Viewing Issues 151 - 200 / 2126

    PID CategorySeverityStatusUpdated Summary
   00052421  
[The Dark Mod]  Feature proposal
tweak
new
05/05/2020Online Mission Downloader should include "last updated" field not just "release date"
   0005241 2
[The Dark Mod]  Coding
normal
new
04/05/2020Stencil shadows not compataible with see-through textures:
   00050427  
[The Dark Mod]  Coding
major
resolved (stgatilov)
04/05/2020Timestamps fiasco: Unix vs DOS, local vs UTC
   00052082  
[The Dark Mod]  GUI
normal
new
03/05/2020Support for extra mouse buttons
   00050022  
[The Dark Mod]  TDM Updater
normal
resolved (stgatilov)
03/05/2020Updater: fix self-update on 64-bit Linux
   0005076   
[The Dark Mod]  TDM Updater
normal
assigned (stgatilov)
03/05/2020Switch updater/packager Linux build from SCons to CMake.
   00052132  
[The Dark Mod]  TDM Updater
minor
resolved (stgatilov)
03/05/2020tdm_update: better handling of permission errors
   000513211
[DarkRadiant]  Map Editing
crash
resolved (greebo)
03/05/2020Undo after thickening a cylinder cap along vertex normals causes crash
   0005122121
[DarkRadiant]  Selection System
minor
resolved (greebo)
02/05/2020Feature: Selection by Filter
   000511613
[DarkRadiant]  Models
normal
new
01/05/2020Export patches: .ase has too many verts
   00051242  
[DarkRadiant]  Design/Coding
normal
new
01/05/2020DR slow/laggy to move light sources around - on large maps
   00051233  
[DarkRadiant]  GUI
minor
new
01/05/20202.7.0pre2 - 'show inherited properties' tickbox location
   0005234 1
[The Dark Mod]  Coding
normal
new
30/04/2020compilation: scons configuration and documentation
   000523221
[The Dark Mod]  General
major
new
30/04/2020scons configuration files are not compatible with python3 [patch included]
   00052331  
[The Dark Mod]  General
text
new
30/04/2020COMPILING.txt is out of sync with the wiki and missing instructions for tdm_update
   0005200   
[DarkRadiant]  Design/Coding
normal
acknowledged
27/04/2020Unit testing infrastructure
   000522631
[DarkRadiant]  GUI
feature
resolved (greebo)
27/04/2020Feature: "Select Parent Entities"
   000522772
[DarkRadiant]  GUI
normal
resolved (greebo)
27/04/2020Automatically recognise more spawnarg types
   0005229   
[DarkRadiant]  Saving and loading
major
resolved (greebo)
26/04/2020Layers information gets duplicated in consecutive save operations
   00051757  
[DarkRadiant]  Saving and loading
feature
resolved (greebo)
25/04/2020Add Portable Map Format storing map and additional data in one single file
   00051994  
[DarkRadiant]  Map Editing
normal
resolved (greebo)
25/04/2020It's possible to delete the classname spawnarg through the context menu
   00052251  
[DarkRadiant]  Map Editing
feature
acknowledged
25/04/2020Preserve layers when importing a map
   000522451
[DarkRadiant]  Map Editing
normal
confirmed
25/04/2020'Thicken Selected Patches' along vertex normals on a cylinder cap produces deformed shape
   00050897  
[DarkRadiant]  Selection System
feature
resolved (greebo)
24/04/2020Preserve grouping information in prefabs
   00051767  
[DarkRadiant]  GUI
feature
resolved (greebo)
24/04/2020Let DR remember the shader in ShaderClipboard after closing
   0005140   
[DarkRadiant]  GUI
normal
resolved (greebo)
23/04/2020ToggleFullScreenCamera does not toggle the full screen camera
   0005134   
[DarkRadiant]  Map Editing
minor
resolved (greebo)
21/04/2020'Reload models' reveals hidden models
   0005223 1
[The Dark Mod]  Design/Coding
normal
new
20/04/20202.08 Bad internal format console error
   00052221  
[DarkRadiant]  GUI
feature
resolved (greebo)
20/04/2020Make it easier to collapse all folders
   00052214  
[DarkRadiant]  GUI
normal
acknowledged
20/04/2020'Choose model...' on AIs opens model chooser without any model selected
   0005147   
[DarkRadiant]  GUI
minor
resolved (greebo)
20/04/2020'Show help' etc. checkboxes in entity inspector aren't remembered by DR
   00051481  
[DarkRadiant]  GUI
minor
resolved (greebo)
20/04/2020'Show help' tooltip text updates incorrectly
   000521911
[DarkRadiant]  GUI
feature
resolved (greebo)
20/04/2020Add option to show "Other Materials" in Texture Browser
   0005214   
[DarkRadiant]  GUI
minor
resolved (greebo)
20/04/2020Changing classname ties entity's visibility to 'Default' layer
   0005220 1
[DarkRadiant]  Map Editing
normal
resolved (greebo)
20/04/2020Resized Models lose their scale in auto-saved maps
   0005168   
[DarkRadiant]  Map Editing
trivial
resolved (greebo)
19/04/2020Autosaves don't save last camera angle & position
   0004687141
[The Dark Mod]  Models
normal
assigned (Dragofer)
19/04/2020Integrate Dragofer's assets into core mod
   0005218 1
[The Dark Mod]  Graphics
normal
new
16/04/2020broken material def
   0005217   
[The Dark Mod]  Map Editing
normal
new
16/04/2020Model path to "nails" changed but skin def not updated
   00052124  
[The Dark Mod]  Coding
crash
resolved (stgatilov)
15/04/2020dmap: crash when merging leaf nodes in AAS
   00052152  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
14/04/2020Envshot is still broken as of TDM 2.07 & 2.08
   00048683  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
13/04/2020Envshot is broken as of TDM 2.06
   000503711
[The Dark Mod]  Mapping
crash
feedback (stgatilov)
12/04/2020dmap crashes on specific map
   0004233   
[The Dark Mod]  Coding
crash
feedback (stgatilov)
12/04/2020Crash during runAAS
   00051374  
[The Dark Mod]  Coding
major
resolved (stgatilov)
12/04/2020Dmap optimization breaks rain patches
   00051666  
[DarkRadiant]  Map Editing
tweak
resolved (greebo)
12/04/2020Fixed Subdivisions higher than 32
   0005151 1
[DarkRadiant]  GUI
tweak
resolved (greebo)
09/04/2020Targeting projected lights: let the line point to the light source instead of the light volume's midpoint
   00043505  
[The Dark Mod]  Distribution
feature
resolved (taaaki)
09/04/2020Simplify Release Mechanics
   00050404  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
09/04/2020AVX implementation of DeriveTangents and NormalizeTangents
   000514562
[DarkRadiant]  Models
normal
feedback
08/04/2020DR and the engine behave differently when dealing with the angle spawnarg of a idDoor.