View Issue Details

IDProjectCategoryView StatusLast Update
0006547DarkRadiantMap Editingpublic02.07.2024 08:36
ReporterFrost_Salamander Assigned To 
PrioritynormalSeveritynormalReproducibilityalways
Status newResolutionopen 
PlatformPCOSWindowsOS Version11
Product Version3.9.0 
Summary0006547: Copy/paste shader doesn't always work with angled surfaces
DescriptionWhen copy/pasting a shader from an angled surface, if the source face isn't the same height as the target face, the texture won't be aligned.

Adds a bit of extra work to align textures when this happens as you need to use the texture tool.

Have attached screen shots and a test map to help illustrate.
Steps To ReproduceIn the test map there are 3 groups of brushes. In each group, the textures are NOT aligned to start with, but the steps below will simulate a mapping workflow to get them aligned.

Refer to the screenshot dr-copy-paste-bug.png to see the face labels.

1. Copy shader from face A onto face B. Note that the textures for A and B align.
2. Copy shader from face C onto face D. Note the textures for C and D DO NOT align. See screenshot dr-copy-paste-bug-ttool.png to see where the faces are in the texture tool.
3. Copy shader from face E to face F. Note the textures for E and F align.

It seems that when copying from an angled surface it the resulting textures will only align if the source and target are the same height, as with faces A and B.

TagsNo tags attached.
Attached Files
paste.map (38,994 bytes)   
Version 2
// entity 0
{
"classname" "worldspawn"
"editor_description" "Simple test map consisting of a large room with a player start and a blue room comprising the mapstartpack_complete prefab. The ambient world has been brightened to 0.1 0.1 0.1."
// primitive 0
{
brushDef3
{
( 0 0 1 -160 ) ( ( 0.015625 0 -3.984375 ) ( 0 0.015625 3.203125 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -767 ) ( ( 0.015625 0 -3.203125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -307 ) ( ( 0.015625 0 -3.984375 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -257 ) ( ( 0.015625 0 3.203125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -717 ) ( ( 0.015625 0 3.984375 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 128 ) ( ( 0.007811999879777431 0 -1.992059946060181 ) ( 0 0.007811999879777431 -1.601459980010986 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0
}
}
// primitive 1
{
brushDef3
{
( 0 0 1 -128 ) ( ( 0.015625 0 -3.984375 ) ( 0 0.015625 3.203125 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -799 ) ( ( 0.015625 0 -3.203125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -307 ) ( ( 0.015625 0 -3.984375 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -128 ) ( ( 0.015625 0 -3.984375 ) ( 0 0.015625 -3.203125 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -717 ) ( ( 0.015625 0 3.984375 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 767 ) ( ( 0.007811999879777431 0 1.601459980010986 ) ( 0 0.007811999879777431 -0.9999359846115112 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0
}
}
// primitive 2
{
brushDef3
{
( 0 0 1 -128 ) ( ( 0.015625 0 -3.984375 ) ( 0 0.015625 3.203125 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -767 ) ( ( 0.015625 0 -3.203125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -339 ) ( ( 0.015625 0 -3.984375 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -128 ) ( ( 0.015625 0 -3.984375 ) ( 0 0.015625 -3.203125 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -257 ) ( ( 0.015625 0 3.203125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 307 ) ( ( 0.007811999879777431 0 1.992059946060181 ) ( 0 0.007811999879777431 -0.9999359846115112 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0
}
}
// primitive 3
{
brushDef3
{
( 0 1 0 -767 ) ( ( 0.015625 0 -3.203125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -307 ) ( ( 0.015625 0 -3.984375 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -160 ) ( ( 0.015625 0 -3.984375 ) ( 0 0.015625 -3.203125 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -257 ) ( ( 0.015625 0 3.203125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -717 ) ( ( 0.015625 0 3.984375 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 0 0 1 128 ) ( ( 0.007811999879777431 0 -1.992059946060181 ) ( 0 0.007811999879777431 1.601459980010986 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0
