View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0006425 | The Dark Mod | Mapping | public | 04.01.2024 19:36 | 29.02.2024 04:40 |
Reporter | Fiver | Assigned To | Daft Mugi | ||
Priority | low | Severity | normal | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Platform | Linux | OS | Debian | OS Version | 11 Bullseye |
Product Version | SVN | ||||
Target Version | TDM 2.12 | Fixed in Version | TDM 2.12 | ||
Summary | 0006425: See through ceiling glitch when mantling top shelf | ||||
Description | In Training Mission, in room Jumping & Climbing (1101.39 -1540.51 524.25 -35.2 -179.3 0.0), when jumping up on the top shelf, the sky and moon are briefly seen through the ceiling (clipping), sometimes there is a sound glitch too (in that the sound of the room briefly disappears when the sky is seen). Reproduced in TDM 2.12/64 #10613 (beta212-02). This is not reproducible in TDM 2.11. | ||||
Steps To Reproduce | * Stand at coordinates * Move forward and jump (aim at the middle of the boards in the ceiling) * When reaching top shelf, before the body "settles", the sky and moon are briefly seen. (unexpected) * When the player's body settles, the inner ceiling is seen. (expected) | ||||
Tags | clipping | ||||
This forum post mentions "Players can clip through ceilings in some situations": https://forums.thedarkmod.com/index.php?/topic/22294-beta-testing-212/&do=findComment&comment=490452 | |
"A Night in Altham (6311, -1658, 949). Go up that tall bookcase." https://forums.thedarkmod.com/index.php?/topic/22294-beta-testing-212/page/2/#comment-490722 |
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A Night in Altham (bookcase) - an easier position to test. viewpos: 6250 -1597 948.25 -36.0 2.0 0.0 |
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Committed code rev 10629. This adjusts the crouch animation to roughly match with the pull mantle animation, so it no longer clips into the ceiling. |
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Committed code rev 10649. Sometimes the player view would clip into the ceiling, exposing the skybox during a forced-crouch mantle into a duct. This employs a new strategy of matching the crouch animation to the pull mantle animation. The old strategy assumed the mantle animation had a defined beginning and end. However, during a mantle into a duct, sometimes the vent door and the duct would cause rapid switching between mantle types. The new strategy makes increments based on previous and current origins. It's the journey, not the destination. (Attached test map created by Frost_Salamander.) test_mantle_into_duct.map (55,951 bytes)
Version 2 // entity 0 { "classname" "worldspawn" "editor_description" "Simple test map consisting of a large room with a player start and a blue room comprising the mapstartpack_complete prefab. The ambient world has been brightened to 0.1 0.1 0.1." // primitive 0 { brushDef3 { ( 0 0 1 -240 ) ( ( 0.015625 0 -2.625 ) ( 0 0.015625 52.875 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -680 ) ( ( 0.015625 0 -52.875 ) ( 0 0.015625 -0.75 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 2872 ) ( ( 0.015625 0 -2.625 ) ( 0 0.015625 -0.75 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -344 ) ( ( 0.015625 0 52.875 ) ( 0 0.015625 -0.75 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -3896 ) ( ( 0.015625 0 2.625 ) ( 0 0.015625 -0.75 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 208 ) ( ( 0.007811999879777431 0 -1.312415979802608 ) ( 0 0.007811999879777431 -26.43580759316683 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -208 ) ( ( 0.015625 0 -2.625 ) ( 0 0.015625 52.875 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -712 ) ( ( 0.015625 0 -52.875 ) ( 0 0.015625 -0.75 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 2872 ) ( ( 0.015625 0 -2.625 ) ( 0 0.015625 -0.75 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.015625 0 -2.625 ) ( 0 0.015625 -52.875 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -3896 ) ( ( 0.015625 0 2.625 ) ( 0 0.015625 -0.75 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 680 ) ( ( 0.007811999879777431 0 26.43580759316683 ) ( 0 0.007811999879777431 -0.3749759942293167 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -208 ) ( ( 0.015625 0 -2.625 ) ( 0 0.015625 52.875 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -680 ) ( ( 0.015625 0 -52.875 ) ( 0 0.015625 -0.75 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 2840 ) ( ( 0.015625 0 -2.625 ) ( 0 0.015625 -0.75 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.015625 0 -2.625 ) ( 0 0.015625 -52.875 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -344 ) ( ( 0.015625 0 52.875 ) ( 0 0.015625 -0.75 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -2872 ) ( ( 0.007811999879777431 0 1.312415979802608 ) ( 0 0.007811999879777431 -0.3749759942293167 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 1 0 -680 ) ( ( 0.015625 0 -52.875 ) ( 0 0.015625 -0.75 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 2872 ) ( ( 0.015625 0 -2.625 ) ( 0 0.015625 -0.75 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -80 ) ( ( 0.015625 0 -2.625 ) ( 0 0.015625 -52.875 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -344 ) ( ( 0.015625 0 52.875 ) ( 0 0.015625 -0.75 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -3896 ) ( ( 0.015625 0 2.625 ) ( 0 0.015625 -0.75 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 48 ) ( ( 0.007811999879777431 0 -1.312415979802608 ) ( 0 0.007811999879777431 26.43580759316683 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -208 ) ( ( 0.015625 0 -2.625 ) ( 0 0.015625 52.875 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 2872 ) ( ( 0.015625 0 -2.625 ) ( 0 0.015625 -0.75 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.015625 0 -2.625 ) ( 0 0.015625 -52.875 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -376 ) ( ( 0.015625 0 52.875 ) ( 0 0.015625 -0.75 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -3896 ) ( ( 0.015625 0 2.625 ) ( 0 0.015625 -0.75 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 344 ) ( ( 0.007811999879777431 0 -26.43580759316683 ) ( 0 0.007811999879777431 -0.3749759942293167 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -208 ) ( ( 0.015625 0 -2.625 ) ( 0 0.015625 52.875 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -680 ) ( ( 0.015625 0 -52.875 ) ( 0 0.015625 -0.75 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.015625 0 -2.625 ) ( 0 0.015625 -52.875 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -344 ) ( ( 0.015625 0 52.875 ) ( 0 0.015625 -0.75 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -3928 ) ( ( 0.015625 0 2.625 ) ( 0 0.015625 -0.75 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 3896 ) ( ( 0.007811999879777431 0 -1.312415979802608 ) ( 0 0.007811999879777431 -0.3749759942293167 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 -168 ) ( ( 0.0625 0 101.90625 ) ( 0 0.0625 220.3125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 584 ) ( ( 0.0625 0 -156.3125 ) ( 0 0.0625 6.28125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 2448 ) ( ( 0.0625 0 101.9062500000002 ) ( 0 0.0625 6.281249999999986 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -872 ) ( ( 0.0625 0 220.3125 ) ( 0 0.0625 6.28125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -2576 ) ( ( 0.0625 0 -37.90625 ) ( 0 0.0625 6.