| | | 0005355 | 4 | 5 |
| normal | acknowledged | 09/10/2020 | Very simple 4x4 floor, trying to export as .OBJ results in distorted UV |
| | | 0005297 | 8 | |
| normal | suspended | 01/09/2020 | AF Editor: make spawned ragdolls frobable |
| | | 0003793 | 5 | |
| normal | suspended | 01/09/2020 | Replace script interpreter with a JIT implementation |
| | | 0004545 | 7 | |
| normal | | 01/09/2020 | Gamma and brightness controls have no effect on external monitor |
| | | 0004532 | 7 | |
| normal | | 01/09/2020 | TDM crashes at startup if no sound device is available on Windows |
| | | 0005053 | 5 | |
| minor | | 01/09/2020 | Lanternbot still has lit appearance after 'knockout' |
| | | 0005301 | | |
| normal | new | 31/08/2020 | AF Editor Useability |
| | | 0005141 | 3 | |
| minor | | 27/08/2020 | idImage::ActuallyLoadImage should always load CPU-side data |
| | | 0005331 | 8 | |
| major | | 23/08/2020 | Doors get stuck sometimes: neither player nor AI can open them |
| | | 0005330 | | 1 |
| normal | new | 18/08/2020 | Inconsistent handling of ' character |
| | | 0005329 | | 1 |
| normal | new | 18/08/2020 | Proximity-dependent glitch with particles and water in In The Black |
| | | 0005044 | 5 | |
| normal | | 17/08/2020 | Adjusting specular RGB in material stages fails under enhanced interaction shader |
| | | 0005322 | 1 | |
| normal | | 04/08/2020 | Allow paths with hyphens in skins |
| | | 0005321 | | |
| normal | new | 03/08/2020 | Leaning cannot be triggered if previous leaning animation did not end yet |
| | | 0005318 | 1 | |
| crash | | 02/08/2020 | Crash when opening golden door in "Hidden Hands: The Lost Citadel" |
| | | 0005299 | 6 | |
| normal | new | 31/07/2020 | AF Editor: typing into fields doesn't update the ragdoll |
| | | 0005256 | 1 | |
| major | new | 31/07/2020 | Lose ability to frob if trying to read a readable with invalid xdata |
| | | 0005303 | 2 | |
| normal | new | 31/07/2020 | AF Editor: view settings aren't remembered |
| | | 0005315 | | |
| normal | new | 31/07/2020 | AF Editor: duplicate body/constraint |
| | | 0005311 | 5 | |
| minor | | 30/07/2020 | Positive feedback highlight on lockpicking sometimes looks wrong |
| | | 0005287 | 1 | 1 |
| normal | | 23/07/2020 | Misspellings in the forum security questions. |
| | | 0005308 | | 3 |
| normal | new | 21/07/2020 | DR Sorting issue with particles/ transparent textures and selection. |
| | | 0005305 | | |
| normal | new | 20/07/2020 | AF Editor: shafts not shown for currently selected joint |
| | | 0005304 | | |
| normal | new | 18/07/2020 | AF Editor: remember which body & constraint was selected when switching between ragdolls |
| | | 0005296 | 3 | |
| feature | | 17/07/2020 | Implement FP exceptions handling: crash on NaN |
| | | 0005294 | 4 | 2 |
| normal | | 13/07/2020 | Some book fonts look wrong: thick & not antialiasing |
| | | 0005283 | 1 | |
| normal | | 12/07/2020 | Update GLAD loader to GL 3.3 |
| | | 0004705 | 18 | |
| normal | | 11/07/2020 | Soft gamma |
| | | 0005237 | | |
| normal | | 02/07/2020 | Improve FBO management |
| | | 0005274 | 1 | |
| normal | | 28/06/2020 | Elementals sometimes make zombie sounds |
| | | 0005273 | 1 | |
| feature | | 28/06/2020 | Blue flame elementals added |
| | | 0004925 | 3 | |
| normal | | 28/06/2020 | Sounds not referenced in soundshaders |
| | | 0003866 | 4 | |
| normal | | 28/06/2020 | Barks for getting help not used |
| | | 0004905 | 14 | 2 |
| normal | | 28/06/2020 | Please add support for Ultrawide Resolutions |
| | | 0005204 | 6 | |
| normal | | 21/06/2020 | 2.08 beta issues with new assets |
| | | 0005270 | 3 | |
| normal | | 17/06/2020 | Better report on events overflow |
| | | 0005271 | 3 | |
| normal | | 17/06/2020 | Missing texture - models/darkmod/loot/jewellery/lionhead_amulet.lwo |
| | | 0003989 | 42 | 7 |
| normal | | 29/05/2020 | Examine returning to sitting position after interruption |
| | | 0005265 | 4 | |
| normal | | 28/05/2020 | Problem with allowing sitting/sleeping when AI is far away. |
| | | 0004665 | 18 | |
| major | | 26/05/2020 | Mouse Sensitivity Tied to Framerate |
| | | 0002509 | 3 | |
| normal | new | 26/05/2020 | blackjack idle |
| | | 0003486 | 5 | |
| normal | | 25/05/2020 | Completed Werebeast needed |
| | | 0005010 | | |
| normal | new | 25/05/2020 | Broken items noticed by e.g. animals |
| | | 0005260 | 1 | |
| normal | new | 24/05/2020 | Stealth score: bodies found incorrect |
| | | 0004288 | 5 | |
| normal | resolved | 21/05/2020 | Minimizing TDM |
| | | 0005240 | 2 | |
| normal | | 20/05/2020 | Clothed zombie missing textures |
| | | 0005253 | | 1 |
| tweak | | 12/05/2020 | Bad model: ElevatorButtonPost2 |
| | | 0004833 | 3 | |
| feature | | 11/05/2020 | zsync-like differential updates (unofficial prototype) |
| | | 0005247 | | |
| normal | new | 10/05/2020 | 'Show/hide light volumes' shows a light volume in the model chooser. |
| | | 0004917 | 4 | |
| normal | | 07/05/2020 | vid_restart causes buggy shadow map overlays when new shadow map feature is activated |