Viewing Issues 951 - 1000 / 2636

    PID CategorySeverityStatusUpdated Summary
  00056115  
[The Dark Mod]  TDM Installer
feature
resolved (stgatilov)
19/05/2021No category for tdm_installer
  00054962  
[The Dark Mod]  Distribution
normal
resolved (stgatilov)
19/05/2021Revise wiki article about TDM releases
  00033512  
[The Dark Mod]  Coding
crash
resolved (taaaki)
18/05/2021Game crashes on load if no FM in fms folder.
  0002962   
[The Dark Mod]  Coding
normal
resolved (greebo)
18/05/2021Move tdmlauncher functionality into the game engine
  0002904   
[The Dark Mod]  Coding
normal
resolved (greebo)
18/05/2021Steam: FM does not stay installed and Saved games don't run
  00040951  
[The Dark Mod]  Distribution
feature
resolved
18/05/2021Add freyk's graphical TDM installer
  0005617 2
[DarkRadiant]  General
normal
acknowledged
18/05/2021"Open Map From Project" prevents pointfile from loading
  000524551
[The Dark Mod]  Models
normal
resolved (Dragofer)
17/05/2021Broken prefab: chest_old_loot1
  00047292  
[The Dark Mod]  Def / Setup
normal
resolved (grayman)
17/05/2021MerryChest2 fails to open
  00047111  
[The Dark Mod]  GUI
normal
resolved (taaaki)
16/05/2021bugs.thedarkmod.com/view_all_bug_page.php stops working after setting page size to 1000
  00056151  
[The Dark Mod]  Websites
minor
resolved (taaaki)
16/05/2021The TortoiseSVN link is broken
  00056102  
[The Dark Mod]  TDM Installer
normal
resolved (stgatilov)
15/05/2021tdm_installer: fails to compile on Linux: linking fails for: libBLAKE2.a
  00052912  
[The Dark Mod]  Graphics
normal
resolved (cabalistic)
15/05/2021Gamma/brightness have no effect underwater
  0005118101
[The Dark Mod]  Mapping
major
resolved (stgatilov)
13/05/2021No 'Press attack to start' anymore if error message stops first attempt to load map
  00050392  
[DarkRadiant]  Renderer
feature
acknowledged
11/05/2021A way to highlight models with no material defined in DR render
  0005538241
[The Dark Mod]  Objectives
crash
resolved (stgatilov)
11/05/2021Segmentation fault when receiving a new objective in mission "WS3: Cleighmoor"
  0005601   
[The Dark Mod]  GUI
normal
resolved (cabalistic)
07/05/2021Add weapons to inventory grid
  00038717  
[The Dark Mod]  Physics
normal
resolved (nbohr1more)
06/05/2021Number of ActivateContacs is hard-coded to 10
  000560612
[The Dark Mod]  Graphics
crash
new
05/05/2021The default 64-bit texture color depth isn't compatible with all hardware
  00055106  
[The Dark Mod]  Coding
normal
resolved (cabalistic)
30/04/2021Avoid changing desktop resolution on Linux (as on Windows)
  00048456  
[The Dark Mod]  Coding
major
resolved (stgatilov)
29/04/2021Restrict set of features in FFmpeg cinematics
  00052931  
[The Dark Mod]  Coding
minor
resolved (cabalistic)
24/04/2021Mouse cursor is moved to the screen center when alt-tab switching (Linux)
  00050204  
[The Dark Mod]  GUI
normal
resolved (stgatilov)
23/04/2021The Gatehouse mission lacks screenshots on the mission downloader
  0004488186
[The Dark Mod]  GUI
normal
resolved (stgatilov)
23/04/2021Image previews are sometimes black
  000559310  
[The Dark Mod]  Coding
trivial
resolved (stgatilov)
23/04/2021idList::Clear refactoring
  00049078  
[The Dark Mod]  Sound System
feature
confirmed
21/04/2021Make OpenAL settings more configurable inside TDM
  00055876  
[The Dark Mod]  Sound
feature
resolved (nbohr1more)
20/04/2021Add setting to control EFX Reverb Strength
  00055921  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
18/04/2021dmap: shorter leak files
  00053537  
[The Dark Mod]  Feature proposal
normal
resolved (stgatilov)
15/04/2021Feature: Finer-grained DMap Warning for "dropped" visportals
  00051294  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
14/04/2021dmap: add diagnostics for visportal problems
  00045509  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
14/04/2021Cleanup of SIMD code
  00052804  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
10/04/2021r_useDebugGroups crashes with AMD cards
  00055803  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
10/04/2021Dmap : better windings precision
  0005577 1
[The Dark Mod]  GUI
normal
new
03/04/2021Debrief Video: Fails to Start
  00054685  
[The Dark Mod]  Graphics
minor
resolved (cabalistic)
29/03/2021Debug rendering like s_drawSounds does not work under com_smp
  000552061
[The Dark Mod]  Graphics
normal
new
28/03/2021FOV: Find a way to correct the distortion
  00047136  
[The Dark Mod]  Script/Def
minor
resolved (stgatilov)
27/03/2021Starting new script thread with method is wrong
  00054726  
[DarkRadiant]  Map Editing
normal
acknowledged
23/03/2021Alternative grid increments like 1/10/100/250/500/1000
  00019233  
[DarkRadiant]  Map Editing
feature
acknowledged (orbweaver)
20/03/2021Minimal support of def_attach-able relationships
  00037631  
[The Dark Mod]  GUI
normal
resolved (grayman)
15/03/2021Loading bar progress should better represent actual progress
  0004977212
[The Dark Mod]  Feature proposal
normal
confirmed
15/03/2021Player lantern should move with player while leaning
  00048132  
[The Dark Mod]  Graphics
tweak
new
15/03/2021Consider OpenGL "no-error context" option
  00054883  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
11/03/2021dmap: faster optimize algorithm
  00052575  
[The Dark Mod]  Graphics
tweak
resolved (duzenko)
07/03/2021Tools glitch
  00050229  
[The Dark Mod]  Graphics
feature
assigned (cabalistic)
27/02/2021Implement a forward+ render
  0005548   
[DarkRadiant]  GUI
feature
acknowledged
26/02/2021GUI Chooser
  00050493  
[The Dark Mod]  GUI
normal
resolved (Obsttorte)
26/02/2021Checkboxes and objective states missing from Objectives Screen when displayed after Mission Failure
  00049787  
[The Dark Mod]  GUI
normal
acknowledged
26/02/2021Review Mission Details for already downloaded missions
  00037734  
[The Dark Mod]  Feature proposal
feature
acknowledged
26/02/2021Add Player Ability to Push AI
  00043353  
[The Dark Mod]  Feature proposal
normal
acknowledged
26/02/2021Spawn arrow results independent of projected arrows