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 160 ) ( ( 0.0625 0 101.9062499999999 ) ( 0 0.0625 -157.3125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 7 { brushDef3 { ( 0 0 1 -160 ) ( ( 0.0625 0 101.90625 ) ( 0 0.0625 220.3125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 576 ) ( ( 0.0625 0 -156.3125 ) ( 0 0.0625 5.78125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 2448 ) ( ( 0.0625 0 101.90625 ) ( 0 0.0625 5.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 32 ) ( ( 0.0625 0 101.90625 ) ( 0 0.0625 -156.3125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -2576 ) ( ( 0.0625 0 -37.90625 ) ( 0 0.0625 5.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -584 ) ( ( 0.0625 0 221.3125 ) ( 0 0.0625 5.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 8 { brushDef3 { ( 0 1 0 584 ) ( ( 0.0625 0 -156.3125 ) ( 0 0.0625 5.28125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 2448 ) ( ( 0.0625 0 101.90625 ) ( 0 0.0625 5.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 24 ) ( ( 0.0625 0 101.9062499999999 ) ( 0 0.0625 -156.3125 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -872 ) ( ( 0.0625 0 219.8125 ) ( 0 0.0625 5.28125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -2576 ) ( ( 0.0625 0 -37.90625 ) ( 0 0.0625 5.281249999999999 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 -32 ) ( ( 0.0625 0 101.9062500000002 ) ( 0 0.0625 221.3125000000003 ) ) "textures/common/caulk" 0 0 0 } } // primitive 9 { brushDef3 { ( 0 0 1 -160 ) ( ( 0.0625 0 51.03125 ) ( 0 0.0625 220.5 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 2448 ) ( ( 0.0625 0 51.03125 ) ( 0 0.0625 5.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 32 ) ( ( 0.0625 0 51.03125 ) ( 0 0.0625 -156.5 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -880 ) ( ( 0.0625 0 220.5 ) ( 0 0.0625 5.78125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -2576 ) ( ( 0.0625 0 12.96875 ) ( 0 0.0625 5.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 872 ) ( ( 0.0625 0 -157.5 ) ( 0 0.0625 5.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 10 { brushDef3 { ( 0 0 1 -160 ) ( ( 0.0625 0 102.5000000000012 ) ( 0 0.0625 221.0000000000004 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 584 ) ( ( 0.0625 0 -157 ) ( 0 0.0625 5.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 32 ) ( ( 0.0625 0 102.5000000000012 ) ( 0 0.0625 -157 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -872 ) ( ( 0.0625 0 221 ) ( 0 0.0625 5.78125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -2584 ) ( ( 0.0625 0 -38.5 ) ( 0 0.0625 5.78125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 2576 ) ( ( 0.0625 0 102.5 ) ( 0 0.0625 5.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 11 { brushDef3 { ( 0 0 1 -160 ) ( ( 0.0625 0 102.5000000000012 ) ( 0 0.0625 212.5000000000004 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 584 ) ( ( 0.0625 0 -148.5 ) ( 0 0.0625 5.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 32 ) ( ( 0.0625 0 102.5000000000012 ) ( 0 0.0625 -148.5 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -872 ) ( ( 0.0625 0 212.5 ) ( 0 0.0625 5.78125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -2448 ) ( ( 0.0625 0 -38.5 ) ( 0 0.0625 5.78125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 2440 ) ( ( 0.0625 0 102.5 ) ( 0 0.0625 5.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 12 { brushDef3 { ( 0 0 1 -128 ) ( ( -0.004883000161498785 0 17.30532554909587 ) ( 0 0.004883000161498785 16.8366325981915 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( -1 0 0 -3632 ) ( ( 0.004883000161498785 0 -0.6946735382080078 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( 0 0 -1 112 ) ( ( -0.004883000161498785 0 -0.6946735382080007 ) ( 0 -0.004883000161498785 17.91476058959961 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( 0 1 0 -392 ) ( ( 0.004883000161498785 0 -20.34386618807912 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( 0 -1 0 256 ) ( ( 0.004883000161498785 0 15.79033500701189 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( 1 0 0 3544 ) ( ( 0.004883000161498785 0 -0.6946735382080078 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 } } // primitive 13 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.004883000161498785 0 -0.6946735382080078 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( 0 0 -1 112 ) ( ( 0.004883000161498785 0 -0.6946735382080078 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( 1 0 0 3456 ) ( ( 0.004883000161498785 0 -0.6946735382080078 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( 0 -1 0 256 ) ( ( 0.004883000161498785 0 -0.6946735382080078 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( -1 0 0 -3544 ) ( ( 0.004883000161498785 0 -0.6946735382080078 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( 0 1 0 -320 ) ( ( 0.004883000161498785 0 -0.6946735382080078 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 } } // primitive 14 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.004883000161498785 0 -0.6946735382080078 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( 0 0 -1 112 ) ( ( 0.004883000161498785 0 -0.6946735382080078 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( 0 1 0 -392 ) ( ( 0.004883000161498785 0 -0.6946735382080078 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( -1 0 0 -3544 ) ( ( 0.004883000161498785 0 -0.6946735382080078 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( 1 0 0 3504 ) ( ( 0.004883000161498785 0 -0.6946735382080078 