View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0006451 | The Dark Mod | Feature proposal | public | 20.01.2024 16:32 | 20.01.2024 17:18 |
Reporter | Fiver | Assigned To | |||
Priority | low | Severity | normal | Reproducibility | N/A |
Status | new | Resolution | open | ||
Summary | 0006451: Add visual cues for pressing modifying gamepad buttons or keyboard keys | ||||
Description | The following are modifying buttons/keys: * "Parry/Manipulate", but only when player is holding an object in front of them (both keyboard and gamepad) * MODIFIER (only gamepad) There is currently no visual cue when a player is pressing a button/key that will act as a modifier. Proposal: * Fade lightgem into other hue (but keep brightness) when a modifying button/key is pressed and then fade it back to normal color when it is released. * Add "Lightgem color for Manipulate" as a setting (default green?). * Add "Lightgem color for Modifier" as a setting (default blue?). * If it's a setting, then users who don't want it can set the color to the same yellow color as today to keep the current behavior. | ||||
Tags | game controls, gamepad, HUD, usability | ||||
related to | 0006387 | new | Add visual cue for leaning forward |
Date Modified | Username | Field | Change |
---|---|---|---|
20.01.2024 16:32 | Fiver | New Issue | |
20.01.2024 16:32 | Fiver | Tag Attached: game controls | |
20.01.2024 16:32 | Fiver | Tag Attached: gamepad | |
20.01.2024 16:32 | Fiver | Tag Attached: usability | |
20.01.2024 16:32 | Fiver | Relationship added | related to 0006387 |
20.01.2024 17:18 | Fiver | Tag Attached: HUD |