View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0006282 | The Dark Mod | Graphics | public | 31.03.2023 02:14 | 31.03.2023 02:33 |
Reporter | nbohr1more | Assigned To | nbohr1more | ||
Priority | normal | Severity | feature | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Platform | All | ||||
Product Version | SVN | ||||
Target Version | TDM 2.12 | Fixed in Version | TDM 2.12 | ||
Summary | 0006282: Add noPortalFog flag to light entities | ||||
Description | The material flag "noPortalFog" prevents fog lights from prematurely closing portals which can cause distant lights to snap off in a jarring way. Using material flags for this functionality is less convenient than using entity arguments. See: https://forums.thedarkmod.com/index.php?/topic/21808-visportals-and-fog/ | ||||
Steps To Reproduce | Attached test map Walk toward and away from the main opening. When the portal closes due to fogging, the lights snap off in a jarring way. Workaround, create a material def with the noPortalFog global flag and add it to the mission pack. | ||||
Tags | fog, portal | ||||
Attached Files | vislight.map (16,407 bytes)
Version 2 // entity 0 { "classname" "worldspawn" "difficulty" "1" "difficulty0Name" "Normal" "difficulty1Name" "Hard" "difficulty2Name" "Expert" "shop_skip" "1" // primitive 0 { brushDef3 { ( 0 0 1 -960 ) ( ( 0 -0.003905999939888716 -2.75 ) ( 0.003905999939888716 0 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 0 ) ( ( 0 -0.003905999939888716 -2.75 ) ( 0.003905999939888716 0 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -1024 ) ( ( 0 -0.003905999939888716 -2.75 ) ( 0.003905999939888716 0 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -1472 ) ( ( 0 -0.003905999939888716 -2.75 ) ( 0.003905999939888716 0 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -320 ) ( ( 0 -0.003905999939888716 -2.75 ) ( 0.003905999939888716 0 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 896 ) ( ( 0 -0.003905999939888716 -2.75 ) ( 0.003905999939888716 0 0 ) ) "textures/common/caulk" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -896 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 1 0 -64 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 1 0 0 -1024 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 0 -1 -320 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( -1 0 0 384 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 -1 0 0 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -896 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 1 0 0 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 1 0 0 -1088 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 0 -1 -320 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 -1 0 -1472 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( -1 0 0 1024 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 1 0 0 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 1 0 0 -1024 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 0 -1 -384 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 -1 0 -1472 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( -1 0 0 -320 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 0 1 320 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -896 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 1 0 0 -1024 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 0 -1 -320 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 -1 0 -1536 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( -1 0 0 -320 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 1 0 1472 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -896 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 0 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -320 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 320 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -384 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -960 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/common/caulk" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 -896 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 704 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -576 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -320 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -768 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -320 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/common/caulk" 0 0 0 } } // primitive 7 { brushDef3 { ( 0 0 1 -896 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 704 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -1024 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -320 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -768 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 832 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/common/caulk" 0 0 0 } } // primitive 8 { brushDef3 { ( 0 0 1 -896 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 704 ) ( ( 0 -0.003905999939888716 -2.75 ) ( 0.003905999939888716 0 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -832 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 -3.25 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -768 ) ( ( 0 0.003905999939888716 -3 ) ( -0.003905999939888716 0 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 576 ) ( ( -0.003905999939888716 0 0 ) ( 0 0.003905999939888716 -2.25 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 0 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/common/caulk" 0 0 0 } } // primitive 9 { brushDef3 { ( 0 1 0 728 ) ( ( 0.007811999879777431 0 0 ) ( 0 0.007811999879777431 0 ) ) "textures/editor/visportal" 0 0 0 ( 1 0 0 -832 ) ( ( 0.007811999879777431 0 0 ) ( 0 0.007811999879777431 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 0 -1 -320 ) ( ( 0.007811999879777431 0 0 ) ( 0 0.007811999879777431 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 -1 0 -736 ) ( ( 0.007811999879777431 0 0 ) ( 0 0.007811999879777431 0 ) ) "textures/common/nodraw" 0 0 0 ( -1 0 0 576 ) ( ( 0.007811999879777431 0 0 ) ( 0 0.007811999879777431 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 0 1 0 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/common/nodraw" 0 0 0 } } // primitive 10 { brushDef3 { ( 0 0 1 -896 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 0 -1 0 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( -1 0 0 320 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 1 0 0 -384 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 1 0 960 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -1216 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/common/caulk" 0 0 0 } } // primitive 11 { brushDef3 { ( 0 0 1 -896 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 0 -1 -320 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 -1 0 -1472 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( -1 0 0 320 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 1 0 0 -384 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 1 0 1216 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/common/caulk" 0 0 0 } } // primitive 12 { brushDef3 { ( 0 0 1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 1 0 960 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0 ( 1 0 0 -352 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/editor/visportal" 0 0 0 ( 0 0 -1 -320 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 -1 0 -1216 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0 ( -1 0 0 344 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/nodraw" 0 0 0 } } // primitive 13 { brushDef3 { ( 0 0 1 -896 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 1 0 768 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 1 0 0 320 ) ( ( 0.003905999939888715 0 6.999551892280579 ) ( 1.084202172485504e-19 0.003905999939888715 -4.440892098500626e-16 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 0 -1 -320 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 -1 0 -1472 ) ( ( -0.003905999939888715 0 1.110223024625157e-16 ) ( -1.084202172485504e-19 0.003905999939888715 5.551115123125783e-17 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( -1 0 0 -384 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 } } } // entity 1 { "classname" "info_player_start" "name" "info_player_start_1" "angle" "90.000000" "origin" "704 -1344 -256" } // entity 2 { "classname" "light" "name" "light_2" "_color" "0.710 0.710 0.710" "light_center" "0 0 0" "light_radius" "10000 10000 10000" "origin" "864 -1312 192" "shaderParm3" "500" "texture" "lights/ambientlightnfo" } // entity 3 { "classname" "light" "name" "light_3" // "noPortalFog" "0" "origin" "448 -1344 -256" "light_center" "0 0 0" "light_radius" "10000 10000 10000" "_color" "0.039 0.039 0.039" "texture" "fogs/delta1_fog" } // entity 4 { "classname" "func_static" "name" "func_static_1" "model" "func_static_1" "origin" "704 -704 -32" // primitive 0 { brushDef3 { ( 0 0 1 160 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 1 0 -448 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 1 0 0 64 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 0 -1 -224 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 -1 0 384 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( -1 0 0 -128 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 160 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 1 0 -192 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 1 0 0 64 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 0 -1 -224 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 -1 0 128 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( -1 0 0 -128 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 160 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 1 0 -384 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 1 0 0 -128 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 0 -1 -224 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 -1 0 320 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( -1 0 0 64 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 0 1 160 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 1 0 384 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 1 0 0 -64 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 0 -1 -224 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 -1 0 -448 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( -1 0 0 0 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -224 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 1 0 -448 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 1 0 0 -64 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 0 -1 160 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( 0 -1 0 384 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 ( -1 0 0 0 ) ( ( 0.003905999939888716 0 0 ) ( 0 0.003905999939888716 0 ) ) "textures/darkmod/stone/brick/blocks_large_sandstone" 0 0 0 } } } // entity 5 { "classname" "light" "name" "light_4" "_color" "0.086 0.086 0.086" "light_end" "0 0 -1200" "light_right" "120 -8 0" "light_start" "0 0 -200" "light_target" "-32 -128 -544" "light_up" "6 128 0" "origin" "736 -64 624" "texture" "lights/biground1" "volumetric_dust" "0.001" "volumetric_light" "1" "bind" "func_static_1" } | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
31.03.2023 02:14 | nbohr1more | New Issue | |
31.03.2023 02:14 | nbohr1more | Status | new => assigned |
31.03.2023 02:14 | nbohr1more | Assigned To | => nbohr1more |
31.03.2023 02:14 | nbohr1more | Tag Attached: fog | |
31.03.2023 02:14 | nbohr1more | Tag Attached: portal | |
31.03.2023 02:14 | nbohr1more | File Added: vislight.map | |
31.03.2023 02:16 | nbohr1more | Note Added: 0015983 | |
31.03.2023 02:16 | nbohr1more | File Added: noPortalFog_changes.zip | |
31.03.2023 02:16 | nbohr1more | Status | assigned => resolved |
31.03.2023 02:16 | nbohr1more | Resolution | open => fixed |
31.03.2023 02:16 | nbohr1more | Fixed in Version | => TDM 2.12 |
31.03.2023 02:33 | nbohr1more | Note Added: 0015984 |