Viewing Issues 1401 - 1450 / 2173

    PID CategorySeverityStatusUpdated Summary
   0002411   
[The Dark Mod]  AI
normal
assigned (Springheel)
31/07/2014Smaller spider needs adjusted AF?
   0003636   
[The Dark Mod]  AI
normal
resolved (Springheel)
31/07/2014"Waist" warning on zombie
   00036541  
[The Dark Mod]  Models
normal
resolved (Springheel)
31/07/2014Ragdolls heads not connected properly and some bad head defs.
   00038051  
[The Dark Mod]  Def / Setup
normal
resolved (Springheel)
30/07/2014Horse talks like a Builder
   0003791   
[The Dark Mod]  Models
normal
resolved (Springheel)
30/07/2014Redo Stove and tub models
   000374121
[The Dark Mod]  Coding
normal
resolved (SteveL)
27/07/2014Some objectives-related script events have inconsistent indexing and bad bounds checks
   00037531  
[The Dark Mod]  Textures
normal
resolved (SteveL)
27/07/2014Missing staticatable
   00037962  
[The Dark Mod]  Coding
feature
resolved (SteveL)
25/07/2014Allow easy disabling of LOD on an entity with a new no_lod spawnarg
   00037902  
[The Dark Mod]  Coding
crash
resolved (taaaki)
23/07/2014Heart crashes on startup
   0003143   
[The Dark Mod]  Textures
normal
resolved (Springheel)
23/07/2014Specular on Priest hat?
   00037861  
[The Dark Mod]  AI
normal
resolved (grayman)
23/07/2014AI mistakenly deal with doors that open in their path
   0003680   
[The Dark Mod]  Models
normal
resolved (Springheel)
22/07/2014Updates to loot models
   0003722   
[The Dark Mod]  Models
normal
resolved (Springheel)
22/07/2014Fix plates on cupboard doors
   00037461  
[The Dark Mod]  Feature proposal
feature
resolved (grayman)
21/07/2014Frob key to close readables in the world
   00037471  
[The Dark Mod]  Feature proposal
feature
resolved (grayman)
21/07/2014Holster key used to draw the last weapon
   00037881  
[The Dark Mod]  AI
normal
resolved (grayman)
21/07/20142.02 Door Problem
   00037561  
[The Dark Mod]  AI
normal
resolved (grayman)
20/07/2014AI don't react to doors hitting them
   00037651  
[The Dark Mod]  Design/Coding
feature
resolved (SteveL)
18/07/2014Add a script event for lights GetShader() to complement existing SetShader()
   00037551  
[The Dark Mod]  AI
normal
resolved (grayman)
17/07/2014Running AI getting caught up on doors
   00037481  
[The Dark Mod]  AI
tweak
resolved (grayman)
14/07/2014Proposal: Disable frob-stopping of doors when ai shove them open
   000363431
[The Dark Mod]  Sound
normal
resolved (SteveL)
13/07/2014Patrolling AI ignore tdm_nodrawsolid_moss when determining footstep sound
   00036931  
[The Dark Mod]  Def / Setup
normal
resolved (SteveL)
13/07/2014nodrawsolid_liquid doesn't work for player
   000330441
[The Dark Mod]  Script/Def
feature
resolved (SteveL)
13/07/2014add scripting events to get mission statistics
   00021631  
[The Dark Mod]  Animation
normal
resolved (Springheel)
13/07/2014Make non-breathing sleep for revenant
   00025491  
[The Dark Mod]  Models
normal
resolved (Springheel)
13/07/2014Fix Bookshelf textures
   000372511
[The Dark Mod]  AI
normal
resolved (grayman)
13/07/2014AIs can get permanently stuck in each other in narrow spaces
   00037421  
[The Dark Mod]  Textures
normal
resolved (grayman)
12/07/2014Victorian wallpapers don't have material defs
   00037741  
[The Dark Mod]  AI
normal
resolved (grayman)
12/07/2014Responsibility for AI drowning
   00036993  
[The Dark Mod]  AI
feature
resolved (grayman)
12/07/2014Unconscious AI Not Sustaining Fall Damage
   00037059  
[The Dark Mod]  AI
normal
resolved (grayman)
08/07/2014AI freeze during alert 5 charge
   000341814  
[The Dark Mod]  Coding
normal
resolved (taaaki)
07/07/2014libcurl on linux does not support SSL
   00037094  
[The Dark Mod]  Distribution
normal
resolved (taaaki)
07/07/2014Revise TDM release scripts/process for new server
   00014533  
[The Dark Mod]  Physics
normal
resolved (Ishtvan)
30/06/2014Grabber: rotation is backward on Z axis - right should be clockwise, left should be counterclckwz
   00013293  
[The Dark Mod]  AI
normal
resolved
30/06/2014AI weapons sometimes don't drop from hand on ragdoll
   00005183  
[The Dark Mod]  AI
normal
resolved (grayman)
30/06/2014AI needs to operate buttons/levers
   00018912  
[The Dark Mod]  AI
normal
resolved
28/06/2014Ai suspicious door patrol/ re-alerted while closing
   00035232  
[The Dark Mod]  AI
normal
resolved (grayman)
28/06/2014AI don't notice doors that are stopped.
   00014761  
[The Dark Mod]  AI
normal
resolved (angua)
28/06/2014AI should become supicious when the door suddenly starts moving while they are handling it
   00037631  
[The Dark Mod]  GUI
normal
resolved (grayman)
27/06/2014Loading bar progress should better represent actual progress
   0003380   
[The Dark Mod]  AI
normal
resolved (Springheel)
23/06/2014Weight Vocal Barks
   00032331  
[The Dark Mod]  Models
normal
resolved (Springheel)
23/06/2014Missing faces
   00037601  
[The Dark Mod]  Script/Def
normal
resolved (SteveL)
21/06/2014Let def_attach entity lights be toggled by a trigger
   00036682  
[The Dark Mod]  TDM Updater
normal
resolved (taaaki)
18/06/2014TDM Update crashes in read-only directory
   00037402  
[The Dark Mod]  Script/Def
minor
resolved (SteveL)
31/05/2014Improvements to generated script reference
   00031153  
[The Dark Mod]  Coding
minor
resolved (taaaki)
31/05/2014.lin (pointfile) cannot be written if maps/ does not exist
   00037382  
[The Dark Mod]  AI
normal
resolved (grayman)
28/05/2014Certain pickpocketed objects should not elicit a reaction from an AI
   00036095  
[The Dark Mod]  Tweaking
normal
resolved (taaaki)
26/05/2014TDM crashes on startup if fms folder does not exist
   000363111  
[The Dark Mod]  AI
normal
resolved (grayman)
23/05/2014Can't drag AI bodies via Head
   0000052   
[The Dark Mod]  Coding
minor
resolved
23/05/2014Player can keep AI at bay with held objects
   00037312  
[The Dark Mod]  Coding
normal
resolved (grayman)
21/05/2014Restart mission causes loss of equipment