View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0006592 | The Dark Mod | GUI | public | 18.11.2024 11:43 | 19.11.2024 00:07 |
Reporter | datiswous | Assigned To | nbohr1more | ||
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 2.12 | ||||
Target Version | TDM 2.13 | Fixed in Version | TDM 2.13 | ||
Summary | 0006592: Inventory Item sorting same in both classic inventory and grid | ||||
Description | Whenever you pick up an item it goes to the first position in its group in the inventory. If you want to find the last readable you picked up you just have to cycle through the groups and as soon you reach the Readables group it will be there, in the first position. The Inventory grid decides to break this logic and list items in the opposite order, forcing you to put any logic aside and learn how to interact with what essentially is the same thing in two different ways. Feature request: Same listing order in both inventory systems. Possible fix: Change in game/Player.cpp : // Reverse order. New items at the end. CInventoryItemPtr item = category->GetItem((category->GetNumItems() - 1) - j); // Except for the weapons, where reverse order is unintuitive... if ( item->GetType() == CInventoryItem::IT_WEAPON ) item = category->GetItem( j ); to: CInventoryItemPtr item = category->GetItem( j ); | ||||
Additional Information | See forum topic: https://forums.thedarkmod.com/index.php?/topic/22487-inventory-grid-item-sorting/ | ||||
Tags | inventory, inventory grid | ||||
Rev 10905 Create cvar: tdm_invgrid_sortstyle so that players can choose how they prefer grid sorting works. Default = 0 ( pre-2.13 behavior ) New = 1 ( matches key-ring and weapon sorting ) |
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Date Modified | Username | Field | Change |
---|---|---|---|
18.11.2024 11:43 | datiswous | New Issue | |
18.11.2024 11:44 | datiswous | Additional Information Updated | |
18.11.2024 11:44 | datiswous | Additional Information Updated | |
18.11.2024 11:56 | datiswous | Description Updated | |
18.11.2024 11:56 | datiswous | Description Updated | |
18.11.2024 11:57 | datiswous | Description Updated | |
18.11.2024 11:58 | datiswous | Description Updated | |
18.11.2024 12:01 | datiswous | Description Updated | |
18.11.2024 12:02 | datiswous | Description Updated | |
18.11.2024 12:03 | datiswous | Description Updated | |
18.11.2024 12:05 | datiswous | Description Updated | |
18.11.2024 12:05 | datiswous | Description Updated | |
18.11.2024 12:08 | datiswous | Tag Attached: inventory | |
18.11.2024 12:08 | datiswous | Tag Attached: inventory grid | |
19.11.2024 00:07 | nbohr1more | Note Added: 0016919 | |
19.11.2024 00:07 | nbohr1more | Assigned To | => nbohr1more |
19.11.2024 00:07 | nbohr1more | Status | new => resolved |
19.11.2024 00:07 | nbohr1more | Resolution | open => fixed |
19.11.2024 00:07 | nbohr1more | Fixed in Version | => TDM 2.13 |
19.11.2024 00:07 | nbohr1more | Target Version | => TDM 2.13 |