View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004712 | The Dark Mod | GUI | public | 23.12.2017 20:38 | 25.05.2018 15:28 |
Reporter | Abusimplea | Assigned To | nbohr1more | ||
Priority | normal | Severity | normal | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 2.06 | ||||
Target Version | TDM 2.06 | Fixed in Version | TDM 2.06 | ||
Summary | 0004712: Mission finished markers missing in mission list | ||||
Description | In the mission selection list in the main menu, the tick marks to the right of each already finished mission's name, are missing. | ||||
Steps To Reproduce | Finish any mission at any difficulty and look for the completion marker in the mission list. | ||||
Tags | No tags attached. | ||||
Attached Files | condump.txt (25,474 bytes)
TDM 2.06/64 #7360 (7359:7360M) win-x64 Dec 29 2017 21:29:16 2400 MHz Intel CPU with MMX & SSE & SSE2 & SSE3 Winsock Initialized Found interface: {1A9C0CA4-AA1C-4F50-9588-BDCCA3E62CDE} Realtek PCIe GBE Family Controller - 192.168.10.71/255.255.255.0 Sys_InitNetworking: adding loopback interface Found Intel CPU, features: MMX SSE SSE2 SSE3 CMOV tdm using MMX & SSE & SSE2 & SSE3 for SIMD processing. enabled Flush-To-Zero mode enabled Denormals-Are-Zero mode ------ Initializing File System ------ Current search path: C:\Games\Darkmod 2.06/fms/ws1_north C:\Games\Darkmod 2.06\fms\ws1_north\ws1_north_l10n.pk4 (10 files) C:\Games\Darkmod 2.06\fms\ws1_north\ws1_north.pk4 (155 files) C:\Games\Darkmod 2.06/ C:\Games\Darkmod 2.06\tdm_textures_wood01.pk4 (375 files) C:\Games\Darkmod 2.06\tdm_textures_window01.pk4 (389 files) C:\Games\Darkmod 2.06\tdm_textures_stone_sculpted01.pk4 (463 files) C:\Games\Darkmod 2.06\tdm_textures_stone_natural01.pk4 (130 files) C:\Games\Darkmod 2.06\tdm_textures_stone_flat01.pk4 (295 files) C:\Games\Darkmod 2.06\tdm_textures_stone_cobblestones01.pk4 (224 files) C:\Games\Darkmod 2.06\tdm_textures_stone_brick01.pk4 (520 files) C:\Games\Darkmod 2.06\tdm_textures_sfx01.pk4 (69 files) C:\Games\Darkmod 2.06\tdm_textures_roof01.pk4 (72 files) C:\Games\Darkmod 2.06\tdm_textures_plaster01.pk4 (142 files) C:\Games\Darkmod 2.06\tdm_textures_paint_paper01.pk4 (63 files) C:\Games\Darkmod 2.06\tdm_textures_other01.pk4 (122 files) C:\Games\Darkmod 2.06\tdm_textures_nature01.pk4 (281 files) C:\Games\Darkmod 2.06\tdm_textures_metal01.pk4 (494 files) C:\Games\Darkmod 2.06\tdm_textures_glass01.pk4 (51 files) C:\Games\Darkmod 2.06\tdm_textures_fabric01.pk4 (43 files) C:\Games\Darkmod 2.06\tdm_textures_door01.pk4 (174 files) C:\Games\Darkmod 2.06\tdm_textures_decals01.pk4 (461 files) C:\Games\Darkmod 2.06\tdm_textures_carpet01.pk4 (92 files) C:\Games\Darkmod 2.06\tdm_textures_base01.pk4 (395 files) C:\Games\Darkmod 2.06\tdm_standalone.pk4 (4 files) C:\Games\Darkmod 2.06\tdm_sound_vocals_decls01.pk4 (28 files) C:\Games\Darkmod 2.06\tdm_sound_vocals07.pk4 (1111 files) C:\Games\Darkmod 2.06\tdm_sound_vocals06.pk4 (696 files) C:\Games\Darkmod 2.06\tdm_sound_vocals05.pk4 (128 files) C:\Games\Darkmod 2.06\tdm_sound_vocals04.pk4 (2872 files) C:\Games\Darkmod 2.06\tdm_sound_vocals03.pk4 (743 files) C:\Games\Darkmod 2.06\tdm_sound_vocals02.pk4 (1299 files) C:\Games\Darkmod 2.06\tdm_sound_vocals01.pk4 (82 files) C:\Games\Darkmod 2.06\tdm_sound_sfx02.pk4 (605 files) C:\Games\Darkmod 2.06\tdm_sound_sfx01.pk4 (942 files) C:\Games\Darkmod 2.06\tdm_sound_ambient_decls01.pk4 (8 files) C:\Games\Darkmod 2.06\tdm_sound_ambient03.pk4 (24 files) C:\Games\Darkmod 2.06\tdm_sound_ambient02.pk4 (163 files) C:\Games\Darkmod 2.06\tdm_sound_ambient01.pk4 (217 files) C:\Games\Darkmod 2.06\tdm_prefabs01.pk4 (942 files) C:\Games\Darkmod 2.06\tdm_player01.pk4 (125 files) C:\Games\Darkmod 2.06\tdm_models_decls01.pk4 (102 files) C:\Games\Darkmod 2.06\tdm_models02.pk4 (1989 files) C:\Games\Darkmod 2.06\tdm_models01.pk4 (2694 files) C:\Games\Darkmod 