}
}
// primitive 4
{
brushDef3
{
( 0 0 1 -128 ) ( ( 0.015625 0 -3.984375 ) ( 0 0.015625 3.203125 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -307 ) ( ( 0.015625 0 -3.984375 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -128 ) ( ( 0.015625 0 -3.984375 ) ( 0 0.015625 -3.203125 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -289 ) ( ( 0.015625 0 3.203125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -717 ) ( ( 0.015625 0 3.984375 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 257 ) ( ( 0.007811999879777431 0 -1.601459980010986 ) ( 0 0.007811999879777431 -0.9999359846115112 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0
}
}
// primitive 5
{
brushDef3
{
( 0 0 1 -128 ) ( ( 0.015625 0 -3.984375 ) ( 0 0.015625 3.203125 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -767 ) ( ( 0.015625 0 -3.203125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -128 ) ( ( 0.015625 0 -3.984375 ) ( 0 0.015625 -3.203125 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -257 ) ( ( 0.015625 0 3.203125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -749 ) ( ( 0.015625 0 3.984375 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 717 ) ( ( 0.007811999879777431 0 -1.992059946060181 ) ( 0 0.007811999879777431 -0.9999359846115112 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0
}
}
// primitive 6
{
brushDef3
{
( 0 0 1 -88 ) ( ( 0.0625 0 96.46875 ) ( 0 0.0625 21.625 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 497 ) ( ( 0.0625 0 42.375 ) ( 0 0.0625 1.28125 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -731 ) ( ( 0.0625 0 96.46875 ) ( 0 0.0625 1.28125 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -785 ) ( ( 0.0625 0 21.625 ) ( 0 0.0625 1.28125 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 603 ) ( ( 0.0625 0 -32.46875 ) ( 0 0.0625 1.28125 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 80 ) ( ( 0.0625 0 96.46875 ) ( 0 0.0625 41.375 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 7
{
brushDef3
{
( 0 0 1 -80 ) ( ( 0.0625 0 96.46875 ) ( 0 0.0625 21.625 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 489 ) ( ( 0.0625 0 42.375 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -731 ) ( ( 0.0625 0 96.46875 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -48 ) ( ( 0.0625 0 96.46875 ) ( 0 0.0625 42.375 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 603 ) ( ( 0.0625 0 -32.46875 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -497 ) ( ( 0.0625 0 22.625 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 8
{
brushDef3
{
( 0 1 0 497 ) ( ( 0.0625 0 42.375 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -731 ) ( ( 0.0625 0 96.46875 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -56 ) ( ( 0.0625 0 96.46875 ) ( 0 0.0625 42.375 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -785 ) ( ( 0.0625 0 21.125 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 603 ) ( ( 0.0625 0 -32.46875 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0
( 0 0 1 48 ) ( ( 0.0625 0 96.46875 ) ( 0 0.0625 22.625 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 9
{
brushDef3
{
( 0 0 1 -80 ) ( ( 0.0625 0 45.59375 ) ( 0 0.0625 21.8125 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -731 ) ( ( 0.0625 0 45.59375 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -48 ) ( ( 0.0625 0 45.59375 ) ( 0 0.0625 42.1875 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -793 ) ( ( 0.0625 0 21.8125 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 603 ) ( ( 0.0625 0 18.40625 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 785 ) ( ( 0.0625 0 41.1875 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 10
{
brushDef3
{
( 0 0 1 -80 ) ( ( 0.0625 0 97.0625 ) ( 0 0.0625 22.3125 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 497 ) ( ( 0.0625 0 41.6875 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -48 ) ( ( 0.0625 0 97.0625 ) ( 0 0.0625 41.6875 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -785 ) ( ( 0.0625 0 22.3125 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 595 ) ( ( 0.0625 0 -33.0625 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -603 ) ( ( 0.0625 0 97.0625 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 11
{
brushDef3
{