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( 0 -1 0 360 ) ( ( 0.004883000161498785 0 -0.6946735382080078 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 } } // primitive 15 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.004883000161498785 0 -0.6946735382080078 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( 0 0 -1 112 ) ( ( 0.004883000161498785 0 -0.6946735382080078 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( 0 1 0 -392 ) ( ( 0.004883000161498785 0 -0.6946735382080078 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( 0 -1 0 320 ) ( ( 0.004883000161498785 0 -0.6946735382080078 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( -1 0 0 -3504 ) ( ( 0.004883000161498785 0 -0.6946735382080078 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( 1 0 0 3456 ) ( ( 0.004883000161498785 0 -0.6946735382080078 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 } } // primitive 16 { brushDef3 { ( 0 0 1 -184 ) ( ( 0.004883000161498785 0 -0.6946735382080078 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( 0 1 0 -368 ) ( ( 0.004883000161498785 0 -0.6946735382080078 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( 1 0 0 3456 ) ( ( 0.004883000161498785 0 -0.6946735382080078 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( 0 0 -1 176 ) ( ( 0.004883000161498785 0 -0.6946735382080078 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( 0 -1 0 312 ) ( ( 0.004883000161498785 0 -0.6946735382080078 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( -1 0 0 -3632 ) ( ( 0.004883000161498785 0 -0.6946735382080078 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 } } // primitive 17 { brushDef3 { ( 0 0 1 -176 ) ( ( 0.004883000161498785 0 -0.6946735382080078 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( 0 1 0 -312 ) ( ( 0.004883000161498785 0 -0.6946735382080078 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( 1 0 0 3456 ) ( ( 0.004883000161498785 0 -0.6946735382080078 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( 0 0 -1 128 ) ( ( 0.004883000161498785 0 -0.6946735382080078 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( 0 -1 0 304 ) ( ( 0.004883000161498785 0 -0.6946735382080078 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( -1 0 0 -3632 ) ( ( 0.004883000161498785 0 -0.6946735382080078 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 } } // primitive 18 { brushDef3 { ( 0 0 1 -176 ) ( ( 0.004883000161498785 0 -1.007185548543923 ) ( 0 0.004883000161498785 0.7266000211238861 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( 0 1 0 -376 ) ( ( 0.004883000161498785 0 -0.6946735382081215 ) ( 0 0.004883000161498786 0.7266000211238857 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( 1 0 0 3456 ) ( ( 0.004883000161498785 0 -1.007185548543944 ) ( 0 0.004883000161498785 0.7266000211238888 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( 0 0 -1 128 ) ( ( 0.004883000161498785 0 -1.007185548543909 ) ( 0 0.004883000161498785 0.7266000211239998 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( 0 -1 0 368 ) ( ( 0.004883000161498785 0 -0.6946735382079652 ) ( 0 0.004883000161498786 0.7266000211238857 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 ( -1 0 0 -3632 ) ( ( 0.004883000161498785 0 -0.382161527872114 ) ( 0 0.004883000161498785 0.7266000211238852 ) ) "textures/darkmod/stone/brick/grey_largeblocks01" 0 0 0 } } } // entity 1 { "classname" "light" "name" "ambient_world" "_color" "0.1 0.1 0.1" "light_center" "0 0 0" "light_radius" "10280 10280 10280" "nodiffuse" "0" "noshadows" "0" "nospecular" "0" "origin" "-2476 -616 128" "parallel" "0" "texture" "lights/ambientlightnfo" } // entity 2 { "classname" "atdm:target_addobjectives" "name" "Objectives" "angle" "90.000000" "obj1_1_args" "1" "obj1_1_irreversible" "0" "obj1_1_not" "0" "obj1_1_player_responsible" "0" "obj1_1_spec1" "name" "obj1_1_spec_val1" "ItemName" "obj1_1_state" "0" "obj1_1_type" "item" "obj1_desc" "Get or Steal a Special Object" "obj1_irreversible" "0" "obj1_mandatory" "1" "obj1_ongoing" "0" "obj1_state" "0" "obj1_visible" "1" "obj2_1_args" "1" "obj2_1_irreversible" "0" "obj2_1_not" "0" "obj2_1_player_responsible" "0" "obj2_1_spec1" "overall" "obj2_1_state" "0" "obj2_1_type" "item" "obj2_desc" "Get Loot (Easy)" "obj2_difficulty" "0" "obj2_irreversible" "0" "obj2_mandatory" "1" "obj2_ongoing" "0" "obj2_state" "0" "obj2_visible" "1" "obj3_1_args" "2" "obj3_1_irreversible" "0" "obj3_1_not" "0" "obj3_1_player_responsible" "0" "obj3_1_spec1" "overall" "obj3_1_state" "0" "obj3_1_type" "item" "obj3_desc" "Get Loot (Hard)" "obj3_difficulty" "1" "obj3_irreversible" "0" "obj3_mandatory" "1" "obj3_ongoing" "0" "obj3_state" "0" "obj3_visible" "1" "obj4_1_args" "3" "obj4_1_irreversible" "0" "obj4_1_not" "0" "obj4_1_player_responsible" "0" "obj4_1_spec1" "overall" "obj4_1_state" "0" "obj4_1_type" "item" "obj4_desc" "Get Loot (Expert)" "obj4_difficulty" "2" "obj4_irreversible" "0" "obj4_mandatory" "1" "obj4_ongoing" "0" "obj4_state" "0" "obj4_visible" "1" "obj5_1_args" "1" "obj5_1_irreversible" "1" "obj5_1_not" "1" "obj5_1_player_responsible" "1" "obj5_1_spec1" "overall" "obj5_1_state" "1" "obj5_1_type" "kill" "obj5_desc" "No killing (on Expert)" "obj5_difficulty" "2" "obj5_irreversible" "1" "obj5_mandatory" "1" "obj5_ongoing" "1" "obj5_state" "0" "obj5_visible" "1" "obj6_1_args" "0" "obj6_1_irreversible" "0" "obj6_1_not" "0" "obj6_1_player_responsible" "0" "obj6_1_spec1" "spawnclass" "obj6_1_spec2" "name" "obj6_1_spec_val1" "idPlayer" "obj6_1_spec_val2" "EscZone" "obj6_1_state" "0" "obj6_1_type" "location" "obj6_desc" "Go To Room X, eg, When all objectives done, return to start (modify Enabling Objectives if different)" "obj6_enabling_objs" "1 AND (2 OR 3 OR 4)" "obj6_irreversible" "0" "obj6_mandatory" "1" "obj6_ongoing" "0" "obj6_state" "0" "obj6_visible" "1" "origin" "-2552 -616 80" } // entity 3 { "classname" "atdm:playertools_compass" "name" "CompassEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "-2567 -638.5 140.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 4 { "classname" "atdm:playertools_lantern" "name" "LanternEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "-2555 -638.5 140.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 5 { "classname" "atdm:playertools_spyglass" "name" "SpyglassEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "-2545 -638.5 140.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 6 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "-2529 -638.5 115.