2.06\tdm_gui_credits01.pk4 (49 files) C:\Games\Darkmod 2.06\tdm_gui01.pk4 (702 files) C:\Games\Darkmod 2.06\tdm_fonts01.pk4 (696 files) C:\Games\Darkmod 2.06\tdm_env01.pk4 (152 files) C:\Games\Darkmod 2.06\tdm_defs01.pk4 (174 files) C:\Games\Darkmod 2.06\tdm_base01.pk4 (186 files) C:\Games\Darkmod 2.06\tdm_ai_steambots01.pk4 (24 files) C:\Games\Darkmod 2.06\tdm_ai_monsters_spiders01.pk4 (82 files) C:\Games\Darkmod 2.06\tdm_ai_humanoid_undead01.pk4 (50 files) C:\Games\Darkmod 2.06\tdm_ai_humanoid_townsfolk01.pk4 (95 files) C:\Games\Darkmod 2.06\tdm_ai_humanoid_pagans01.pk4 (10 files) C:\Games\Darkmod 2.06\tdm_ai_humanoid_nobles01.pk4 (48 files) C:\Games\Darkmod 2.06\tdm_ai_humanoid_mages01.pk4 (8 files) C:\Games\Darkmod 2.06\tdm_ai_humanoid_heads01.pk4 (97 files) C:\Games\Darkmod 2.06\tdm_ai_humanoid_guards01.pk4 (377 files) C:\Games\Darkmod 2.06\tdm_ai_humanoid_females01.pk4 (172 files) C:\Games\Darkmod 2.06\tdm_ai_humanoid_builders01.pk4 (91 files) C:\Games\Darkmod 2.06\tdm_ai_base01.pk4 (8 files) C:\Games\Darkmod 2.06\tdm_ai_animals01.pk4 (80 files) File System Initialized. -------------------------------------- ----- Initializing Decls ----- WARNING:file materials/tdm_epi_shader_2.mtr, line 462: material 'wizard_cloth_0 01' previously defined at materials/tdm_epi_shader_2.mtr:366 WARNING:file materials/tdm_models_furniture_seating.mtr, line 1790: material 't extures/custom/bench01' previously defined at materials/stonebench_a.mtr:51 WARNING:file materials/tdm_water.mtr, line 1189: material 'textures/particles/r ipple_1' previously defined at materials/tdm_particles_ripple.mtr:1 WARNING:file materials/ws1_north.mtr, line 305: material 'textures/darkmod/map_ specific/steele/wallpaper_victorian_01' previously defined at materials/tdm_ws1 _textures.mtr:1 WARNING:file materials/ws1_north.mtr, line 353: material 'textures/darkmod/map_ specific/steele/wallpaper_victorian_02' previously defined at materials/tdm_ws1 _textures.mtr:40 WARNING:file materials/ws1_north.mtr, line 401: material 'textures/darkmod/map_ specific/steele/wallpaper_victorian_03' previously defined at materials/tdm_ws1 _textures.mtr:75 WARNING:file materials/ws1_north.mtr, line 449: material 'textures/darkmod/map_ specific/steele/wallpaper_victorian_04' previously defined at materials/tdm_ws1 _textures.mtr:110 WARNING:file materials/ws1_north.mtr, line 497: material 'textures/darkmod/map_ specific/steele/wallpaper_victorian_05' previously defined at materials/tdm_ws1 _textures.mtr:145 WARNING:file materials/ws1_north.mtr, line 858: material 'textures/darkmod/map_ specific/steele/beatoldpavmentdirty' previously defined at materials/tdm_ws1_te xtures.mtr:269 WARNING:file materials/ws1_north.mtr, line 1027: material 'church_roughmix' pre viously defined at materials/tdm_ws1_textures.mtr:308 WARNING:file skins/tdm_steele_skins.skin, line 35: skin 'furnace_small_round_ir on' previously defined at skins/tdm_fireplace.skin:74 ------------------------------ I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1239 strings read from strings/english.lang I18N: 163 strings read from strings/fm/english.lang Couldn't open journal files Couldn't exec editor.cfg - file does not exist. execing default.cfg Unknown command 'grayman' Unknown command './devel/release/default.cfg.' Unknown command 'a' Unknown command 'new' Unknown command 'NOT' Unknown command 'anyone' Unknown command 'use' Unknown command 'console' Unknown command 'next' Unknown command 'prev' Unknown command 'previous' Unknown command 'next' Unknown command 'crouch' Unknown command 'Lean' Unknown command 'lean' Unknown command 'Readables' Unknown command 'spyglass' Unknown command 'compass' Unknown command 'lantern' Unknown command 'maps' Unknown command 'objectives' Unknown command 'keys' Unknown command 'lockpicks' Unknown command 'lean' Unknown command 'Inventory' Unknown command 