( 0 0 1 -80 ) ( ( 0.0625 0 97.0625 ) ( 0 0.0625 13.8125 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 497 ) ( ( 0.0625 0 50.1875 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -48 ) ( ( 0.0625 0 97.0625 ) ( 0 0.0625 50.1875 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -785 ) ( ( 0.0625 0 13.8125 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 731 ) ( ( 0.0625 0 -33.0625 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -739 ) ( ( 0.0625 0 97.0625 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 12
{
brushDef3
{
( 0 0 1 32 ) ( ( 0.01953125 0 -11.33375000953674 ) ( 0 0.009765625 1.879375040531158 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
( 0 1 0 -328 ) ( ( 0.01953125 0 -0.1050000190734872 ) ( 0 0.009765625 2.910000056028363 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
( 1 0 0 80 ) ( ( 0.01953125 0 -12.42375004291536 ) ( 0 0.009765625 2.249999959021803 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
( 0 0 -1 -128 ) ( ( 0.01953125 0 -10.2037500217557 ) ( 0 0.009765625 5.102499961853027 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
( 0 -1 0 296 ) ( ( 0.01953125 0 -4.565000027418137 ) ( 0 0.009765625 1.749999992549419 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
( -1 0 0 -112 ) ( ( 0.01953125 0 6.6837499961257 ) ( 0 0.009765624999999997 2.930000051856045 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
}
}
// primitive 13
{
brushDef3
{
( 0 0 1 64 ) ( ( 0.01953125 0 -12.40375003218651 ) ( 0 0.009765625 1.783750027418137 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
( 0 1 0 -328 ) ( ( 0.01953125 0 2.98023081768406e-08 ) ( 0 0.009765624999999993 3.050000011920923 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
( 1 0 0 112 ) ( ( 0.01953125 0 -11.12375001236796 ) ( 0 0.009765625 1.829999998211861 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
( 0 0 -1 -128 ) ( ( 0.01953125 0 -11.14375007152557 ) ( 0 0.009765625 3.880000025033951 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
( 0 -1 0 296 ) ( ( 0.01953125 0 -3.635000038892031 ) ( 0 0.009765625 1.389999993145466 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
( -1 0 0 -144 ) ( ( 0.01953125 0 5.933750063180923 ) ( 0 0.009765624999999986 1.760000001639124 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
}
}
// primitive 14
{
brushDef3
{
( 0 0 1 32 ) ( ( 0.01953125 0 -10.84375002980232 ) ( 0 0.009765625 2.799374982714653 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
( 0 1 0 -328 ) ( ( 0.01953125 0 -5.175000011920936 ) ( 0 0.009765624999999991 1.549999982118598 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
( 1 0 0 336 ) ( ( 0.01953125 0 -12.02375003695487 ) ( 0 0.009765625 2.800000011920922 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
( 0 0 -1 -128 ) ( ( 0.01953125 0 -11.16375002264977 ) ( 0 0.009765625 2.05249996483326 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
( 0 -1 0 296 ) ( ( 0.01953125000000011 1.387778780781446e-17 -0.5538591456914048 ) ( 1.040834085586084e-17 0.00976562500000001 1.910000018775466 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
( -1 0 0 -368 ) ( ( 0.01953125 0 6.033749967813465 ) ( 0 0.009765625 2.560000017285351 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
}
}
// primitive 15
{
brushDef3
{
( 0 0 1 32 ) ( ( 0.01953125 0 -10.32875001430511 ) ( 0 0.009765625 5.560000061988831 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
( 0 1 0 -296 ) ( ( 0.01953125 0 -4.939999982714646 ) ( 0 0.009765625 1.790000021457686 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
( 0 0 -1 -128 ) ( ( 0.01953125 0 -8.738750010728836 ) ( 0 0.009765625 2.010000079870224 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
( -1 0 0 -400 ) ( ( 0.01953125 0 4.388749960809954 ) ( 0 0.009765625000000003 1.10999998822808 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
( 0.7071067690849304 -0.7071067690849304 0 469.5188946723938 ) ( ( 0.01953125000000011 2.775557561562891e-17 -7.166990191732515 ) ( 0 0.009765625000000012 2.01000004261732 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
}
}
// primitive 16
{
brushDef3
{
( 0 0 1 64 ) ( ( 0.01953125 0 -9.463749993592501 ) ( 0 0.009765625 2.161874994635582 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
( 0 1 0 -328 ) ( ( 0.01953125 0 -1.81999996304512 ) ( 0 0.009765625 1.149999998509884 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
