| | | 0004611 | 5 | |
| normal | resolved | 12/01/2018 | Test flashbombs |
| | | 0004357 | 2 | |
| normal | new | 06/01/2018 | Allow AI to pick up dropped lantern using Kneeling animation |
| | | 0003307 | 3 | |
| trivial | | 04/01/2018 | The "finished mission" mark is missing on line 10 |
| | | 0004716 | 11 | |
| normal | | 04/01/2018 | "sound" keyword in materials is out of sync |
| | | 0004402 | 7 | |
| trivial | | 03/01/2018 | Dpi Awareness |
| | | 0003568 | 5 | |
| feature | | 03/01/2018 | fullscreen windowed option |
| | | 0004708 | 8 | 4 |
| normal | | 31/12/2017 | Water: big square blocks on screen when FBO is on |
| | | 0004079 | 11 | |
| normal | | 31/12/2017 | Decals drawing over stuff in front |
| | | 0004706 | 1 | 1 |
| normal | confirmed | 28/12/2017 | Fog lights corrupt renderer lighting preview |
| | | 0004667 | 10 | 2 |
| normal | resolved | 26/12/2017 | Mirrors are too bright |
| | | 0004699 | 20 | 5 |
| normal | | 26/12/2017 | Mirror textures broken |
| | | 0004669 | 4 | |
| normal | | 26/12/2017 | Bloom \ Post-Process does not render unless you toggle r_useFBO |
| | | 0004670 | 7 | |
| normal | | 20/12/2017 | Crash when dmap/testmapping while in-game. |
| | | 0004496 | 3 | |
| feature | suspended | 17/12/2017 | Option to mouse rotate by a set amount |
| | | 0004529 | 8 | |
| normal | | 15/12/2017 | Check how compression removal works in tdm_update |
| | | 0004536 | 6 | |
| normal | | 14/12/2017 | Stereo Zoned Ambients Need a Stereo silence.ogg Leadin Sound |
| | | 0004616 | 3 | |
| normal | | 12/12/2017 | With fully uncapped physics, Beleaguered Fence crashes at mission start |
| | | 0004609 | 25 | 2 |
| normal | | 11/12/2017 | Beleaguered Fence AI alerted again at map start |
| | | 0004685 | 10 | 3 |
| normal | | 09/12/2017 | Foglights, Particles and portal_sky |
| | | 0004363 | 4 | |
| normal | | 08/12/2017 | Format change needed on Mission Stats page |
| | | 0004682 | 6 | 1 |
| normal | | 03/12/2017 | Painting skins broken in 2.06 |
| | | 0004683 | 5 | 1 |
| normal | | 02/12/2017 | ambientCubicLights have no falloff |
| | | 0004654 | | |
| normal | | 25/11/2017 | interior version of the mansion01_window04.lwo model |
| | | 0002124 | | |
| normal | new | 24/11/2017 | Arrows bouncing off AI armor bypass no_alerts spawnarg |
| | | 0003564 | 4 | |
| normal | new | 24/11/2017 | Brief moment of clarity while sinking into murky swimmable water |
| | | 0002671 | | |
| feature | new | 24/11/2017 | Need new door-closing spawnargs for AI and doors. |
| | | 0002401 | | |
| minor | new | 24/11/2017 | Multiple shops aren't processed correctly |
| | | 0003362 | | |
| normal | new | 24/11/2017 | AI react too slowly when entering combat |
| | | 0003700 | 2 | |
| normal | new | 24/11/2017 | Player and AI affect dangling rope differently |
| | | 0002245 | 6 | 1 |
| normal | acknowledged | 24/11/2017 | AI striking player transfers pain to player's teammate |
| | | 0004679 | 20 | |
| normal | | 22/11/2017 | Highest revision number is no longer available |
| | | 0004677 | | |
| normal | new | 18/11/2017 | You can select two options at once but only one changes when a key press is entered |
| | | 0004671 | 2 | 1 |
| normal | | 18/11/2017 | HeatHaze behaving wrongly |
| | | 0004484 | 6 | 2 |
| normal | | 17/11/2017 | Lightgem is visible in mirrors and some subviews |
| | | 0004675 | | 1 |
| normal | new | 16/11/2017 | Player viewmodel has stigmata |
| | | 0004389 | 2 | 1 |
| normal | new | 16/11/2017 | Textures glitching on some surfaces aligned with light centre |
| | | 0004655 | 3 | |
| normal | | 14/11/2017 | Default Briefing GUI Doesn't Have Scroll Arrows |
| | | 0003110 | 1 | |
| crash | | 13/11/2017 | TDM crashes before painting the main menu if "A Night to Remember" is in darkmod/fms |
| | | 0004403 | 1 | |
| tweak | | 12/11/2017 | Mouse input tweak |
| | | 0004657 | 5 | |
| normal | | 12/11/2017 | Turning on soft shadows turns out all lights on some systems |
| | | 0004653 | | 1 |
| normal | new | 07/11/2017 | in FX, trackorigin doesn't work without fadeIn or fadeOut |
| | | 0004650 | 2 | 1 |
| normal | | 05/11/2017 | industrial_sink.lwo has missing tris in underside |
| | | 0004651 | 6 | 1 |
| major | | 05/11/2017 | Mantling does not trigger (in New Job) |
| | | 0004622 | | 2 |
| normal | new | 05/11/2017 | Scenery showing through AI model |
| | | 0004642 | 1 | |
| normal | | 04/11/2017 | textures/darkmod/sliptip/stone/sculpted/arch01 def broken |
| | | 0004633 | 2 | |
| normal | | 24/10/2017 | Lightgem changing based on view angle |
| | | 0000322 | 5 | |
| feature | new | 23/10/2017 | Loading zones |
| | | 0004205 | | |
| feature | new | 17/10/2017 | Use and Frob keys to close map view |
| | | 0004133 | | |
| normal | | 17/10/2017 | Tree issues |
| | | 0003372 | 3 | |
| normal | | 16/10/2017 | AI not playing pain animation |