'Mantle' Unknown command 'creep' Unknown command 'frob' Unknown command 'inventory' execing Darkmod.cfg Couldn't exec autoexec.cfg - file does not exist. I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1239 strings read from strings/english.lang I18N: 163 strings read from strings/fm/english.lang ----- Initializing OpenAL ----- Setup OpenAL device and context OpenAL: found device 'OpenAL Soft on Speakers (Realtek High Definition Audio)' OpenAL: found device 'OpenAL Soft on Realtek Digital Output (Realtek High Defin ition Audio)' OpenAL: using 'OpenAL Soft' OpenAL vendor: OpenAL Community OpenAL renderer: OpenAL Soft OpenAL version: 1.1 ALSOFT 1.18.2 OpenAL: found EFX extension OpenAL: found 256 hardware voices ----- Initializing OpenGL ----- Initializing OpenGL subsystem ...getting default gamma ramp: success ...registered window class ...registered fake window class ...initializing QGL ...calling LoadLibrary( 'opengl32' ): succeeded ...calling CDS: ok ...created window @ 0,0 (1920x1080) Initializing OpenGL driver ...getting DC: succeeded ...creating GL context: succeeded ...creating secondary shared GL context: succeeded ...sharing contexts: succeeded ...making context current: succeeded ------- Input Initialization ------- Initializing DirectInput... mouse: DirectInput initialized. keyboard: DirectInput initialized. ------------------------------------ OpenGL vendor: NVIDIA Corporation OpenGL renderer: GeForce GTX 960/PCIe/SSE2 OpenGL version: 4.5.0 NVIDIA 385.41 Checking portable OpenGL extensions... v - using GL_ARB_multitexture Max texture coords: 8 Max active textures: 192 v - using GL_ARB_texture_cube_map v - using GL_ARB_texture_non_power_of_two v - using GL_ARB_texture_compression v - using GL_EXT_texture_compression_s3tc v - using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 v - using GL_EXT_texture_lod_bias v - using GL_EXT_stencil_wrap v - using glStencilOpSeparate v - using GL_ARB_vertex_buffer_object v - using GL_ARB_map_buffer_range v - using EXT_depth_bounds_test v - using GL_ARB_framebuffer_object v - using ARB_pixel_buffer_object v - using GL_ARB_draw_buffers v - using GL_ARB_sync GL fence sync available Max vertex attribs: 16 Max env parameters: 256 ----- R_ReloadARBPrograms ----- glprogs/test.vfp 8 glprogs/test.vfp 9 glprogs/interaction.vfp 1 glprogs/interaction.vfp 2 glprogs/bumpyEnvironment.vfp 5 glprogs/bumpyEnvironment.vfp 6 glprogs/ambientLight.vfp 10 glprogs/ambientLight.vfp 11 glprogs/shadow.vp 7 glprogs/environment.vfp 3 glprogs/environment.vfp 4 glprogs/test_direct.vfp 12 glprogs/test_direct.vfp 13 glprogs/interaction_direct.vfp 14 glprogs/interaction_direct.vfp 15 glprogs/soft_particle.vfp 16 glprogs/soft_particle.vfp 17 glprogs/cubic_light_point.vfp 18 glprogs/cubic_light_point.vfp 19 glprogs/cubic_light_proj.vfp 20 glprogs/cubic_light_proj.vfp 21 glprogs/test_cubic_light_point.vfp 22 glprogs/test_cubic_light_point.vfp 23 glprogs/test_cubic_light_proj.vfp 24 glprogs/test_cubic_light_proj.vfp 25 glprogs/ambient_cubic_light.vfp 26 glprogs/ambient_cubic_light.vfp 27 glprogs/cookMath_pass1.vfp 28 glprogs/cookMath_pass1.vfp 29 glprogs/cookMath_pass2.vfp 30 glprogs/cookMath_pass2.vfp 31 glprogs/brightPass_opt.vfp 32 glprogs/brightPass_opt.vfp 33 glprogs/blurx.vfp 34 glprogs/blurx.vfp 35 glprogs/blury.vfp 36 glprogs/blury.vfp 37 glprogs/finalScenePass_opt.vfp 38 glprogs/finalScenePass_opt.vfp 39 ------------------------------- ---------- R_ReloadGLSLPrograms_f ----------- interaction VF ambientInteraction VF stencilShadow VF shadowMap VGF oldStage VF depthAlpha VF fog VF blend VF cubeMap VF --------------------------------- using ARB_vertex_buffer_object memory Font fonts/english/stone in size 12 not found, using size 24 instead. --------- Initializing Game ---------- The Dark Mod 2.06/64, win-x64, code revision 7360 Build date: Dec 29 2017 