View Issue Details

IDProjectCategoryView StatusLast Update
0003623The Dark ModAIpublic10.02.2024 23:50
Reporternbohr1more Assigned To 
PrioritylowSeverityfeatureReproducibilityalways
Status newResolutionopen 
PlatformALL 
Product VersionSVN 
Summary0003623: Add or enhance AI Teams with commonly scripted behaviors.
DescriptionSee:

http://forums.thedarkmod.com/topic/13849-ai-dont-threaten-player-until-he-does-something/

Many missions, including the No Honor Among Thieves campaign use AI with heavy scripting routines. New authors commonly ask for modified AI behaviors that require similar scripted sequences. As the AI in the mod has become more complex, less of this customization is necessary but there are still a few use cases where the default behavior can never meet the needs of mappers without breaking the mod. In such cases, it would be ideal to hard-code these behaviors to Teams in the SDK. Alternately (another tracker), it would be great to have an improved script virtual machine that performs JIT as Quake 3 did. Until such an advance is made, new AI Teams would come in handy. See also Obsttorte's "Hitman Style" scripts.
Tagspsychology

Relationships

related to 0003793 suspended Replace script interpreter with a JIT implementation 

Activities

nbohr1more

nbohr1more

22.07.2014 18:50

developer   ~0006793

Related: 0003793

Issue History

Date Modified Username Field Change
02.12.2013 23:43 nbohr1more New Issue
22.07.2014 18:50 nbohr1more Note Added: 0006793
28.03.2018 10:51 user81 Relationship added related to 0003793
10.02.2024 23:50 Fiver Tag Attached: psychology