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IDProjectCategoryView StatusLast Update
0005194The Dark ModGUIpublic26.03.2020 03:56
ReporterGeep Assigned To 
PrioritynormalSeveritynormalReproducibilityalways
Status newResolutionopen 
PlatformTDM 2.07/64OSWin 10/64 
Summary0005194: Is console "editguis" (Quake IV GUI Editor) still supported? If so, currently unusable
DescriptionJust looking into this Doom3/Quake IV tool that was provided as part of the Doom3 engine by Raven Software. Reportedly easy to crash, but still OK to generate and iterate simple 2D GUIs. It is still invocable (in TDM 2.07 Win64) from the console by "editguis", and appears as "Quake IV GUI Editor" window.

However, it is unusable from the outset because
- there's no visible mouse cursor (though menus do respond to mouseovers).
- the screen gamma is bleached, requiring reboot to correct.

In 2017, it was reported broken (not necessarily as described above) by stgatilov and freyk in https://forums.thedarkmod.com/index.php?/topic/19212-multiple-render-worlds/&tab=comments#comment-415501

[Sorry, this got reported under Project DarkRadiant, don't know how to change Project setting]
Steps To ReproduceIn console, "editguis"
Additional InformationSource code for this editor:
tools/guied/
  guied.cpp
  GE*.cpp

Also
  tools/edit_stub.cpp (line 1383)
  framework/common.cpp (line 50)

Descriptions of how to use this editor:
  https://www.iddevnet.com/quake4/GUIEditor.html
  Print-only book by Erik Guilfoyle, "Quake 4 Mods for Dummies", 2007
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Issue History

Date Modified Username Field Change
25.03.2020 20:26 Geep New Issue
25.03.2020 20:30 Geep Description Updated View Revisions
26.03.2020 03:56 greebo Project DarkRadiant => The Dark Mod