WARNING:file materials/tdm_epi_shader_2.mtr, line 462: material 'wizard_cloth_0 01' previously defined at materials/tdm_epi_shader_2.mtr:366 WARNING:file materials/tdm_models_furniture_seating.mtr, line 1790: material 't extures/custom/bench01' previously defined at materials/stonebench_a.mtr:51 WARNING:file materials/tdm_water.mtr, line 1189: material 'textures/particles/r ipple_1' previously defined at materials/tdm_particles_ripple.mtr:1 WARNING:file materials/ws1_north.mtr, line 305: material 'textures/darkmod/map_ specific/steele/wallpaper_victorian_01' previously defined at materials/tdm_ws1 _textures.mtr:1 WARNING:file materials/ws1_north.mtr, line 353: material 'textures/darkmod/map_ specific/steele/wallpaper_victorian_02' previously defined at materials/tdm_ws1 _textures.mtr:40 WARNING:file materials/ws1_north.mtr, line 401: material 'textures/darkmod/map_ specific/steele/wallpaper_victorian_03' previously defined at materials/tdm_ws1 _textures.mtr:75 WARNING:file materials/ws1_north.mtr, line 449: material 'textures/darkmod/map_ specific/steele/wallpaper_victorian_04' previously defined at materials/tdm_ws1 _textures.mtr:110 WARNING:file materials/ws1_north.mtr, line 497: material 'textures/darkmod/map_ specific/steele/wallpaper_victorian_05' previously defined at materials/tdm_ws1 _textures.mtr:145 WARNING:file materials/ws1_north.mtr, line 858: material 'textures/darkmod/map_ specific/steele/beatoldpavmentdirty' previously defined at materials/tdm_ws1_te xtures.mtr:269 WARNING:file materials/ws1_north.mtr, line 1027: material 'church_roughmix' pre viously defined at materials/tdm_ws1_textures.mtr:308 Initializing event system ...834 event definitions Initializing class hierarchy ...170 classes, 820656 bytes for event callbacks Initializing scripts Compiled 'tdm_ai_lanternbot::startAlarmWhistle': 146.5 ms ---------- Compile stats ---------- Memory usage: Strings: 46, 6088 bytes Statements: 20266, 810640 bytes Functions: 1260, 169004 bytes Variables: 92252 bytes Mem used: 1820104 bytes Static data: 4014424 bytes Allocated: 4855164 bytes Thread size: 7912 bytes Maximum object size: 884 Largest object type name: weapon_arrow ...6 aas types game initialized. -------------------------------------- Parsing material files Found 0 new mission packages. Found 126 mods in the FM folder. Parsed 138 mission declarations. No 'tdm_mapsequence.txt' file found for the current mod: ws1_north -------- Initializing Session -------- Font fonts/english/mason_glow in size 12 not found, using size 48 instead. Font fonts/english/mason_glow in size 24 not found, using size 48 instead. Font fonts/english/mason in size 12 not found, using size 48 instead. Font fonts/english/mason in size 24 not found, using size 48 instead. session initialized -------------------------------------- --- Common Initialization Complete --- ------------- Warnings --------------- during The Dark Mod initialization... WARNING:file materials/tdm_epi_shader_2.mtr, line 462: material 'wizard_cloth_0 01' previously defined at materials/tdm_epi_shader_2.mtr:366 WARNING:file materials/tdm_models_furniture_seating.mtr, line 1790: material 't extures/custom/bench01' previously defined at materials/stonebench_a.mtr:51 WARNING:file materials/tdm_water.mtr, line 1189: material 'textures/particles/r ipple_1' previously defined at materials/tdm_particles_ripple.mtr:1 WARNING:file materials/ws1_north.mtr, line 1027: material 'church_roughmix' pre viously defined at materials/tdm_ws1_textures.mtr:308 WARNING:file materials/ws1_north.mtr, line 305: material 'textures/darkmod/map_ specific/steele/wallpaper_victorian_01' previously defined at materials/tdm_ws1 _textures.mtr:1 WARNING:file materials/ws1_north.mtr, line 353: material 'textures/darkmod/map_ specific/steele/wallpaper_victorian_02' previously defined at materials/tdm_ws1 _textures.mtr:40 WARNING:file materials/ws1_north.mtr, line 401: material 'textures/darkmod/map_ specific/steele/wallpaper_victorian_03' previously defined at materials/tdm_ws1 _textures.mtr:75 WARNING:file materials/ws1_north.mtr, line 449: material 'textures/darkmod/map_ specific/steele/wallpaper_victorian_04' previously defined at materials/tdm_ws1 _textures.mtr:110 WARNING:file materials/ws1_north.mtr, line 497: material 'textures/darkmod/map_ specific/steele/wallpaper_victorian_05' previously defined at materials/tdm_ws1 _textures.mtr:145 WARNING:file materials/ws1_north.mtr, line 858: material 'textures/darkmod/map_ specific/steele/beatoldpavmentdirty' previously defined at materials/tdm_ws1_te xtures.mtr:269 WARNING:file skins/tdm_steele_skins.skin, line 35: skin 'furnace_small_round_ir on' previously defined at skins/tdm_fireplace.skin:74 11 warnings Couldn't exec autocommands.cfg - file does not exist. Widescreenmode was set to: 7 (1920x1080) reloading guis/mainmenu.gui. reloading guis/restart.gui. reloading guis/msg.gui. Widescreenmode was set to: 7 (1920x1080) --------- Map Initialization --------- Map: ws1_north glprogs/ambientEnvironment.vfp 79 glprogs/ambientEnvironment.vfp 80 glprogs/HeatHazeWithMaskAndDepth.vfp 81 glprogs/HeatHazeWithMaskAndDepth.vfp 82 glprogs/heatHaze.vfp 83 glprogs/heatHaze.vfp 84 ------- Game Map Init SaveGame ------- Compiled 'C:\Games\Darkmod 2.06\maps\ws1_north.script': 14.2 ms ---------- Compile stats ---------- Memory usage: Strings: 47, 6192 bytes Statements: 21673, 866920 bytes Functions: 1303, 174112 bytes Variables: 94304 bytes Mem used: 1913384 bytes Static data: 4014424 bytes Allocated: 4892456 bytes Thread size: 7912 bytes collision data: 1744 models 91371 vertices (2141 KB) 164257 edges (5774 KB) 71984 polygons (5272 KB) 8884 brushes (1254 KB) 22420 nodes (1050 KB) 105187 polygon refs (1643 KB) 27946 brush refs (436 KB) 49870 internal edges 1257 sharp edges 0 contained polygons removed 0 polygons merged 17573 KB total memory used 564 msec to load collision data. map bounds are (5230.0, 2917.0, 3081.0) max clip sector is (326.9, 182.3, 192.6) 54 KB passage memory used to build PVS 14 msec to calculate PVS 239 areas 544 portals 12 areas visible on average 7 KB PVS data [Load AAS] loading maps/ws1_north.aas48 [Load AAS] loading maps/ws1_north.aas96 [Load AAS] loading maps/ws1_north.aas32 done. [Load AAS] loading maps/ws1_north.aas100 [Load AAS] loading maps/ws1_north.aas_rat done. [Load AAS] loading maps/ws1_north.aas_elemental WARNING:Couldn't load sound 'player_sounds_doublevision.wav' using default WARNING:Couldn't load sound 'player_sounds_skipcinematic.wav' using default WARNING:Couldn't load sound 'player_sounds_guienter.wav' using default WARNING:Couldn't load sound 'player_sounds_guiexit.wav' using default WARNING:Couldn't load sound 'player_sounds_hitarmor.wav' using default WARNING:Couldn't load sound 'player_sounds_hitflesh.wav' using default WARNING:Couldn't load sound 'player_sounds_teleportexit.wav' using default WARNING:Couldn't load sound 'player_sounds_teleportstart.wav' using default glprogs/heatHazeWithDepth.vfp 85 glprogs/heatHazeWithDepth.vfp 86 WARNING:Couldn't load gui: 'guis/map_of.gui' WARNING:Image name "-" is too short WARNING:idFileSystem::OSPathToRelativePath failed on WARNING:file def/tdm_playertools.def, line 210: 'snd_bounce' already defined WARNING:idFileSystem::OSPathToRelativePath failed on WARNING:idFileSystem::OSPathToRelativePath failed on No running thread for RestoreScriptObject(), creating new one. -------------------------------------- ----- idRenderModelManagerLocal::EndLevelLoad ----- 0 models purged from previous level, 2543 models kept. --------------------------------------------------- ----- idImageManager::EndLevelLoad ----- WARNING:Couldn't load image: heightmap( textures/darkmod/decals/webs/web1, 