Viewing Issues 951 - 1000 / 2655

    PID CategorySeverityStatusUpdated Summary
  000570111
[The Dark Mod]  Coding
normal
new
09/08/2021Entities spawned by atdm:seed randomly appear in absurd locations
  00056992  
[The Dark Mod]  Coding
normal
new
09/08/2021hide_distance not initialized for attached lights, ignores entities that were hidden or lights which are turned off
  00053415  
[The Dark Mod]  Sound
normal
resolved (stgatilov)
08/08/2021Menu Music can't be switched off during a mission
  000501217  
[The Dark Mod]  Coding
crash
resolved (cabalistic)
05/08/2021Shader loaded from frontend crashes on AMD (Crash from heathaze GUI overlay)
  00056681910
[The Dark Mod]  Coding
normal
resolved (duzenko)
01/08/2021hide_distance won't work for lights
  0005685   
[DarkRadiant]  Scripting
feature
assigned (jonri)
28/07/2021Brush creation via script is incomplete
  00054141  
[The Dark Mod]  Coding
trivial
resolved (stgatilov)
28/07/2021Remove "g_entityBindNew 0" old code
  00055432  
[The Dark Mod]  Objectives
normal
resolved (Dragofer)
27/07/2021add getObjectiveVisible() scriptevent to the idPlayer spawnclass
  00053163  
[The Dark Mod]  Design/Coding
feature
resolved (stgatilov)
27/07/2021Hot reload feature
  00054782  
[The Dark Mod]  Design/Coding
feature
new
19/07/2021Extend basic LOD system spawnargs to support other entities
  0005674   
[DarkRadiant]  GUI
minor
new
18/07/2021Shift-Alt-LMB can't cycle beyond grouped primitives/entities
  00055976  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
18/07/2021Generic map container
  00054394  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
18/07/2021Alleviate entity limit
  00045207  
[The Dark Mod]  Saving/Loading
minor
resolved (stgatilov)
17/07/2021Make savegames of x86 and x64 builds interchangeable
  00056614  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
17/07/2021In-game downloader does not show updates of the currently installed mission
  00056651  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
14/07/2021Remove DevIL library
  000565731
[DarkRadiant]  General
normal
acknowledged
29/06/2021DarkRadiant occasionally crashes when using undo
  0005653   
[DarkRadiant]  General
normal
new
28/06/2021DarkRadiant becomes unresponsive when alt-tab switching to other applications
  00056473  
[DarkRadiant]  Renderer
feature
acknowledged
24/06/2021Render faces with material-defined color
  00056182  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
12/06/2021Compiler versions are hard-coded
  00056311  
[The Dark Mod]  Design/Coding
minor
new
12/06/2021Support for the apropos command in console
  0005636   
[DarkRadiant]  Map Editing
tweak
acknowledged
03/06/2021Selection Sets (faces and vertices).
  00056261  
[The Dark Mod]  Coding
major
resolved (stgatilov)
28/05/2021Fails to build: Missing flag: CMAKE_EXE_LINKER_FLAGS="-no-pie"
  00056258  
[The Dark Mod]  Coding
major
resolved (stgatilov)
27/05/2021Fails to build on GCC10: libopenal has multiple definition of global variables
  00056115  
[The Dark Mod]  TDM Installer
feature
resolved (stgatilov)
19/05/2021No category for tdm_installer
  00054962  
[The Dark Mod]  Distribution
normal
resolved (stgatilov)
19/05/2021Revise wiki article about TDM releases
  00033512  
[The Dark Mod]  Coding
crash
resolved (taaaki)
18/05/2021Game crashes on load if no FM in fms folder.
  0002962   
[The Dark Mod]  Coding
normal
resolved (greebo)
18/05/2021Move tdmlauncher functionality into the game engine
  0002904   
[The Dark Mod]  Coding
normal
resolved (greebo)
18/05/2021Steam: FM does not stay installed and Saved games don't run
  00040951  
[The Dark Mod]  Distribution
feature
resolved
18/05/2021Add freyk's graphical TDM installer
  0005617 2
[DarkRadiant]  General
normal
acknowledged
18/05/2021"Open Map From Project" prevents pointfile from loading
  000524551
[The Dark Mod]  Models
normal
resolved (Dragofer)
17/05/2021Broken prefab: chest_old_loot1
  00047292  
[The Dark Mod]  Def / Setup
normal
resolved (grayman)
17/05/2021MerryChest2 fails to open
  00047111  
[The Dark Mod]  GUI
normal
resolved (taaaki)
16/05/2021bugs.thedarkmod.com/view_all_bug_page.php stops working after setting page size to 1000
  00056151  
[The Dark Mod]  Websites
minor
resolved (taaaki)
16/05/2021The TortoiseSVN link is broken
  00056102  
[The Dark Mod]  TDM Installer
normal
resolved (stgatilov)
15/05/2021tdm_installer: fails to compile on Linux: linking fails for: libBLAKE2.a
  00052912  
[The Dark Mod]  Graphics
normal
resolved (cabalistic)
15/05/2021Gamma/brightness have no effect underwater
  0005118101
[The Dark Mod]  Mapping
major
resolved (stgatilov)
13/05/2021No 'Press attack to start' anymore if error message stops first attempt to load map
  00050392  
[DarkRadiant]  Renderer
feature
acknowledged
11/05/2021A way to highlight models with no material defined in DR render
  0005538241
[The Dark Mod]  Objectives
crash
resolved (stgatilov)
11/05/2021Segmentation fault when receiving a new objective in mission "WS3: Cleighmoor"
  0005601   
[The Dark Mod]  GUI
normal
resolved (cabalistic)
07/05/2021Add weapons to inventory grid
  00038717  
[The Dark Mod]  Physics
normal
resolved (nbohr1more)
06/05/2021Number of ActivateContacs is hard-coded to 10
  000560612
[The Dark Mod]  Graphics
crash
new
05/05/2021The default 64-bit texture color depth isn't compatible with all hardware
  00055106  
[The Dark Mod]  Coding
normal
resolved (cabalistic)
30/04/2021Avoid changing desktop resolution on Linux (as on Windows)
  00048456  
[The Dark Mod]  Coding
major
resolved (stgatilov)
29/04/2021Restrict set of features in FFmpeg cinematics
  00052931  
[The Dark Mod]  Coding
minor
resolved (cabalistic)
24/04/2021Mouse cursor is moved to the screen center when alt-tab switching (Linux)
  00050204  
[The Dark Mod]  GUI
normal
resolved (stgatilov)
23/04/2021The Gatehouse mission lacks screenshots on the mission downloader
  0004488186
[The Dark Mod]  GUI
normal
resolved (stgatilov)
23/04/2021Image previews are sometimes black
  000559310  
[The Dark Mod]  Coding
trivial
resolved (stgatilov)
23/04/2021idList::Clear refactoring
  00049078  
[The Dark Mod]  Sound System
feature
confirmed
21/04/2021Make OpenAL settings more configurable inside TDM