| | | 0005232 | 2 | 1 |
| major | new | 30/04/2020 | scons configuration files are not compatible with python3 [patch included] |
| | | 0005233 | 1 | |
| text | new | 30/04/2020 | COMPILING.txt is out of sync with the wiki and missing instructions for tdm_update |
| | | 0005225 | 1 | |
| feature | acknowledged | 25/04/2020 | Preserve layers when importing a map |
| | | 0005224 | 5 | 1 |
| normal | confirmed | 25/04/2020 | 'Thicken Selected Patches' along vertex normals on a cylinder cap produces deformed shape |
| | | 0005217 | | |
| normal | new | 16/04/2020 | Model path to "nails" changed but skin def not updated |
| | | 0005215 | 2 | |
| normal | | 14/04/2020 | Envshot is still broken as of TDM 2.07 & 2.08 |
| | | 0004868 | 3 | |
| normal | | 13/04/2020 | Envshot is broken as of TDM 2.06 |
| | | 0005040 | 4 | |
| minor | | 09/04/2020 | AVX implementation of DeriveTangents and NormalizeTangents |
| | | 0005145 | 6 | 2 |
| normal | feedback | 08/04/2020 | DR and the engine behave differently when dealing with the angle spawnarg of a idDoor. |
| | | 0005205 | 1 | |
| normal | | 04/04/2020 | Player is temporarily suspended mid-air when shouldering a body mid-air |
| | | 0003607 | 5 | |
| normal | | 04/04/2020 | Add dip to shouldering bodies |
| | | 0004964 | 22 | 1 |
| normal | | 04/04/2020 | Version check fails |
| | | 0005206 | 1 | |
| tweak | | 03/04/2020 | Player view rotation should not be locked while shouldering animation is played out |
| | | 0004992 | 3 | |
| normal | feedback | 01/04/2020 | Add swim burst sounds for various speeds and especially for underwater |
| | | 0001932 | 4 | |
| normal | suspended | 30/03/2020 | Gameplay balance between shouldering and dragging of bodies / Add shouldering ragdoll |
| | | 0004731 | 18 | 3 |
| feature | | 29/03/2020 | Add Epifire's security camera model |
| | | 0005201 | 1 | |
| major | | 28/03/2020 | 2.08 Ape beasts missing wearables. |
| | | 0004674 | 4 | |
| normal | new | 27/03/2020 | Particles that look different or are invisible since 2.06 |
| | | 0005198 | | |
| normal | new | 27/03/2020 | textures/sfx/bubbles material missing |
| | | 0005197 | | |
| normal | new | 26/03/2020 | Problems with 'Error during initialization' messages about scripting bugs |
| | | 0005195 | 1 | |
| normal | | 26/03/2020 | Missing painting_dead* material decls for dead* painting skins |
| | | 0005171 | 3 | |
| minor | suspended | 26/03/2020 | Edit Filter bug - Index field problem |
| | | 0005194 | | |
| normal | new | 26/03/2020 | Is console "editguis" (Quake IV GUI Editor) still supported? If so, currently unusable |
| | | 0005192 | | |
| normal | confirmed | 23/03/2020 | Failure to apply material name through Surface Inspector's entry box |
| | | 0005185 | 2 | |
| normal | | 18/03/2020 | The new cvar con_legacyFont should be archived and its default set to the D3 style. |
| | | 0005013 | 1 | |
| normal | | 16/03/2020 | Collision mesh on models/darkmod/junk/stoup_broken.ase causes error on atdm:moveable_junk_stoup_broken |
| | | 0005181 | | |
| normal | new | 16/03/2020 | Make several smaller moveables out of models/darkmod/junk/stoup_broken.ase |
| | | 0005179 | 1 | |
| feature | | 14/03/2020 | Add support for scripts in user addons |
| | | 0005178 | | |
| normal | new | 13/03/2020 | Unused decal texture files |
| | | 0000048 | 11 | |
| major | new | 13/03/2020 | Stim Response through walls |
| | | 0005177 | 3 | |
| normal | new | 13/03/2020 | Upholstered furniture using wood surface types for cushioned surfaces |
| | | 0004275 | 2 | |
| normal | | 13/03/2020 | Two window models with 'glass' panes using wood surface type |
| | | 0000526 | 9 | |
| tweak | | 13/03/2020 | Some materials have incorrect surface types |
| | | 0005167 | 1 | |
| normal | | 13/03/2020 | textures/darkmod/wood/boards/wood_brown_dull01_ns missing |
| | | 0004118 | 1 | |
| normal | | 13/03/2020 | Add Arcturus' lion models |
| | | 0004645 | 3 | |
| normal | | 13/03/2020 | Arcturus lion statues lack normal map |
| | | 0005160 | 1 | |
| minor | | 13/03/2020 | Error in material definitions for signs: frob highlight shows Bear and Belcher sign |
| | | 0004972 | | |
| feature | | 12/03/2020 | Screen-Space Ambient Occlusion |
| | | 0004755 | 1 | |
| minor | | 09/03/2020 | Optimize EAS memory and time consumption. |
| | | 0004899 | 6 | 1 |
| normal | | 09/03/2020 | Vine patches don't grow on LOD entity classes |
| | | 0005005 | 4 | 1 |
| normal | | 09/03/2020 | Error loading SEED image maps with random selection |
| | | 0005017 | 4 | |
| tweak | | 09/03/2020 | Mine explosions have a light, fire arrow explosions don't |
| | | 0004965 | 4 | 1 |
| normal | | 09/03/2020 | Debug build fails to load Swing |
| | | 0004968 | 1 | |
| normal | | 09/03/2020 | Lockpicking: Running away from the lock does not cancel the sequence when you press and hold the frob-button |
| | | 0005001 | 5 | |
| minor | | 09/03/2020 | Glitch with sword renders weapons unusable |
| | | 0005106 | 6 | 3 |
| normal | | 09/03/2020 | dmap-optimized stencil shadows errors |
| | | 0005130 | 1 | |
| normal | | 09/03/2020 | "deform particle" with "fadeIndex" broken |
| | | 0004963 | 1 | |
| normal | | 09/03/2020 | Some keys cannot be assigned on Linux |
| | | 0005014 | 12 | 4 |
| normal | | 09/03/2020 | Complex water brushes become defunct when adjacent to each other |
| | | 0004865 | 11 | |
| minor | | 09/03/2020 | Improve the way how FPS cap works (uncapped FPS) |