4) WARNING:Couldn't load image: models/md5/chars/townsfolk/wench/wench_bodice_purp le WARNING:Couldn't load image: sleeve_frill WARNING:Couldn't load image: sleeve WARNING:Couldn't load image: tdm_tongue WARNING:Couldn't load image: arms_legs WARNING:Couldn't load image: rope_belt WARNING:Couldn't load image: belt WARNING:Couldn't load image: layer3s WARNING:Couldn't load image: addnormals( models/md5/chars/nobles/noblewoman/nob lebottom_local, heightmap( models/md5/chars/nobles/noblewoman/noblebottom3_h, 3 )) WARNING:Couldn't load image: - WARNING:Couldn't load image: textures/misc/taper_d 0 purged from previous 209 kept from previous 1610 new loaded all images loaded in 54.2 seconds ---------------------------------------- ---------------------------------------- ----- idSoundCache::EndLevelLoad ----- 245979k referenced 3649k purged ---------------------------------------- ----------------------------------- 68076 msec to load ws1_north interactionTable generated of size: 268435456 bytes ------------- Warnings --------------- during ws1_north... WARNING:Couldn't load gui: 'guis/map_of.gui' WARNING:Couldn't load image: - WARNING:Couldn't load image: addnormals( models/md5/chars/nobles/noblewoman/nob lebottom_local, heightmap( models/md5/chars/nobles/noblewoman/noblebottom3_h, 3 )) WARNING:Couldn't load image: arms_legs WARNING:Couldn't load image: belt WARNING:Couldn't load image: heightmap( textures/darkmod/decals/webs/web1, 4) WARNING:Couldn't load image: layer3s WARNING:Couldn't load image: models/md5/chars/townsfolk/wench/wench_bodice_purp le WARNING:Couldn't load image: rope_belt WARNING:Couldn't load image: sleeve WARNING:Couldn't load image: sleeve_frill WARNING:Couldn't load image: tdm_tongue WARNING:Couldn't load image: textures/misc/taper_d WARNING:Couldn't load sound 'player_sounds_doublevision.wav' using default WARNING:Couldn't load sound 'player_sounds_guienter.wav' using default WARNING:Couldn't load sound 'player_sounds_guiexit.wav' using default WARNING:Couldn't load sound 'player_sounds_hitarmor.wav' using default WARNING:Couldn't load sound 'player_sounds_hitflesh.wav' using default WARNING:Couldn't load sound 'player_sounds_skipcinematic.wav' using default WARNING:Couldn't load sound 'player_sounds_teleportexit.wav' using default WARNING:Couldn't load sound 'player_sounds_teleportstart.wav' using default WARNING:file def/tdm_playertools.def, line 210: 'snd_bounce' already defined WARNING:idFileSystem::OSPathToRelativePath failed on WARNING:Image name "-" is too short 24 warnings Restarting ambient sound snd_abbey'(catacombs02_z) with volume -7.678265 WARNING:Could not find anim - on entity Trumble1 Changed location from 'InfoLocMain' to 'InfoLocEnding'. The ambient 'snd_end' (steele_briefing) for location 'InfoLocEnding' is now pla ying. WARNING:Could not find anim - on entity Trumble1 MISSION COMPLETED Saved Mission 1 Final Save idSessionLocal::StopRecordingRenderDemo: not recording --------- Game Map Shutdown ---------- WARNING:Door VaultEntranceDoor is not within a valid AAS area WARNING:Door ChestLid_1 is not within a valid AAS area WARNING:Door MetalChestLid_2 is not within a valid AAS area WARNING:Door SecretTunnelDeskDoor is not within a valid AAS area WARNING:Door FootlockerLid_3 is not within a valid AAS area WARNING:Door DeskFlipDownDoor2 is not within a valid AAS area WARNING:Door OldChestLid_2 is not within a valid AAS area WARNING:Door FootlockerLid_4 is not within a valid AAS area WARNING:Door JewelleryBoxLid_2 is not within a valid AAS area WARNING:Door OldChestLid_3 is not within a valid AAS area WARNING:Door DoorSafe is not within a valid AAS area WARNING:Door atdm_mover_door_sliding_3 is not within a valid AAS area WARNING:Door atdm_mover_door_sliding_7 is not within a valid AAS area WARNING:Door atdm_mover_door_sliding_8 is not within a valid