( 0 0 -1 -128 ) ( ( 0.01953125 0 -10.48375000804663 ) ( 0 0.009765625 2.839999973773956 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
( -1 0 0 -272 ) ( ( 0.01953125 0 6.013749986886978 ) ( 0 0.009765625 2.349999994039536 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
( 0.7071067690849304 -0.7071067690849304 0 401.6366448402405 ) ( ( 0.01953125 2.775557561562891e-17 -8.056698919895373 ) ( 0 0.009765625 2.309999980032443 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
}
}
// primitive 17
{
brushDef3
{
( 0 0 1 32 ) ( ( 0.01953125 0 -11.80875000357628 ) ( 0 0.009765625 1.469374999403954 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
( 0 1 0 -360 ) ( ( 0.01953125 0 -1.184999972581899 ) ( 0 0.009765624999999991 1.2199999988079 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
( 1 0 0 208 ) ( ( 0.01953125 0 -11.76875000074507 ) ( 0 0.009765625 1.609999969601613 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
( 0 0 -1 -128 ) ( ( 0.01953125 0 -10.48874999582767 ) ( 0 0.009765625 3.072499960660934 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
( 0 -1 0 328 ) ( ( 0.01953125 2.775557561562891e-17 -7.876698912742816 ) ( 0 0.009765625 2.680000014603137 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
( -1 0 0 -240 ) ( ( 0.01953125 0 7.638750016689272 ) ( 0 0.009765625 2.3500000089407 ) ) "textures/darkmod/stone/cobblestones/flagstones02_plain" 0 0 0
}
}
}
// entity 1
{
"classname" "light"
"name" "ambient_world"
"_color" "0.1 0.1 0.1"
"light_center" "0 0 0"
"light_radius" "10280 10280 10280"
"nodiffuse" "0"
"noshadows" "0"
"nospecular" "0"
"origin" "703 -529 48"
"parallel" "0"
"texture" "lights/ambientlightnfo"
}
// entity 2
{
"classname" "atdm:target_addobjectives"
"name" "Objectives"
"angle" "90.000000"
"obj1_1_args" "1"
"obj1_1_irreversible" "0"
"obj1_1_not" "0"
"obj1_1_player_responsible" "0"
"obj1_1_spec1" "name"
"obj1_1_spec_val1" "ItemName"
"obj1_1_state" "0"
"obj1_1_type" "item"
"obj1_desc" "Get or Steal a Special Object"
"obj1_irreversible" "0"
"obj1_mandatory" "1"
"obj1_ongoing" "0"
"obj1_state" "0"
"obj1_visible" "1"
"obj2_1_args" "1"
"obj2_1_irreversible" "0"
"obj2_1_not" "0"
"obj2_1_player_responsible" "0"
"obj2_1_spec1" "overall"
"obj2_1_state" "0"
"obj2_1_type" "item"
"obj2_desc" "Get Loot (Easy)"
"obj2_difficulty" "0"
"obj2_irreversible" "0"
"obj2_mandatory" "1"
"obj2_ongoing" "0"
"obj2_state" "0"
"obj2_visible" "1"
"obj3_1_args" "2"
"obj3_1_irreversible" "0"
"obj3_1_not" "0"
"obj3_1_player_responsible" "0"
"obj3_1_spec1" "overall"
"obj3_1_state" "0"
"obj3_1_type" "item"
"obj3_desc" "Get Loot (Hard)"
"obj3_difficulty" "1"
"obj3_irreversible" "0"
"obj3_mandatory" "1"
"obj3_ongoing" "0"
"obj3_state" "0"
"obj3_visible" "1"
"obj4_1_args" "3"
"obj4_1_irreversible" "0"
"obj4_1_not" "0"
"obj4_1_player_responsible" "0"
"obj4_1_spec1" "overall"
"obj4_1_state" "0"
"obj4_1_type" "item"
"obj4_desc" "Get Loot (Expert)"
"obj4_difficulty" "2"
"obj4_irreversible" "0"
"obj4_mandatory" "1"
"obj4_ongoing" "0"
"obj4_state" "0"
"obj4_visible" "1"
"obj5_1_args" "1"
"obj5_1_irreversible" "1"
"obj5_1_not" "1"
"obj5_1_player_responsible" "1"
"obj5_1_spec1" "overall"
"obj5_1_state" "1"
"obj5_1_type" "kill"
"obj5_desc" "No killing (on Expert)"
"obj5_difficulty" "2"
"obj5_irreversible" "1"
"obj5_mandatory" "1"
"obj5_ongoing" "1"
"obj5_state" "0"
"obj5_visible" "1"
"obj6_1_args" "0"
"obj6_1_irreversible" "0"
"obj6_1_not" "0"
"obj6_1_player_responsible" "0"
"obj6_1_spec1" "spawnclass"
"obj6_1_spec2" "name"
"obj6_1_spec_val1" "idPlayer"
"obj6_1_spec_val2" "EscZone"
"obj6_1_state" "0"
"obj6_1_type" "location"
"obj6_desc" "Go To Room X, eg, When all objectives done, return to start (modify Enabling Objectives if different)"
"obj6_enabling_objs" "1 AND (2 OR 3 OR 4)"
"obj6_irreversible" "0"
"obj6_mandatory" "1"
"obj6_ongoing" "0"
"obj6_state" "0"
"obj6_visible" "1"
"origin" "627 -529 0"
}
// entity 3
{
"classname" "atdm:playertools_compass"
"name" "CompassEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"nodrop" "1"
"origin" "612 -551.5 60.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 4
{
"classname" "atdm:playertools_lantern"
"name" "LanternEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"nodrop" "1"
