| | | 0006281 | 2 | |
| normal | | 29/01/2024 | blocks_large_sandstone material file calls incorrect diffusemap |
| | | 0006464 | 2 | 1 |
| normal | | 29/01/2024 | Material "stone/sculpted/rough_grey_dirty_sepia_grey_trim" has wrong normal map. |
| | | 0004668 | 2 | |
| normal | | 29/01/2024 | textures/darkmod/nature/dirt/dirt_packed_muddy_local.tga does not tile seamlessly |
| | | 0006475 | 1 | |
| normal | | 29/01/2024 | tdm_fabric.mtr - incorrect entry - cloth_coarse_cream_dirty |
| | | 0004631 | 3 | 1 |
| normal | | 29/01/2024 | textures/darkmod/stone/brick/red_sloppymortar_local.tga does not tile properly |
| | | 0006355 | 8 | 5 |
| normal | | 29/01/2024 | Normal texture for banners broken. |
| | | 0006474 | 1 | |
| normal | | 29/01/2024 | atdm:fireplace_wooden - def attached models floating above main model |
| | | 0006477 | | |
| normal | new | 29/01/2024 | func_peek view in wrong position on Linux |
| | | 0006476 | | |
| normal | new | 28/01/2024 | Feature Request: Allow to copy spawnargs from Entity Class Tree |
| | | 0006472 | 3 | 1 |
| feature | confirmed | 28/01/2024 | XPath game queries fail to due change to xmlReadFile - can't open Darkradiant |
| | | 0006473 | 1 | |
| normal | suspended | 28/01/2024 | Move core algorithms to Python Scripts |
| | | 0006467 | | |
| normal | | 27/01/2024 | Support saving entity key/value pairs containing double quotes |
| | | 0006265 | 3 | |
| normal | | 27/01/2024 | Objective Description flumoxed by double-quotes |
| | | 0006378 | | |
| normal | new | 26/01/2024 | Sometimes when going from game to the Main menu, the Death screen is shown |
| | | 0005535 | 1 | |
| major | new | 26/01/2024 | It should be easier to clear rats stuck in doors |
| | | 0004242 | | |
| normal | | 26/01/2024 | Ragdoll can block doorways |
| | | 0006468 | | |
| normal | new | 26/01/2024 | After blocking opening a door then next attempt to open it will fail |
| | | 0003633 | 9 | |
| normal | new | 26/01/2024 | Can't use doors when pressed up against them |
| | | 0004830 | 2 | |
| normal | | 26/01/2024 | AI refuses to leave a door he can't close because a corpse is in the way |
| | | 0006402 | 1 | |
| normal | new | 26/01/2024 | Improve use of analogue triggers on gamepads |
| | | 0006466 | | |
| normal | new | 26/01/2024 | Inconcistent mouse pointer speed between menues for gamepad |
| | | 0006420 | 1 | |
| minor | new | 26/01/2024 | Mouse pointer speed as setting |
| | | 0003729 | 3 | |
| normal | | 26/01/2024 | St. Lucia alarm |
| | | 0003698 | 2 | |
| normal | | 26/01/2024 | Statue alarm in St. Lucia |
| | | 0006374 | | |
| normal | new | 26/01/2024 | Chandeliers in church hall |
| | | 0001453 | 3 | |
| normal | | 26/01/2024 | Grabber: rotation is backward on Z axis - right should be clockwise, left should be counterclckwz |
| | | 0005208 | 7 | |
| normal | | 26/01/2024 | Support for extra mouse buttons |
| | | 0006400 | | |
| normal | new | 26/01/2024 | Add a test function to test mapping of buttons and keys and mouse from GUI |
| | | 0005720 | 2 | |
| normal | new | 26/01/2024 | Left-side mouse not well supported |
| | | 0004797 | 5 | |
| normal | | 26/01/2024 | Put keybinds into it's own cfg file. |
| | | 0006458 | 1 | |
| normal | | 25/01/2024 | Toggled run state not restored on game load |
| | | 0006240 | 13 | |
| normal | | 25/01/2024 | Create non-story "speech" English subtitle files for stock AI characters |
| | | 0006419 | | |
| normal | new | 24/01/2024 | Settings for popup messages shown in game |
| | | 0006411 | | |
| normal | new | 24/01/2024 | Add visual cue indicating throw power |
| | | 0006428 | | |
| normal | new | 24/01/2024 | Increased precision when aiming with bow |
| | | 0006117 | 8 | |
| normal | | 24/01/2024 | Popup message in upper-left corner fade in has wrong first frame |
| | | 0006269 | | |
| normal | new | 24/01/2024 | Disabled pop-up message GUIs still briefly appear |
| | | 0006456 | 1 | |
| normal | | 24/01/2024 | Make rat and spider ragdolls non-shoulderable by default |
| | | 0006423 | 1 | |
| normal | new | 23/01/2024 | Graft map A New Job and map Tears of St. Lucia |
| | | 0006397 | | |
| tweak | new | 23/01/2024 | Some banners with builder symbol look sqashed narrow |
| | | 0006382 | 3 | |
| tweak | new | 23/01/2024 | The depth of the seats of the benches are too narrow |
| | | 0006381 | 2 | |
| tweak | new | 23/01/2024 | Issues with model fence around the pulpit |
| | | 0006348 | 2 | |
| normal | | 23/01/2024 | Rebalance some player footstep volumes |
| | | 0006343 | 3 | |
| normal | | 23/01/2024 | Increase mantle speed |
| | | 0006331 | 3 | |
| normal | | 23/01/2024 | Add viewpos to player HUD and screenshot |
| | | 0004060 | 2 | |
| normal | resolved | 23/01/2024 | Examine mission names and how they're displayed on the GUIs |
| | | 0004499 | 1 | |
| normal | | 23/01/2024 | Remove changing mission names containing "A" and "The" |
| | | 0006446 | | |
| normal | new | 22/01/2024 | Differentiate sounds for when objectives change states |
| | | 0006452 | | |
| normal | new | 22/01/2024 | Jump cuts before and after the final cutscene in A New Job |
| | | 0006442 | | |
| normal | new | 22/01/2024 | Levitating rat |