Viewing Issues 401 - 450 / 2193

    PID CategorySeverityStatusUpdated Summary
   0004905142
[The Dark Mod]  GUI
normal
resolved (AluminumHaste)
28/06/2020Please add support for Ultrawide Resolutions
   0005279   
[The Dark Mod]  Models
normal
new
24/06/2020Prefabs: potted_large01.pfb is identical to potted_lily1.pfb
   00052761  
[DarkRadiant]  GUI
tweak
resolved (orbweaver)
23/06/2020Render mode icons are difficult to distinguish in certain environments
   00052046  
[The Dark Mod]  Models
normal
resolved (Dragofer)
21/06/20202.08 beta issues with new assets
   00052703  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
17/06/2020Better report on events overflow
   00052713  
[The Dark Mod]  Textures
normal
resolved (Dragofer)
17/06/2020Missing texture - models/darkmod/loot/jewellery/lionhead_amulet.lwo
   0003989427
[The Dark Mod]  AI
normal
resolved (grayman)
29/05/2020Examine returning to sitting position after interruption
   00052654  
[The Dark Mod]  AI
normal
resolved (grayman)
28/05/2020Problem with allowing sitting/sleeping when AI is far away.
   0005267 1
[DarkRadiant]  Map Editing
normal
new
28/05/2020Duplicating model and moving with Alt-arrow results in pivot on original model when trying to rotate afterwards
   00052641  
[DarkRadiant]  Map Editing
normal
resolved (greebo)
26/05/2020Add `monster_player_clip_wood` to list of filtered clip textures
   0005246   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
26/05/2020Texture Tool / UV Tool grid size
   000466518  
[The Dark Mod]  Coding
major
resolved (stgatilov)
26/05/2020Mouse Sensitivity Tied to Framerate
   00025093  
[The Dark Mod]  Animation
normal
new
26/05/2020blackjack idle
   00034865  
[The Dark Mod]  AI
normal
resolved (Springheel)
25/05/2020Completed Werebeast needed
   0005010   
[The Dark Mod]  Def / Setup
normal
new
25/05/2020Broken items noticed by e.g. animals
   00052601  
[The Dark Mod]  Tweaking
normal
new
24/05/2020Stealth score: bodies found incorrect
   00043612  
[The Dark Mod]  Graphics
feature
assigned (nbohr1more)
22/05/2020Create new light type "customLight"
   00042885  
[The Dark Mod]  GUI
normal
resolved
21/05/2020Minimizing TDM
   00051211  
[The Dark Mod]  Feature proposal
feature
resolved (stgatilov)
20/05/2020Convenient parallel light for moon or sun
   00052402  
[The Dark Mod]  Textures
normal
resolved (Springheel)
20/05/2020Clothed zombie missing textures
   0005236105
[The Dark Mod]  Script/Def
normal
resolved (duzenko)
15/05/2020In scripting, string variables are limited to 127 characters
   00024541  
[The Dark Mod]  GUI
feature
assigned (duzenko)
15/05/2020Implement CC (closed captions, subtitles)
   0001084   
[The Dark Mod]  Coding
normal
new
15/05/2020Grabber doesn't allow frobbing after held item is removed
   000293541
[The Dark Mod]  Physics
minor
assigned (stgatilov)
15/05/2020Mines tossed onto a thin func_static can have a physics problem
   0001640   
[The Dark Mod]  Coding
normal
assigned (STiFU)
14/05/2020Swimming should be slower when carrying junk objects
   0005254   
[The Dark Mod]  Websites
major
assigned (taaaki)
14/05/2020Linux compilation guide on wiki is out of date
   0005253 1
[The Dark Mod]  Models
tweak
assigned (Springheel)
12/05/2020Bad model: ElevatorButtonPost2
   00048333  
[The Dark Mod]  TDM Updater
feature
resolved (stgatilov)
11/05/2020zsync-like differential updates (unofficial prototype)
   0005249 2
[The Dark Mod]  GUI
minor
new
10/05/2020Some mission names are not displayed well in the Start mission screen
   0005247   
[DarkRadiant]  GUI
normal
new
10/05/2020'Show/hide light volumes' shows a light volume in the model chooser.
   000524383
[DarkRadiant]  GUI
crash
resolved (greebo)
09/05/2020DR lockup/freeze while cleaning up brushes using subtract/cutting tools.
   00049174  
[The Dark Mod]  Graphics
normal
resolved (cabalistic)
07/05/2020vid_restart causes buggy shadow map overlays when new shadow map feature is activated
   00050634  
[The Dark Mod]  Graphics
normal
resolved (cabalistic)
07/05/2020Soft shadows not always enabled
   00049563  
[The Dark Mod]  Graphics
normal
resolved (nbohr1more)
07/05/2020Spectrum keyword on materials dysfunctional
   00041092  
[The Dark Mod]  Coding
major
acknowledged
05/05/2020Updates not showing up in the internal downloader if 'VERSION' of a mission isn't updated
   00052421  
[The Dark Mod]  Feature proposal
tweak
new
05/05/2020Online Mission Downloader should include "last updated" field not just "release date"
   00050427  
[The Dark Mod]  Coding
major
resolved (stgatilov)
04/05/2020Timestamps fiasco: Unix vs DOS, local vs UTC
   00052082  
[The Dark Mod]  GUI
normal
new
03/05/2020Support for extra mouse buttons
   00050022  
[The Dark Mod]  TDM Updater
normal
resolved (stgatilov)
03/05/2020Updater: fix self-update on 64-bit Linux
   00052132  
[The Dark Mod]  TDM Updater
minor
resolved (stgatilov)
03/05/2020tdm_update: better handling of permission errors
   000523221
[The Dark Mod]  General
major
new
30/04/2020scons configuration files are not compatible with python3 [patch included]
   00052331  
[The Dark Mod]  General
text
new
30/04/2020COMPILING.txt is out of sync with the wiki and missing instructions for tdm_update
   00052251  
[DarkRadiant]  Map Editing
feature
acknowledged
25/04/2020Preserve layers when importing a map
   000522451
[DarkRadiant]  Map Editing
normal
confirmed
25/04/2020'Thicken Selected Patches' along vertex normals on a cylinder cap produces deformed shape
   0005217   
[The Dark Mod]  Map Editing
normal
new
16/04/2020Model path to "nails" changed but skin def not updated
   00052152  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
14/04/2020Envshot is still broken as of TDM 2.07 & 2.08
   00048683  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
13/04/2020Envshot is broken as of TDM 2.06
   00050404  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
09/04/2020AVX implementation of DeriveTangents and NormalizeTangents
   000514562
[DarkRadiant]  Models
normal
feedback
08/04/2020DR and the engine behave differently when dealing with the angle spawnarg of a idDoor.
   00052051  
[The Dark Mod]  Animation
normal
resolved (STiFU)
04/04/2020Player is temporarily suspended mid-air when shouldering a body mid-air