View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004437 | The Dark Mod | AI | public | 08.12.2016 00:57 | 11.02.2024 01:14 |
Reporter | grayman | Assigned To | |||
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | new | Resolution | open | ||
Product Version | SVN | ||||
Summary | 0004437: Create a variation on a path_corner that provides the function of a path_corner, a path_turn, and a path_wait. | ||||
Description | kingsal suggested this in the Dark Radiant thread. The combination of corner/turn/wait in path nodes is quite common. Rather than having to create 3 linked nodes, why not combine all functionality in a single new node? The node would have to be new to avoid the possibility of overloading the existing functionaility of path_corners, which could affect existing maps. | ||||
Additional Information | path_wait is allowed to have an "angle" spawnarg, so it can provide the functionality of a path_turn followed by a path_wait. Just follow that example when creating the new node. | ||||
Tags | pathfinding | ||||