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| Reporter | VanishedOne | Assigned To | | |
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| Priority | normal | Severity | normal | Reproducibility | always |
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| Status | new | Resolution | open | |
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| Product Version | TDM 2.05 | |
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| Summary | 0004653: in FX, trackorigin doesn't work without fadeIn or fadeOut |
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| Description | I've attached an altered version of the mage FX file: it changes the mage's melee attack to demonstrate this bug. In the altered fx/smallsparks1 the particles don't actually attach themselves to the mage's hand unless one of the fade-related lines is uncommented. They hang in the air instead. |
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| Additional Information | http://idtechforums.fuzzylogicinc.com/index.php?topic=56.msg395#msg395 has the fix used in End of Sun. As it notes, the workaround is to set a very short fadeIn/fadeOut, but it reports that this hasn't worked properly with all particles. |
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| Tags | No tags attached. |
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| Attached Files | |
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