Viewing Issues 551 - 600 / 2333

    PID CategorySeverityStatusUpdated Summary
  00053494  
[The Dark Mod]  Coding
tweak
resolved (stgatilov)
01/12/2020Implement priorities and checksums for FM download mirrors.
  00051362  
[The Dark Mod]  Graphics
major
resolved (stgatilov)
30/11/2020Wrong bounds of particle system
  00054341  
[The Dark Mod]  Design/Coding
normal
new
29/11/2020Crash when copying to clipboard: IA__gtk_check_menu_item_set_active / GTK_IS_CHECK_MENU_ITEM
  000543142
[DarkRadiant]  GUI
normal
confirmed
27/11/2020Windows not properly repainted after resize
  0004132111
[The Dark Mod]  Design/Coding
normal
resolved (SteveL)
22/11/2020Weather particle distribution should be more random
  0005428   
[The Dark Mod]  Graphics
feature
new
22/11/2020Add a different frob-highlight for loot objects to make them better distinguishable from junk
  00031618  
[The Dark Mod]  Coding
normal
resolved (SteveL)
22/11/2020Dousing a fireplace causes smoke to bounce
  000509641
[DarkRadiant]  GUI
normal
acknowledged
20/11/2020Selected objects/entites (grouped or selected) will randomly rotate about non-center pivot point, rather than on the spot,
   00054183  
[The Dark Mod]  AI
normal
new
19/11/2020path_sleep ignores the "wait" and "wait_max" spawnargs, AI immediately stands up after laying down
  000538976
[DarkRadiant]  GUI
normal
acknowledged
18/11/2020AMD/Radeon - Orthoview issue with flush brush/patch faces.
  00053866  
[DarkRadiant]  GUI
normal
acknowledged
18/11/2020Orthoview in 2.9pre2 very laggy compared to 2.8
  00053722  
[DarkRadiant]  GUI
normal
acknowledged
18/11/2020Orthoview brushes sometimes display as black
  000541672
[DarkRadiant]  Map Editing
normal
acknowledged
17/11/2020Surface Inspector: Random offsets are sometimes assigned to faces when using Natural
  00051256  
[DarkRadiant]  Selection System
normal
acknowledged
17/11/2020Select Group Parts only selects members that are entity brushes/patches
  0004863   
[DarkRadiant]  Map Editing
minor
acknowledged
17/11/2020Selecting within groups.
  0005415   
[DarkRadiant]  Map Editing
normal
acknowledged
17/11/2020Clipper tool: Resulting faces have an unpredictable scale
  000541161
[DarkRadiant]  GUI
normal
acknowledged
16/11/2020Surface Inspector: Can't set scale / offset / rotation for multiple surfaces simultaneously
  0005351   
[DarkRadiant]  Selection System
feature
confirmed
15/11/2020Feature: select linked entities
  00051001  
[DarkRadiant]  GUI
minor
acknowledged
15/11/2020Middle-mouse click on a texture on a patch/brush face to move texture inspector to said texture
  00047248  
[The Dark Mod]  Graphics
feature
resolved (stgatilov)
14/11/2020Investigate "borderless windowed" screen mode
  00034191  
[The Dark Mod]  Coding
minor
resolved (tels)
14/11/2020in-game downloader does not randomize the server URLs
  0005395   
[The Dark Mod]  Physics
feature
new
13/11/2020Player needs horizontal movement to fall to the ground when the "gravity" spawnarg is set
  00052922  
[The Dark Mod]  Sound System
normal
new
11/11/2020Stuttering sound and performance loss when using OpenAL HRTF
  000536041
[The Dark Mod]  TDM Installer
normal
resolved (stgatilov)
03/11/2020Error "Assertion pos != std::string::npos" when starting updater
  0005378   
[The Dark Mod]  Textures
normal
new
03/11/2020Broken Particle - pagan_orb_effect
   00000676  
[DarkRadiant]  Map Editing
feature
suspended
03/11/2020Patch Splitting
  0005376   
[The Dark Mod]  Coding
crash
new
01/11/2020Quiet crash if a script has syntax problems
  00038722  
[The Dark Mod]  AI
normal
assigned
26/10/2020Unused "return_with_help*" barks
  000432681
[The Dark Mod]  AI
normal
new
26/10/2020Searching AI problem in Awaiting the Storm
  000441413  
[The Dark Mod]  Tweaking
trivial
resolved (duzenko)
24/10/2020See if skybox can be rendered faster
  000536312
[The Dark Mod]  Coding
normal
new
20/10/2020Func_fractures have incorrect sounds after loading save game
  00053502  
[DarkRadiant]  Map Editing
normal
confirmed
10/10/2020Pasting textures with Ctrl-MMB-dragging rapidly fills up undo queue
  0005244   
[The Dark Mod]  Coding
normal
new
09/10/2020Can't move in noclip whith shouldered AI
  000535545
[DarkRadiant]  Saving and loading
normal
acknowledged
09/10/2020Very simple 4x4 floor, trying to export as .OBJ results in distorted UV
  0005340   
[The Dark Mod]  Coding
normal
new
21/09/2020OSPathToRelativePath mystery warning
  0005339   
[The Dark Mod]  Coding
normal
new
21/09/2020OSPathToRelativePath warning about tdm_collision_metal
  0005234 1
[The Dark Mod]  Coding
normal
new
19/09/2020compilation: scons configuration and documentation
  0005335   
[The Dark Mod]  Coding
minor
new
06/09/2020Missing "math.h" include in "tdm_update/ConsoleUpdater.cpp"
  00052978  
[The Dark Mod]  GUI
normal
suspended
01/09/2020AF Editor: make spawned ragdolls frobable
  00037935  
[The Dark Mod]  Feature proposal
normal
suspended
01/09/2020Replace script interpreter with a JIT implementation
  00045457  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
01/09/2020Gamma and brightness controls have no effect on external monitor
  00045327  
[The Dark Mod]  Sound System
normal
resolved (stgatilov)
01/09/2020TDM crashes at startup if no sound device is available on Windows
  00050535  
[The Dark Mod]  AI
minor
resolved (stgatilov)
01/09/2020Lanternbot still has lit appearance after 'knockout'
  0005301   
[The Dark Mod]  GUI
normal
new
31/08/2020AF Editor Useability
  00051413  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
27/08/2020idImage::ActuallyLoadImage should always load CPU-side data
  00053318  
[The Dark Mod]  Physics
major
resolved (stgatilov)
23/08/2020Doors get stuck sometimes: neither player nor AI can open them
  0005330 1
[The Dark Mod]  GUI
normal
new
18/08/2020Inconsistent handling of ' character
  0005329 1
[The Dark Mod]  Graphics
normal
new
18/08/2020Proximity-dependent glitch with particles and water in In The Black
  00050445  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
17/08/2020Adjusting specular RGB in material stages fails under enhanced interaction shader
  0005050113
[The Dark Mod]  Script/Def
normal
new
12/08/2020Electric lights don't toggle hide/show of targeted entities