| | | 0003691 | 2 | |
| minor | | 07/02/2023 | CVAR persistence issue |
| | | 0006242 | 18 | 8 |
| normal | | 05/02/2023 | cvar 'tdm_toggle_creep' does nothing |
| | | 0000833 | | |
| feature | confirmed | 05/02/2023 | Add mapvars options for extra variations |
| | | 0006218 | 6 | 3 |
| normal | new | 04/02/2023 | Texture preview window no longer appears, GL error reported in console |
| | | 0006252 | | |
| normal | new | 03/02/2023 | New feature: "Choose Sound" includes subtitles |
| | | 0006251 | | 3 |
| normal | new | 02/02/2023 | light_center should not be transformed when the light is rotated |
| | | 0006205 | 1 | |
| minor | new | 01/02/2023 | Media browser preview ignores "scale" keyword |
| | | 0006238 | 1 | 1 |
| minor | | 01/02/2023 | Mission selection list in Game setup is not alphabetically sorted |
| | | 0006226 | 1 | 1 |
| major | | 01/02/2023 | DarkRadiant will not start without Dark Mod plugins |
| | | 0006198 | 2 | 1 |
| major | | 01/02/2023 | Model Selector widgets are cut off and flicker constantly on Linux |
| | | 0006249 | | |
| normal | | 01/02/2023 | GenericEntityNode not calculating the direction correctly with "editor_rotatable" |
| | | 0006248 | | |
| normal | | 30/01/2023 | RenderableArrow not drawing the tip correctly for arbitrary rotations |
| | | 0006246 | | |
| feature | new | 28/01/2023 | Feature Quest: See particle volumes like you can light/sound volumes in the DR window |
| | | 0006231 | 18 | 4 |
| minor | | 28/01/2023 | Delayed fall damage on mantle |
| | | 0006241 | 9 | 2 |
| normal | | 26/01/2023 | invgrid backdrop conflicts with 'missions list' backdrop |
| | | 0006236 | 1 | 1 |
| normal | new | 23/01/2023 | Rotating particle effect results in offset origin point |
| | | 0005320 | 3 | |
| feature | | 23/01/2023 | When Always Run is enabled, the Creep modifier does nothing |
| | | 0000558 | 3 | |
| feature | | 23/01/2023 | Add ability to toggle creeping |
| | | 0006219 | 2 | |
| crash | new | 22/01/2023 | Linux / AMD: DarkRadiant crashed when window is maximized / restored |
| | | 0006225 | 4 | |
| crash | | 19/01/2023 | Crash during melee combat in training mission |
| | | 0006223 | 20 | 3 |
| normal | | 19/01/2023 | Broken candle entity - atdm:moveable_holder_small_plus_candle_short3 |
| | | 0006230 | 11 | 8 |
| text | | 19/01/2023 | Change "New Mission" to "Missions List" |
| | | 0006235 | 5 | 9 |
| normal | | 18/01/2023 | Add model to the core mod - ext_mansion01_win01_frame & opener |
| | | 0006222 | 1 | 1 |
| normal | | 18/01/2023 | Typo in texture - textures/darkmod/metal/flat/turquoise_uneven |
| | | 0006229 | 7 | 8 |
| minor | | 16/01/2023 | Objectives screen starts without difficulty highlighted |
| | | 0006234 | 8 | 4 |
| normal | | 16/01/2023 | Objectives screen title bottom cut off |
| | | 0004944 | 4 | |
| normal | | 16/01/2023 | Adjust names for launching mission |
| | | 0006221 | 3 | |
| feature | new | 16/01/2023 | Ability to export modified entity to a custom def |
| | | 0003747 | 1 | |
| feature | | 15/01/2023 | Holster key used to draw the last weapon |
| | | 0005954 | 2 | |
| minor | | 14/01/2023 | Optimize idClip: broad-phase collision detection |
| | | 0005553 | 18 | 8 |
| normal | | 11/01/2023 | looking in keyhole crash |
| | | 0004882 | 2 | |
| feature | | 10/01/2023 | When a remote listener is active, allow the player to still hear the sounds around him |
| | | 0005354 | 17 | |
| normal | | 09/01/2023 | Feature: Pointfiles for Debugging of Info_Location Overlaps |
| | | 0006220 | | |
| minor | new | 09/01/2023 | Readable Editor always duplicates entries if you rename the XData path |
| | | 0001547 | 3 | |
| normal | suspended | 06/01/2023 | Many inherited properties not shown due to missing editor_var fields |
| | | 0005880 | 4 | |
| minor | | 05/01/2023 | Shadow maps backend should use shadow surfaces |
| | | 0006217 | 6 | 4 |
| normal | | 05/01/2023 | Model with mis-aligned UV |
| | | 0003565 | 5 | |
| feature | | 03/01/2023 | Have scroll keys page through the Objectives |
| | | 0005018 | 6 | |
| normal | | 03/01/2023 | FM-overridden material definitions do not automatically load in-game |
| | | 0005339 | 1 | |
| normal | | 03/01/2023 | OSPathToRelativePath warning about tdm_collision_metal |
| | | 0006019 | 17 | 19 |
| normal | | 03/01/2023 | Auto-detecting asset bugs |
| | | 0006213 | 1 | |
| tweak | new | 02/01/2023 | Pickpocket stats wrong when stealing an arrow out of a quiver |
| | | 0004795 | 1 | |
| normal | | 02/01/2023 | Material error - shingles_clay_blocky |
| | | 0005313 | 2 | |
| normal | new | 02/01/2023 | Wall or other background visible before mission start window appears |
| | | 0005852 | 1 | |
| minor | | 02/01/2023 | Refactor objectives GUI and fix checkboxes in restart GUI |
| | | 0005766 | 6 | 4 |
| major | | 02/01/2023 | Support overriding individual decls in FM |
| | | 0004623 | 3 | |
| tweak | new | 02/01/2023 | Tweak the "Click when ready" screen rendered views order |
| | | 0005551 | 4 | |
| feature | | 01/01/2023 | Rework FM database to use SVN as primary storage |
| | | 0005599 | 7 | |
| normal | | 01/01/2023 | Improve grabber on lightweight objects |
| | | 0001609 | | |
| feature | new | 01/01/2023 | Grabber: Handling Heavy Objects |