View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0006524 | The Dark Mod | Mapping | public | 10.04.2024 21:17 | 10.04.2024 21:18 |
| Reporter | Bikerdude | Assigned To | |||
| Priority | normal | Severity | normal | Reproducibility | have not tried |
| Status | new | Resolution | open | ||
| Platform | PC | OS | Windows | OS Version | 10 (23H2) |
| Summary | 0006524: Using parallelsky with some lights shaders is broken. | ||||
| Description | In doing a bugfix pass on TPW, I applied parallelsky to a very large (light_radius, 2048 2704 2752) parallel light that was using the "lights/cloudscroll" material, this appeared to turn off the parallel arg. Removing parallelsky from the light resolved the issue, so this would suggest a compatability between parallelsky and the cloudscroll texture. | ||||
| Tags | No tags attached. | ||||