View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0006348 | The Dark Mod | Sound | public | 04.12.2023 18:05 | 23.01.2024 19:03 |
Reporter | Daft Mugi | Assigned To | Daft Mugi | ||
Priority | normal | Severity | normal | Reproducibility | N/A |
Status | resolved | Resolution | fixed | ||
Product Version | SVN | ||||
Target Version | TDM 2.12 | ||||
Summary | 0006348: Rebalance some player footstep volumes | ||||
Description | 1. Several of the sounds show clipping or recordings of the game show clipping. - Reduce metal and water footstep sounds, because they are too loud and painful. - YouTube and Twitch streamers often comment "ouch" when walking, running, or jumping on metal and water. 2. Make player footstep volumes more consistent with each other. | ||||
Additional Information | Internal discussion: https://forums.thedarkmod.com/index.php?/topic/22259-212-footstep-sound-shader-volumes/ | ||||
Tags | No tags attached. | ||||
related to | 0004226 | new | Leaf footstep sound |
Committed as assets rev 16864. * Carpet - Reduced volume of jump land. * Foliage - Reduced volume of all movement sounds. - Changed jump land sound to another foliage sound, because it sounded like landing on a trampoline. * Glass - Increased volume of jump land. * Grass - Reduced volume of all movement sounds (to match closer to Dirt). * Ice - Reduced volume of all movement sounds. - Removed 1 out of the 8 sounds as it was used for the jump sound instead. - Changed jump land sound to another ice sound, because it sounded like landing on something else. * Metal - Reduced volume of run. - Reduced volume of jump land. - Increased volume of crouch creep. * Mud - Reduced volume of all movement sounds. - Removed 1 out of the 6 sounds as it was used for the jump sound instead. - Changed jump land sound to another mud sound, because it sounded like landing in goo instead of matching the other movement mud sounds. * Stone - Reduced volume of creep, run, and crouch run. - Increased volume of crouch walk. - Reduced volume of jump land. * Swimming - Reduced volume of surfacing (splash_subtle_01) sound. - Reduced volume of swim burst underwater. - Removed 1 out of the 3 swim burst underwater sounds as it was harsh. - Changed swim burst run sound to another swim burst sound, because it was mostly audible only out of the right side. * Tile - Reduced volume of walk and crouch run. - Increase volume of run, crouch walk, crouch creep. - Removed 2 out of 5 run sounds that were too quiet. * Water - Reduced volume of all movement sounds. - Reduced volume of jump land. - Changed creep sounds to walk sounds, because the creep sounds were too high pitched. * Wood - Adjusted volume of all movement sounds, because all sounds use the same file but not matching volume for speeds. - Changed creep sound to another wood sound, because it sounded like a trotting horse. - Increased volume of jump land. |
|
Added test player footstep sounds FM as assets rev 16865. | |
Date Modified | Username | Field | Change |
---|---|---|---|
04.12.2023 18:05 | Daft Mugi | New Issue | |
04.12.2023 18:05 | Daft Mugi | Status | new => assigned |
04.12.2023 18:05 | Daft Mugi | Assigned To | => Daft Mugi |
04.12.2023 18:10 | Daft Mugi | Summary | Rebalance some footstep volumes => Rebalance some player footstep volumes |
04.12.2023 18:10 | Daft Mugi | Description Updated | |
04.12.2023 18:13 | Daft Mugi | Note Added: 0016208 | |
04.12.2023 18:20 | Daft Mugi | Status | assigned => feedback |
04.12.2023 19:29 | Daft Mugi | Note Added: 0016209 | |
31.12.2023 02:10 | Fiver | Relationship added | related to 0004226 |
23.01.2024 19:03 | Daft Mugi | Status | feedback => resolved |
23.01.2024 19:03 | Daft Mugi | Resolution | open => fixed |