| | | 0003817 | 16 | |
| normal | | 16/10/2017 | Make decals persist through LOD switches, hiding, shouldering, save/loading |
| | | 0004148 | 2 | |
| major | | 16/10/2017 | Sounds popping in big maps |
| | | 0004286 | 5 | |
| feature | | 16/10/2017 | Merge Durandall's new inventory GUI |
| | | 0004149 | 3 | |
| feature | | 16/10/2017 | Picking up stuff without clunking |
| | | 0003857 | 1 | |
| feature | | 15/10/2017 | Is better AI search cooperation possible? |
| | | 0003377 | 2 | |
| normal | | 15/10/2017 | "Can't Drop Body" sound is wrong |
| | | 0003363 | | |
| normal | | 15/10/2017 | Drop body sound using blackjack sheath? |
| | | 0002445 | 7 | |
| minor | | 14/10/2017 | Load Screen options need rearranging |
| | | 0002703 | 4 | |
| feature | | 12/10/2017 | Need a way to scale the GUI |
| | | 0004393 | 4 | |
| feature | | 12/10/2017 | Add the possibility to change the size of the gui elements via a slider in the menu. |
| | | 0003195 | 1 | |
| minor | | 12/10/2017 | Prevent TDM from running as root |
| | | 0001689 | | |
| normal | new | 12/10/2017 | Weapon attachment parsing should only happen when weapon is drawn |
| | | 0002925 | 1 | |
| normal | | 10/10/2017 | AI should look at target when warning |
| | | 0004212 | 1 | |
| minor | new | 10/10/2017 | Glass cracks don't show up in player lantern |
| | | 0001430 | | |
| normal | new | 10/10/2017 | AI having trouble finding player by sound? |
| | | 0002456 | 6 | |
| feature | | 10/10/2017 | Make TDM friendly with ATI Catalyst AI |
| | | 0004262 | 2 | |
| normal | | 10/10/2017 | Locked doors with button controllers can be opened by illegal keys |
| | | 0002615 | 4 | |
| normal | new | 09/10/2017 | Need script even providing a relative rotation |
| | | 0002835 | 2 | |
| normal | new | 09/10/2017 | Need angles/offsets per attachment joint |
| | | 0003222 | 2 | |
| normal | resolved | 09/10/2017 | OpenAL not supported on Linux |
| | | 0003955 | 1 | |
| normal | | 09/10/2017 | Port EAX code to use openAL/EFX based on dhewm3 |
| | | 0000625 | 3 | |
| minor | | 09/10/2017 | Under water, ladders "suck you in" to them from too far away |
| | | 0002787 | 2 | |
| normal | | 08/10/2017 | Complete Vine Arrow |
| | | 0000800 | 1 | |
| normal | new | 08/10/2017 | Player reflection should be disabled when in water |
| | | 0001672 | 1 | |
| normal | new | 07/10/2017 | Show multiple documentation entries as a list per entity |
| | | 0004438 | 8 | 1 |
| normal | | 07/10/2017 | Bad lighting with victorian wallpaper |
| | | 0002427 | 6 | |
| normal | | 06/10/2017 | Broken SIMD Support on Linux |
| | | 0003954 | | |
| normal | | 06/10/2017 | Port relevant changes from dhewm3 to darkmod_src |
| | | 0003953 | | |
| normal | | 06/10/2017 | Enable compilation on x64 platforms. |
| | | 0002416 | 6 | |
| major | | 06/10/2017 | Sleeping AI can fall through the ground when they wake up |
| | | 0003661 | 1 | |
| minor | resolved | 05/10/2017 | Report highest Engine + DLL code revision number |
| | | 0004537 | 1 | 1 |
| normal | | 05/10/2017 | Single executable |
| | | 0003492 | 86 | 2 |
| normal | | 05/10/2017 | AI vision tests |
| | | 0003572 | 8 | |
| normal | | 05/10/2017 | Speed up AI door handling when running |
| | | 0004166 | 8 | 1 |
| normal | | 05/10/2017 | Food does not give health |
| | | 0001311 | | |
| normal | new | 05/10/2017 | Need scrollbars for mission description text |
| | | 0001201 | 16 | |
| normal | | 05/10/2017 | readables world gui text invisible in fast ambient light |
| | | 0003113 | 2 | |
| feature | | 04/10/2017 | Add a simple way for single entities to be hidden depending on "Object Details" |
| | | 0003670 | 12 | |
| normal | | 04/10/2017 | "Trigger" spawnarg on path nodes improper |
| | | 0000252 | 1 | |
| feature | confirmed | 04/10/2017 | trigger_effect entity to trigger response effects. |
| | | 0004424 | 4 | |
| normal | | 04/10/2017 | Assess the anonreclaimer's patch |
| | | 0003706 | 6 | |
| normal | | 04/10/2017 | Vine arrow bounces around |
| | | 0003424 | 3 | |
| normal | | 04/10/2017 | A group of guards can search for too long |
| | | 0003992 | 4 | |
| normal | | 04/10/2017 | Dropped weapons should not be ignored by AI |
| | | 0003602 | 1 | |
| normal | | 04/10/2017 | AI continue searching after killing an enemy |
| | | 0004538 | 10 | |
| normal | | 30/09/2017 | Move the ffmpeg code out of the main exe |
| | | 0004159 | 13 | 1 |
| normal | | 27/09/2017 | Shadows cast by lantern start jumping when the player enters water |
| | | 0004621 | 11 | |
| major | | 20/09/2017 | Lightgem does not initialize when installing a new mission or via vid_restart. |
| | | 0004382 | 2 | |
| normal | | 20/09/2017 | Missing/renamed glass materials in 2.04? |
| | | 0004512 | 4 | |
| normal | | 19/09/2017 | Vegetation LOD needs testing |