View Issue Details

IDProjectCategoryView StatusLast Update
0006298The Dark ModAIpublic19.06.2023 00:21
Reporterthebigh Assigned To 
Status newResolutionopen 
Product VersionTDM 2.11 
Summary0006298: CheckBlocked prevents slow-moving AIs from patrolling
DescriptionAIs with a very slow walking speed are slow enough that they trigger the "have I bumped into something" check. This prevents the spider_child and the tiny harmless spider from being able to follow patrol routes at all. See JoeBarnin's comment at for more detail.

This could easily be fixed by making the cutoff some small fraction of the AI's walking speed rather than a hard-coded "magic number".
TagsNo tags attached.




17.06.2023 00:39

reporter   ~0016021

I've also noticed that the patrolling behaviour works a bit better on my Linux machine than on Windows. I'm unsure why that would happen.


19.06.2023 00:21

reporter   ~0016025

Seems to be FPS-dependent. At 60 FPS the spider_children patrol properly. At 150+ they just wander in circles.

Issue History

Date Modified Username Field Change
13.06.2023 23:53 thebigh New Issue
17.06.2023 00:39 thebigh Note Added: 0016021
19.06.2023 00:21 thebigh Note Added: 0016025