Viewing Issues 701 - 750 / 2636

    PID CategorySeverityStatusUpdated Summary
  00061534  
[DarkRadiant]  General
normal
acknowledged
19/11/2022Feature Request: 'Add to Group' and/or 'Merge Groups' command
  0005850133
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
19/11/2022Volumetric lights: render to texture then blur
  0006170   
[DarkRadiant]  GUI
feature
acknowledged
17/11/2022Feature: copy-paste spawnargs between multiple instances of DR
  00059133  
[The Dark Mod]  Sound System
normal
resolved (nbohr1more)
15/11/2022Negative sound loss on location separator makes everybody alert
  00061483  
[DarkRadiant]  GUI
normal
new
10/11/2022Setting for far clip plane should affect all camera windows
  0006150   
[The Dark Mod]  Graphics
normal
new
04/11/2022On Launch, Distorted First Frame When AA
  0004206141
[The Dark Mod]  Sound
normal
resolved (nbohr1more)
22/10/2022Wooden chests sound exactly like wooden doors
  0006135   
[DarkRadiant]  Map Editing
feature
new
20/10/2022feature request: TAB cycles through items in a selected Group
  00061093  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
18/10/2022X-ray glasses show stale first frame
  000612231
[DarkRadiant]  GUI
minor
acknowledged
14/10/2022DR 'flashes' all white on opening of program
  000612321
[DarkRadiant]  Renderer
normal
acknowledged
14/10/2022DR displaying some particles incorrectly:
  0005751   
[DarkRadiant]  GUI
feature
acknowledged
11/10/2022Feature: reference table for assets
  000612523
[The Dark Mod]  Textures
normal
resolved (nbohr1more)
08/10/2022chandelier_gas4 model skin missing the lit part main body of model
  00054705  
[DarkRadiant]  Models
normal
acknowledged
08/10/2022Black cube appears in dmapped mission
  00053522  
[DarkRadiant]  GUI
minor
acknowledged
08/10/2022Entities with invalid classname and no model have no visual representation
  0006121 1
[DarkRadiant]  GUI
feature
acknowledged
08/10/2022Move Mouse Bindings and Keyboard Shortcuts to the preferences screen
  0006124 1
[DarkRadiant]  GUI
minor
acknowledged
08/10/2022Use main window to calculate position and size of child windows
  00051582  
[The Dark Mod]  Sound System
feature
new
07/10/2022TDM dosent dynamically detect default sound device
  00061189  
[DarkRadiant]  Saving and loading
feature
new
06/10/2022Rotation matrix floats to transform matrix radians (greater exports)
  00050067  
[DarkRadiant]  GUI
normal
new
06/10/2022Presseing shift-LMB select - is selecting mutltiple back ground items
  00061191  
[The Dark Mod]  Textures
normal
resolved (nbohr1more)
04/10/2022metal_irregularpanes_moonlit - typo in glow/lit stage
  00060841  
[DarkRadiant]  Design/Coding
normal
confirmed
28/09/2022Improve feedback when calling console commands with mismatching arguments
  0005389117
[DarkRadiant]  GUI
normal
acknowledged
27/09/2022AMD/Radeon - Orthoview issue with flush brush/patch faces.
  0006103   
[The Dark Mod]  GUI
normal
new
21/09/2022WindowDef debug property "showcoords" half-broken
  00060853  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
18/09/2022FixGlobalTjunctions is very slow on large-scale map
  000548691
[The Dark Mod]  Coding
normal
resolved (stgatilov)
17/09/2022dmap: close vertices due to numeric errors, and bloomed sparklies
  00060967  
[The Dark Mod]  Feature proposal
normal
assigned (Obsttorte)
15/09/2022Improve support for Custom HUD Inventory GUIs
  000608911
[The Dark Mod]  Textures
feature
resolved (nbohr1more)
02/09/2022New seethru grate textures based of existing core textures:
  00038262  
[The Dark Mod]  Coding
tweak
new
31/08/2022shadows blink briefly when torch turns on
  0006087   
[DarkRadiant]  Scripting
normal
confirmed
29/08/2022GlobalBrushCreator and GlobalPatchCreator Documentation is missing
  00060831  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
27/08/2022Find portal area by index
  00060792  
[DarkRadiant]  Scripting
normal
confirmed
23/08/2022Save Python scripts in .darkradiant file
  0006078 1
[DarkRadiant]  GUI
normal
confirmed
22/08/2022Material Editor: preview object should match aspect of texture
  0006077   
[The Dark Mod]  Distribution
block
new
21/08/2022<BOOL> expression requires exactly one parameter
  00028671  
[DarkRadiant]  General
feature
confirmed
21/08/2022"Search in files" functionality
  00054647  
[The Dark Mod]  Physics
normal
resolved (nbohr1more)
16/08/2022TDM 2.08-2.09 beta 1: uncapped FPS causing weird player physics
  00058511  
[The Dark Mod]  Graphics
minor
resolved (stgatilov)
14/08/2022Stencil shadows with multisampling: don't blit whole framebuffer
  0006068   
[DarkRadiant]  General
normal
acknowledged
12/08/2022Support new decl precedence rules in TDM 2.11
  0006067   
[The Dark Mod]  GUI
normal
new
08/08/2022Gamma Standard Picture not showing
  00047651  
[The Dark Mod]  Distribution
text
feedback
08/08/2022Team page on the website need updating
  00022974  
[The Dark Mod]  Graphics
normal
new
08/08/2022Sidedness of material sticks to skin
  000480221
[The Dark Mod]  Textures
minor
assigned (nbohr1more)
08/08/2022Nodraw surfaces in models remain invisible when given a visible texture via skin.
  000524452
[The Dark Mod]  Coding
normal
resolved (nbohr1more)
08/08/2022Can't move in noclip with shouldered NPC's
  000521831
[The Dark Mod]  Graphics
normal
resolved (nbohr1more)
07/08/2022broken material def
  0006060   
[The Dark Mod]  Models
normal
new
06/08/2022Lever entity in wall_lever01.pfb prefab has gigantic frob box
  00058823  
[The Dark Mod]  GUI
normal
new
06/08/2022'target_changetarget' entity has the same look & colour as 'info_locationsperator' - please change
  00054043  
[The Dark Mod]  Objectives
normal
new
05/08/2022Unreliable "item is in location" objective
  00060384  
[DarkRadiant]  GUI
normal
acknowledged
05/08/2022Material Editor: changing the material will rewrite the declaration, dropping comments and custom whitespace
  00060441  
[DarkRadiant]  GUI
normal
acknowledged
05/08/2022Material Editor: preview object only appears after selecting a different material
  000584582
[The Dark Mod]  Coding
crash
resolved (Dragofer)
01/08/2022TDM crashes when restoring a save done soon after killing an elemental