"origin" "624 -551.5 60.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 5
{
"classname" "atdm:playertools_spyglass"
"name" "SpyglassEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"nodrop" "1"
"origin" "634 -551.5 60.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 6
{
"classname" "atdm:playertools_health_potion"
"name" "HealthPotionsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "650 -551.5 35.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 7
{
"classname" "atdm:weapon_shortsword"
"name" "SwordEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "722 -601.5 11.5"
"rotation" "0 1 0 -1 0 0 0 0 1"
}
// entity 8
{
"classname" "atdm:weapon_blackjack"
"name" "BlackjackEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "673.62 -602.25 11.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 9
{
"classname" "atdm:playertools_breath_potion"
"name" "BreathPotionsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "662 -551.5 35.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 10
{
"classname" "atdm:playertools_flashbomb"
"name" "FlashbombsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "614 -601.5 35.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 11
{
"classname" "atdm:key_fancy02"
"name" "key_master"
"inv_icon" "guis/assets/hud/inventory_icons/key_good_red"
"inv_map_start" "1"
"inv_name" "MASTER KEY"
"inv_stackable" "0"
"nodrop" "1"
"origin" "723 -529 32"
"rotation" "0 -1 0 1 0 0 0 0 1"
"skin" "bc_key02red"
}
// entity 12
{
"classname" "atdm:shop"
"name" "ShopItems"
"angle" "90.000000"
"diff_0_shop_gold_start" "800"
"diff_1_shop_gold_start" "600"
"diff_2_shop_gold_start" "400"
"origin" "675 -529 0"
"shopItem_11_0_qty" "0"
"shopItem_11_1_qty" "0"
"shopItem_11_2_qty" "0"
"shopItem_11_item" "atdm:playertools_compass"
"shopItem_12_0_qty" "0"
"shopItem_12_1_qty" "0"
"shopItem_12_2_qty" "0"
"shopItem_12_item" "atdm:playertools_lantern"
"shopItem_13_0_qty" "0"
"shopItem_13_1_qty" "0"
"shopItem_13_2_qty" "0"
"shopItem_13_item" "atdm:playertools_spyglass"
"shopItem_15_0_qty" "0"
"shopItem_15_1_qty" "0"
"shopItem_15_2_qty" "0"
"shopItem_15_item" "atdm:playertools_mine"
"shopItem_16_0_qty" "0"
"shopItem_16_1_qty" "0"
"shopItem_16_2_qty" "0"
"shopItem_16_item" "atdm:playertools_flashbomb"
"shopItem_17_0_qty" "0"
"shopItem_17_1_qty" "0"
"shopItem_17_2_qty" "0"
"shopItem_17_item" "atdm:playertools_holywater"
"shopItem_18_0_qty" "0"
"shopItem_18_1_qty" "0"
"shopItem_18_2_qty" "0"
"shopItem_18_item" "atdm:playertools_health_potion"
"shopItem_19_0_qty" "0"
"shopItem_19_1_qty" "0"
"shopItem_19_2_qty" "0"
"shopItem_19_item" "atdm:playertools_breath_potion"
"shopItem_1_0_qty" "0"
"shopItem_1_1_qty" "0"
"shopItem_1_2_qty" "0"
"shopItem_1_item" "atdm:weapon_shortsword"
"shopItem_20_0_qty" "0"
"shopItem_20_1_qty" "0"
"shopItem_20_2_qty" "0"
"shopItem_20_item" "atdm:weapon_vinearrow"
"shopItem_2_0_qty" "0"
"shopItem_2_1_qty" "0"
"shopItem_2_2_qty" "0"
"shopItem_2_item" "atdm:weapon_blackjack"
"shopItem_3_0_qty" "0"
"shopItem_3_1_qty" "0"
"shopItem_3_2_qty" "0"
"shopItem_3_item" "atdm:weapon_waterarrow"
"shopItem_4_0_qty" "0"
"shopItem_4_1_qty" "0"
"shopItem_4_2_qty" "0"
"shopItem_4_item" "atdm:weapon_broadhead"
"shopItem_5_0_qty" "0"
"shopItem_5_1_qty" "0"
"shopItem_5_2_qty" "0"
"shopItem_5_item" "atdm:weapon_ropearrow"
"shopItem_6_0_qty" "0"
"shopItem_6_1_qty" "0"
"shopItem_6_2_qty" "0"
"shopItem_6_item" "atdm:weapon_mossarrow"
"shopItem_7_0_qty" "0"
"shopItem_7_1_qty" "0"
"shopItem_7_2_qty" "0"
"shopItem_7_item" "atdm:weapon_noisemaker"
"shopItem_8_0_qty" "0"
"shopItem_8_1_qty" "0"
"shopItem_8_2_qty" "0"
"shopItem_8_item" "atdm:weapon_firearrow"
"shopItem_9_0_qty" "0"
"shopItem_9_1_qty" "0"
"shopItem_9_2_qty" "0"
"shopItem_9_item" "atdm:weapon_gasarrow"
"startingitem_11_0_qty" "0"
"startingitem_11_1_qty" "0"
"startingitem_11_2_qty" "0"
"startingitem_11_item" "atdm:playertools_compass"
"startingitem_12_0_qty" "0"
"startingitem_12_1_qty" "0"
"startingitem_12_2_qty" "0"
"startingitem_12_item" "atdm:playertools_lantern"
"startingitem_13_0_qty" "0"
"startingitem_13_1_qty" "0"
"startingitem_13_2_qty" "0"
"startingitem_13_item" "atdm:playertools_spyglass"
"startingitem_15_0_qty" "0"
"startingitem_15_1_qty" "0"
"startingitem_15_2_qty" "0"
"startingitem_15_item" "atdm:playertools_mine"
"startingitem_16_0_qty" "0"
"startingitem_16_1_qty" "0"
