Viewing Issues 151 - 200 / 2749

    PID CategorySeverityStatusUpdated Summary
  00065531  
[DarkRadiant]  General
feature
acknowledged
03/02/2026Feature Request: avoid 'Game/Project setup...' hassle
  0006673   
[The Dark Mod]  Design/Coding
normal
new
02/02/2026Player can clip through tiny holes by mantling an object behind the obstacle
  00055451  
[The Dark Mod]  Models
normal
assigned (wellingtoncrab)
02/02/2026Replace female_head03 texture
  000472741
[The Dark Mod]  Physics
normal
new
28/01/2026Noisemaker arrow will cling to a func_fracture instead of breaking it or bouncing off
  0006639   
[The Dark Mod]  Design/Coding
normal
new
28/01/2026Held items cause decals to spawn on breakable glass
  000666525
[The Dark Mod]  Models
normal
new
28/01/2026Cleanup of old models: fountain01 series
  0006670   
[The Dark Mod]  Design/Coding
normal
new
27/01/2026The script Interpreter must use unique entity identification
  00065883  
[The Dark Mod]  Coding
normal
resolved (Amadeus)
27/01/2026Func_fracture infinite decal spawn
  00054732  
[The Dark Mod]  Distribution
text
resolved (Amadeus)
27/01/2026Defs contain wrong info about lockpicks, affecting DR help
  0006669   
[The Dark Mod]  Graphics
normal
new
27/01/2026Black borders on Kwin_wayland with Prime Offload
  000596241
[The Dark Mod]  Feature proposal
normal
resolved (stgatilov)
27/01/2026Add "new toggle crouch"
  00059732  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
25/01/2026Change crouch state on key down with crouch toggle
  0006276152
[The Dark Mod]  Saving/Loading
major
resolved (STiFU)
24/01/2026Frequent saving and reloading/"idle_animations_interval" manipulation po causing ai to path find into monster clip and get stuck
  0006666   
[The Dark Mod]  Design/Coding
normal
new
24/01/2026Consider raising the lateral climb speed on climbable surfaces.
  000004811  
[The Dark Mod]  Coding
major
new
24/01/2026Stim Response through walls
  00000474  
[The Dark Mod]  Coding
minor
resolved (SteveL)
24/01/2026Lightgem Level Affected By Particles
  0006664   
[The Dark Mod]  Coding
normal
new
24/01/2026Frobboxes become solid when 'frobable' is set to '0'
  0006590817
[The Dark Mod]  Models
feature
resolved (Amadeus)
23/01/2026Please add models and prefab to core: Walk-in-safe door
  000666211
[The Dark Mod]  Models
normal
resolved (Amadeus)
23/01/2026Trapdoor prefab has func_emitter with non-existent particle
  000666111
[The Dark Mod]  GUI
normal
resolved (Amadeus)
23/01/2026Minor correction in Romanian.map
  000666011
[The Dark Mod]  Coding
crash
resolved (angua)
23/01/2026The dark mod crashes during dmap with certain maps
  00066422  
[The Dark Mod]  GUI
normal
resolved (nbohr1more)
22/01/2026Extend Mason Font to All Cyrillic Characters
  000665911
[The Dark Mod]  GUI
normal
resolved (STiFU)
21/01/2026Mission downloader should also show the mission completed checkmark
  00063168  
[The Dark Mod]  Feature proposal
normal
resolved (Daft Mugi)
18/01/2026Add Hold Frob for Alternate Interaction
  0005525   
[DarkRadiant]  GUI
minor
confirmed (orbweaver)
18/01/2026Toggle multiple filters at once
  00065117  
[DarkRadiant]  Compilation/Build
major
resolved (orbweaver)
18/01/2026fails to compile: plugins/vcs/Repository.cpp: invalid conversion: ‘const git_commit**’ to ‘git_commit* const*’
  00057423  
[DarkRadiant]  Shader System
feature
resolved (orbweaver)
18/01/2026Feature: extend asset deprecation to more asset types
  00065543  
[DarkRadiant]  General
normal
resolved (orbweaver)
18/01/2026Paintings face the wrong way in model chooser
  00038212  
[DarkRadiant]  Models
normal
resolved (orbweaver)
18/01/2026Model viewer filters apply to the whole editor and cause unexpected results.
  00066541  
[The Dark Mod]  Def / Setup
normal
resolved (Amadeus)
16/01/2026func_cameraTargets have collision
  0006657   
[The Dark Mod]  GUI
normal
new
15/01/2026Improve Stone 48pt Font
  000665133
[The Dark Mod]  Textures
feature
new
12/01/2026Project Proposal: change lit/selflit/moonlit window texture method.
  00066102  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
04/01/2026OBJ model import issues
  00065032  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
01/01/2026Jobs system improvements
  00054855  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
27/12/2025mirrorRenderMap doesn't accept resolution parameters anymore
  00066491  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
27/12/2025Light estimate system returns full shadow for parallel lights
  00053144  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
21/12/2025While loading a game there are weird texts or graphics displayed in the first second
  0006463   
[The Dark Mod]  Coding
normal
new
20/12/2025Cannot immediately use touchpad when rotating objects or when moving
  00066481  
[The Dark Mod]  GUI
normal
resolved (stgatilov)
20/12/2025Next mission of campaign does not start if all menu states are disabled
  0006434152
[The Dark Mod]  Graphics
feature
resolved (stgatilov)
18/12/2025Try to fully support nested/recursive subviews
  00066476  
[The Dark Mod]  Sound
normal
resolved (stgatilov)
13/12/2025In-game main menu music doesn't loop when "leadin" value is applied to custom soundshader.
  000664651
[The Dark Mod]  Textures
normal
new
11/12/2025celtic_ornament01 editor images are inaccurate
  00063614  
[The Dark Mod]  Physics
normal
confirmed (stgatilov)
30/11/2025Stepping on some things may render player immobile except turn, lean, and crouch
  0006617112
[The Dark Mod]  GUI
normal
resolved (stgatilov)
21/11/2025The live 3D menu in Blackheart Manor is broken as of 2.14 (dev17343-11008)
  00065932  
[The Dark Mod]  GUI
normal
resolved (stgatilov)
09/11/2025Compass renderdef model disappears underwater.
  00066441  
[The Dark Mod]  Design/Coding
normal
resolved (stgatilov)
09/11/2025Compass broken/dosent show: 2.14 (dev17343-11008)
  00065061  
[DarkRadiant]  GUI
normal
new
18/10/2025Not everything is sorted alphabetically on favourites tab
  0006643 2
[DarkRadiant]  GUI
normal
new
04/10/2025Window of objective editor doesn't show everything until you resize the Window
  0006640   
[The Dark Mod]  Script/Def
normal
new
13/08/2025sys.wait fails if making a quicksave shortly after map start
  00041772  
[The Dark Mod]  Design/Coding
normal
new
28/07/2025Func_fractures overhaul