AAS area WARNING:Door atdm_mover_door_1 is not within a valid AAS area WARNING:Door atdm_mover_door_2 is not within a valid AAS area WARNING:Door atdm_mover_door_3 is not within a valid AAS area WARNING:Door atdm_mover_door_7 is not within a valid AAS area WARNING:Door atdm_mover_door_9 is not within a valid AAS area WARNING:Door atdm_mover_door_10 is not within a valid AAS area WARNING:Door atdm_mover_door_11 is not within a valid AAS area WARNING:Door atdm_mover_door_12 is not within a valid AAS area WARNING:Door sarcophagus2 is not within a valid AAS area WARNING:Door lidPlacer2 is not within a valid AAS area WARNING:Door TunnelDoor is not within a valid AAS area WARNING:Door SarcStep1 is not within a valid AAS area WARNING:Door SarcStep3 is not within a valid AAS area WARNING:Door SarcStep4 is not within a valid AAS area WARNING:Door SarcStep5 is not within a valid AAS area WARNING:Door SarcStep6 is not within a valid AAS area WARNING:Door SarcStep7 is not within a valid AAS area WARNING:Door SarcStep8 is not within a valid AAS area WARNING:Door SarcStep9 is not within a valid AAS area WARNING:Door FootlockerLid_6 is not within a valid AAS area WARNING:Door DoorWardrobeA3 is not within a valid AAS area WARNING:Door DoorWardrobeB3 is not within a valid AAS area WARNING:Door DoorWardrobeA1 is not within a valid AAS area WARNING:Door DoorWardrobeB1 is not within a valid AAS area WARNING:Door DoorWardrobeA2 is not within a valid AAS area WARNING:Door DoorWardrobeB2 is not within a valid AAS area WARNING:Door atdm_mover_door_6 is not within a valid AAS area WARNING:Door atdm_mover_door_13 is not within a valid AAS area WARNING:Door atdm_mover_door_14 is not within a valid AAS area WARNING:Door atdm_mover_door_16 is not within a valid AAS area WARNING:Door atdm_mover_door_8 is not within a valid AAS area ModelGenerator memory: 20 LOD entries with 6 users using 4968 bytes. WARNING:idClipModel::FreeTraceModel: tried to free uncached trace model (index= 0) --------- Game Map Shutdown done ----- WARNING:The video length MM_DEBRIEFING_1_VIDEO_LENGTHS is invalid or not numeri c, must be an integer > 0 WARNING:Couldn't load image: mm_debriefing_1_video_materials ]condump condump.txt Dumped console text to condump.txt. | ||||
related to | 0002255 | closed | greebo | New Mission menu improvements |
related to | 0003307 | resolved | SteveL | The "finished mission" mark is missing on line 10 |
related to | 0004701 | closed | grayman | HUD Size/Opacity menu issue |
related to | 0004672 | resolved | Springheel | Main menu GUI mission select bug. Mission names cut off |
I see the green ticks on the right of each mission (on the latest 2.06 beta). | |
Just updated to latest 2.06 and markers are still not visible in x64-Version on Windows 7. Uploaded a screenshot with a completed mission selected. | |
Could you please: 1. attach your \fms\missions.tdminfo contents. 2. write value of cv_default_mission_info_file CVar. Then edit your darkmod.ini and set: LogInfo=1 LogClass_MAINMENU=1 This enables additional logging. Then: 3. Start fresh TDM, open some late-game save (preferably not the "Mission 1 Final" type), complete mission. Immediately after that take a conDump. Then exit game, and attach BOTH the condump and Darkmod.log. Sorry for the complicated instructions. It looks that handling mission DB uses mixed debug output: some messages go to game console, while others go to darkmod.log file. P.S. Since I do not see such problem locally, and no one else complains, the only way is to investigate the problem on your machine. |
