| | | 0006247 | 2 | |
| normal | new | 24/12/2023 | "min_lod_bias" and "max_lod_bias" spawnargs no longer have any effect. |
| | | 0005241 | 7 | 2 |
| normal | | 23/12/2023 | Stencil shadows not compataible with see-through textures: |
| | | 0006356 | 2 | 6 |
| normal | | 23/12/2023 | Seperate parts version of window01_curtains01.lwo: requested my Amadeus |
| | | 0005307 | 20 | 4 |
| normal | | 17/12/2023 | Accountant 1: machine arrows have black background |
| | | 0006340 | 2 | |
| minor | | 10/12/2023 | Discourage output color depending on input alpha due to gl_dst_alpha |
| | | 0002758 | 16 | |
| normal | | 08/12/2023 | Arms detach from body on pause |
| | | 0006258 | 2 | 2 |
| normal | | 08/12/2023 | Proxy models (_roth_gen) are not generated on saved game load |
| | | 0003934 | 4 | |
| normal | | 08/12/2023 | some values in autocommands.cfg are not kept when starting a mission. |
| | | 0005926 | 1 | |
| normal | | 08/12/2023 | tdm_player_thief.def needs to contain default pm_runmod value |
| | | 0006353 | | |
| normal | new | 07/12/2023 | Feature request: Make 'Shift Textures randomly' work with patches |
| | | 0005664 | 1 | |
| normal | feedback | 07/12/2023 | X/Y texture rotation on patch issue |
| | | 0006214 | 3 | 3 |
| normal | | 06/12/2023 | Scissoring issue on low renderscale |
| | | 0005835 | | |
| minor | | 05/12/2023 | Refactor: merge cubic and other lights |
| | | 0006305 | 3 | 5 |
| normal | | 05/12/2023 | forcefield impulse increases or applies more often as FPS increases |
| | | 0006313 | 2 | |
| major | | 05/12/2023 | Readable GUI sometimes gets stuck on screen (blank) |
| | | 0006306 | 2 | |
| normal | | 05/12/2023 | Deprecate parallel lights |
| | | 0006228 | 3 | 1 |
| minor | resolved | 05/12/2023 | Fog has banding in "Marsh of Rahena" |
| | | 0004915 | 4 | |
| tweak | | 05/12/2023 | Create HD version of briefing_video |
| | | 0005906 | | 1 |
| normal | new | 05/12/2023 | Dropping dead or KO'ed AI into water falls slowly |
| | | 0005915 | 1 | 1 |
| normal | | 05/12/2023 | Investigate storing uncompressed FMs in SVN |
| | | 0005998 | 3 | 1 |
| normal | feedback | 05/12/2023 | Can we suppress Sys_QueEvent: Overflow console warnings ? |
| | | 0004493 | 36 | 5 |
| normal | | 05/12/2023 | Some physics events have changed in 2.05 due to faster fps |
| | | 0006270 | 17 | |
| normal | | 05/12/2023 | Multiloot feature breaks game sometimes |
| | | 0005896 | | |
| normal | new | 05/12/2023 | Add screenshots to Tracy profiling |
| | | 0006323 | | |
| normal | new | 05/12/2023 | Drowned AI not marked as 'player responsible' if shallow water |
| | | 0002935 | 4 | 1 |
| minor | new | 05/12/2023 | Mines tossed onto a thin func_static can have a physics problem |
| | | 0004975 | 1 | |
| feature | new | 05/12/2023 | Add proper scaling to the new inventory grid |
| | | 0005867 | 1 | |
| feature | new | 05/12/2023 | Try to support interactions on projected decals |
| | | 0005189 | 4 | |
| normal | | 05/12/2023 | noshadows mask spawnarg for shadows optimization |
| | | 0005190 | 1 | |
| normal | | 05/12/2023 | Frontend optimizations due to connectedness of entities/surfaces |
| | | 0006291 | | |
| feature | | 05/12/2023 | Use particle softening for all particle types? |
| | | 0005239 | 6 | |
| normal | | 05/12/2023 | Reflection probes support in the engine |
| | | 0004634 | 32 | 5 |
| minor | | 05/12/2023 | Decal depth fighting (Inn Business: "rug in tavern is not smooth") |
| | | 0005333 | | |
| feature | | 05/12/2023 | Reimplement AF editor: either in-game with FLTK, or in DarkRadiant with game connection |
| | | 0005169 | 6 | |
| minor | | 05/12/2023 | Clean multithreading routines |
| | | 0006345 | 1 | |
| normal | | 04/12/2023 | Moor ragdoll def uses non-existent model |
| | | 0006259 | 6 | 2 |
| normal | | 03/12/2023 | Player falls through moving platform on shouldering animation |
| | | 0006317 | 5 | 2 |
| normal | new | 03/12/2023 | New Feature - Tell gui the subtitle verbosity type |
| | | 0006329 | 1 | |
| normal | | 27/11/2023 | CFrobLock doesn't support basic "locked" script events |
| | | 0006338 | 1 | |
| normal | | 26/11/2023 | Fix presentation of official FMs in mission list |
| | | 0006243 | 3 | 2 |
| normal | | 26/11/2023 | Light volumes that should be culled bleeding into other vizleafs |
| | | 0006319 | 2 | |
| normal | | 26/11/2023 | Allow weapon select while climbing and mantling |
| | | 0006342 | | |
| normal | | 23/11/2023 | Add a "Fade In Fast" Option for the FrobHelper |
| | | 0006227 | 9 | 1 |
| crash | | 22/11/2023 | Dictionary \ Hash crash in mission CoS: Pearls and Swine ( Linux ) |
| | | 0006289 | 5 | 5 |
| feature | | 22/11/2023 | Please added the following covered models to TDM 2.12 |
| | | 0006325 | 4 | 2 |
| feature | | 17/11/2023 | Text entity - should include necessary args by default; have to manually create |
| | | 0005179 | 1 | |
| feature | | 12/11/2023 | Add support for scripts in user addons |
| | | 0006333 | 1 | |
| minor | | 11/11/2023 | Jumping player sometimes pauses at top on very high FPS |
| | | 0004696 | 27 | 1 |
| major | | 11/11/2023 | At high FPS player footsteps don't always play |
| | | 0006215 | 8 | |
| normal | | 06/11/2023 | 2D views revert to original ortho layout each time running DR. |