View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update | 
|---|---|---|---|---|---|
| 0006255 | DarkRadiant | General | public | 13.02.2023 22:38 | 07.01.2024 07:10 | 
| Reporter | Frost_Salamander | Assigned To | greebo | ||
| Priority | normal | Severity | normal | Reproducibility | N/A | 
| Status | resolved | Resolution | fixed | ||
| Platform | PC | OS | Windows | OS Version | 11 | 
| Product Version | 3.8.0 | ||||
| Target Version | 3.9.0 | Fixed in Version | 3.9.0 | ||
| Summary | 0006255: Feature Request: Add Filters for Location Entities and Player Start | ||||
| Description | Could the following filters be added by default?  They are pretty useful: Location Entities. If using location system you can end up with a lot of these: <filter name="Location Entities"> <filterCriterion type="entityclass" match=".*_location.*" action="hide"/> </filter> Player Start Entity. I frequently have the player start in the area that I'm working so I can quickly see the in-game changes, but it gets in the way in the camera view: <filter name="Player Start Entity"> <filterCriterion type="entityclass" match="info_player_start" action="hide"/> </filter> | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change | 
|---|---|---|---|
| 13.02.2023 22:38 | Frost_Salamander | New Issue | |
| 07.01.2024 07:09 | greebo | Assigned To | => greebo | 
| 07.01.2024 07:09 | greebo | Status | new => assigned | 
| 07.01.2024 07:09 | greebo | Target Version | => 3.9.0 | 
| 07.01.2024 07:10 | greebo | Changeset attached | => DarkRadiant master 3bdf71a7 | 
| 07.01.2024 07:10 | greebo | Status | assigned => resolved | 
| 07.01.2024 07:10 | greebo | Resolution | open => fixed | 
| 07.01.2024 07:10 | greebo | Fixed in Version | => 3.9.0 | 
| 07.01.2024 07:10 | greebo | Summary | Feature Request: new Filters => Feature Request: Add Filters for Location Entities and Player Start | 
