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IDProjectCategoryView StatusLast Update
0006016The Dark ModScript/Defpublic17.07.2022 17:00
ReporterDragofer Assigned ToDragofer  
PrioritynormalSeverityfeatureReproducibilityN/A
Status assignedResolutionopen 
Product VersionSVN 
Target VersionTDM 2.11 
Summary0006016: Camgoyle improvements
DescriptionThe camgoyle is a security camera that's been augmented with a scriptobject to make it fire at enemies and has the appearance of a gargoyle. This includes a separate power source pedestal and an inventoryable staff that can deactivate the power source.

It first featured in the FM Written in Stone and has meanwhile been added to core assets with rev 16549. It has also been posted here: https://forums.thedarkmod.com/index.php?/topic/20475-dragofers-scripting/&do=findComment&comment=476108

There's still some potential for polishing the asset:
- rename the camgoyle scripts so they don't conflict with FM versions of the script
- let it fire at AIs, not just the player
- if firing at AIs, cause them to flee. This might make sense as a general security camera feature
- make a better mage staff model
- add a volumetric particle effect to the spotlight (i.e. prefab only) so that it's not dependent on shadow mapping mode

TagsNo tags attached.

Relationships

related to 0004687 resolvedDragofer Integrate Dragofer's assets into core mod 

Activities

Dragofer

Dragofer

17.07.2022 12:43

developer   ~0015034

Last edited: 17.07.2022 17:00

Rev 16556, 16559
Rename camgoyle scripts to avoid conflict with FM versions of the scripts.

Issue History

Date Modified Username Field Change
16.07.2022 20:51 Dragofer New Issue
16.07.2022 20:51 Dragofer Status new => assigned
16.07.2022 20:51 Dragofer Assigned To => Dragofer
16.07.2022 21:04 Dragofer Relationship added related to 0004687
17.07.2022 12:43 Dragofer Note Added: 0015034
17.07.2022 17:00 Dragofer Note Edited: 0015034