Viewing Issues 201 - 250 / 2660

    PID CategorySeverityStatusUpdated Summary
  0006534   
[DarkRadiant]  Compilation/Build
normal
new
10/05/2024invalid conversion from ‘const git_commit**’ to ‘git_commit* const*’
  0006533   
[The Dark Mod]  Map Editing
text
new
07/05/2024Wrong instructions for picking locks in Training Mission when using gamepad
  00064081  
[The Dark Mod]  Def / Setup
normal
new
07/05/2024Allow changing gamepad control for moving object closer and further away
  0006532   
[The Dark Mod]  Sound
normal
new
07/05/2024Custom main menu music doesn't always play if sound shader has 'leadin' property
  0006465   
[The Dark Mod]  Coding
normal
new
07/05/2024Frobbable objects competing over higlighting space
  0006531 2
[The Dark Mod]  Textures
normal
new
07/05/2024"Cushion" material causes player stutter
  00027843  
[The Dark Mod]  Coding
normal
new
07/05/2024Moss patches need work
  00017282  
[The Dark Mod]  Textures
normal
new
07/05/2024Need an altered glass texture or decal for when glass has been moss-arrowed
  00065302  
[The Dark Mod]  Script/Def
feature
assigned (stgatilov)
06/05/2024Make script constants customizable by mission
  0006529   
[DarkRadiant]  General
normal
new
04/05/2024Crashing on ctrl-z to undo
  00029331  
[The Dark Mod]  GUI
feature
resolved (grayman)
28/04/2024Add ability to select player start points to mission briefing
  00065282  
[The Dark Mod]  Feature proposal
normal
new
28/04/2024Feature request: Support for nested .pk4s in FM releases
  0006454   
[The Dark Mod]  Sound
normal
new
25/04/2024Objects on floor sound sometimes loops
  0006526 2
[The Dark Mod]  Models
normal
new
24/04/2024Rotation hack causes brightening of iron_pipe_ models
  000652711
[The Dark Mod]  Sound
feature
resolved (nbohr1more)
21/04/2024Sound for 'charge post' model
  000636213  
[The Dark Mod]  Models
normal
new
21/04/2024It is possible to walk through some stone walls
  000592841
[The Dark Mod]  Coding
normal
resolved (stgatilov)
20/04/2024Save game while bow is strung yields broken bow on fresh load
  0005502176
[DarkRadiant]  Renderer
normal
resolved (orbweaver)
13/04/2024Surfaces render through other surfaces on AMD cards
  00064971  
[The Dark Mod]  Feature proposal
minor
new
11/04/2024Add objectives to the victory screen
  0006524   
[The Dark Mod]  Mapping
normal
new
10/04/2024Using parallelsky with some lights shaders is broken.
  00058024  
[DarkRadiant]  GUI
feature
new
10/04/2024Texture fitting on patches to work the same as it does on brushes.
  0006127113
[DarkRadiant]  GUI
normal
new
10/04/2024Pick Shader via MMB not working.
  00062502  
[DarkRadiant]  GUI
normal
new
10/04/2024Firefox somehow preventing DR window from restoring
  00064551  
[The Dark Mod]  Feature proposal
normal
new
10/04/2024Feature request: toggle option for Volumetric lights
  00063576  
[The Dark Mod]  Design/Coding
normal
new
10/04/2024Volumetric light shadows broken in Written In Stone Memorial:
  0006505133
[The Dark Mod]  Distribution
normal
new
10/04/2024Crashing on map load: The Painters Wife
  0006519   
[The Dark Mod]  Coding
minor
new
08/04/2024Using spyglass prevents player from toggling other items
  0006518   
[The Dark Mod]  Feature proposal
normal
new
08/04/2024Add setting to control player's rotation similar to objects' rotation
  000652311
[The Dark Mod]  Coding
normal
resolved (nbohr1more)
08/04/2024Path finding console code broken
  000652141
[The Dark Mod]  Textures
normal
resolved (Amadeus)
08/04/2024Texture missings its normal - stainglass_saint_03
  00065011  
[The Dark Mod]  AI
normal
new
07/04/2024sit_down_angle ignored if AI is sleeping
  00031088  
[The Dark Mod]  Design/Coding
feature
resolved (grayman)
06/04/2024Merge 7318's 3D Skybox Code
  00065201  
[The Dark Mod]  Coding
normal
new
05/04/2024Stepping on some things may push them through the surface
  0006447   
[The Dark Mod]  Models
normal
new
05/04/2024Knocking the stool under the desk may cause it to cut through the floor
  0006422   
[The Dark Mod]  Feature proposal
minor
new
05/04/2024Make it possible to toggle lightgem
  000651512
[The Dark Mod]  Textures
normal
resolved
03/04/2024Very low qaulity versions of the following texture series - panel_carved_rectangles_01
  0006462   
[The Dark Mod]  Def / Setup
normal
new
01/04/2024Missing configuration for rotating objects in direction roll for gamepad
  000443017  
[The Dark Mod]  Coding
normal
assigned (duzenko)
01/04/2024Allow TDM to run on non-primary monitors
  0006513 1
[The Dark Mod]  Models
normal
new
01/04/2024Modules: Interior corner has left window but no right window version
  0006512   
[DarkRadiant]  Design/Coding
tweak
new
31/03/2024Wiki: Compiling with "n" cores
  0006502   
[DarkRadiant]  Design/Coding
normal
resolved (orbweaver)
31/03/2024Replace libxml2 with pugixml
  00062037  
[DarkRadiant]  General
major
resolved (jonri)
31/03/2024Incorrect mouse movement in 3D / 2D views on Plasma Wayland
  0006469   
[The Dark Mod]  Models
normal
new
25/03/2024Broadhead arrows can block doors
  000633041
[The Dark Mod]  Sound System
normal
resolved (stgatilov)
25/03/2024Looping WAV sounds continue playing in main menu
  00033213  
[The Dark Mod]  Coding
normal
new
24/03/2024idStr::ToUpper(), idStr::ToLower() etc. don't work properly
  0006506   
[DarkRadiant]  GUI
normal
new
18/03/2024Not everything is sorted alphabetically on favourites tab
  0006373   
[The Dark Mod]  Models
normal
new
18/03/2024Failure to pick lock of chest
  000627111  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
15/03/2024Merge old and new backend
  000650412
[The Dark Mod]  Mapping
normal
new
15/03/2024grime_corners_medium material shows as inverted in DarkRadiant but correct in-game
  00065032  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
10/03/2024Jobs system improvements