Viewing Issues 301 - 350 / 1938

    PID CategorySeverityStatusUpdated Summary
   00037894  
[The Dark Mod]  Coding
feature
suspended
22/12/2018Feature request: Player ability to impersonate others
   000385944
[The Dark Mod]  Script/Def
normal
suspended
22/12/2018Location settings script object always manipulates the ambient light
   00020734  
[The Dark Mod]  AI
normal
suspended
22/12/2018Rats do not avoid fire or other strong light sources
   00030534  
[The Dark Mod]  AI
normal
feedback
22/12/2018AI should be able to alert sleeping AIs
   00036912  
[The Dark Mod]  Coding
minor
resolved (nbohr1more)
22/12/2018CVAR persistence issue
   00031541  
[The Dark Mod]  AI
normal
resolved (grayman)
21/12/2018AI sitting/sleeping at map start can't receive a target in idle mode
   00028412  
[The Dark Mod]  AI
normal
resolved (grayman)
21/12/2018AI have problems with double doors marked "shouldBeClosed"
   00037451  
[The Dark Mod]  AI
normal
resolved (grayman)
21/12/2018AI gets confused when a double door's movement is interrupted
   00040771  
[The Dark Mod]  AI
normal
resolved (grayman)
21/12/2018Two AI in St. Lucia hung up using adjacent doors
   00029592  
[The Dark Mod]  AI
normal
resolved (grayman)
21/12/2018Let AI investigate a low-lighting shouldBeClosed door if they handle it
   00034312  
[The Dark Mod]  AI
normal
resolved (grayman)
21/12/2018AI think they see you when coming out of blind state.
   00031581  
[The Dark Mod]  Coding
normal
resolved (grayman)
21/12/2018AI alerted by movable objects they set in motion
   00042491  
[The Dark Mod]  GUI
normal
assigned (Agent Jones)
21/12/2018Request for AI Spawnarg to turn off Stealth Score counting Plot Enforced Busts
   0004203   
[The Dark Mod]  Script/Def
minor
new
21/12/2018Look into player::Torso_RaiseWeapon
   0004922   
[The Dark Mod]  Sound
normal
new
21/12/2018Rat squeak sounds are very distorted
   00042232  
[The Dark Mod]  Animation
normal
resolved (grayman)
21/12/2018Sitting AI play standing blinded animation
   000427071
[The Dark Mod]  AI
normal
resolved (grayman)
21/12/2018AI playing cards react badly to a flashbomb
   0004242   
[The Dark Mod]  AI
normal
resolved (grayman)
21/12/2018Ragdoll can block doorways
   00048302  
[The Dark Mod]  AI
normal
resolved (grayman)
21/12/2018AI refuses to leave a door he can't close because a corpse is in the way
   00048672  
[The Dark Mod]  GUI
minor
resolved (stgatilov)
21/12/2018New briefing videos do not automatically move to objective screen when done.
   00046763  
[The Dark Mod]  GUI
normal
resolved (duzenko)
21/12/2018Save Game screenshots are distorted
   0004827144
[The Dark Mod]  Graphics
normal
resolved (duzenko)
21/12/2018Savegame image incorrect
   00045456  
[The Dark Mod]  Graphics
normal
acknowledged
21/12/2018Gamma and brightness controls have no effect on external monitor
   000469396
[The Dark Mod]  Graphics
minor
resolved (stgatilov)
21/12/2018Soft shadows: some squares of shadow flicker randomly
   000482521
[The Dark Mod]  Graphics
tweak
assigned (stgatilov)
20/12/2018Investigate approach to avoid/reduce light toggling on surfaces
   00048131  
[The Dark Mod]  Graphics
tweak
assigned
20/12/2018Consider OpenGL "no-error context" option
   00036845  
[The Dark Mod]  Graphics
feature
new
20/12/2018Investigate GPL Renderer Improvements
   00046802  
[The Dark Mod]  Graphics
tweak
assigned (duzenko)
20/12/2018Falloff and projection textures replacement
   0004866   
[The Dark Mod]  Graphics
normal
assigned (duzenko)
20/12/2018Make use of MultiDraw functions
   00048942  
[The Dark Mod]  Graphics
normal
acknowledged
20/12/2018Investigate the Rightful Property wall insignia
   0004896   
[The Dark Mod]  Textures
normal
new
20/12/2018Misaligned textures applied to models by burning/burnt log skins
   00048004  
[The Dark Mod]  Models
normal
resolved (Springheel)
20/12/2018Prefabs missing models
   000466516  
[The Dark Mod]  Coding
major
feedback
20/12/2018Mouse Sensitivity Tied to Framerate
   00048294  
[The Dark Mod]  Coding
normal
resolved
20/12/2018Frobbing a just-closed door just after closing causes a problem
   000451642
[The Dark Mod]  Coding
normal
resolved (stgatilov)
20/12/2018Unstable visportals clipping
   00049203  
[The Dark Mod]  GUI
normal
resolved (STiFU)
19/12/2018FrobHelper does not show for pick-pocket items
   00041273  
[The Dark Mod]  Graphics
minor
resolved (stgatilov)
19/12/2018DrawSurf scissor rect invalid
   000464114  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
19/12/2018Shadow maps
   00042751  
[The Dark Mod]  Models
normal
new
19/12/2018Two window models with 'glass' panes using wood surface type
   00041403  
[The Dark Mod]  Animation
normal
new
19/12/2018Ai head butting during combat
   000472731
[The Dark Mod]  Physics
normal
new
19/12/2018Noisemaker arrow will cling to a func_fracture instead of breaking it or bouncing off
   00048812  
[The Dark Mod]  Sound
normal
new
19/12/2018Apply EFX to location of player's ear, and not the player's origin
   00049064  
[The Dark Mod]  Feature proposal
normal
resolved (STiFU)
19/12/2018Add frob assistance for cluttered objects inside containers
   00049181  
[The Dark Mod]  GUI
trivial
resolved (nbohr1more)
19/12/2018Clicking "back" in the hud opacity adjustment menu takes you to the main menu instead of to the advanced video options
   00016632  
[The Dark Mod]  GUI
normal
feedback
17/12/2018Shop not cleared between map loads
   000481231
[The Dark Mod]  GUI
tweak
resolved (nbohr1more)
16/12/2018Missing Look Up and Look Down key definition
   00043561  
[The Dark Mod]  Animation
normal
resolved (grayman)
16/12/2018NPCs standing up repeat the animation when punching them
   00042561  
[The Dark Mod]  Script/Def
normal
new
16/12/2018Sitting AI use standing talk animations during conversations.
   00037544  
[The Dark Mod]  AI
normal
resolved
16/12/2018AI seeing directly behind them
   00025092  
[The Dark Mod]  Animation
normal
new
15/12/2018blackjack idle