View Issue Details

IDProjectCategoryView StatusLast Update
0005695The Dark ModCodingpublic07.08.2021 18:03
ReporterMirceaKitsune Assigned To 
PrioritylowSeverityfeatureReproducibilityN/A
Status newResolutionopen 
Product VersionSVN 
Summary0005695: Force feedback support
DescriptionNow that gamepad support was introduced in TDM 2.09 and I got my new controller working perfectly via X-input interface, I was wondering if we could support force feedback (vibration) effects for even more detail and immersion. I believe this would be a fun addition to have in certain circumstances, such as the player taking damage or being within in radius of a sound with shake enabled (s_shakes). From my understanding it's mostly a signal the engine needs to send to the controller at the right time.
Additional InformationIn Linux you can use the "fftest" command to make the controller vibrate using various patterns. joyutils is FOSS so the fftest code should offer an example on how to do it.
TagsNo tags attached.

Activities

There are no notes attached to this issue.

Issue History

Date Modified Username Field Change
07.08.2021 17:53 MirceaKitsune New Issue