"startingitem_16_2_qty" "0"
"startingitem_16_item" "atdm:playertools_flashbomb"
"startingitem_17_0_qty" "0"
"startingitem_17_1_qty" "0"
"startingitem_17_2_qty" "0"
"startingitem_17_item" "atdm:playertools_holywater"
"startingitem_18_0_qty" "0"
"startingitem_18_1_qty" "0"
"startingitem_18_2_qty" "0"
"startingitem_18_item" "atdm:playertools_health_potion"
"startingitem_19_0_qty" "0"
"startingitem_19_1_qty" "0"
"startingitem_19_2_qty" "0"
"startingitem_19_item" "atdm:playertools_breath_potion"
"startingitem_1_0_qty" "0"
"startingitem_1_1_qty" "0"
"startingitem_1_2_qty" "0"
"startingitem_1_item" "atdm:weapon_shortsword"
"startingitem_20_0_qty" "0"
"startingitem_20_1_qty" "0"
"startingitem_20_2_qty" "0"
"startingitem_20_item" "atdm:weapon_vinearrow"
"startingitem_2_0_qty" "0"
"startingitem_2_1_qty" "0"
"startingitem_2_2_qty" "0"
"startingitem_2_item" "atdm:weapon_blackjack"
"startingitem_3_0_qty" "0"
"startingitem_3_1_qty" "0"
"startingitem_3_2_qty" "0"
"startingitem_3_item" "atdm:weapon_waterarrow"
"startingitem_4_0_qty" "0"
"startingitem_4_1_qty" "0"
"startingitem_4_2_qty" "0"
"startingitem_4_item" "atdm:weapon_broadhead"
"startingitem_5_0_qty" "0"
"startingitem_5_1_qty" "0"
"startingitem_5_2_qty" "0"
"startingitem_5_item" "atdm:weapon_ropearrow"
"startingitem_6_0_qty" "0"
"startingitem_6_1_qty" "0"
"startingitem_6_2_qty" "0"
"startingitem_6_item" "atdm:weapon_mossarrow"
"startingitem_7_0_qty" "0"
"startingitem_7_1_qty" "0"
"startingitem_7_2_qty" "0"
"startingitem_7_item" "atdm:weapon_noisemaker"
"startingitem_8_0_qty" "0"
"startingitem_8_1_qty" "0"
"startingitem_8_2_qty" "0"
"startingitem_8_item" "atdm:weapon_firearrow"
"startingitem_9_0_qty" "0"
"startingitem_9_1_qty" "0"
"startingitem_9_2_qty" "0"
"startingitem_9_item" "atdm:weapon_gasarrow"
}
// entity 13
{
"classname" "atdm:ammo_broadhead"
"name" "BroadheadsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "611 -681 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 14
{
"classname" "atdm:ammo_broadhead"
"name" "BroadheadsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "611 -729 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 15
{
"classname" "atdm:ammo_broadhead"
"name" "BroadheadsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "611 -777 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 16
{
"classname" "atdm:ammo_firearrow"
"name" "FireArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "627 -681 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 17
{
"classname" "atdm:ammo_firearrow"
"name" "FireArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "627 -729 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 18
{
"classname" "atdm:ammo_firearrow"
"name" "FireArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "627 -777 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 19
{
"classname" "atdm:ammo_gasarrow"
"name" "GasArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "643 -681 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 20
{
"classname" "atdm:ammo_gasarrow"
"name" "GasArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "643 -729 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 21
{
"classname" "atdm:ammo_gasarrow"
"name" "GasArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "643 -777 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 22
{
"classname" "atdm:ammo_mossarrow"
"name" "MossArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "659 -681 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 23
{
"classname" "atdm:ammo_mossarrow"
"name" "MossArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "659 -777 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 24
{
"classname" "atdm:ammo_mossarrow"
"name" "MossArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "659 -729 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 25
{
"classname" "atdm:ammo_noisemaker"
"name" "NoiseArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "675 -681 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 26
{
"classname" "atdm:ammo_noisemaker"
"name" "NoiseArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "675 -729 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 27
{
"classname" "atdm:ammo_noisemaker"
"name" "NoiseArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "675 -777 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 28
