Viewing Issues 1501 - 1550 / 2655

    PID CategorySeverityStatusUpdated Summary
  00047601  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
29/04/2018Fog is thinner in 2.06 - fogs/pitfog_to_black
  00047802  
[The Dark Mod]  TDM Installer
normal
resolved (stgatilov)
29/04/2018tdm_sound_sfx02.pk4 gets resized when TDM is run causing updater to redownload the file every time
  00037501  
[The Dark Mod]  Sound
normal
resolved (SteveL)
25/04/2018Fix alarm sound volume for 2.02
  00005383  
[The Dark Mod]  Coding
feature
suspended
25/04/2018Display warnings when certain crucial cvars are at non-recommended values
  0003861111
[The Dark Mod]  Design/Coding
minor
resolved (taaaki)
25/04/2018default config has commands that are not understood
  00047711  
[The Dark Mod]  Models
normal
resolved (Springheel)
14/04/2018Material errors
  000475741
[The Dark Mod]  Graphics
minor
resolved (duzenko)
13/04/2018r_showLightCount broken
  0004770 2
[DarkRadiant]  GUI
normal
acknowledged
04/04/2018Mouse cursor changes from arrow to cross-hair.
  00028212  
[DarkRadiant]  Map Editing
normal
acknowledged
02/04/2018Copy & paste from brush 2 patch: borked!
  00014334  
[The Dark Mod]  AI
feature
acknowledged
28/03/2018AI should take cover from guessed attack position even if they can't see player
  00036563  
[The Dark Mod]  Feature proposal
normal
new
28/03/2018Civilian AI should return with guards after spotting player
  00032164  
[The Dark Mod]  AI
crash
resolved (stgatilov)
28/03/2018Enabling EAX on very large maps caused BSOD
  00047622  
[The Dark Mod]  Distribution
normal
resolved (grayman)
28/03/2018Bikerdude missing from Authors list
  00039961  
[The Dark Mod]  Coding
normal
new
28/03/2018Moss blobs get kicked about
  000413111
[DarkRadiant]  Map Editing
normal
acknowledged
28/03/2018Off grid after repeated rotation or flipping
  00046781  
[DarkRadiant]  GUI
normal
acknowledged
28/03/2018Objects not rotating on/around their origin
  0004753403
[The Dark Mod]  Def / Setup
crash
resolved (stgatilov)
27/03/2018High RAM useage over time: TDM is crashing to desktop
  00047581  
[The Dark Mod]  Graphics
minor
resolved (duzenko)
25/03/2018r_showSilhouette broken
  00047591  
[The Dark Mod]  Graphics
minor
resolved (duzenko)
25/03/2018r_showShadowCount broken
  00047303  
[The Dark Mod]  Coding
normal
new
20/03/2018Problem with unfrobable key in Heart of Lone Salvation
  00047372  
[The Dark Mod]  Saving/Loading
normal
resolved (grayman)
23/01/2018Problem with quicksave/load when using Russian
  00047363  
[The Dark Mod]  GUI
normal
resolved (grayman)
23/01/2018New options in the Advanced Video section need to be added to all.lang file
  00047283  
[The Dark Mod]  Coding
normal
resolved (grayman)
22/01/2018Moving over moss is awkward
  00046115  
[The Dark Mod]  Graphics
normal
resolved
12/01/2018Test flashbombs
  00043572  
[The Dark Mod]  Feature proposal
normal
new
06/01/2018Allow AI to pick up dropped lantern using Kneeling animation
  00033073  
[The Dark Mod]  GUI
trivial
resolved (SteveL)
04/01/2018The "finished mission" mark is missing on line 10
  000471611  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
04/01/2018"sound" keyword in materials is out of sync
  00044027  
[The Dark Mod]  GUI
trivial
resolved (duzenko)
03/01/2018Dpi Awareness
  00035685  
[The Dark Mod]  Feature proposal
feature
resolved (duzenko)
03/01/2018fullscreen windowed option
  000470884
[The Dark Mod]  Graphics
normal
resolved (duzenko)
31/12/2017Water: big square blocks on screen when FBO is on
  000407911  
[The Dark Mod]  Graphics
normal
resolved (SteveL)
31/12/2017Decals drawing over stuff in front
  000470611
[DarkRadiant]  Renderer
normal
confirmed
28/12/2017Fog lights corrupt renderer lighting preview
  0004667102
[The Dark Mod]  Coding
normal
resolved
26/12/2017Mirrors are too bright
  0004699205
[The Dark Mod]  Coding
normal
resolved (duzenko)
26/12/2017Mirror textures broken
  00046694  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
26/12/2017Bloom \ Post-Process does not render unless you toggle r_useFBO
  00046707  
[The Dark Mod]  Mapping
normal
resolved (stgatilov)
20/12/2017Crash when dmap/testmapping while in-game.
  00044963  
[DarkRadiant]  Design/Coding
feature
suspended
17/12/2017Option to mouse rotate by a set amount
  00045298  
[The Dark Mod]  TDM Installer
normal
resolved (stgatilov)
15/12/2017Check how compression removal works in tdm_update
  00045366  
[The Dark Mod]  Sound System
normal
resolved (Springheel)
14/12/2017Stereo Zoned Ambients Need a Stereo silence.ogg Leadin Sound
  00046163  
[The Dark Mod]  Physics
normal
resolved (duzenko)
12/12/2017With fully uncapped physics, Beleaguered Fence crashes at mission start
  0004609252
[The Dark Mod]  AI
normal
resolved (grayman)
11/12/2017Beleaguered Fence AI alerted again at map start
  0004685103
[The Dark Mod]  Graphics
normal
resolved (duzenko)
09/12/2017Foglights, Particles and portal_sky
  00043634  
[The Dark Mod]  GUI
normal
resolved (grayman)
08/12/2017Format change needed on Mission Stats page
  000468261
[The Dark Mod]  Textures
normal
resolved (duzenko)
03/12/2017Painting skins broken in 2.06
  000468351
[The Dark Mod]  Graphics
normal
resolved (duzenko)
02/12/2017ambientCubicLights have no falloff
  0004654   
[The Dark Mod]  Models
normal
resolved (Springheel)
25/11/2017interior version of the mansion01_window04.lwo model
  0002124   
[The Dark Mod]  AI
normal
new
24/11/2017Arrows bouncing off AI armor bypass no_alerts spawnarg
  00035644  
[The Dark Mod]  Graphics
normal
new
24/11/2017Brief moment of clarity while sinking into murky swimmable water
  0002671   
[The Dark Mod]  Coding
feature
new
24/11/2017Need new door-closing spawnargs for AI and doors.
  0002401   
[The Dark Mod]  Coding
minor
new
24/11/2017Multiple shops aren't processed correctly