Viewing Issues 301 - 350 / 2279

    PID CategorySeverityStatusUpdated Summary
   00048434  
[The Dark Mod]  Coding
normal
resolved (nbohr1more)
29/01/2021Game isn't frozen during screenshot command with jitter
   0005065121
[The Dark Mod]  Coding
crash
resolved (cabalistic)
29/01/2021target_endlevel causes a crash
   0005512   
[DarkRadiant]  GUI
feature
confirmed
29/01/2021Feature: display which file a skin is defined in
   0005513   
[DarkRadiant]  GUI
normal
confirmed
29/01/2021Change wxDataViewItem ID from TreeModel::Node* to something safer
   000550861
[DarkRadiant]  Saving and loading
crash
resolved (greebo)
29/01/2021Crash in master when loading a map
   00054981  
[DarkRadiant]  General
crash
resolved (greebo)
29/01/2021Crash when selecting caulk in Texture Browser, saving, loading map
   00055002  
[DarkRadiant]  GUI
feature
confirmed
28/01/2021Show definitions in DR for entities, skins and modelDefs
   000534222
[DarkRadiant]  GUI
feature
resolved (greebo)
28/01/2021Feature: display which file an entity or soundshader is defined in
   0005506   
[DarkRadiant]  GUI
crash
resolved (greebo)
28/01/2021Crash when trying to scroll the list in the favourites tab (wxGTK)
   00049842  
[The Dark Mod]  GUI
normal
new
28/01/2021Missions selected for download are still visible in download window after they have been downloaded
   000550211
[DarkRadiant]  GUI
normal
acknowledged
28/01/2021Broken rendering of prefabs in Prefab Chooser preview on AMD cards
   0005170242
[The Dark Mod]  Coding
minor
assigned (stgatilov)
27/01/2021Fix console warnings
   0005509   
[DarkRadiant]  GUI
feature
acknowledged
26/01/2021Show shaders used by models in Map Info > Shaders
   00055072  
[DarkRadiant]  Objectives
crash
resolved (greebo)
25/01/2021Freeze when trying to edit an objective component
   00055052  
[DarkRadiant]  GUI
trivial
new
25/01/2021Selecting a prefab in Prefab Chooser counts as a saveable change
   00054997  
[The Dark Mod]  Mapping
normal
resolved (Dragofer)
25/01/2021Prefabs house cleaning
   000545532
[DarkRadiant]  GUI
feature
resolved (greebo)
25/01/2021Prefab Chooser preview: improvements to initial view
   000550122
[DarkRadiant]  GUI
normal
resolved (greebo)
25/01/2021Request for ai_see added to lights menu
   0005127 3
[DarkRadiant]  Map Editing
normal
resolved (greebo)
24/01/2021Managing favorite resources (entities, textures,...)
   0005503   
[DarkRadiant]  Shader System
feature
acknowledged
24/01/2021Reload Images
   0005504   
[DarkRadiant]  Shader System
minor
acknowledged
24/01/2021Reload Defs is not sufficient for reloading modelDefs
   0004900   
[DarkRadiant]  General
normal
resolved (greebo)
23/01/2021Material parser doesn't recognise materials with no whitespace between name and block
   0005033   
[DarkRadiant]  GUI
feature
acknowledged
23/01/2021Feature: consistent Esc & Enter keys functionality across all openable windows in DR
   0005097212
[DarkRadiant]  GUI
normal
resolved (greebo)
23/01/2021Layer toggle controls can get out of sync (showing wrong icons)
   00054911  
[DarkRadiant]  GUI
feature
resolved (orbweaver)
22/01/2021Initial GUI improvements to game connection plugin
   000548251
[DarkRadiant]  GUI
feature
resolved (greebo)
22/01/2021List model definitions in Model Chooser
   0005493 3
[DarkRadiant]  GUI
crash
resolved (greebo)
22/01/2021TreeModel column accessed before initialization
   00054704  
[DarkRadiant]  Models
normal
new
20/01/2021Black cube appears in dmapped mission
   00054973  
[The Dark Mod]  Def / Setup
minor
new
20/01/2021Explicitly set "rotate" and "translate" in entityDefs of special doors
   00044871  
[The Dark Mod]  Textures
normal
resolved (Dragofer)
19/01/2021Plaster materials missing frob highlighting
   00003623  
[The Dark Mod]  Physics
minor
feedback
19/01/2021Water does not slow down arrows
   00043505  
[The Dark Mod]  Distribution
feature
resolved (taaaki)
19/01/2021Simplify Release Mechanics
   000525011  
[The Dark Mod]  Distribution
major
resolved (stgatilov)
19/01/2021New differential update and weekly builds
   00050761  
[The Dark Mod]  TDM Installer
normal
assigned (stgatilov)
19/01/2021Switch updater/packager Linux build from SCons to CMake.
   00051246  
[DarkRadiant]  Design/Coding
normal
resolved (orbweaver)
18/01/2021DR slow/laggy to move light sources around - on large maps
   00054693  
[DarkRadiant]  Design/Coding
crash
resolved (greebo)
17/01/2021Crash in master on startup
   0005334201
[The Dark Mod]  Graphics
minor
resolved
17/01/2021White rectangle blinks when in-game text appears
   00053521  
[DarkRadiant]  GUI
minor
new
16/01/2021Entities with invalid classname and no model have no visual representation
   00054753  
[DarkRadiant]  GUI
normal
resolved (greebo)
16/01/2021Missing textures don't appear in the media pane
   0003250   
[DarkRadiant]  Map Editing
feature
resolved (greebo)
16/01/2021Extend Search-Feature of browsers
   000497015  
[The Dark Mod]  Design/Coding
feature
resolved (stgatilov)
15/01/2021Avoid problems with rotation-resized models
   0005326113
[DarkRadiant]  Models
major
feedback
15/01/2021Exporting .obj lacks .mtl; UV is inverted; scale by 2.54 ?
   000478931
[DarkRadiant]  GUI
feature
resolved (greebo)
15/01/2021Better searching - entity/textures/model/prefab/folder/inspector windows.
   0005445   
[DarkRadiant]  GUI
feature
resolved (greebo)
15/01/2021Filter search for asset browsers
   0004825111
[The Dark Mod]  Graphics
tweak
resolved (stgatilov)
13/01/2021Investigate approach to avoid/reduce light toggling on surfaces
   0004692126
[The Dark Mod]  Models
normal
resolved (Dragofer)
12/01/2021An openable version of display_case01.lwo
   00054892  
[The Dark Mod]  Models
normal
resolved (Dragofer)
12/01/2021Finish Rodin's Eve Statue
   00054642  
[The Dark Mod]  Physics
normal
new
12/01/2021TDM 2.08-2.09 beta 1: uncapped FPS causing weird player physics
   000440917  
[The Dark Mod]  Coding
normal
resolved (duzenko)
12/01/2021Add an option to lift the 60 fps lock
   0004493355
[The Dark Mod]  Physics
normal
resolved (duzenko)
12/01/2021Some physics events have changed in 2.05 due to faster fps