View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0006519 | The Dark Mod | Coding | public | 05.04.2024 20:18 | 08.04.2024 23:27 |
Reporter | Fiver | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | Linux | OS | Debian | OS Version | 11 Bullseye |
Product Version | TDM 2.12 | ||||
Summary | 0006519: Using spyglass prevents player from toggling other items | ||||
Description | When the spyglass is used, it is not possible to toggle other items: * map * lantern * compass Discovered in TDM 2.12/64 #10651. This is particularly an issue when * Having the map up and activating the spyglass, it is then not possible to hide the map. A player may not realize that the spyglass is activated, and may not understand why they cannot hide the map. * Using the spyglass as a magnifying glass for viewing something close and wanting to add light by turning on the lantern. Possible solutions, one of: * (preferred) Make it possible to toggle all items independently ** (consideration) Should map then spyglass mean "use spyglass on map", or should spyglass always appear behind the map? * (quickfix) Prevent use of spyglass when map is showing | ||||
Steps To Reproduce | * In Tears of St. Lucia, buy the map and start the mission. * toggle spyglass with letter g * toggle map with letter m | ||||
Tags | game controls, usability | ||||
related to | 0006422 | new | Make it possible to toggle lightgem |
Date Modified | Username | Field | Change |
---|---|---|---|
05.04.2024 20:18 | Fiver | New Issue | |
05.04.2024 20:18 | Fiver | Relationship added | related to 0006422 |
05.04.2024 20:20 | Fiver | Tag Attached: game controls | |
05.04.2024 20:20 | Fiver | Tag Attached: usability | |
05.04.2024 20:39 | Fiver | Description Updated | |
05.04.2024 20:44 | Fiver | Description Updated | |
08.04.2024 23:27 | Fiver | Description Updated |