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Don't know how to get the cvar - typing it in console only told me that it is not a valid command. But did the remaining instructions and also attached a fresh screenshot that makes it pretty clear, that the missions.tdminfo is found and updated properly. It correcly shows, that i just replayed WS1. This information survived the restart. P.S.: Changing linebreaks from LF to CRLF might make the darkmod,ini more accessible for Windows users. I know how to get an editor that works well with LF - but most Windows users don't. |
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Yes, sorry. That was clearly a wrong direction, since you see the information about when you completed the mission an on what difficulty. I have found the exact reproducibility criterion: the scroll bar overrides the green ticks. So if you have only a few missions, then scrollbar is hidden, so you see the ticks. When you have many missions, then you see scrollbar, but you don't see the green ticks. |
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I have added a bunch of related issues. All of them are either about finished mission ticks or about slider or about the horizontal space in the mission names list. However, I cannot find an issue or forum post about the scrollbar added. I hope someone can add information about it and continue with fixing this problem. |
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While at it: The mission readme GUI needs a scrollbar too. | |
I can't find any way to move the position/size of the scrollbar. | |
Durandall has the fix: http://forums.thedarkmod.com/topic/19162-beta-testing-206/page-40#entry421841 guis/mainmenu_newgame.gui Rev 15217 |
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Date Modified | Username | Field | Change |
---|---|---|---|
23.12.2017 20:38 | Abusimplea | New Issue | |
24.12.2017 06:38 | stgatilov | File Added: alberic3_2017-12-24_13.41.52.jpg | |
24.12.2017 06:39 | stgatilov | Note Added: 0009876 | |
04.01.2018 04:50 | Abusimplea | File Added: darkmod_2018-01-04_05.49.33.jpg | |
04.01.2018 04:55 | Abusimplea | Note Added: 0009975 | |
04.01.2018 05:18 | stgatilov | Note Added: 0009976 | |
04.01.2018 05:19 | stgatilov | Assigned To | => stgatilov |
04.01.2018 05:19 | stgatilov | Status | new => assigned |
04.01.2018 08:42 | Abusimplea | File Added: missions.tdminfo | |
04.01.2018 08:59 | Abusimplea | File Added: Darkmod.log | |
04.01.2018 08:59 | Abusimplea | File Added: condump.txt | |
04.01.2018 09:00 | Abusimplea | File Added: ws1_north_2018-01-04_09.58.19.jpg | |
04.01.2018 09:09 | Abusimplea | Note Added: 0009977 | |
04.01.2018 10:39 | stgatilov | Note Added: 0009978 | |
04.01.2018 10:51 | stgatilov | Relationship added | related to 0002255 |
04.01.2018 10:52 | stgatilov | Relationship added | related to 0003307 |
04.01.2018 10:52 | stgatilov | Relationship added | related to 0004701 |
04.01.2018 10:52 | stgatilov | Relationship added | related to 0004672 |
04.01.2018 10:54 | stgatilov | Note Added: 0009979 | |
04.01.2018 10:54 | stgatilov | Assigned To | stgatilov => |
04.01.2018 10:54 | stgatilov | Status | assigned => confirmed |
04.01.2018 10:57 | stgatilov | Note Edited: 0009979 | |
04.01.2018 12:35 | Abusimplea | Note Added: 0009980 | |
06.01.2018 14:33 | Springheel | Note Added: 0009986 | |
21.05.2018 20:56 | nbohr1more | Product Version | => TDM 2.06 |
23.05.2018 00:43 | nbohr1more | Note Added: 0010467 | |
23.05.2018 00:43 | nbohr1more | Note Edited: 0010467 | |
23.05.2018 01:03 | nbohr1more | Assigned To | => nbohr1more |
23.05.2018 01:03 | nbohr1more | Status | confirmed => feedback |
23.05.2018 01:03 | nbohr1more | Target Version | => TDM 2.06 |
23.05.2018 01:06 | nbohr1more | Status | feedback => resolved |
23.05.2018 01:06 | nbohr1more | Resolution | open => fixed |
23.05.2018 01:06 | nbohr1more | Fixed in Version | => TDM 2.07 |
23.05.2018 01:06 | nbohr1more | Target Version | TDM 2.06 => TDM 2.07 |
25.05.2018 15:28 | nbohr1more | Fixed in Version | TDM 2.07 => TDM 2.06 |
25.05.2018 15:28 | nbohr1more | Target Version | TDM 2.07 => TDM 2.06 |