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 7 { "classname" "atdm:weapon_shortsword" "name" "SwordEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "-2457 -688.5 91.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 8 { "classname" "atdm:weapon_blackjack" "name" "BlackjackEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "-2505.38 -689.25 91.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 9 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "-2517 -638.5 115.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 10 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "-2565 -688.5 115.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 11 { "classname" "atdm:key_fancy02" "name" "key_master" "inv_icon" "guis/assets/hud/inventory_icons/key_good_red" "inv_map_start" "1" "inv_name" "MASTER KEY" "inv_stackable" "0" "nodrop" "1" "origin" "-2456 -616 112" "rotation" "0 -1 0 1 0 0 0 0 1" "skin" "bc_key02red" } // entity 12 { "classname" "atdm:shop" "name" "ShopItems" "angle" "90.000000" "diff_0_shop_gold_start" "800" "diff_1_shop_gold_start" "600" "diff_2_shop_gold_start" "400" "origin" "-2504 -616 80" "shopItem_11_0_qty" "0" "shopItem_11_1_qty" "0" "shopItem_11_2_qty" "0" "shopItem_11_item" "atdm:playertools_compass" "shopItem_12_0_qty" "0" "shopItem_12_1_qty" "0" "shopItem_12_2_qty" "0" "shopItem_12_item" "atdm:playertools_lantern" "shopItem_13_0_qty" "0" "shopItem_13_1_qty" "0" "shopItem_13_2_qty" "0" "shopItem_13_item" "atdm:playertools_spyglass" "shopItem_15_0_qty" "0" "shopItem_15_1_qty" "0" "shopItem_15_2_qty" "0" "shopItem_15_item" "atdm:playertools_mine" "shopItem_16_0_qty" "0" "shopItem_16_1_qty" "0" "shopItem_16_2_qty" "0" "shopItem_16_item" "atdm:playertools_flashbomb" "shopItem_17_0_qty" "0" "shopItem_17_1_qty" "0" "shopItem_17_2_qty" "0" "shopItem_17_item" "atdm:playertools_holywater" "shopItem_18_0_qty" "0" "shopItem_18_1_qty" "0" "shopItem_18_2_qty" "0" "shopItem_18_item" "atdm:playertools_health_potion" "shopItem_19_0_qty" "0" "shopItem_19_1_qty" "0" "shopItem_19_2_qty" "0" "shopItem_19_item" "atdm:playertools_breath_potion" "shopItem_1_0_qty" "0" "shopItem_1_1_qty" "0" "shopItem_1_2_qty" "0" "shopItem_1_item" "atdm:weapon_shortsword" "shopItem_20_0_qty" "0" "shopItem_20_1_qty" "0" "shopItem_20_2_qty" "0" "shopItem_20_item" "atdm:weapon_vinearrow" "shopItem_2_0_qty" "0" "shopItem_2_1_qty" "0" "shopItem_2_2_qty" "0" "shopItem_2_item" "atdm:weapon_blackjack" "shopItem_3_0_qty" "0" "shopItem_3_1_qty" "0" "shopItem_3_2_qty" "0" "shopItem_3_item" "atdm:weapon_waterarrow" "shopItem_4_0_qty" "0" "shopItem_4_1_qty" "0" "shopItem_4_2_qty" "0" "shopItem_4_item" "atdm:weapon_broadhead" "shopItem_5_0_qty" "0" "shopItem_5_1_qty" "0" "shopItem_5_2_qty" "0" "shopItem_5_item" "atdm:weapon_ropearrow" "shopItem_6_0_qty" "0" "shopItem_6_1_qty" "0" "shopItem_6_2_qty" "0" "shopItem_6_item" "atdm:weapon_mossarrow" "shopItem_7_0_qty" "0" "shopItem_7_1_qty" "0" "shopItem_7_2_qty" "0" "shopItem_7_item" "atdm:weapon_noisemaker" "shopItem_8_0_qty" "0" "shopItem_8_1_qty" "0" "shopItem_8_2_qty" "0" "shopItem_8_item" "atdm:weapon_firearrow" "shopItem_9_0_qty" "0" "shopItem_9_1_qty" "0" "shopItem_9_2_qty" "0" "shopItem_9_item" "atdm:weapon_gasarrow" "startingitem_11_0_qty" "0" "startingitem_11_1_qty" "0" "startingitem_11_2_qty" "0" "startingitem_11_item" "atdm:playertools_compass" "startingitem_12_0_qty" "0" "startingitem_12_1_qty" "0" "startingitem_12_2_qty" "0" "startingitem_12_item" "atdm:playertools_lantern" "startingitem_13_0_qty" "0" "startingitem_13_1_qty" "0" "startingitem_13_2_qty" "0" "startingitem_13_item" "atdm:playertools_spyglass" "startingitem_15_0_qty" "0" "startingitem_15_1_qty" "0" "startingitem_15_2_qty" "0" "startingitem_15_item" "atdm:playertools_mine" "startingitem_16_0_qty" "0" "startingitem_16_1_qty" "0" "startingitem_16_2_qty" "0" "startingitem_16_item" "atdm:playertools_flashbomb" "startingitem_17_0_qty" "0" "startingitem_17_1_qty" "0" "startingitem_17_2_qty" "0" "startingitem_17_item" "atdm:playertools_holywater" "startingitem_18_0_qty" "0" "startingitem_18_1_qty" "0" "startingitem_18_2_qty" "0" "startingitem_18_item" "atdm:playertools_health_potion" "startingitem_19_0_qty" "0" "startingitem_19_1_qty" "0" "startingitem_19_2_qty" "0" "startingitem_19_item" "atdm:playertools_breath_potion" "startingitem_1_0_qty" "0" "startingitem_1_1_qty" "0" "startingitem_1_2_qty" "0" "startingitem_1_item" "atdm:weapon_shortsword" "startingitem_20_0_qty" "0" "startingitem_20_1_qty" "0" "startingitem_20_2_qty" "0" "startingitem_20_item" "atdm:weapon_vinearrow" "startingitem_2_0_qty" "0" "startingitem_2_1_qty" "0" "startingitem_2_2_qty" "0" "startingitem_2_item" "atdm:weapon_blackjack" "startingitem_3_0_qty" "0" "startingitem_3_1_qty" "0" "startingitem_3_2_qty" "0" "startingitem_3_item" "atdm:weapon_waterarrow" "startingitem_4_0_qty" "0" "startingitem_4_1_qty" "0" "startingitem_4_2_qty" "0" "startingitem_4_item" "atdm:weapon_broadhead" "startingitem_5_0_qty" "0" "startingitem_5_1_qty" "0" "startingitem_5_2_qty" "0" "startingitem_5_item" "atdm:weapon_ropearrow" "startingitem_6_0_qty" "0" "startingitem_6_1_qty" "0" "startingitem_6_2_qty" "0" "startingitem_6_item" "atdm:weapon_mossarrow" "startingitem_7_0_qty" "0" "startingitem_7_1_qty" "0" "startingitem_7_2_qty" "0" "startingitem_7_item" "atdm:weapon_noisemaker" "startingitem_8_0_qty" "0" "startingitem_8_1_qty" "0" "startingitem_8_2_qty" "0" "startingitem_8_item" "atdm:weapon_firearrow" "startingitem_9_0_qty" "0" "startingitem_9_1_qty" "0" "startingitem_9_2_qty" "0" "startingitem_9_item" "atdm:weapon_gasarrow" } // entity 13 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "-2568 -768 72" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 14 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "-2568 -816 72" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 15 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "-2568 -864 72" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 16 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "-2552 -768 72" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 17 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "-2552 -816 72" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 18 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "-2552 -864 72" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 19 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "-2536 -768 72" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 20 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "-2536 -816 72" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 21 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "-2536 -864 72" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 22 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "-2520 -768 72" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 23 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "-2520 -864 72" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 24 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "-2520 -816 72" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 25 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "-2504 -768 72" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 26 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "-2504 -816 72" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 27 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "-2504 -864 72" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 28 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "-2488 -768 72" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 29 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "-2488 -816 72" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 30 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "-2488 -864 72" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 31 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "-2456 -768 72" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 32 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "-2456 -816 72" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 33 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "-2456 -864 72" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 34 { "classname" "atdm:weapon_blackjack" "name" "BlackjackHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "-2505.38 -705.25 91.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 35 { "classname" "atdm:weapon_blackjack" "name" "BlackjackExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "-2505.38 -721.25 91.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 36 { "classname" "atdm:weapon_shortsword" "name" "SwordHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "-2457 -704.5 91.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 37 { "classname" "atdm:weapon_shortsword" "name" "SwordExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "-2457 -720.5 91.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 38 { "classname" "atdm:playertools_compass" "name" "CompassHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "-2567 -654.5 140.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 39 { "classname" "atdm:playertools_compass" "name" "CompassExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "-2567 -670.5 140.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 40 { "classname" "atdm:playertools_lantern" "name" "LanternHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "-2555 -654.5 140.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 41 { "classname" "atdm:playertools_lantern" "name" "LanternExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "-2555 -670.5 140.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 42 { "classname" "atdm:playertools_spyglass" "name" "SpyglassHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "-2545 -654.5 140.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 43 { "classname" "atdm:playertools_spyglass" "name" "SpyglassExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "-2545 -670.5 140.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 44 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "-2565 -704.5 115.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 45 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "-2565 -720.5 115.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 46 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "-2529 -654.5 115.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 47 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "-2529 -670.5 115.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 48 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "-2517 -654.5 115.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 49 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "-2517 -670.5 115.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 50 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "-2474 -638 112" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 51 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "-2458 -638 112" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 52 { "classname" "atdm:playertools_mine" "name" "MinesEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "-2534 -688 112" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 53 { "classname" "atdm:playertools_holywater" "name" "HolyWatersEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "-2518 -688 112" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 54 { "classname" "atdm:playertools_flashmine" "name" "FlashminesEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "-2550 -688 112" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 55 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "-2474 -654 112" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 56 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "-2474 -670 112" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 57 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "-2458 -654 112" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 58 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "-2458 -670 112" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 59 { "classname" "atdm:playertools_flashmine" "name" "FlashminesHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "-2550 -704 112" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 60 { "classname" "atdm:playertools_flashmine" "name" "FlashminesExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "-2550 -720 112" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 61 { "classname" "atdm:playertools_mine" "name" "MinesHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "-2534 -704 112" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 62 { "classname" "atdm:playertools_mine" "name" "MinesExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "-2534 -720 112" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 63 { "classname" "atdm:playertools_holywater" "name" "HolyWatersHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "-2518 -704 112" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 64 { "classname" "atdm:playertools_holywater" "name" "HolyWatersExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "-2518 -720 112" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 65 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "-2472 -768 72" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 66 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "-2472 -816 72" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 67 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "-2472 -864 72" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 68 { "classname" "atdm:location_settings" "name" "atdm_location_settings_1" "ambient_light_dist_scale" "1.0" "ambient_light_dynamic_cap" "0.1 0.1 0.1" "ambient_light_falloff" "0" "angle" "90.000000" "origin" "-2528 -616 80" } // entity 69 { "classname" "info_player_start" "name" "info_player_start_1" "angle" "90.000000" "origin" "-3552 224 -48" } // entity 70 { "classname" "func_static" "name" "func_static_3478" "model" "models/darkmod/readables/bookrow1.lwo" "origin" "-3588 352 -12" "rotation" "1 0 0 0 1 0 0 0 1" "skin" "bookshelf02_desaturated" } // entity 71 { "classname" "func_static" "name" "func_static_3480" "areaLock" "origin" "model" "models/darkmod/kitchen/beer_stein02.lwo" "origin" "-3600 336 0" "rotation" "0.608903 -0.793245 0 0.793245 0.608903 0 0 0 1" } // entity 72 { "classname" "func_static" "name" "func_static_3479" "model" "models/darkmod/tools/microscope_001.lwo" "origin" "-3580 336 -12" "rotation" "0.993447 0.114295 0 -0.114295 0.993447 0 0 0 1" } // entity 73 { "classname" "func_static" "name" "func_static_3481" "model" "models/darkmod/furniture/seating/dchair2.lwo" "origin" "-3580 308 -28" "rotation" "-0.984962 0.172771 0 -0.172771 -0.984962 0 0 0 1" } // entity 74 { "classname" "atdm:mover_door_sliding" "name" "desk2_drawer65" "accel_time" "0.4" "bind" "desk17" "immune_to_target_setfrobable" "1" "model" "models/darkmod/furniture/desk2_drawer.lwo" "move_time" "1" "origin" "-3604 324 -28" "rotation" "1 0 0 0 1 0 0 0 1" "snd_close" "frob_drawer_close" "snd_open" "frob_drawer_open" "target" "desk2_drawer_frobcontrol54" "translate" "0 -16 0" "trigger_on_close" "1" "trigger_on_open" "1" } // entity 75 { "classname" "atdm:mover_door_sliding" "name" "desk2_drawer66" "accel_time" "0.4" "bind" "desk17" "immune_to_target_setfrobable" "1" "model" "models/darkmod/furniture/desk2_drawer.lwo" "move_time" "1" "origin" "-3604 324 -40" "rotation" "1 0 0 0 1 0 0 0 1" "snd_close" "frob_drawer_close" "snd_open" "frob_drawer_open" "target" "desk2_drawer_frobcontrol56" "translate" "0 -16 0" "trigger_on_close" "1" "trigger_on_open" "1" } // entity 76 { "classname" "atdm:target_set_frobable" "name" "desk2_drawer_frobcontrol53" "model" "desk2_drawer_frobcontrol53" "origin" "-3540 336 -20" // primitive 0 { brushDef3 { ( 0 0 1 -3.5 ) ( ( -0.015625 0 123.5908660887405 ) ( 0 -0.01562500000000107 -55.53619194031121 ) ) "textures/common/clip" 0 0 0 ( 0 -1 0 -11.68486564636214 ) ( ( 0.015625 0 183.5361938476562 ) ( 0 0.015625 123.0312499999964 ) ) "textures/common/clip" 0 0 0 ( -1 0 0 -10.31686498260478 ) ( ( 0.015625 0 123.5986785888672 ) ( 0 0.015625 123.0312499999995 ) ) "textures/common/clip" 0 0 0 ( 0 0 -1 -5.5 ) ( ( -0.01562500000001066 0 123.5986785888188 ) ( 0 -0.01562500000000977 183.5361938476303 ) ) "textures/common/clip" 0 0 0 ( 0 1 0 -8.315134353637859 ) ( ( 0.01562500000000277 0 -55.53619194031737 ) ( 0 0.01562500000000355 123.0312500000296 ) ) "textures/common/clip" 0 0 0 ( 1 0 0 -9.683135017395216 ) ( ( 0.015625 0 4.401325225829794 ) ( 0 0.015625 123.0312499999995 ) ) "textures/common/clip" 0 0 0 } } } // entity 77 { "classname" "atdm:target_set_frobable" "name" "desk2_drawer_frobcontrol54" "model" "desk2_drawer_frobcontrol54" "origin" "-3604 336 -20" // primitive 0 { brushDef3 { ( 0 0 1 -3.5 ) ( ( -0.01562500000002132 0 123.5908660888156 ) ( 0 -0.01562500000001865 71.46380615219914 ) ) "textures/common/clip" 0 0 0 ( 0 -1 0 -11.68486564636214 ) ( ( 0.015625 0 56.53619194030753 ) ( 0 0.015625 123.0312499999964 ) ) "textures/common/clip" 0 0 0 ( -1 0 0 -10.31686498260478 ) ( ( 0.015625 0 123.5986785888672 ) ( 0 0.015625 123.0312499999995 ) ) "textures/common/clip" 0 0 0 ( 0 0 -1 -5.5 ) ( ( -0.01562500000001066 0 123.5986785887471 ) ( 0 -0.01562500000001066 56.53619194034573 ) ) "textures/common/clip" 0 0 0 ( 0 1 0 -8.315134353637859 ) ( ( 0.01562500000000266 0 71.46380615235014 ) ( 0 0.01562500000000355 123.031250000015 ) ) "textures/common/clip" 0 0 0 ( 1 0 0 -9.683135017395216 ) ( ( 0.015625 0 4.401325225829794 ) ( 0 0.015625 123.0312499999995 ) ) "textures/common/clip" 0 0 0 } } } // entity 78 { "classname" "atdm:target_set_frobable" "name" "desk2_drawer_frobcontrol55" "model" "desk2_drawer_frobcontrol55" "origin" "-3540 336 -36" // primitive 0 { brushDef3 { ( 0 0 1 -4.5 ) ( ( -0.015625 0 123.5908660887405 ) ( 0 -0.01562500000000107 -55.53619194031121 ) ) "textures/common/clip" 0 0 0 ( 0 -1 0 -11.68486564636214 ) ( ( 0.015625 0 183.5361938476453 ) ( 0 0.015625 122.7968749999927 ) ) "textures/common/clip" 0 0 0 ( -1 0 0 -10.31686498260478 ) ( ( 0.015625 0 123.5986785888704 ) ( 0 0.015625 122.7968750000027 ) ) "textures/common/clip" 0 0 0 ( 0 0 -1 -4.5 ) ( ( -0.01562500000001066 0 123.5986785888188 ) ( 0 -0.01562500000000977 183.5361938476303 ) ) "textures/common/clip" 0 0 0 ( 0 1 0 -8.315134353637859 ) ( ( 0.01562499999999771 0 -55.53619194029952 ) ( 0 0.01562499999999822 122.7968749999825 ) ) "textures/common/clip" 0 0 0 ( 1 0 0 -9.683135017395216 ) ( ( 0.015625 0 4.401325225830703 ) ( 0 0.015625 122.7968750000064 ) ) "textures/common/clip" 0 0 0 } } } // entity 79 { "classname" "func_static" "name" "desk17" "model" "models/darkmod/furniture/desk2_nodrawers.lwo" "origin" "-3572 340 -48" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 80 { "classname" "atdm:target_set_frobable" "name" "desk2_drawer_frobcontrol56" "model" "desk2_drawer_frobcontrol56" "origin" "-3604 336 -36" // primitive 0 { brushDef3 { ( 0 0 1 -4.5 ) ( ( -0.01562500000002132 0 123.5908660888156 ) ( 0 -0.01562500000001865 71.46380615219914 ) ) "textures/common/clip" 0 0 0 ( 0 -1 0 -11.68486564636214 ) ( ( 0.015625 0 56.53619194030767 ) ( 0 0.015625 122.7968749999927 ) ) "textures/common/clip" 0 0 0 ( -1 0 0 -10.31686498260478 ) ( ( 0.015625 0 123.5986785888704 ) ( 0 0.015625 122.7968750000027 ) ) "textures/common/clip" 0 0 0 ( 0 0 -1 -4.5 ) ( ( -0.01562500000001066 0 123.5986785887471 ) ( 0 -0.01562500000001066 56.53619194034573 ) ) "textures/common/clip" 0 0 0 ( 0 1 0 -8.315134353637859 ) ( ( 0.01562499999999911 0 71.46380615232886 ) ( 0 0.01562499999999645 122.7968749999778 ) ) "textures/common/clip" 0 0 0 ( 1 0 0 -9.683135017395216 ) ( ( 0.015625 0 4.401325225830703 ) ( 0 0.015625 122.7968750000064 ) ) "textures/common/clip" 0 0 0 } } } // entity 81 { "classname" "atdm:mover_door_sliding" "name" "desk2_drawer68" "accel_time" "0.4" "bind" "desk17" "immune_to_target_setfrobable" "1" "model" "models/darkmod/furniture/desk2_drawer.lwo" "move_time" "1" "origin" "-3540 324 -40" "rotation" "1 0 0 0 1 0 0 0 1" "snd_close" "frob_drawer_close" "snd_open" "frob_drawer_open" "target" "desk2_drawer_frobcontrol55" "translate" "0 -16 0" "trigger_on_close" "1" "trigger_on_open" "1" } // entity 82 { "classname" "atdm:mover_door_sliding" "name" "desk2_drawer67" "accel_time" "0.4" "bind" "desk17" "immune_to_target_setfrobable" "1" "model" "models/darkmod/furniture/desk2_drawer.lwo" "move_time" "1" "origin" "-3540 324 -28" "rotation" "1 0 0 0 1 0 0 0 1" "snd_close" "frob_drawer_close" "snd_open" "frob_drawer_open" "target" "desk2_drawer_frobcontrol53" "translate" "0 -16 0" "trigger_on_close" "1" "trigger_on_open" "1" } // entity 83 { "classname" "atdm:mover_door" "name" "atdm_mover_door_165" "lock_picktype" "-" "lock_pins" "0" "locked" "0" "model" "atdm_mover_door_165" "origin" "-3504 340 112" "rotate" "-90 0 0" "transparent" "1" "used_by" "-" // primitive 0 { brushDef3 { ( 0 0 1 -1 ) ( ( -0.01953100040556324 -4.218847493575595e-15 13.08508887885819 ) ( 0 -0.01953100040556421 -139.1789566875086 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( -1 0 0 -4 ) ( ( -0.01953100040553801 0 64.06334862107667 ) ( 0 -0.01953100040553712 -0.05854406952887814 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 0 0 -1 0 ) ( ( 0.01953100040553535 6.661338147750939e-16 -0.1944638788763768 ) ( 0 0.01953100040553224 2.227293312513211 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 1 0 0 0 ) ( ( 0 -0.01953100040556421 -72.89057508113876 ) ( 0.01953100040556206 0 -4.510870128872114 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( -0.7071067811865476 -0.7071067811865476 0 -14.14369055620546 ) ( ( 0 -0.0195310004057479 -8.632762104223275 ) ( 0.0195310004057454 -2.311464558883335e-14 107.1261096658636 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( -0.7071067811865476 0.7071067811865476 0 -14.14109495860384 ) ( ( 0 -0.01953100040525868 -8.632762104300582 ) ( 0.01953100040526046 0 19.40170839145503 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -1 ) ( ( 0 -0.01953100040555 -62.94051903486252 ) ( 0.01953100040555 0 -77.30360427498817 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( -1 0 0 -36 ) ( ( 0.01953100040555 0 77.08360400796209 ) ( 0 0.01953100040555 5.256356030702761 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 0 1 0 10.5 ) ( ( 0.01953100040555 0 -62.07051914930344 ) ( 0 0.01953100040555 4.936356097459793 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 0 0 -1 0 ) ( ( 0 0.01953100040555 -62.77051895856857 ) ( -0.01953100040555 0 78.26360431313515 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 1 0 0 4 ) ( ( 0.01953100040555 0 -78.27266708016759 ) ( 0 0.01953100040555 4.866356104612521 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 0 -1 0 -13.5 ) ( ( 0.01953100040555 0 61.3705193400383 ) ( 0 0.01953100040555 4.916356116533279 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -1 ) ( ( -0.01171899959443158 -2.151057110211241e-16 5.729440540066292 ) ( 0 -0.00976600032298558 -83.79063065338414 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( -1 0 0 -40 ) ( ( 0 -0.01171899959447131 32.20901075001484 ) ( 0.009766000323011753 0 -2.178880609560792 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 0 0 -1 0 ) ( ( 0.01171899959445923 2.081668171172169e-16 -2.241006702185672 ) ( 0 0.009766000323003787 1.053119346536732 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 1 0 0 36 ) ( ( -0.009766000323010227 0 -33.85997573280019 ) ( 0 -0.01171899959446421 -6.813019126647532 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 0.7071067811865476 0.7071067811865476 0 14.14369055620546 ) ( ( 0 -0.01171899959456901 -6.716769069551447 ) ( 0.009766000323097934 0 -51.2044327866206 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 0.7071067811865476 -0.7071067811865476 0 14.14109495860384 ) ( ( 0 -0.01171899959448819 -6.716769069450493 ) ( 0.009766000323028656 0 -7.340161718340823 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 0 1 -1 ) ( ( 5.995204332975845e-15 -0.01953100040559438 -62.03051918761696 ) ( 0.01953100040559974 0 -78.04602637879543 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 0 1 0 -20 ) ( ( 0.019531000405448 0 -62.03051918707683 ) ( 0 0.01953100040544742 4.316356092683662 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 0 0 -1 0 ) ( ( 3.552713678800501e-15 0.01953100040554645 -62.03051918746451 ) ( -0.01953100040554645 0 78.04602637858989 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 0 -1 0 16 ) ( ( 0.01953100040552885 0 62.03051918733479 ) ( 0 0.01953100040552869 4.316356092701369 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( -0.7071067811865476 -0.7071067811865476 0 -14.14369055620546 ) ( ( 0.01953100040548428 2.131628207280301e-14 98.55189091581633 ) ( 0 0.01953100040548206 4.316356092682327 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 0.7071067811865476 -0.7071067811865476 0 14.14109495860384 ) ( ( 0.01953100040552691 0 -10.82748916327182 ) ( 0 0.01953100040552513 4.316356092679939 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -1 ) ( ( 2.581268532253489e-15 -0.01953100040559605 -62.03051918762981 ) ( 0.01953100040560174 0 -77.3429013787345 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 0 1 0 16 ) ( ( 0.01953100040571076 0 -62.03051918803237 ) ( 0 0.01953100040571032 4.316356092704666 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 0 0 -1 0 ) ( ( 3.108624468950438e-15 0.01953100040555641 -62.03051918749725 ) ( -0.01953100040554601 0 77.34290137862808 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 0 -1 0 -20 ) ( ( 0.01953100040559019 0 62.03051918763549 ) ( 0 0.01953100040559086 