Viewing Issues 1551 - 1600 / 2655

    PID CategorySeverityStatusUpdated Summary
  0003362   
[The Dark Mod]  AI
normal
new
24/11/2017AI react too slowly when entering combat
  00037002  
[The Dark Mod]  Physics
normal
new
24/11/2017Player and AI affect dangling rope differently
  000224561
[The Dark Mod]  AI
normal
acknowledged
24/11/2017AI striking player transfers pain to player's teammate
  000467920  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
22/11/2017Highest revision number is no longer available
  0004677   
[The Dark Mod]  GUI
normal
new
18/11/2017You can select two options at once but only one changes when a key press is entered
  000467121
[The Dark Mod]  Coding
normal
resolved (duzenko)
18/11/2017HeatHaze behaving wrongly
  000448462
[The Dark Mod]  Graphics
normal
resolved (duzenko)
17/11/2017Lightgem is visible in mirrors and some subviews
  0004675 1
[The Dark Mod]  Models
normal
new
16/11/2017Player viewmodel has stigmata
  000438921
[The Dark Mod]  Graphics
normal
new
16/11/2017Textures glitching on some surfaces aligned with light centre
  00046553  
[The Dark Mod]  GUI
normal
resolved (stgatilov)
14/11/2017Default Briefing GUI Doesn't Have Scroll Arrows
  00031101  
[The Dark Mod]  Design/Coding
crash
resolved (grayman)
13/11/2017TDM crashes before painting the main menu if "A Night to Remember" is in darkmod/fms
  00044031  
[The Dark Mod]  GUI
tweak
resolved (duzenko)
12/11/2017Mouse input tweak
  00046575  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
12/11/2017Turning on soft shadows turns out all lights on some systems
  0004653 1
[The Dark Mod]  Coding
normal
new
07/11/2017in FX, trackorigin doesn't work without fadeIn or fadeOut
  000465021
[The Dark Mod]  Models
normal
resolved (Springheel)
05/11/2017industrial_sink.lwo has missing tris in underside
  000465161
[The Dark Mod]  Physics
major
resolved (stgatilov)
05/11/2017Mantling does not trigger (in New Job)
  0004622 2
[The Dark Mod]  Graphics
normal
new
05/11/2017Scenery showing through AI model
  00046421  
[The Dark Mod]  Textures
normal
resolved (grayman)
04/11/2017textures/darkmod/sliptip/stone/sculpted/arch01 def broken
  00046332  
[The Dark Mod]  Coding
normal
resolved (nbohr1more)
24/10/2017Lightgem changing based on view angle
  00003225  
[The Dark Mod]  Feature proposal
feature
new
23/10/2017Loading zones
  0004205   
[The Dark Mod]  GUI
feature
new
17/10/2017Use and Frob keys to close map view
  0004133   
[The Dark Mod]  Models
normal
assigned (Springheel)
17/10/2017Tree issues
  00033723  
[The Dark Mod]  AI
normal
resolved (grayman)
16/10/2017AI not playing pain animation
  000381716  
[The Dark Mod]  Coding
normal
resolved (SteveL)
16/10/2017Make decals persist through LOD switches, hiding, shouldering, save/loading
  00041482  
[The Dark Mod]  Sound System
major
resolved (SteveL)
16/10/2017Sounds popping in big maps
  00042865  
[The Dark Mod]  GUI
feature
resolved (SteveL)
16/10/2017Merge Durandall's new inventory GUI
  00041493  
[The Dark Mod]  Design/Coding
feature
resolved (SteveL)
16/10/2017Picking up stuff without clunking
  00038571  
[The Dark Mod]  AI
feature
resolved (grayman)
15/10/2017Is better AI search cooperation possible?
  00033772  
[The Dark Mod]  Sound
normal
resolved (Springheel)
15/10/2017"Can't Drop Body" sound is wrong
  0003363   
[The Dark Mod]  Sound
normal
resolved (Springheel)
15/10/2017Drop body sound using blackjack sheath?
  00024457  
[The Dark Mod]  GUI
minor
resolved (Springheel)
14/10/2017Load Screen options need rearranging
  00027034  
[The Dark Mod]  GUI
feature
resolved (Obsttorte)
12/10/2017Need a way to scale the GUI
  00043934  
[The Dark Mod]  GUI
feature
resolved (Obsttorte)
12/10/2017Add the possibility to change the size of the gui elements via a slider in the menu.
  00031951  
[The Dark Mod]  Coding
minor
resolved (taaaki)
12/10/2017Prevent TDM from running as root
  0001689   
[The Dark Mod]  AI
normal
new
12/10/2017Weapon attachment parsing should only happen when weapon is drawn
  00029251  
[The Dark Mod]  AI
normal
resolved (grayman)
10/10/2017AI should look at target when warning
  00042121  
[The Dark Mod]  Design/Coding
minor
new
10/10/2017Glass cracks don't show up in player lantern
  0001430   
[The Dark Mod]  AI
normal
new
10/10/2017AI having trouble finding player by sound?
  00024566  
[The Dark Mod]  Coding
feature
resolved (Serpentine)
10/10/2017Make TDM friendly with ATI Catalyst AI
  00042622  
[The Dark Mod]  Coding
normal
resolved (grayman)
10/10/2017Locked doors with button controllers can be opened by illegal keys
  00026154  
[The Dark Mod]  Script/Def
normal
new
09/10/2017Need script even providing a relative rotation
  00028352  
[The Dark Mod]  AI
normal
new
09/10/2017Need angles/offsets per attachment joint
  00032222  
[The Dark Mod]  Sound System
normal
resolved
09/10/2017OpenAL not supported on Linux
  00039551  
[The Dark Mod]  Coding
normal
resolved (greebo)
09/10/2017Port EAX code to use openAL/EFX based on dhewm3
  00006253  
[The Dark Mod]  Design/Coding
minor
resolved (nbohr1more)
09/10/2017Under water, ladders "suck you in" to them from too far away
  00027872  
[The Dark Mod]  Feature proposal
normal
resolved (grayman)
08/10/2017Complete Vine Arrow
  00008001  
[The Dark Mod]  Coding
normal
new
08/10/2017Player reflection should be disabled when in water
   00016721  
[The Dark Mod]  GUI
normal
new
07/10/2017Show multiple documentation entries as a list per entity
  000443881
[The Dark Mod]  Graphics
normal
resolved (duzenko)
07/10/2017Bad lighting with victorian wallpaper
  00024276  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
06/10/2017Broken SIMD Support on Linux