| | | 0005583 | | |
| normal | | 10/04/2021 | Shader passes group renderables per Light |
| | | 0005580 | 3 | |
| normal | | 10/04/2021 | Dmap : better windings precision |
| | | 0005486 | 8 | 1 |
| normal | | 10/04/2021 | dmap: close vertices due to numeric errors, and bloomed sparklies |
| | | 0005569 | | |
| normal | | 09/04/2021 | Material Editor: ability to set the shader parms |
| | | 0005579 | | |
| normal | new | 06/04/2021 | "Mission Success" Audio Broken |
| | | 0005577 | | 1 |
| normal | new | 03/04/2021 | Debrief Video: Fails to Start |
| | | 0005575 | 2 | |
| major | new | 31/03/2021 | When Uncapped FPS is Off, Video Cutscene Loses Audio Sync |
| | | 0005468 | 5 | |
| minor | | 29/03/2021 | Debug rendering like s_drawSounds does not work under com_smp |
| | | 0005520 | 6 | 1 |
| normal | new | 28/03/2021 | FOV: Find a way to correct the distortion |
| | | 0004713 | 6 | |
| minor | | 27/03/2021 | Starting new script thread with method is wrong |
| | | 0005472 | 6 | |
| normal | acknowledged | 23/03/2021 | Alternative grid increments like 1/10/100/250/500/1000 |
| | | 0002350 | | |
| normal | | 20/03/2021 | BlendLight (shadow) textures don't show |
| | | 0001923 | 3 | |
| feature | | 20/03/2021 | Minimal support of def_attach-able relationships |
| | | 0003763 | 1 | |
| normal | | 15/03/2021 | Loading bar progress should better represent actual progress |
| | | 0004977 | 21 | 2 |
| normal | confirmed | 15/03/2021 | Player lantern should move with player while leaning |
| | | 0005453 | | |
| minor | new | 15/03/2021 | Rethink how FM's should override cvars |
| | | 0004813 | 2 | |
| tweak | new | 15/03/2021 | Consider OpenGL "no-error context" option |
| | | 0004982 | 3 | |
| normal | new | 15/03/2021 | KO'ed AI should drown faster |
| | | 0003135 | 34 | 3 |
| feature | new | 15/03/2021 | Add per-pixel material definitions ("material maps") |
| | | 0004980 | 19 | |
| normal | | 15/03/2021 | Front-facing shadow face casts back-shadow when it should not |
| | | 0005564 | 2 | |
| normal | | 15/03/2021 | OpenAL: bsinc resampler buggy in 1.19.1 |
| | | 0005328 | 2 | |
| normal | new | 13/03/2021 | Sack has black regions |
| | | 0005563 | | 2 |
| normal | new | 12/03/2021 | Unreferenced Assets |
| | | 0005488 | 3 | |
| feature | | 11/03/2021 | dmap: faster optimize algorithm |
| | | 0005257 | 5 | |
| tweak | | 07/03/2021 | Tools glitch |
| | | 0005560 | | 1 |
| normal | new | 05/03/2021 | Bus error crash when loading painter's wife (backtrace) |
| | | 0005559 | | |
| normal | new | 04/03/2021 | Clipping into brush corners |
| | | 0005295 | | 1 |
| crash | new | 28/02/2021 | Func_Peek crash for 2.07 & 2.08 in 32-bit TDM |
| | | 0004390 | 9 | 1 |
| normal | new | 28/02/2021 | Models with surfaces using "Default' or nonexistent material |
| | | 0005022 | 9 | |
| feature | | 27/02/2021 | Implement a forward+ render |
| | | 0004944 | 4 | |
| normal | | 27/02/2021 | Adjust names for launching mission |
| | | 0005550 | | 1 |
| normal | new | 26/02/2021 | Message GUIs become black after loading a save |
| | | 0005548 | | |
| feature | acknowledged | 26/02/2021 | GUI Chooser |
| | | 0005049 | 3 | |
| normal | | 26/02/2021 | Checkboxes and objective states missing from Objectives Screen when displayed after Mission Failure |
| | | 0004978 | 7 | |
| normal | acknowledged | 26/02/2021 | Review Mission Details for already downloaded missions |
| | | 0003773 | 4 | |
| feature | acknowledged | 26/02/2021 | Add Player Ability to Push AI |
| | | 0004335 | 3 | |
| normal | acknowledged | 26/02/2021 | Spawn arrow results independent of projected arrows |
| | | 0005545 | | |
| normal | | 24/02/2021 | Replace female_head03 texture |
| | | 0001438 | 2 | |
| normal | confirmed | 22/02/2021 | Grabber: Can manipulate at infinite distance if object is not stuck |
| | | 0005522 | 4 | 1 |
| minor | acknowledged | 21/02/2021 | DR .ase importer should remove vertex doubles, .lwo importer should not |
| | | 0004615 | 40 | 3 |
| normal | | 21/02/2021 | Remote camera lost when saving\loading |
| | | 0004731 | 34 | 3 |
| feature | | 21/02/2021 | Add Epifire's security camera model |
| | | 0005539 | | 1 |
| feature | confirmed | 17/02/2021 | OBJ files: loader supports usemtl keywords directly referencing material names (without .mtl file) |
| | | 0004939 | 12 | 2 |
| normal | | 15/02/2021 | Wrong mirror reflection on model - bc_teatray |
| | | 0005186 | 10 | 2 |
| normal | | 15/02/2021 | Make prefabs with rotation hacks comply with new rules |
| | | 0005536 | | 3 |
| feature | acknowledged | 14/02/2021 | FX Editor |
| | | 0005537 | | |
| feature | acknowledged | 14/02/2021 | FX Chooser |
| | | 0005535 | 1 | |
| major | new | 12/02/2021 | It should be easier to clear rats stuck in doors |
| | | 0005400 | 1 | |
| feature | | 07/02/2021 | Initial support for gamepad controls |
| | | 0005526 | 1 | |
| minor | acknowledged | 05/02/2021 | Visportals filter should only hide visportal brushes |