4.316356092682298 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 0.7071067811865476 0.7071067811865476 0 14.14369055620546 ) ( ( 0.01953100040594613 0 -98.55189091651118 ) ( 0 0.01953100040594968 4.3163560927145 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( -0.7071067811865476 0.7071067811865476 0 -14.14109495860384 ) ( ( 0.01953100040586619 0 10.8274891627625 ) ( 0 0.01953100040586442 4.316356092730985 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -1 ) ( ( 0 -0.01953100040555 -62.60051935911179 ) ( 0.01953100040555 0 -76.49079242348307 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( -1 0 0 -36 ) ( ( 0.01953100040555 0 76.83079257607733 ) ( 0 0.01953100040555 4.376356095075749 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 0 1 0 4.5 ) ( ( 0.01953100040555 0 -62.08051937818527 ) ( 0 0.01953100040555 4.61635610461235 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 0 0 -1 0 ) ( ( 0 0.01953100040555 -62.16051930189133 ) ( -0.01953100040555 0 77.99079242348671 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 1 0 0 4 ) ( ( 0.01953100040555 0 -78.14985480904943 ) ( 0 0.01953100040555 5.17635610699682 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 0 -1 0 -7.5 ) ( ( 0.01953100040555 0 61.59051913022995 ) ( 0 0.01953100040555 4.47635605931282 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 -1 ) ( ( 0 -0.01953100040555 -62.15051907300983 ) ( 0.01953100040555 0 -77.35235419869423 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( -1 0 0 -36 ) ( ( 0.01953100040555 0 77.51235404610816 ) ( 0 0.01953100040555 4.446356087922936 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 0 1 0 -13.5 ) ( ( 0.01953100040555 0 -62.54051941633224 ) ( 0 0.01953100040555 4.436356097459793 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 0 0 -1 0 ) ( ( 0 0.01953100040555 -62.58051937818527 ) ( -0.01953100040555 0 78.25235477089882 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 1 0 0 4 ) ( ( 0.01953100040555 0 -78.4114171564579 ) ( 0 0.01953100040555 4.456356078386136 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 0 -1 0 10.5 ) ( ( 0.01953100040555 0 61.60051935911179 ) ( 0 0.01953100040555 4.576356083154678 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 } } // primitive 7 { brushDef3 { ( 0 0 1 -1 ) ( ( 0 -0.01953100040555 -62.20051926374413 ) ( 0.01953100040555 0 -77.54516711831093 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( -1 0 0 -36 ) ( ( 0.01953100040555 0 76.89516749978429 ) ( 0 0.01953100040555 4.666356056928464 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 0 1 0 -7.5 ) ( ( 0.01953100040555 0 -62.80051916837692 ) ( 0 0.01953100040555 4.676356106996536 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 0 0 -1 0 ) ( ( 0 0.01953100040555 -62.97051924467087 ) ( -0.01953100040555 0 78.62516704201698 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 1 0 0 4 ) ( ( 0.01953100040555 0 -77.97422900796209 ) ( 0 0.01953100040555 5.166356116533564 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 0 -1 0 4.5 ) ( ( 0.01953100040555 0 61.98051899671555 ) ( 0 0.01953100040555 4.97635605931282 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 } } // primitive 8 { brushDef3 { ( 0 0 1 -1 ) ( ( 0 -0.01953100040555 -62.20051926374413 ) ( 0.01953100040555 0 -77.03797927498817 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( -1 0 0 -36 ) ( ( 0.01953100040555 0 77.01797977090246 ) ( 0 0.01953100040555 4.566356092691592 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 0 1 0 -1.5 ) ( ( 0.01953100040555 0 -62.45051926374435 ) ( 0 0.01953100040555 4.486356109380722 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 0 0 -1 0 ) ( ( 0 0.01953100040555 -62.41051930189133 ) ( -0.01953100040555 0 77.73797908425331 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 1 0 0 4 ) ( ( 0.01953100040555 0 -78.15704265237127 ) ( 0 0.01953100040555 4.596356064081363 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 ( 0 -1 0 -1.5 ) ( ( 0.01953100040555 0 61.56051939725876 ) ( 0 0.01953100040555 4.466356068849564 ) ) "textures/darkmod/wood/boards/dark_varnished" 0 0 0 } } } // entity 84 { "classname" "light" "name" "light_1" "origin" "-3448 112 112" "light_center" "0 0 0" "light_radius" "680 536 320" } |
|
I am now unable to reproduce the error in the Training Mission when running TDM 2.12/64 #10651 (beta212-07). | |
Date Modified | Username | Field | Change |
---|---|---|---|
04.01.2024 19:36 | Fiver | New Issue | |
04.01.2024 19:37 | Fiver | Tag Attached: Mapping | |
04.01.2024 19:37 | Fiver | Tag Attached: Glitch | |
05.01.2024 22:51 | Fiver | Summary | See through ceiling glitch => See through ceiling glitch when mantling top shelf |
05.01.2024 22:51 | Fiver | Description Updated | |
07.01.2024 22:52 | Fiver | Note Added: 0016341 | |
08.01.2024 00:19 | Daft Mugi | Note Added: 0016343 | |
08.01.2024 00:19 | Daft Mugi | Assigned To | => Daft Mugi |
08.01.2024 00:19 | Daft Mugi | Status | new => assigned |
09.01.2024 00:09 | Fiver | Description Updated | |
20.01.2024 15:39 | Fiver | Relationship added | related to 0005559 |
20.01.2024 15:40 | Fiver | Tag Attached: 0006362 | |
20.01.2024 15:41 | Fiver | Relationship added | related to 0006362 |
20.01.2024 15:41 | Fiver | Tag Detached: 0006362 | |
20.01.2024 15:44 | Fiver | Steps to Reproduce Updated | |
20.01.2024 16:15 | Fiver | Relationship added | related to 0006450 |
23.01.2024 18:32 | Daft Mugi | Note Added: 0016420 | |
23.01.2024 18:39 | Daft Mugi | Note Added: 0016421 | |
23.01.2024 18:39 | Daft Mugi | Status | assigned => resolved |
23.01.2024 18:39 | Daft Mugi | Resolution | open => fixed |
23.01.2024 18:57 | Daft Mugi | Product Version | => SVN |
23.01.2024 18:57 | Daft Mugi | Target Version | => TDM 2.12 |
23.01.2024 19:02 | Daft Mugi | Relationship added | related to 0006343 |
26.01.2024 10:36 | Fiver | Tag Attached: clipping | |
26.01.2024 10:36 | Fiver | Tag Detached: Glitch | |
26.01.2024 10:36 | Fiver | Tag Detached: Mapping | |
22.02.2024 20:39 | Daft Mugi | Note Added: 0016543 | |
22.02.2024 20:39 | Daft Mugi | File Added: test_mantle_into_duct.map | |
26.02.2024 08:17 | Fiver | Description Updated | |
26.02.2024 08:17 | Fiver | Steps to Reproduce Updated | |
26.02.2024 08:17 | Fiver | Note Added: 0016545 | |
28.02.2024 21:22 | Fiver | Description Updated | |
29.02.2024 04:40 | nbohr1more | Severity | minor => normal |
29.02.2024 04:40 | nbohr1more | Fixed in Version | => TDM 2.12 |