{
"classname" "atdm:ammo_ropearrow"
"name" "RopeArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "691 -681 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 29
{
"classname" "atdm:ammo_ropearrow"
"name" "RopeArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "691 -729 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 30
{
"classname" "atdm:ammo_ropearrow"
"name" "RopeArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "691 -777 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 31
{
"classname" "atdm:ammo_waterarrow"
"name" "WaterArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "723 -681 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 32
{
"classname" "atdm:ammo_waterarrow"
"name" "WaterArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "723 -729 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 33
{
"classname" "atdm:ammo_waterarrow"
"name" "WaterArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "723 -777 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 34
{
"classname" "atdm:weapon_blackjack"
"name" "BlackjackHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "673.62 -618.25 11.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 35
{
"classname" "atdm:weapon_blackjack"
"name" "BlackjackExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "673.62 -634.25 11.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 36
{
"classname" "atdm:weapon_shortsword"
"name" "SwordHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "722 -617.5 11.5"
"rotation" "0 1 0 -1 0 0 0 0 1"
}
// entity 37
{
"classname" "atdm:weapon_shortsword"
"name" "SwordExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "722 -633.5 11.5"
"rotation" "0 1 0 -1 0 0 0 0 1"
}
// entity 38
{
"classname" "atdm:playertools_compass"
"name" "CompassHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"nodrop" "1"
"origin" "612 -567.5 60.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 39
{
"classname" "atdm:playertools_compass"
"name" "CompassExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"nodrop" "1"
"origin" "612 -583.5 60.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 40
{
"classname" "atdm:playertools_lantern"
"name" "LanternHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"nodrop" "1"
"origin" "624 -567.5 60.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 41
{
"classname" "atdm:playertools_lantern"
"name" "LanternExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"nodrop" "1"
"origin" "624 -583.5 60.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 42
{
"classname" "atdm:playertools_spyglass"
"name" "SpyglassHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"nodrop" "1"
"origin" "634 -567.5 60.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 43
{
"classname" "atdm:playertools_spyglass"
"name" "SpyglassExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"nodrop" "1"
"origin" "634 -583.5 60.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 44
{
"classname" "atdm:playertools_flashbomb"
"name" "FlashbombsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "614 -617.5 35.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 45
{
"classname" "atdm:playertools_flashbomb"
"name" "FlashbombsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "614 -633.5 35.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 46
{
"classname" "atdm:playertools_health_potion"
"name" "HealthPotionsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "650 -567.5 35.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 47
{
"classname" "atdm:playertools_health_potion"
"name" "HealthPotionsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "650 -583.5 35.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 48
{
"classname" "atdm:playertools_breath_potion"
"name" "BreathPotionsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "662 -567.5 35.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 49
{
"classname" "atdm:playertools_breath_potion"
"name" "BreathPotionsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "662 -583.5 35.5"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 50
{
"classname" "atdm:playertools_lockpick_snake"
"name" "LockpickSnakeEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"nodrop" "1"
