| | | 0005868 | 1 | |
| feature | | 24/04/2023 | Interactions rendering with polygonOffset |
| | | 0006287 | 2 | 5 |
| normal | new | 12/04/2023 | DMAP visual glitches |
| | | 0006280 | 4 | |
| tweak | | 07/04/2023 | Default constructor and initialization |
| | | 0006282 | 2 | 2 |
| feature | | 31/03/2023 | Add noPortalFog flag to light entities |
| | | 0006279 | 2 | |
| text | | 29/03/2023 | Clarify matrix conventions in the code |
| | | 0006165 | 2 | |
| crash | acknowledged | 28/03/2023 | Crash/exit when launching some dialogs |
| | | 0006275 | | |
| normal | new | 20/03/2023 | Texture stretches when rotating brush 90 degrees |
| | | 0006274 | | |
| normal | | 20/03/2023 | Empty rotation when cloning an entity using editor_rotatable and an angle key |
| | | 0006272 | | |
| tweak | new | 17/03/2023 | Wardrobe prefab door clips through frame |
| | | 0004200 | 3 | |
| minor | | 15/03/2023 | models/darkmod/lights/non-extinguishable/squarehanginglamp.lwo chain can become invisible |
| | | 0006256 | 2 | |
| normal | | 12/03/2023 | Auto lock picking cannot succeed on first attempt |
| | | 0006266 | 4 | |
| normal | new | 05/03/2023 | Objectives invoked by "O" key only access first 5 objectives |
| | | 0006263 | | |
| normal | new | 26/02/2023 | Feature request: Animation selector for path_anim entities |
| | | 0006261 | | |
| normal | | 26/02/2023 | Three-way merge produces duplicate primitives when a func_static is moved |
| | | 0006260 | | |
| normal | | 25/02/2023 | Renderer crash during three-way map merge |
| | | 0006232 | 10 | 3 |
| feature | | 16/02/2023 | Allow player choice of "put away weapons" behavior |
| | | 0005990 | 6 | 5 |
| minor | | 16/02/2023 | Entity scissors sometimes loose |
| | | 0004970 | 15 | |
| feature | | 16/02/2023 | Avoid problems with rotation-resized models |
| | | 0006237 | 1 | |
| normal | | 09/02/2023 | Remove pm_noclipspeed from core def file |
| | | 0003691 | 2 | |
| minor | | 07/02/2023 | CVAR persistence issue |
| | | 0006242 | 18 | 8 |
| normal | | 05/02/2023 | cvar 'tdm_toggle_creep' does nothing |
| | | 0000833 | | |
| feature | confirmed | 05/02/2023 | Add mapvars options for extra variations |
| | | 0006218 | 6 | 3 |
| normal | new | 04/02/2023 | Texture preview window no longer appears, GL error reported in console |
| | | 0006252 | | |
| normal | new | 03/02/2023 | New feature: "Choose Sound" includes subtitles |
| | | 0006251 | | 3 |
| normal | new | 02/02/2023 | light_center should not be transformed when the light is rotated |
| | | 0006205 | 1 | |
| minor | new | 01/02/2023 | Media browser preview ignores "scale" keyword |
| | | 0006238 | 1 | 1 |
| minor | | 01/02/2023 | Mission selection list in Game setup is not alphabetically sorted |
| | | 0006226 | 1 | 1 |
| major | | 01/02/2023 | DarkRadiant will not start without Dark Mod plugins |
| | | 0006198 | 2 | 1 |
| major | | 01/02/2023 | Model Selector widgets are cut off and flicker constantly on Linux |
| | | 0006249 | | |
| normal | | 01/02/2023 | GenericEntityNode not calculating the direction correctly with "editor_rotatable" |
| | | 0006248 | | |
| normal | | 30/01/2023 | RenderableArrow not drawing the tip correctly for arbitrary rotations |
| | | 0006246 | | |
| feature | new | 28/01/2023 | Feature Quest: See particle volumes like you can light/sound volumes in the DR window |
| | | 0006231 | 18 | 4 |
| minor | | 28/01/2023 | Delayed fall damage on mantle |
| | | 0006241 | 9 | 2 |
| normal | | 26/01/2023 | invgrid backdrop conflicts with 'missions list' backdrop |
| | | 0006236 | 1 | 1 |
| normal | new | 23/01/2023 | Rotating particle effect results in offset origin point |
| | | 0005320 | 3 | |
| feature | | 23/01/2023 | When Always Run is enabled, the Creep modifier does nothing |
| | | 0000558 | 3 | |
| feature | | 23/01/2023 | Add ability to toggle creeping |
| | | 0006219 | 2 | |
| crash | new | 22/01/2023 | Linux / AMD: DarkRadiant crashed when window is maximized / restored |
| | | 0006225 | 4 | |
| crash | | 19/01/2023 | Crash during melee combat in training mission |
| | | 0006223 | 20 | 3 |
| normal | | 19/01/2023 | Broken candle entity - atdm:moveable_holder_small_plus_candle_short3 |
| | | 0006230 | 11 | 8 |
| text | | 19/01/2023 | Change "New Mission" to "Missions List" |
| | | 0006235 | 5 | 9 |
| normal | | 18/01/2023 | Add model to the core mod - ext_mansion01_win01_frame & opener |
| | | 0006222 | 1 | 1 |
| normal | | 18/01/2023 | Typo in texture - textures/darkmod/metal/flat/turquoise_uneven |
| | | 0006229 | 7 | 8 |
| minor | | 16/01/2023 | Objectives screen starts without difficulty highlighted |
| | | 0006234 | 8 | 4 |
| normal | | 16/01/2023 | Objectives screen title bottom cut off |
| | | 0004944 | 4 | |
| normal | | 16/01/2023 | Adjust names for launching mission |
| | | 0006221 | 3 | |
| feature | new | 16/01/2023 | Ability to export modified entity to a custom def |
| | | 0003747 | 1 | |
| feature | | 15/01/2023 | Holster key used to draw the last weapon |
| | | 0005954 | 2 | |
| minor | | 14/01/2023 | Optimize idClip: broad-phase collision detection |
| | | 0005553 | 18 | 8 |
| normal | | 11/01/2023 | looking in keyhole crash |