Viewing Issues 301 - 350 / 2319

    PID CategorySeverityStatusUpdated Summary
  0005570   
[DarkRadiant]  GUI
normal
resolved (greebo)
09/04/2021Material Editor: ability to choose the preview's light entityDef
  0005579   
[The Dark Mod]  Sound
normal
new
06/04/2021"Mission Success" Audio Broken
  0005578   
[DarkRadiant]  GUI
normal
resolved (greebo)
06/04/2021LayerControl::_updateActive not initialised
  0005576 1
[DarkRadiant]  Models
normal
resolved (greebo)
05/04/2021ASE importer needs to handle shared vertices with different normals
  0005577 1
[The Dark Mod]  GUI
normal
new
03/04/2021Debrief Video: Fails to Start
  00055521  
[DarkRadiant]  Shader System
normal
resolved (greebo)
03/04/2021Better support for stage transform keywords in idTech4 materials
  0005567   
[DarkRadiant]  Renderer
normal
resolved (greebo)
03/04/2021Material Editor: Basic Mode GUI
  00055752  
[The Dark Mod]  Sound
major
new
31/03/2021When Uncapped FPS is Off, Video Cutscene Loses Audio Sync
  0005282   
[The Dark Mod]  GUI
normal
assigned
29/03/2021Readables look stretched in widescreen modes
  00001083  
[DarkRadiant]  Renderer
minor
resolved (orbweaver)
29/03/2021Ambients don't light sides facing away
  0005565   
[DarkRadiant]  GUI
normal
resolved (greebo)
29/03/2021Material Editor: Save/Export Handling
  00054685  
[The Dark Mod]  Graphics
minor
resolved (cabalistic)
29/03/2021Debug rendering like s_drawSounds does not work under com_smp
  000552061
[The Dark Mod]  Graphics
normal
new
28/03/2021FOV: Find a way to correct the distortion
  00047136  
[The Dark Mod]  Script/Def
minor
resolved (stgatilov)
27/03/2021Starting new script thread with method is wrong
  00051723  
[The Dark Mod]  Coding
minor
assigned (stgatilov)
26/03/2021Improve interaction culling: case when player-visible object is not visible from light
  0005568   
[DarkRadiant]  GUI
normal
resolved (greebo)
25/03/2021Material Editor: Image Picker to select files from VFS
  00054726  
[DarkRadiant]  Map Editing
normal
acknowledged
23/03/2021Alternative grid increments like 1/10/100/250/500/1000
  00055322  
[DarkRadiant]  GUI
feature
resolved (greebo)
23/03/2021Material Editor: Ground Work
  0005571   
[DarkRadiant]  Renderer
normal
resolved (greebo)
23/03/2021Table lookup evaluation is not producing the same results as in the engine
  0002350   
[DarkRadiant]  Renderer
normal
confirmed (orbweaver)
20/03/2021BlendLight (shadow) textures don't show
  00019233  
[DarkRadiant]  Map Editing
feature
acknowledged (orbweaver)
20/03/2021Minimal support of def_attach-able relationships
   00002191  
[DarkRadiant]  Renderer
minor
confirmed (orbweaver)
20/03/2021Realtime shadow mode?
  00001416  
[DarkRadiant]  GUI
tweak
resolved (orbweaver)
20/03/2021File dialog Name sorting is case sensitive
  00037631  
[The Dark Mod]  GUI
normal
resolved (grayman)
15/03/2021Loading bar progress should better represent actual progress
  0004977212
[The Dark Mod]  Feature proposal
normal
confirmed
15/03/2021Player lantern should move with player while leaning
  0005453   
[The Dark Mod]  Design/Coding
minor
new
15/03/2021Rethink how FM's should override cvars
  00048132  
[The Dark Mod]  Graphics
tweak
new
15/03/2021Consider OpenGL "no-error context" option
  00049823  
[The Dark Mod]  AI
normal
new
15/03/2021KO'ed AI should drown faster
  0003135343
[The Dark Mod]  Coding
feature
new
15/03/2021Add per-pixel material definitions ("material maps")
  000498019  
[The Dark Mod]  Graphics
normal
acknowledged (cabalistic)
15/03/2021Front-facing shadow face casts back-shadow when it should not
  00055642  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
15/03/2021OpenAL: bsinc resampler buggy in 1.19.1
  00053282  
[The Dark Mod]  Models
normal
new
13/03/2021Sack has black regions
  0005563 2
[The Dark Mod]  Textures
normal
new
12/03/2021Unreferenced Assets
  0000426   
[DarkRadiant]  General
minor
resolved (jonri)
11/03/2021Suggest same origin clone manager tool
  00054883  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
11/03/2021dmap: faster optimize algorithm
  00021327  
[DarkRadiant]  GUI
feature
resolved (greebo)
07/03/20213D grid feature
  00052575  
[The Dark Mod]  Graphics
tweak
resolved (duzenko)
07/03/2021Tools glitch
  00055461  
[DarkRadiant]  Renderer
minor
resolved (orbweaver)
05/03/2021Attached light radii are the wrong colour if "Override light volume colour" is active
  00002897  
[DarkRadiant]  GUI
minor
resolved (orbweaver)
05/03/2021ESC to close dialogs with Cancel
  0005560 1
[The Dark Mod]  Design/Coding
normal
new
05/03/2021Bus error crash when loading painter's wife (backtrace)
  000552943
[The Dark Mod]  Textures
normal
new
04/03/2021Projected lights can't use appropriate falloff images
  0005559   
[The Dark Mod]  Design/Coding
normal
new
04/03/2021Clipping into brush corners
  00055541  
[The Dark Mod]  Sound
normal
new
03/03/2021Strafing left sounds very quiet, while strafing right sounds normal, like moving forward or backward
  0005556   
[DarkRadiant]  Saving and loading
normal
resolved (greebo)
03/03/2021Add missing image dimension reads to Quake 3 legacy brush parser
  0005553 1
[The Dark Mod]  Graphics
normal
new
28/02/2021looking in keyhole crash
  0005295 1
[The Dark Mod]  Design/Coding
crash
new
28/02/2021Func_Peek crash for 2.07 & 2.08 in 32-bit TDM
  000439091
[The Dark Mod]  Models
normal
new
28/02/2021Models with surfaces using "Default' or nonexistent material
  0005307111
[The Dark Mod]  Graphics
normal
acknowledged
28/02/2021Accountant 1: machine arrows have black background
  00050229  
[The Dark Mod]  Graphics
feature
assigned (cabalistic)
27/02/2021Implement a forward+ render
  0005459   
[The Dark Mod]  Coding
normal
assigned (stgatilov)
27/02/2021Optimize idRenderWorldLocal::CreateLightDefInteractions for ambient_world light