The Dark Mod]  Sound System
feature
assigned (STiFU)
20/01/2019Make OpenAL settings more configurable inside TDM
   00045503  
[The Dark Mod]  Coding
minor
assigned (stgatilov)
20/01/2019Cleanup of SIMD code
   000480812
[The Dark Mod]  Design/Coding
trivial
assigned (stgatilov)
20/01/2019Make SCons Python3 compatible (Patch included)
   0004968   
[The Dark Mod]  Coding
normal
new
19/01/2019Lockpicking: Running away from the lock does not cancel the sequence when you press and hold the frob-button
   000496531
[The Dark Mod]  Coding
normal
new
19/01/2019Debug build fails to load Swing
   00048711  
[The Dark Mod]  Sound System
text
resolved (stgatilov)
18/01/2019Update EFX wiki page: version 2
   00049321  
[The Dark Mod]  GUI
normal
confirmed
18/01/2019Graphical Settings Menu Overhaul
   0004531121
[The Dark Mod]  Feature proposal
minor
resolved (STiFU)
17/01/2019Warn player in GUI about loading incompatible savegame
   00049494  
[The Dark Mod]  GUI
normal
resolved (stgatilov)
17/01/2019Briefing Sound Looped / Out of Sync
   00045404  
[The Dark Mod]  Sound System
minor
resolved (stgatilov)
17/01/2019Sound stops playing in cinematics because of breakpoints
   0004963   
[The Dark Mod]  Design/Coding
normal
new
17/01/2019Some keys cannot be assigned on Linux
   00037241  
[The Dark Mod]  Saving/Loading
normal
new
17/01/2019Keymap
   00035961  
[The Dark Mod]  GUI
normal
new
17/01/2019Issues with key bindings
   00047975  
[The Dark Mod]  Feature proposal
normal
resolved (STiFU)
17/01/2019Put keybinds into it's own cfg file.
   00041241  
[The Dark Mod]  Coding
normal
acknowledged
17/01/2019System auto-detection: for main menu config settings
   00049562  
[The Dark Mod]  Graphics
normal
assigned (nbohr1more)
17/01/2019Spectrum keyword on materials dysfunctional
   00030982  
[The Dark Mod]  GUI
tweak
assigned (nbohr1more)
17/01/2019Color Saturation Slider
   00044787  
[The Dark Mod]  GUI
normal
assigned (Springheel)
17/01/2019Highlighted menu items are sometimes difficult to read
   00040601  
[The Dark Mod]  GUI
normal
new
17/01/2019Examine mission names and how they're displayed on the GUIs
   0004960   
[The Dark Mod]  GUI
minor
new
16/01/2019Going back from objectives screen in "Crucible of Omens" leads to a blank paper
   0003463381
[The Dark Mod]  GUI
normal
suspended
15/01/2019Mission preview screenshots disappearing
   00049432  
[The Dark Mod]  GUI
normal
resolved (STiFU)
15/01/2019Mission Downloader menu--screenshots fading away immediately
   0004951131
[The Dark Mod]  Graphics
normal
resolved (nbohr1more)
14/01/2019Z-fighting with shadow textures when foglight present
   00047756  
[The Dark Mod]  Sound
normal
resolved (Springheel)
13/01/2019Bouncing water arrow causes beep
   00049575  
[The Dark Mod]  Feature proposal
feature
new
12/01/2019Snow and rain particles stopping on brushes
   00049463  
[The Dark Mod]  Graphics
normal
acknowledged
12/01/2019Candle Flame Particle Behind Wall Shows in a Mirror
   00048832  
[The Dark Mod]  Mapping
normal
resolved (Springheel)
10/01/2019Move script into New Job FM folder
   00049545  
[The Dark Mod]  Coding
normal
resolved (STiFU)
10/01/2019Mantling through a window in one motion gets you stuck
   000366251
[The Dark Mod]  Textures
normal
resolved (Springheel)
10/01/2019NoFog material keyword not working
   000480221
[The Dark Mod]  Textures
minor
assigned (nbohr1more)
09/01/2019Nodraw surfaces in models remain invisible when given a visible texture via skin.
   00042634  
[The Dark Mod]  Coding
feature
resolved (STiFU)
09/01/2019Feature request: Add console command to give the player all the loot
   000494222
[The Dark Mod]  Graphics
minor
resolved (stgatilov)
09/01/2019White sparklies on the corners of objects
   00047481  
[The Dark Mod]  Sound
normal
new
08/01/2019Missing sound & alerted Ai.
   00044921  
[The Dark Mod]  Feature proposal
normal
resolved (Obstler)
08/01/2019"Select all to download" button in "Mission Archive" window
   00010374  
[The Dark Mod]  Tweaking
normal
resolved (STiFU)
08/01/2019Player Mantles Underwater
   00049503  
[The Dark Mod]  Objectives
normal
resolved (nbohr1more)
08/01/2019All scores set to Zero when 100% loot is collected in some missions
   00042226  
[The Dark Mod]  Coding
normal
assigned (grayman)
08/01/2019Might be a Mission Stats problem with registering alerts
   00049311  
[The Dark Mod]  Design/Coding
normal
confirmed
07/01/2019Investigate frob highlight accuracy improvements
   00049451  
[The Dark Mod]  Animation
normal
resolved (STiFU)
06/01/2019The very slow pull-push mantle feels unsuitable for mantling medium sized objects
   0004877144
[The Dark Mod]  Coding
normal
resolved (stgatilov)
06/01/20192.06 dmapping removing triangles?
   0004930   
[The Dark Mod]  Animation
feature
resolved (STiFU)
06/01/2019Change viewport animation for mantling low obstacles
   00035651  
[The Dark Mod]  Feature proposal
feature
new
05/01/2019Have scroll keys page through the Objectives
   00042472  
[The Dark Mod]  Animation
normal
confirmed
05/01/2019Using the crouch key when climbing a ladder or a pipe
   00037074  
[The Dark Mod]  Coding
normal
new
05/01/2019Moving while crouched does not affect lightgem
   00014381  
[The Dark Mod]  Physics
normal
confirmed
05/01/2019Grabber: Can manipulate at infinite distance if object is not stuck