Viewing Issues 251 - 300 / 2371

    PID CategorySeverityStatusUpdated Summary
  00054082  
[DarkRadiant]  Design/Coding
normal
resolved (greebo)
29/10/2021All scene graphs connect to the same undo system, causing interference
  0005745   
[DarkRadiant]  GUI
minor
resolved (greebo)
29/10/2021Search function: don't start searching while still typing
  0005791   
[DarkRadiant]  GUI
normal
resolved (greebo)
29/10/2021MediaBrowser toolbar: clear filter text when texture is selected through MMB or Texture Browser
  0005788   
[DarkRadiant]  GUI
minor
resolved (greebo)
29/10/2021Merge "Create player start" and "Move player start" options
  0005790   
[DarkRadiant]  GUI
normal
resolved (orbweaver)
29/10/2021Remove Floating Layout
  000577731
[The Dark Mod]  Textures
normal
resolved (nbohr1more)
28/10/2021Missing normal image file for 'textures/darkmod/stone/cobblestones/flagstones_mossy_01'
  000578423
[The Dark Mod]  Textures
normal
resolved (nbohr1more)
28/10/2021textures missing local/incorrect local
  000578622
[The Dark Mod]  Textures
normal
resolved (nbohr1more)
28/10/2021BRoken normal
  00057891  
[The Dark Mod]  Textures
normal
resolved (nbohr1more)
28/10/2021rough_grey_blocks - missing material def
  00056641  
[DarkRadiant]  Map Editing
block
feedback
23/10/2021X/Y texture rotation on patch issue
  000578511
[DarkRadiant]  Map Editing
normal
resolved (greebo)
23/10/2021Patch Texture Rotation should take aspect ratio into account
  0005783   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
22/10/2021EntityInspector allows to set an entity's name to an empty value
  00057812  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
15/10/2021Image programs don't work with DDS source files.
  0005782 1
[The Dark Mod]  Models
normal
new
15/10/2021Floating decals on model - ext_timber01_window01.lwo
  0005779 1
[The Dark Mod]  Models
normal
new
12/10/2021Broken models
  000576054
[The Dark Mod]  Textures
feature
resolved
11/10/2021Missing normal map: textures/darkmod/stone/cobblestones/flagstones_gravel
  000556210  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
11/10/2021dmap: various optimizations
  000576451
[The Dark Mod]  Coding
crash
new
06/10/2021Random crashes when a lot of lights are present in complex scenes
  00035162  
[The Dark Mod]  Coding
normal
resolved (grayman)
06/10/2021AI can be blocked by simple movable
  000577211
[The Dark Mod]  Script/Def
normal
confirmed
05/10/2021Ambient sound: volume does not change if sound is the same
  000567012
[The Dark Mod]  Graphics
minor
assigned (cabalistic)
05/10/2021Overbright pixels
  00055442  
[The Dark Mod]  Textures
normal
resolved (orbweaver)
05/10/2021DDS normalmap textures seem to be ignored
  00052615  
[The Dark Mod]  Design/Coding
minor
resolved (stgatilov)
05/10/2021Extend localization system to understand string placeholders
  00053241  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
05/10/2021Refactor times and clocks
  000322110  
[The Dark Mod]  Sound
minor
confirmed
05/10/2021TDM only supports 2 or 5.1 channel audio
  00040602  
[The Dark Mod]  GUI
normal
resolved
05/10/2021Examine mission names and how they're displayed on the GUIs
  00013261  
[The Dark Mod]  Coding
normal
new
05/10/2021Bug With idEntity::GetTeamChildren
  000462713  
[The Dark Mod]  Sound
normal
resolved (nbohr1more)
04/10/2021Sound volume option is not respected
  00052841  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
04/10/2021Remove outdated rendering cvars
  00051695  
[The Dark Mod]  Coding
minor
assigned (cabalistic)
04/10/2021Clean multithreading routines
  00042892  
[The Dark Mod]  AI
normal
new
03/10/2021Examine blackjacking rules
  00052581  
[The Dark Mod]  Sound
normal
acknowledged
03/10/2021func_listener not working in a cinematic?
  00048814  
[The Dark Mod]  Sound
normal
acknowledged
03/10/2021Apply EFX to location of player's ear, and not the player's origin
  00052394  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
03/10/2021Reflection probes support in the engine
  00048364  
[The Dark Mod]  Coding
tweak
resolved (cabalistic)
03/10/2021Early texture loading
  0005766   
[The Dark Mod]  Design/Coding
major
assigned (stgatilov)
30/09/2021Support overriding individual decls in FM
  000576552
[The Dark Mod]  Coding
feature
new
29/09/2021Using visportals to remove inaccessible rooms from a light's perspective before preforming calculations
  00023541  
[The Dark Mod]  Coding
feature
suspended
25/09/2021Add a way to control local ambient lights depending on nearby lights
  00056692  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
25/09/2021MIssion intro not showing sometimes
  00057631  
[The Dark Mod]  Coding
feature
assigned (stgatilov)
25/09/2021Reproducible and deterministic gameplay
  000469813  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
25/09/2021Timescale command doesn't work with uncapped FPS / com_fixedTic 1
  00055952  
[The Dark Mod]  Graphics
minor
resolved (cabalistic)
24/09/2021Black screen temporarily shown while mission loading GUI is active
  0004634325
[The Dark Mod]  Graphics
minor
assigned (stgatilov)
24/09/2021Decal depth fighting (Inn Business: "rug in tavern is not smooth")
  0005333   
[The Dark Mod]  Coding
feature
assigned (stgatilov)
24/09/2021Reimplement AF editor: either in-game with FLTK, or in DarkRadiant with game connection
  00051435  
[The Dark Mod]  Graphics
major
resolved (duzenko)
23/09/2021Allow to run TDM on GL3 core profile
  0005756   
[The Dark Mod]  Sound
normal
new
15/09/2021Shader 'city_sounds_varied" includes sound file with bad path
  00032062  
[The Dark Mod]  Graphics
normal
resolved (Springheel)
11/09/2021Heat haze fights with glare particle
  0005755   
[The Dark Mod]  Saving/Loading
normal
new
11/09/2021Calling script from console ruins saves/loads; says Can't load console
  000514212
[The Dark Mod]  Script/Def
normal
new
11/09/2021Calling scripts via console breaks future saves
  0005751   
[DarkRadiant]  GUI
feature
new
10/09/2021Feature: reference table for assets