Viewing Issues 301 - 350 / 2170

    PID CategorySeverityStatusUpdated Summary
   0004692   
[The Dark Mod]  Models
normal
assigned (Springheel)
22/03/2020An openable version of display_case01.lwo
   00048282  
[The Dark Mod]  Sound System
minor
assigned (Springheel)
22/03/2020Player voice is played when you restart St.Lucia mission
   00044787  
[The Dark Mod]  GUI
normal
assigned
22/03/2020Highlighted menu items are sometimes difficult to read
   00050492  
[The Dark Mod]  GUI
normal
assigned (Obstler)
22/03/2020Checkboxes and objective states missing from Objectives Screen when displayed after Mission Failure
   00042994  
[The Dark Mod]  AI
normal
confirmed
22/03/2020Wench head flutters when using an elevator
   000472731
[The Dark Mod]  Physics
normal
new
22/03/2020Noisemaker arrow will cling to a func_fracture instead of breaking it or bouncing off
   00041403  
[The Dark Mod]  Animation
normal
new
22/03/2020Ai head butting during combat
   00040601  
[The Dark Mod]  GUI
normal
new
22/03/2020Examine mission names and how they're displayed on the GUIs
   0004983   
[The Dark Mod]  Physics
major
new
22/03/2020AIs randomly dying with uncapped and low FPS
   00051312  
[DarkRadiant]  Compilation/Build
normal
resolved (greebo)
22/03/2020Python 3.8 does not get linked
   0004977212
[The Dark Mod]  Feature proposal
normal
confirmed
22/03/2020Player lantern should move with player while leaning
   0005190   
[The Dark Mod]  Coding
normal
assigned (stgatilov)
22/03/2020Frontend optimizations due to connectedness of entities/surfaces
   0005189   
[The Dark Mod]  Coding
normal
assigned (stgatilov)
22/03/2020shadowworldonly light keyword for shadows optimization
   0004634224
[The Dark Mod]  Graphics
minor
assigned (stgatilov)
21/03/2020Inn Business: ambient light on a rug in tavern is not smooth
   00047691  
[The Dark Mod]  Coding
trivial
assigned (duzenko)
21/03/2020Remove DirectInput --- last dependency on Windows SDK
   0004713   
[The Dark Mod]  Script/Def
minor
assigned (stgatilov)
21/03/2020Starting new script thread with method is wrong
   0005172   
[The Dark Mod]  Coding
minor
assigned (stgatilov)
21/03/2020Improve interaction culling: case when player-visible object is not visible from light
   0005169   
[The Dark Mod]  Coding
minor
assigned (cabalistic)
21/03/2020Clean multithreading routines
   0005138   
[The Dark Mod]  Coding
normal
assigned (stgatilov)
21/03/2020Refactor particle systems code
   00051361  
[The Dark Mod]  Graphics
major
assigned (stgatilov)
21/03/2020Wrong bounds of particle system
   0004991   
[The Dark Mod]  Sound
normal
new
21/03/2020Add material dependent climb_slide sounds
   00049476  
[The Dark Mod]  Sound System
normal
feedback
21/03/2020Add some form of impact sound to mantling
   00051852  
[The Dark Mod]  Graphics
normal
resolved (grayman)
18/03/2020The new cvar con_legacyFont should be archived and its default set to the D3 style.
   0005183 1
[The Dark Mod]  Models
normal
new
17/03/2020Fix atdm:electric_arc_long01
   0005182   
[The Dark Mod]  Script/Def
normal
new
16/03/2020Lanterns don't react to "extinguished" or "start_off" or "start_on"
   00050131  
[The Dark Mod]  Models
normal
resolved (Dragofer)
16/03/2020Collision mesh on models/darkmod/junk/stoup_broken.ase causes error on atdm:moveable_junk_stoup_broken
   0005181   
[The Dark Mod]  Models
normal
new
16/03/2020Make several smaller moveables out of models/darkmod/junk/stoup_broken.ase
   00051791  
[The Dark Mod]  Script/Def
feature
resolved (Dragofer)
14/03/2020Add support for scripts in user addons
   00050001  
[The Dark Mod]  Models
normal
new
13/03/2020Vine arrows will not attach to models/darkmod/architecture/modules/stone_industrial01/ext_stone03_wall01_grate_empty.lwo
   0005178   
[The Dark Mod]  Textures
normal
new
13/03/2020Unused decal texture files
   000004811  
[The Dark Mod]  Coding
major
new
13/03/2020Stim Response through walls
   00051773  
[The Dark Mod]  Models
normal
new
13/03/2020Upholstered furniture using wood surface types for cushioned surfaces
   00042752  
[The Dark Mod]  Models
normal
resolved (Dragofer)
13/03/2020Two window models with 'glass' panes using wood surface type
   00005269  
[The Dark Mod]  Models
tweak
acknowledged (Serpentine)
13/03/2020Some materials have incorrect surface types
   00051671  
[The Dark Mod]  Models
normal
resolved (Dragofer)
13/03/2020textures/darkmod/wood/boards/wood_brown_dull01_ns missing
   00041181  
[The Dark Mod]  Models
normal
resolved (Springheel)
13/03/2020Add Arcturus' lion models
   00046453  
[The Dark Mod]  Models
normal
resolved (Springheel)
13/03/2020Arcturus lion statues lack normal map
   00051601  
[The Dark Mod]  Def / Setup
minor
resolved (Dragofer)
13/03/2020Error in material definitions for signs: frob highlight shows Bear and Belcher sign
   0004972   
[The Dark Mod]  Graphics
feature
resolved (cabalistic)
12/03/2020Screen-Space Ambient Occlusion
   000517311
[DarkRadiant]  Map Editing
normal
resolved (greebo)
11/03/2020ConnectNamespacedWalker Warning when cloning selection containing links and targets
   00050901  
[DarkRadiant]  Selection System
feature
resolved (greebo)
11/03/2020Preserve grouping information when copy-pasting between multiple open instances of DR
   00047551  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
09/03/2020Optimize EAS memory and time consumption.
   000489961
[The Dark Mod]  Script/Def
normal
resolved (stgatilov)
09/03/2020Vine patches don't grow on LOD entity classes
   000500541
[The Dark Mod]  SEED
normal
resolved (stgatilov)
09/03/2020Error loading SEED image maps with random selection
   00050174  
[The Dark Mod]  Def / Setup
tweak
resolved (stgatilov)
09/03/2020Mine explosions have a light, fire arrow explosions don't
   000496541
[The Dark Mod]  Coding
normal
resolved (stgatilov)
09/03/2020Debug build fails to load Swing
   00049681  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
09/03/2020Lockpicking: Running away from the lock does not cancel the sequence when you press and hold the frob-button
   00050015  
[The Dark Mod]  Design/Coding
minor
resolved (stgatilov)
09/03/2020Glitch with sword renders weapons unusable
   000510663
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
09/03/2020dmap-optimized stencil shadows errors
   00051301  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
09/03/2020"deform particle" with "fadeIndex" broken