"origin" "705 -551 32"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 51
{
"classname" "atdm:playertools_lockpick_triangle"
"name" "LockpickTriangleEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"nodrop" "1"
"origin" "721 -551 32"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 52
{
"classname" "atdm:playertools_mine"
"name" "MinesEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "645 -601 32"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 53
{
"classname" "atdm:playertools_holywater"
"name" "HolyWatersEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "661 -601 32"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 54
{
"classname" "atdm:playertools_flashmine"
"name" "FlashminesEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "629 -601 32"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 55
{
"classname" "atdm:playertools_lockpick_snake"
"name" "LockpickSnakeHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"nodrop" "1"
"origin" "705 -567 32"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 56
{
"classname" "atdm:playertools_lockpick_snake"
"name" "LockpickSnakeExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"nodrop" "1"
"origin" "705 -583 32"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 57
{
"classname" "atdm:playertools_lockpick_triangle"
"name" "LockpickTriangleHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"nodrop" "1"
"origin" "721 -567 32"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 58
{
"classname" "atdm:playertools_lockpick_triangle"
"name" "LockpickTriangleExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"nodrop" "1"
"origin" "721 -583 32"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 59
{
"classname" "atdm:playertools_flashmine"
"name" "FlashminesHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "629 -617 32"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 60
{
"classname" "atdm:playertools_flashmine"
"name" "FlashminesExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "629 -633 32"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 61
{
"classname" "atdm:playertools_mine"
"name" "MinesHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "645 -617 32"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 62
{
"classname" "atdm:playertools_mine"
"name" "MinesExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "645 -633 32"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 63
{
"classname" "atdm:playertools_holywater"
"name" "HolyWatersHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "661 -617 32"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 64
{
"classname" "atdm:playertools_holywater"
"name" "HolyWatersExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "10"
"inv_map_start" "1"
"nodrop" "1"
"origin" "661 -633 32"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 65
{
"classname" "atdm:ammo_vinearrow"
"name" "VineArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "707 -681 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 66
{
"classname" "atdm:ammo_vinearrow"
"name" "VineArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "707 -729 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 67
{
"classname" "atdm:ammo_vinearrow"
"name" "VineArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"nodrop" "1"
"origin" "707 -777 -8"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 68
{
"classname" "atdm:location_settings"
"name" "atdm_location_settings_1"
"ambient_light_dist_scale" "1.0"
"ambient_light_dynamic_cap" "0.1 0.1 0.1"
"ambient_light_falloff" "0"
"angle" "90.000000"
"origin" "651 -529 0"
}
// entity 69
{
"classname" "info_player_start"
"name" "info_player_start_1"
"angle" "90.000000"
"origin" "-133 -193 -128"
}
paste.map (38,994 bytes)   
dr-copy-paste-bug.png (2,098,690 bytes)

Activities

Issue History

Date Modified Username Field Change
26.06.2024 19:50 Frost_Salamander New Issue
26.06.2024 19:50 Frost_Salamander File Added: paste.map
26.06.2024 19:50 Frost_Salamander File Added: dr-copy-paste-bug.png
26.06.2024 19:50 Frost_Salamander File Added: dr-copy-paste-bug-ttool.png
26.06.2024 19:50 Frost_Salamander Summary Copy/paste shader doesn't always work with angles surfaces => Copy/paste shader doesn't always work with angled surfaces
02.07.2024 08:36 Frost_Salamander Steps to Reproduce Updated