| | | 0005408 | 2 | |
| normal | | 29/10/2021 | All scene graphs connect to the same undo system, causing interference |
| | | 0005745 | | |
| minor | | 29/10/2021 | Search function: don't start searching while still typing |
| | | 0005791 | | |
| normal | | 29/10/2021 | MediaBrowser toolbar: clear filter text when texture is selected through MMB or Texture Browser |
| | | 0005788 | | |
| minor | | 29/10/2021 | Merge "Create player start" and "Move player start" options |
| | | 0005790 | | |
| normal | | 29/10/2021 | Remove Floating Layout |
| | | 0005777 | 3 | 1 |
| normal | | 28/10/2021 | Missing normal image file for 'textures/darkmod/stone/cobblestones/flagstones_mossy_01' |
| | | 0005784 | 2 | 3 |
| normal | | 28/10/2021 | textures missing local/incorrect local |
| | | 0005786 | 2 | 2 |
| normal | | 28/10/2021 | BRoken normal |
| | | 0005789 | 1 | |
| normal | | 28/10/2021 | rough_grey_blocks - missing material def |
| | | 0005664 | 1 | |
| block | feedback | 23/10/2021 | X/Y texture rotation on patch issue |
| | | 0005785 | 1 | 1 |
| normal | | 23/10/2021 | Patch Texture Rotation should take aspect ratio into account |
| | | 0005783 | | |
| normal | | 22/10/2021 | EntityInspector allows to set an entity's name to an empty value |
| | | 0005781 | 2 | |
| normal | | 15/10/2021 | Image programs don't work with DDS source files. |
| | | 0005782 | | 1 |
| normal | new | 15/10/2021 | Floating decals on model - ext_timber01_window01.lwo |
| | | 0005779 | | 1 |
| normal | new | 12/10/2021 | Broken models |
| | | 0005760 | 5 | 4 |
| feature | resolved | 11/10/2021 | Missing normal map: textures/darkmod/stone/cobblestones/flagstones_gravel |
| | | 0005562 | 10 | |
| normal | | 11/10/2021 | dmap: various optimizations |
| | | 0005764 | 5 | 1 |
| crash | new | 06/10/2021 | Random crashes when a lot of lights are present in complex scenes |
| | | 0003516 | 2 | |
| normal | | 06/10/2021 | AI can be blocked by simple movable |
| | | 0005772 | 1 | 1 |
| normal | confirmed | 05/10/2021 | Ambient sound: volume does not change if sound is the same |
| | | 0005670 | 1 | 2 |
| minor | | 05/10/2021 | Overbright pixels |
| | | 0005544 | 2 | |
| normal | | 05/10/2021 | DDS normalmap textures seem to be ignored |
| | | 0005261 | 5 | |
| minor | | 05/10/2021 | Extend localization system to understand string placeholders |
| | | 0005324 | 1 | |
| minor | | 05/10/2021 | Refactor times and clocks |
| | | 0003221 | 10 | |
| minor | confirmed | 05/10/2021 | TDM only supports 2 or 5.1 channel audio |
| | | 0004060 | 2 | |
| normal | resolved | 05/10/2021 | Examine mission names and how they're displayed on the GUIs |
| | | 0001326 | 1 | |
| normal | new | 05/10/2021 | Bug With idEntity::GetTeamChildren |
| | | 0004627 | 13 | |
| normal | | 04/10/2021 | Sound volume option is not respected |
| | | 0005284 | 1 | |
| normal | | 04/10/2021 | Remove outdated rendering cvars |
| | | 0005169 | 5 | |
| minor | | 04/10/2021 | Clean multithreading routines |
| | | 0004289 | 2 | |
| normal | new | 03/10/2021 | Examine blackjacking rules |
| | | 0005258 | 1 | |
| normal | acknowledged | 03/10/2021 | func_listener not working in a cinematic? |
| | | 0004881 | 4 | |
| normal | acknowledged | 03/10/2021 | Apply EFX to location of player's ear, and not the player's origin |
| | | 0005239 | 4 | |
| normal | | 03/10/2021 | Reflection probes support in the engine |
| | | 0004836 | 4 | |
| tweak | | 03/10/2021 | Early texture loading |
| | | 0005766 | | |
| major | | 30/09/2021 | Support overriding individual decls in FM |
| | | 0005765 | 5 | 2 |
| feature | new | 29/09/2021 | Using visportals to remove inaccessible rooms from a light's perspective before preforming calculations |
| | | 0002354 | 1 | |
| feature | suspended | 25/09/2021 | Add a way to control local ambient lights depending on nearby lights |
| | | 0005669 | 2 | |
| minor | | 25/09/2021 | MIssion intro not showing sometimes |
| | | 0005763 | 1 | |
| feature | | 25/09/2021 | Reproducible and deterministic gameplay |
| | | 0004698 | 13 | |
| minor | | 25/09/2021 | Timescale command doesn't work with uncapped FPS / com_fixedTic 1 |
| | | 0005595 | 2 | |
| minor | | 24/09/2021 | Black screen temporarily shown while mission loading GUI is active |
| | | 0004634 | 32 | 5 |
| minor | | 24/09/2021 | Decal depth fighting (Inn Business: "rug in tavern is not smooth") |
| | | 0005333 | | |
| feature | | 24/09/2021 | Reimplement AF editor: either in-game with FLTK, or in DarkRadiant with game connection |
| | | 0005143 | 5 | |
| major | | 23/09/2021 | Allow to run TDM on GL3 core profile |
| | | 0005756 | | |
| normal | new | 15/09/2021 | Shader 'city_sounds_varied" includes sound file with bad path |
| | | 0003206 | 2 | |
| normal | | 11/09/2021 | Heat haze fights with glare particle |
| | | 0005755 | | |
| normal | new | 11/09/2021 | Calling script from console ruins saves/loads; says Can't load console |
| | | 0005142 | 1 | 2 |
| normal | new | 11/09/2021 | Calling scripts via console breaks future saves |
| | | 0005751 | | |
| feature | new | 10/09/2021 | Feature: reference table for assets |